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Latest Member: arcanemage1
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901  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: December 31, 2012, 10:35:06 AM
I've mixed feelings.  On one hand, some of those shards were really well hidden and you had to explore every nook and cranny to find them, to the point where it was almost ridiculous.  I think one of the shards for the optional dungeon was missable, as well.

On the other hand, whenever games have maps and radars I tend to "follow the dot" so to speak and make a beeline towards the treasure, without spending as much time exploring.  I know this is more a personal flaw than a flaw in the design, though.
902  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 29, 2012, 12:44:11 AM
Thank God for that, the in-game animation was pretty bad.
903  Media / Single-Player RPGs / Re: Dark Souls on: December 26, 2012, 05:15:49 PM
The best PvP I've had was in specifically made fight-clubs using the Red Soapstone and a host.  Otherwise, I wouldn't even bother.
904  Media / Single-Player RPGs / Re: Dark Souls on: December 23, 2012, 11:42:57 PM
My first playthrough I played as a pure Sorcerer.  It's really, really, easy - by far the easiest way to play.  The way I make it more fun is to not add any (or many) points into Vitality.  It teaches you how to properly dodge.

My second I played a Faith-based character that I eventually turned into a Faith-based Sorcerer via the Darkmoon Talisman.  It was easy, it just takes twice as long to develop your character.

My third was a parry-based thief who only used Bandit's Knife and didn't backstab.  Some of the bosses were quite challenging this way, but it was fun.

After that I realized how fun two-handed weapons were.  I don't think I could play as anything else now.
905  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: December 18, 2012, 01:07:39 AM
It's a crime for Rufus to be so low.
906  Media / Brush and Quill / Re: Book Thread Continued on: December 17, 2012, 07:50:51 AM
I recently finished "Desperate Passage," a historical non-fiction based on the Donner Party, which I'd highly recommend if you're at all interested in survival stories.  Despite the genre, I usually loathe non-fiction, the book is extremely suspenseful and some parts border on horror, along with some mystery when you get into the later details.  But it is also quite brutal and descriptive, so if you're squeamish, avoid it.

If you're unfamiliar with the Donner Party, or have only heard that "they were a group of pioneers who got stuck in the Sierra Nevadas over the winter and had to resort to cannibalism" then you'll be amazed at how much you don't know.
907  Media / Single-Player RPGs / Re: Mass Effect 3 (expect spoilers for the entire series) on: December 14, 2012, 07:25:03 AM
You don't, at least not as easily as ME3.

If I remember correctly, the enemy needs to be right on top of you, then hit whatever is your gun trigger.  It's a bit primitive and limited.
908  Media / Single-Player RPGs / Re: Crimson Shroud - Matsuno's Newest Game on: December 14, 2012, 01:23:44 AM
It's out already?

I had no idea, thanks!
909  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 11, 2012, 10:55:09 PM
Well I honestly can't say I'm surprised.  This is about what I expected.

Actually it doesn't look half bad for a browser game.  But I'm a sucker for oldschool 4X stuff.

To be honest, I was expecting a mobile or social game, or, the way SE has been going, GREE.

I am a bit disappointed, though.  I would have liked a new SO game.
910  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 11, 2012, 10:03:33 PM
Yeah, seemingly the only thing that changed from the site before is added animation. As expected, it tells us absolutely nothing.
911  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 10, 2012, 03:05:07 AM
As one of the five people on the planet who enjoyed SO4 despite its stupid characters, I'd be excited for a new entry in the series, but I'm not exactly sure where they'd go with the storyline.  I mean we have a concrete "end" so to speak, in SO3, and we've already seen the Universe 700,000,000,000 years before the series began in SO2.  And of course SO4 being a prequel as well.
912  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 09, 2012, 03:57:21 PM
Edit: Never mind. I'm an idiot who can't read.
913  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 03:54:19 PM
A few bosses have some moves that they rarely use, it has happened to me before with Quelaag and The Sanctuary Guardian.

I didn't see the  Gaping Dragon's vomit attack until my fourth or so new game. I about dropped my controller in shock; its range is huge.
914  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 12:43:44 AM
I'll second that.  The strategy to rush past the dogs is nothing if not dumb luck. If the AI gets particularly clever it'll wall you in you can die in a few seconds.

That said...The easiest way to deal with the Capra Demon is to rush down to the Gravelord Covenant using the shortcut of falling off the edge.  Get the Gravelord Sword from the Covenant.  That kills Capra in 3 or so hits.

On topic: I'm a bit wary of having a new director.  I know the old one is overseeing the project, but it still worries me.  Of course, having the fresh blood in it might do wonders as well.
915  Media / Single-Player RPGs / Re: Dragon Quest VII coming to 3DS (Japan) in Feb. on: December 07, 2012, 12:42:20 AM
Ah, damn, you beat me.  I was just posting that link.

The Hell Vine town was very, very interesting. Very clever, and a nice way to spice things up when you think that you're starting to get everything down to a science. Looking back, DQVII was surprisingly good at that, given its length. You think you're starting to understand, then boom!

The entire Dharma Temple section. Then, right after, the world gets flooded. Then there's the time loop.
Then all that drama you caused through three towns over the course of four people's lifetimes didn't end up with
a "happily ever after" like you first expected it to. Then God isn't God.

...I am not looking forward to grinding for Monster Hearts again.  It took me 15 hours to get the Jewel Bag one in my last playthrough.  Fortunately, Whistle and AOE skills made it relatively mindless, but still far more annoying than it should be.
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