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338029 Posts in 13841 Topics by 2212 Members
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841  Media / Single-Player RPGs / Re: Agarest Wars 2..A thread about the game and NOT the fanservice this time.... on: July 02, 2012, 07:36:58 PM
You convinced me to get it! I liked the first one, but the battle system was clunky to the point that I gave up midway through the third generation. When every single battle out of eighty threatens a total party kill, due to the mechanics, the game is too hard. Granted, I liked Ar Tonelico Qoga and I have a really high tolerance for flaws, so I guess I'm in the target demographic! ;-)

Eh? To be quite honest, I've no idea what you're talking about.  The first Agarest is easy until you start hitting the bosses in Generation 3 that wipe out your party in one attack.  Methinks you, er, didn't know the mechanics well. But I didn't either, not until midway through my first playthrough in Generation 4 (which says a lot for the game in general, that it takes some ~400 battles to fully understand the system).

This game  has a difficulty spike right at the very start, because the game does a terrible job of explaining everything, and once you get the mechanics down, it's relatively uneven from then on.  One battle I can pass with no trouble, the next the enemies toss my characters around like dolls. I'm assuming it's like the first one and eventually the bosses will butcher you if you position your characters incorrectly.  I find it more difficult than Agarest 1, but most likely because I do knows Agarest 1 so well.

Some things I definitely like, though.  They're expanding on the lore (one of the best parts of the series) considerably.  I love the new skill system, very interesting.
842  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: July 02, 2012, 05:26:14 PM
Money will probably be an issue for the first three years or so of your first game.  All I can say is do requests every 10 days (they respawn on days that end with a "1," so, for example, 6/1, 6/11, and 6/21).  It will be a bit easier once you get your wholesale, too.
843  Media / Single-Player RPGs / Re: Atelier Ayesha on: July 02, 2012, 12:18:26 PM
Here's a link, but it's as he says, no details.

http://www.siliconera.com/2012/07/01/atelier-ayesha-english-version-confirmed-for-the-west/
844  Media / Single-Player RPGs / Re: Agarest Wars 2..A thread about the game and NOT the fanservice this time.... on: June 29, 2012, 04:47:38 PM
My first thoughts:

What the hell, they actually learned to 3D model. The 3D animations still aren't as smooth, but they look much nicer than their previous efforts on the system.  It comes at the expense of the sprites, though, which animate rather stiffly.
845  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: June 29, 2012, 01:47:50 AM
You'll get a ton of equipment with HP Regen traits later. Speed Belt and Angel Charm with Fairy Power (I think that's the translation, I haven't spent enough time to be certain) will give you somewhere around +100 a round, and you'll need it for the harder bosses. If you want to properly prepare for New Game + (which, actually, has an entirely new subplot and alternate endings, so it's worth a playthrough) save yourself a year or so, that way you can make the gear you need.
846  Media / Single-Player RPGs / Re: Agarest Wars 2..A thread about the game and NOT the fanservice this time.... on: June 26, 2012, 11:17:10 PM
with most visually appealing sprites I've seen in a current gen title equates to godiva quality eye candy here...

I think you forgot Disgaea 4 exists.
847  Media / Single-Player RPGs / Re: Agarest Wars 2..A thread about the game and NOT the fanservice this time.... on: June 25, 2012, 09:47:47 PM
I've not played 2 yet, but as far as I'm aware, there is no female protagonist.  You can check it on the Agarest wiki:
http://agarest.wikia.com/wiki/Party_Members

Which, by the way, is also very good for getting 100% in these games.
848  Media / Single-Player RPGs / Re: Dark Souls on: June 22, 2012, 12:16:22 PM
I hate this damn area with the ghosts across the two wooden bridges. D:<

New Londo.

I love New Londo.  The atmosphere is marvelous.
849  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: June 18, 2012, 08:43:11 AM
I don't know much about the game, but I know this song is pretty unique alright: http://www.youtube.com/watch?v=gHNTntvWENQ
Sounds like some kind of retro anime song.

That's one of the sub-boss battle themes.  You can choose whether or not to have the lyrics in battle by speaking to a NPC.  It's purposely designed to be campy like that, methinks.  And, for what their goal was, they succeeded.

I personally prefer the airy-ness of Totori's soundtrack and found Rorona's to be more memorable (the generic town theme from Rorona never gets old with its bagpipes), but Meruru's generic battle theme is something of utter brilliance.

For those who like Mana Khemia, one of the "big boss" themes was composed and the guitar played by the guy who did Nefertiti.
850  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: June 09, 2012, 12:08:30 AM
I like Esty's mega-super-move.

EDIT: Oh. Just wondering, this is the only Arland game i've played, but is her name supposed to sound like STD? 

Yeah, Esty's last name wasn't Dee in Japanese.  That was NISA's doing.
851  Media / Single-Player RPGs / Re: Aksys to release Ragnarok Tactics in the fall for PSP on: June 07, 2012, 11:15:54 PM
I'm honestly surprised about this.  This is one I didn't expect to see Stateside.
852  Media / Single-Player RPGs / Re: Dark Souls on: June 07, 2012, 10:27:45 AM
Not that I'm aware of.  At least - not yet.  I'd say there's probably a good chance of localization, given the popularity of the game.  Really, though, there's no need for it because there's so little text (a few names of weapons and armor here and there, NPC names).  All that really needs translating are the 4 pages of interview.

There's a lot less text than the average artbook.
853  Media / Single-Player RPGs / Re: Dark Souls on: June 05, 2012, 10:48:02 PM
A bit late, but the Dark Souls design works has been out for a few months now in Japan.

I received  my copy today - it's hardcover, 125 pages, with about 120 of them being art.  It's relatively inexpensive for an import (I was able to get it for $30 + $10 shipping), so if you enjoy the game, it's probably worth it. Much, much better than the crap artbook found with the (North American) LE.
854  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: June 04, 2012, 06:22:07 AM
You're right!
855  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: June 04, 2012, 05:41:47 AM
Mid-way through Year 2 now. The new mechanics and refinements from the previous two games are fantastic. Definitely the best gameplay-wise of the three.

Also, I am having an excitement overload right now (probably lame, I know) because I can have (minor character recruitment spoiler):

Quote
Sterk and Esty and Gino in my party. Now if only I could kick Meruru so I could have all three at once...

Code:
There's another Rorona character you can recruit that's NG+ only.
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