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338798 Posts in 13866 Topics by 2217 Members
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841  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: November 14, 2012, 01:08:26 PM
New screens. Purely from a graphical perspective, it looks like a completely new game. Amusingly, my first reaction was horror at seeing the return of those obnoxious crystal puzzles from the first island.

Also, no random encounters, as you can tell by the field screen.


PS: Gabo looks adorable.
842  Media / Miscellaneous Games / Re: Zone of the Enders HD Collection, Jehuty in 1080p on: November 09, 2012, 01:29:17 AM
So, I found the graphical errors some people were talking about, and, as stated above, they're mostly in ZoE2.  The background has some annoying seams and breaks, but, more importantly, there's one area in the game where the faces/eyes/noses on the animated faces are just big black boxes. I've encountered some bad slowdown a few times too, in both games, and ZoE2 runs generally much slower than the PS2 version.

It's not a horrible port by any means, and not nearly as bad as SH:HD, but I think it is worth mentioning that the problems are there.
843  Media / Miscellaneous Games / Re: Zone of the Enders HD Collection, Jehuty in 1080p on: November 06, 2012, 08:35:45 AM
I haven't encountered any glitches, but there are FPS drops and, in general, the FPS is lower than the original release.  Supposedly the patch speeds it up "some," but I've not downloaded it and can't confirm or deny.

The artbook is quite nice, especially compared to other artbooks in major game releases.  The CD "Soundtrack" is 10 tracks, and they're all remixed.  That Beyond the Bound Remix though...mmm!

844  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: October 30, 2012, 06:27:33 PM
This is AWESOME. DQVII is my favorite in the series. Handheld version and remade in 3D? Fuck yeah! I can't wait.

VII is definitely in my top three as well.  I'm extremely excited.
845  Media / Single-Player RPGs / Re: Dark Souls on: October 26, 2012, 01:23:49 PM
I did it with only a Gravelord Greatsword and no shield my first time and I have to say it's definitely more fun that way.  You'll learn to recognize his openings after a while.  Shield makes it a lot easier, though.
846  Media / Single-Player RPGs / Re: Dark Souls on: October 16, 2012, 06:46:06 PM
Yes, I've found cheaters to be quite common outside of devoted fightclubs and duels (Red Eye Stone).  It's even easier to cheat on the PC version than it was to BB/Dragon head glitch on consoles.

On the plus side, they did balance out PvP a bit (ie, no more DWGR >50 flipping, elemental weapon nerfs), so builds tend to be more varied.
847  Media / Single-Player RPGs / Re: Kingdom Hearts HD -1.5 ReMIX- (PS3) and Kingdom Hearts for PC browsers announced on: October 10, 2012, 02:17:19 PM
I almost feel bad for those two programmers.  You just know they're under a ridiculous amount of stress.
848  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: September 15, 2012, 04:25:50 AM
Seconding Chocolina being creepy.
849  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 10, 2012, 06:02:02 PM
Seconded, spells are nice for variety, and you should definitely have a caster for when there's Reflect Physical, but nothing beats a physical MC in Nocturne. Nothing.
850  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 05, 2012, 04:59:14 AM
In case anyone's interested, UDON finally shipped out the Persona 4 design works.  Got my copy today from Amazon.
851  Media / Single-Player RPGs / Re: Favorite "Tales of" Game and why? on: August 15, 2012, 03:35:15 PM
To answer the original question. . .Symphonia.  I think it's one of those all-around games that excels at nothing in particular, but still gives off a nice, complete, satisfying feel.  I can't say I'm too fond of Phantasia, but I did enjoy Destiny.

Battle-wise, Graces is unmatched.

I like what the Tales team tried with Yuri and Vesperia.  I admit I was actually surprised they went so far, given how traditionally. . ."good" the main characters are in the series.  The Lawful vs Chaotic theme was nice.

I like Abyss until the halfway mark, then started to hate it and where the characters and story went - opposite of most people.
852  Media / Single-Player RPGs / Re: possible ogre battle remake? on: July 23, 2012, 08:36:39 AM
A turn-based real-time game.



That is all.

Also, I'd love to see this.
853  Media / Single-Player RPGs / Re: Agarest Wars 2..A thread about the game and NOT the fanservice this time.... on: July 02, 2012, 07:36:58 PM
You convinced me to get it! I liked the first one, but the battle system was clunky to the point that I gave up midway through the third generation. When every single battle out of eighty threatens a total party kill, due to the mechanics, the game is too hard. Granted, I liked Ar Tonelico Qoga and I have a really high tolerance for flaws, so I guess I'm in the target demographic! ;-)

Eh? To be quite honest, I've no idea what you're talking about.  The first Agarest is easy until you start hitting the bosses in Generation 3 that wipe out your party in one attack.  Methinks you, er, didn't know the mechanics well. But I didn't either, not until midway through my first playthrough in Generation 4 (which says a lot for the game in general, that it takes some ~400 battles to fully understand the system).

This game  has a difficulty spike right at the very start, because the game does a terrible job of explaining everything, and once you get the mechanics down, it's relatively uneven from then on.  One battle I can pass with no trouble, the next the enemies toss my characters around like dolls. I'm assuming it's like the first one and eventually the bosses will butcher you if you position your characters incorrectly.  I find it more difficult than Agarest 1, but most likely because I do knows Agarest 1 so well.

Some things I definitely like, though.  They're expanding on the lore (one of the best parts of the series) considerably.  I love the new skill system, very interesting.
854  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: July 02, 2012, 05:26:14 PM
Money will probably be an issue for the first three years or so of your first game.  All I can say is do requests every 10 days (they respawn on days that end with a "1," so, for example, 6/1, 6/11, and 6/21).  It will be a bit easier once you get your wholesale, too.
855  Media / Single-Player RPGs / Re: Atelier Ayesha on: July 02, 2012, 12:18:26 PM
Here's a link, but it's as he says, no details.

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