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796  Media / Single-Player RPGs / Re: Agarest is up for vote on Steam green light on: April 04, 2013, 05:55:28 PM
If it uses Ghostlight's translation, I'd highly caution everyone against it.  Their translation is unreadable in some areas, and just barely serviceable in others.

If they license Aksys's translation, then I'd probably support it, but I've played the game to death about 5 times already.
797  Media / Single-Player RPGs / Re: Atlus announces Etrian Odyssey: Millennium Girl (Etrian Odyssey 1 remake) on: April 03, 2013, 09:24:01 PM
Many new screens/art.

http://www.siliconera.com/2013/04/03/the-first-screenshots-of-new-etrian-odyssey-millennium-maiden-crawl-out/
http://www.siliconera.com/2013/04/03/introducing-the-explorers-in-new-etrian-odyssey-millenium-girl/

Forgive the rant, but...

Code:
I'm honestly very worried about how they're going to deal with the genocide of the forest people.  Will they remove it entirely?
Will the hero go on a tangent and reject the Elder's request in a heroic fashion, befriending them instead? I can't see any character
being entirely okay with the murder committed, nor should they be, as it isn't really a socially acceptable subject or action, but at the
same time it was one of the major shows of dedication you had to go through to reach the truth.  I'm worried they may make the final boss more
villainous, in this regard, which completely goes against everything he represents and shows you.
798  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 03, 2013, 11:45:22 AM
It takes them an extra year and a half to bring Devil Survivor Overclocked to Europe despite it being English-only (i.e., exactly the same as the US version) but somehow they managed to add several game-breaking bugs in the process.

What a fuck up.  Don't you just love region locks?

It's Ghostlight.  While it's no excuse, I think it's pretty obvious at this point their releases are going to have issues.  They've started licensing other companies localizations, fortunately, because when they tried their hand at it themselves it ended up worse than Ar tonelico 2.  I respect what they're trying to do, ie, bring niche games to Europe, but they need more QA.
799  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 31, 2013, 08:47:37 PM
Oh man, that desolate, broken landscape with the red sky and remains of old technology.  Could you have hit my weakness for environment any more, Gust? Also, that lonely house, overgrown by plants. I'm almost clapping my hands in glee.

Here's to hoping for more Keith.  There's never enough Keith.

Edit:
Oh dear...The clothing physics still need a bit of work.  They've been improving slowly, though.
http://gematsu.com/gallery/albums/atelier-escha-logy-alchemist-of-dusk-sky/march-31-2013/Atelier-Escha-and-Logy-Alchemist-of-Dusk-Sky_2013_03-31-13_027.jpg

800  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: March 26, 2013, 07:08:41 PM
My thought is that, if it's related to Nier:

Code:
Emil was named number seven, created as a weapon.  I wouldn't be surprised if they're his predecessors.
801  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 07:01:24 PM
I was really happy with Ayesha -- I hope we get this.
I wonder if the gameplay will compensate to make Rosy more about battle system and Eska more about the alchemy?? 

I'm glad you liked Ayesha, I know you were a bit cautious for a while.  I assume it got more interesting for you?
802  Media / Single-Player RPGs / Re: Atlus announces Etrian Odyssey 1 remake on: March 26, 2013, 12:37:25 PM
The links mention a Gunner, too, a class that wasn't introduced until EO2.

Whatever is going on here, changes are afoot.
803  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 12:28:57 PM
It's cute, in its own way, with its awkwardness.

I've no idea how they're going to localize it to make it sound not ridiculous.  Maybe they'll play it off as a joke by his parents?
804  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 12:00:43 PM
It's ロジックス in Romaji, Ro/Lo-Zi-ka-su so yeah, I think choosing じ would have been more accurate for "logic."  His nickname is Ro/Lozi because it's simply the first two characters.

805  Media / Single-Player RPGs / Re: Atlus announces Etrian Odyssey 1 remake on: March 26, 2013, 11:22:06 AM
Then it gets a "we'll' see" from me.  Unchained Blades had named, voiced characters and the character development and dungeon crawling weren't compromised, but I honestly can't see a game based on EO1's story being particularly interesting to me before the Fourth Stratum (where the protagonist will undoubtedly angst constantly, but it should be interesting seeing him give in).
806  Media / Single-Player RPGs / Re: Atlus announces Etrian Odyssey 1 remake on: March 26, 2013, 10:58:32 AM
You don't get to make your own party? I think I'd skip the game just because I don't send the message that I want EO5 to be a more standard jrpg.

If it's an EO remake,you can absolutely make your party.  Where are you reading this?
807  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 05:31:23 AM
How is the Dynasty Warriors engine?  I'm not really experienced with the games.  I'm guessing it allows for more fluid and complex animations?
808  Media / Single-Player RPGs / Re: Etrian Odyssey IV announced for 3DS on: March 26, 2013, 05:25:58 AM
Oh jeeze, and I just replayed EO1 a few weeks ago.

Well, at the very least the Fourth Stratum won't be so miserable anymore with the enhanced mapping options. And, obviously, I'd like to see expanded story and atmosphere in the fifth stratum.
809  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: March 25, 2013, 09:41:55 PM
While their is a strategy in some sense in FFXIII, my main beef with the game is that the exact same strategy works for every single battle.  Which is kind of the same as having no strategy at all. 

This is untrue.

The issue is that the flexibility doesn't actually present itself until after you've already beaten the final boss, and by then it's too late for many people. The strongest post-game enemies require knowing what you're doing and some trial and error, but I can guarantee that you will not be using the same strategy for them. Like FFXII, the strategy occurs on the macro level and, during some of the battles it's really a thing of beauty to watch when pulled off properly.

Now, XIII-2, unfortunately, doesn't even have this post-game difficulty and I can understand your criticism.
810  Media / Single-Player RPGs / Re: Etrian Odyssey IV announced for 3DS on: March 25, 2013, 02:45:51 PM
Wow, already?

I guess most of the development time for IV was working with the new engine.
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