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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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329971 Posts in 13522 Topics by 2179 Members
Latest Member: Lian_Kazairl
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1  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: Today at 02:11:37 AM
What bugs me the most about combat is how close the camera is.
I really hope there's a way to pull it way back.

I have a thing with too-close cameras...

I'm hoping that because that is a complaint among like...70% of all reactions to the gameplay video, they listen and pull the damn camera back.

...but, watching the video, I don't know, I wonder if it's sort of "part of the design", like you're meant to focus more 1-on-1.  It still looks off, and the camera jerking is really something.... *groan*, I dunno.  Most Tales games offer camera options, so fingers crossed.

Cutscenes look pretty and the characters are nice to look at.  The battles DO look great, just the camera needs some serious work.  And would it kill them to add some more trees to that field (or the faster sprinting like Xillia 2 added?  Shit, that first video has MC practically running straight across an empty field for a full minute).
2  The Rest / General Discussions / Re: Today's News on: August 29, 2014, 08:10:08 PM
How do you even "reboot" Underworld?

Underwoirld done in a different style is just another brand of vampires vs. werewolves.

Probably.  And with a market saturation of vampires/occult, now's the time to strike since they were too early for the first wave that was, unfortunately, kicked up with the Twilight Saga.
3  The Rest / General Discussions / Re: A Game Journal Reborn on: August 29, 2014, 08:07:12 PM
We could make an entire topic of "things that in the end were never explained or followed up on in games"

There's a lot of 'little topics' like this I've been *dying* (not lit.) to make but just can't imagine it'd work too well.  But I have always wanted to make a thread about "little things" like that or other 'notable noticeables'.

The problem really lies with Konami not having the money/man power/know how/source code/effort/skill/shits and/or fucks to give to ever bother. They pretty much need to keel over or wind up in such dire shit to want to sell the IP off to Nintendo or thereabouts before we ever see a remastered Suikoden anything in the next 20+ years.

Also we'll never know what was up with Jenne either.

I died. xD

And shit forgot about her. And Viki too for that matter.
4  Media / Single-Player RPGs / Re: Xenoblade on: August 29, 2014, 07:46:20 PM
I can't afford a new model of 3DS.

Well, I guess I could, but I'm sick of Nintendo releasing new and improved versions every year. Makes me feel cheated.

Yeah I feel this.

I'm excited because I think I've liked or loved every 3DS game I've ever purchased; but I don't want to invest in another system (I do love the Super Famicon coloured buttons though...hooo-lee sheit I do).  I almost want to say I hope it doesn't catch on.  Are the specs better as well (fancy features aside)? 

This seems like a pretty rough sell otherwise; a chance that companies don't want to alienate older-model users so they can use the tiny analog nub and extra shoulder buttons.

I do admit a handheld version of one of my favourite games ever is STILL tempting too. But...
5  The Rest / General Discussions / Re: A Game Journal Reborn on: August 29, 2014, 06:49:35 PM

Suikoden 5...The only problem I got with 5 is that there are a bajillion loading screens.


That stupid fucking boat village where you had to pass through 20 boats (and 20 loading screens) to get through the end of it.

But seriously...How the hell hasn't there been a remaster or re-release of that series though?  I mean, FUCK.  I'd love to play them again.  I do remember 5 being good (especially a good thing coming off Suiko4's notoriety), but having a few things that really bugged me.  The plot took waaaaaaaaaaaay too long to get rolling but also everything felt kinda....eh.  The graphics, the music, the battle felt (if we had to go numerically for a review lets say) like a 75% (B-grade) in every category.  I really gotta replay the game though and re-evaluate it --- mainly because I know Mongoosey holds the game in high regard.

To this day:
= I think the Suikoden II cover art is DIVINE
= We'll never know what's fully up with Yuber....will we?? :(
6  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: August 29, 2014, 06:43:29 PM
The Don's Choices (FF7) - link to provide proper credit, not because of any NSFW-ness. :)

http://robaato.deviantart.com/art/The-Don-s-Choices-389554716

I always forget (and love) how 90s Tifa looked in her dress.
7  Media / Single-Player RPGs / Re: Xenoblade on: August 29, 2014, 06:42:06 PM
I kind of agree that I think it's silly to buy a console Day 1.  But I say that because I'm poor too often to really have the extra money to toss at a think like that, however I've done it before (SNES, Dreamcast, 3DS).  I agree that the lineups aren't very ideal more often than not as well.  But I think it's people own prerogative with what they want to spend on; and it'd probably work against a system's utility and purpose if the ownership isn't very high because there weren't enough early adopting heroes.
8  Media / Single-Player RPGs / Re: Bravely Second on: August 29, 2014, 06:37:07 PM
I'll admit it tickles my head with how Tiz will be involved.  Ironically I cared for him very little only to become the one I wonder most about for the sequel.

Also, I still think the Bravely Second logo looks like it's advertising Chanel No. 5.


9  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: August 29, 2014, 12:23:56 PM
HE SAYS

IT'S SHULK TIME

I'm so happy..... :D
SO HAPPY. I think it's finally time I preordered too. I'm just worried, is anyone getting the WiiU one at all?? I feel like everyone is on the the 3DS.

Also, Dunban was on the Smash art...another character or art fire arts sake (probably the latter, but that's cool too)?

I love nintendo directs
10  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 28, 2014, 11:43:01 PM
Drellin is a weird place.  Great addition to the game... The only real addition.  HMM.

More!

= Tales series is good with comedic relief in its female cast.  Muzét is a lot of fun, and a great addition to gaming otherwise being....pretty bare with funny-females.  I like that her character chapters (so far) have been pretty goofy. x)
Also, am I crazy or does she cast faster than the usual Tales magicians?  I feel like spell casting has finally been sped up with the Xillia series.

= TOOK FOREVER TO GET A SEPHIRA (1.5x gald from battles).  Hint to all people: When you go back to the "training centre", defeat ALL ENEMIES.

= To those annoyed by it, later on in the game, the debt stays but the reminders will go away.  So yay.

= Pretty bold choice to show Canaan as...
Code:
a fetus.  Did not see that coming.  I feel I'd be more disturbed by it, but Drakengard has already desensitized me to most creepy use of babies in gaming. Cuz wow.

= Argh.  I hate trying to bring a party along that works well for linking all of Ludger's weapons

= Where is the casino???  I keep hearing stuff about chips and poker. D:
11  Media / Anime, TV, and Movies / Re: If I were to watch ONE comedy show... on: August 28, 2014, 04:28:45 AM
If comedy isn't your jam, check out True Detective. I just started it and it's my bag.

On that note, I recommend Fargo.  Both comedy and drama. :D
12  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 28, 2014, 04:23:41 AM
So, good to see you again Ashton.  Don't be a stranger
13  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 28, 2014, 12:05:03 AM
IIRC the first page of the Neogaf post was most people not knowing who the hell she is.

Also, having Neogaf stated as a feminist site is not entirely accurate.

If it were, I'm sure topics about it wouldn't span an average of 20 pages. :S
14  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 28, 2014, 12:01:12 AM
I can forgive the recycled areas from ToX 1. I mean, it does sort of make sense, even if it's a bit annoying.

What I'm struggling to forgive is that ToX 2 recycles its own content. Fully explore an area and then have to do it again in a
Code:
Fractured Dimension
? Mildly infuriating.

I agree.  I mean, for example, in Gaius' episodes alone you go through the Mon Highlands twice, not to mention needing to go through them to get to Kanbalar initially.  So that's a minimum of 3 times going through the same pointless region.

That being said, once I realized that there was nothing particularly good or unique in the chests in the character episodes (eg, no extractors), I just started running through and ignoring everything.

That said, I will not be passing up any opportunities to open up Milla's Chest. :V



(jk I did gigg' a lil')

It's weird, I'm completionist-y enough to do every goddamn quest, but not enough for the unique Alt Dimension chests.  I got worried about that too, Agent, but after realizing the spoils were about the same as anywhere (and only very rarely, where 9/10 times because I need the Cats to get something, I already have MORE than enough spoils for any item requesting job).
15  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 27, 2014, 12:14:44 PM
Quote
What I'm struggling to forgive is that ToX 2 recycles its own content.

Not to mention they go for a brown & bloom look as if it's some FPS from 2006.

I honestly think most games should use bloom to make up for graphical short-comings.  It might make some scenes in Xillia look slightly less washed out and more vibrant in general.

The dimension effect is..... eh.  I don't love it, but I don't hate it.  I like that blue sparkle it has and I do think it was a good idea to include it to separate the two spaces you're in.

I can forgive the recycled areas from ToX 1. I mean, it does sort of make sense, even if it's a bit annoying.

What I'm struggling to forgive is that ToX 2 recycles its own content. Fully explore an area and then have to do it again in a
Code:
Fractured Dimension
? Mildly infuriating.

I don't think I've ever fought an enemy in the Other Dimensions unless I really had to (or ran into it accidentally with the sprinting thing).  I hate that there's no quick jumping; it's not like the game doesn't already have you walking around the world like crazy to complete jobs.  :(

Code:
The version of Elympios where there's more flora and fauna was a *beautiful* touch and probably one of the only times I was more melancholy to destroy a world.

I figured out the job thing right away, but what bugs me is that the section doesn't actually tell you your progress on the job.

And I really, really want to find the SFX guy for this game and play the Allium Orb sound effect in his ear over and over and over again.

*SCHWEEEE* *SCHWEEEE* *SCHWEEEE* *SCHWEEEE*

Turn down those SFX.  I did.  No more talk of MUTTON either.
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