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338760 Posts in 13865 Topics by 2217 Members
Latest Member: milz
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16  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 10, 2014, 08:21:05 PM
Ugh, I thought I had bleached that GameStop Xenoblade release from my mind. It was such filthy business behavior.  Ugh, ugh, ugh, ugh, ugh.  So disgusting.

(For the record, I bought my copy from the Nintendo store.)

Very Belated Edit:
We have a brother/sister Hisui and Kohaku?

There's no way I'm going to be able to take Hearts R seriously in any form.  I just hope Bamco went all the way and gave Kohaku a maid outfit and Hisui a butler costume and that Kohaku is absolutely crazy.
17  Media / Single-Player RPGs / Re: Bravely Second on: November 09, 2014, 03:57:27 PM
Yes, and I was agreeing with you.
18  Media / Single-Player RPGs / Re: Bravely Second on: November 09, 2014, 02:34:17 PM
I think if it had gone to V and VI way the latter half of game would have been much better.
19  Media / Single-Player RPGs / Re: Bravely Second on: November 09, 2014, 12:32:44 AM
hopefully with more time and less obnoxious "Groundhog Day" storyline

I don't know about the rest of your worries/complaints/comments, but I can almost guarantee there won't be a mindfuck groundhog day storyline simply due to Naotaka Hayashi no longer being the writer.  He loves that kind of thing.
20  Media / Single-Player RPGs / Re: The Atelier Series on: November 05, 2014, 05:45:58 PM
I was looking for some official values for you, but they're a bit hard to find and I'm not at home at the moment to go searching Japanese sites.  I know Totori (~70 IIRC) and Meruru (~80k) did well in first-week sales, especially when you compare them to everything in Dusk (all hovered around ~60k for the first few weeks). But I was surprised to find Ayesha was a slow burner and eventually hit 120k. So it seems Dusk has been more of a sales-over-time rather than the spike-y initial sales of Arland.
21  Media / Single-Player RPGs / Re: The Atelier Series on: November 05, 2014, 05:27:50 PM


I admit I'm a bit sour about this, because while Lina was a great game, it was definitely held back and limited by the DS it was originally on.  I hope GUST continues to primarily develop for consoles and just port to handhelds or, Gaming God forbid, phones, like they have been for the Vita.

Edit: At the rate GUST (or TemcoKoei, probably) is going with Rorona, they might beat out Marie for number of ports sooner rather than later.
22  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 05, 2014, 03:00:21 AM
I actually really liked the FFIV GBA addition of being able to use the older characters.  It led to some really interesting things. Like Porom is far superior to Rosa as a White Mage, for example.  Palom eventually becomes a better pure damage dealer than Rydia, but Rydia gets the upgraded party-blinking Mist Dragon summon that is beyond broken, though.
I found FFV's additions to be relatively pointless.

I didn't really like X's grinding because it was highly biased towards 3 characters: Wakka, Rikku, and Tidus.  You might as well just not use anyone else, they're just flat out inferior.  Meanwhile other games had a multitude of end-game builds you can use, even if there were clearly better characters than others.
23  Media / Game Journals / Re: Klutz64's Quest "4" A Star Ocean Platinum on: November 05, 2014, 12:02:29 AM
Oh, man, this Platinum. I was going to go for it on the PS3 version before my game froze up multiple times in a row while I was deep in the optional dungeon each time, before we knew what was causing the freezing.

I just lost so much time and effort to the freezes that I said fuck it.

A few times I've ended up Platinuming games that take so much effort, like SO4, I usually end up enjoying them a lot less. Like Nier's terrible Platinum.
24  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 04, 2014, 11:52:12 PM
Eh, FFV's optional content can be utterly brutal if you go in blindly, not knowing what to expect and using no guides whatsoever.  Unless you've cheated to max all your classes or grinded a ton, you probably won't even have the skills needed to beat them on a blind run, since you might have Mastered some of the less useful classes.
I mean, you'd die to Shinryu alone at least 4 times before you could even get his entire attack set down. Then you'd either have needed a ton of money from World 1 to buy those Water-absorbing rings, or have found Mirage Town, hidden itself, in World 3 that sells them.

And while not entirely relevant, you can absolutely screw yourself over in the GBA and PSP version of Dawn of Souls FFII's, er, Dawn of Souls section if you made the incredibly stupid mistake of having the particular characters naked and with no skills whatsoever.  Those first few sections will be entirely luck-based.  It's pretty easy once you get over the first hurdle, though.
In the same vein, good luck beating the optional bosses in the FFI remakes without a White Mage and a Temper/Haste spammer.
25  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 04, 2014, 02:04:44 PM
What I mean is that FFVIII is a game that is much easier to play if you don't grind to 99 early on, like I used to make the unfortunate habit of doing.  Even if you stay at the absolute minimum level possible, it's easier. Not only things like that T-Rexaur during Garden's return on Disk 2 or the Ruby Dragon Disk 3 event, but doing all the side content, like the Tonberry King suddenly becomes much, much, much easier at level ~10.  Until the final boss which spikes to 40, but, eh.

It was basically like a whole new game for me to try it that way.

(If you want more info on VIII min-maxing, this is a good place to start:
26  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 04, 2014, 10:42:38 AM
No, Sapphire is different from Diamond.  Here you go:
He's very aquatic. Like a mecha-Leviathan.  They even made figures of him.  His concept art is amazing, in my opinion.

On the subject of FFVIII difficulty, I spent the last 10 years replaying and grinding like fuck on Disk 1 to level 99. I just sort of accepted the rather high difficulty in parts. Then somewhat more recently I did a min-max run where you don't level at all until Disk 2-3 and Abilityx4 and the game was a million times easier.  Totally blew my mind. The foundations of my knowledge of the game (some ~800 hours) were shaken.

And FFX basically giving the side characters no attention at all was one of the (many) reasons why I ended up disliking it.  
27  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 03, 2014, 09:20:20 PM
Sapphire (the one that attacks Junon) seems more like it would have been the one that came from the ocean, given its rather aquatic design.  Emerald looks like it could live wherever it wants, really.
28  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: November 03, 2014, 03:13:05 PM
Here you go, Dice, the TO bit.  It's not terribly spoilerific, since you'd have to work really, really hard to get the scene to go this way.


(For the record, Volaq, the guy with no beard, is the one who put her into that state in the first place).

Edit: And yes, Emerald is terrifying.  Of course, when you actually want to find him, he's always at the last place you look.
29  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: October 30, 2014, 11:39:20 PM
While not the main hero, Ozma in the remake of TO:LuCT gets beaten into a comatose state (to the point where she's drooling and driven in around in a wheelchair by her fiance) if you don't save her from her ally.  Pretty sad stuff. Easily one of the hardest scenes to watch in the game.

But basically I agree. I adore what they did with Cloud.  I think that weaker, soft side is what humanizes him so much.  The hero, usually so strong and guaranteed to win, is broken just like an average, everyday person.  It's not just emotional angst that drives him down, but physical weakness as well.
30  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: October 28, 2014, 08:13:38 PM
I know, right?  I love frogs.
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