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Have a great 2015 from all of us at RPGfan. :)
343788 Posts in 14032 Topics by 2230 Members
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1  The Rest / General Discussions / Re: What's the haps? on: January 25, 2015, 10:33:46 PM
My mental state:

1. Realize Margaret Thatcher died in 2013.
2. Wonder why I can't remember 2014.

Honestly, my University years are kinda just a blur that all happened at the same instant.  I'm looking at "new" movie dates and realizing they're already a few years old.
I feel like grade school and high school is when time dragged on forever...  Now, I'm gonna be retiring two week from now...
2  Media / Game Journals / Re: A Game Journal Reborn on: January 25, 2015, 12:06:28 PM
I've been playing some Child of Light, since I couldn't really think of anything else to spend my PSN credit on. It is a beauty for sure, but maybe not really as charming as I hoped. There's a lot of empty in it. I realized I've just been killing monsters for exp and despite being in chapter 7, I have yet to use a single item I found (other than stat boosting ones). The simplicity does keep me going, but I always think there is something wrong when I don't have things like shops or gear options in my RPGs.

It's definitely like an "RPG lite".  It's lovely, and I'd LOVE another title, but there's a lot more that could have been done.  That said, I thought it was still worth the money -- hell, if not for the OST on its own and gorgeous use of watercolour artwork as graphics.
3  Media / Anime, TV, and Movies / Re: Movies that make you cry on: January 24, 2015, 10:48:13 PM
I actually cried during the opening scene of Guardians of the Galaxy. My mom passed away as a result of cancer, so that was way too close to home. I was sobbing in the theater. Luckily I was laughing and enjoying myself like everyone else not long afterward.

I'm sorry Jimmy. Glad the rest of the flick was much more enjoyable; hell I can't relate on the same level as you, but the opening was definitely super sad and too soon to hit with that punch.
4  Media / Game Journals / Re: Starmongoose Let's Play: Wild Arms 2 BLIND! on: January 24, 2015, 12:32:35 PM
Yeah I know, but I really want this to be a visual/commentary kind of affair. It's the kind of playthrough I like myself.

And you're right Dinny, it does. :D

A good idea, I've been relying on people's "Let's Plays" on YouTube for specific screenshots or the good-old "cellphone screenshot" for the VERY specific.

I look forward to the next update. :(
5  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 24, 2015, 12:25:49 AM
She looks like the girl from Kodomo no Jikan to boot.
6  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 24, 2015, 12:13:14 AM
Some stereotypes are true....  The scoreboard: Wishful thinking.  Fuck you Leads.  Rot!

EDIT: TO Aeolus
7  Media / Game Journals / Re: Dice Plays FFIX on: January 23, 2015, 03:51:37 PM
^ FF10 still wins my "Most Hated Batch of Minigames".  In FF9 I think you can get most of the best stuff through the "best" minigame (Choco Hot & Cold), but FF10 you basically HAD to do ALL shitty mini-games if you hoped to do real damage to the plethora of bigger enemies by the game's end.

I agree that the PSX era titles should really get a tune-up.  It depresses me that this hasn't been done and I could go on for PARAGRAPHS about this.  Not even a remake, just a makeover!  But nothing.  Shit, I think Tales of Hearts R is boring, but I love that Bamco were willing to remake the entire game for the Vita not more than a few years later after the DS game...  
Fuck it, I'll just post this instead:

The battles DO take a long time to load, but I've kinda worked around it.  Well, not really.  Basically I got a movie/TV show meanwhile and mindlessly tune out the rest.  So I do two types of entertainment at once!!! :D

So, are you going to get Excalibur II do the side quest that was lost for 14 years?

I actually really wanna go for the recently 'discovered' quest.  The reward isn't half bad, and it sounds like dumb fun.  As for Excalubur....err, I've already been playing for 1:45.  So YES.  LETS FUCKING DO IT.
(but no)

My problem with the opening of FFIX is that it's *TOO* good. After playing through the game once, any other playthrough results in getting to The Evil Forest and just going "UUUUUGGGGGGGGHHHHHHHHH!! Do I HAVE TOOOOOOOOO"

Not that the rest of the game is bad (Although the stretch to Dali after the opening is a bit too dull to follow the exciting opening) it's just that almost none of the rest of the game reaches the quality of that opening.

I like that you're going to point out all the references you notice. It's one of my favorite parts of the game. Actually, I played the orignial Final Fantasy after playing Final Fantasy IX and kind of got super giddy when I realized the shrine guardians in IX were the same as the crystal guardians in the original game.

SOOO many thoughts I can't wait to share when you get to those points in the game. This makes me happy because now I can reminisce about FFIX without devoting the time to actually replaying it.

Happy to do it!  Games like this get my creative jimmies on a high so...there's that.
If you remember any references, it'd help.  They really, REALLY litter the game in them.  I'm probably gonna skip small stuff like old school enemies though.

And the pacing for the game is quite strange in the end.  I mean, 90% of the villages in the game are on one continent.  Granted, the game is good at revisiting key locations at least.
8  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 23, 2015, 01:08:25 AM
Oh my god.  I don't really judge a game on this, and it doesn't matter in the long run... but when peopel said the anti-aliasing was bad, they weren't kidding.  JAGGIES EVERYWHERE!

I think they were going for a pretty black cel-shade ink idea....and failed miserably.

That said, my really negative opinion from the last months is slowly getting better -- it's nice to see it in motion and I like they tried something real different with the battle system (from what it seems).  Apparently the game is super story-focused (as usual?).  Again, can't 100% any of this for certain, just what I'm reading

I also like all I've heard about Mikleo being (not sure if really a spoiler but)
the "best heroine". x)

EDIT: Another revealed cameo boss...
it's Sophie!
9  The Rest / General Discussions / Re: Youtube on: January 23, 2015, 12:17:35 AM
And now I'll never hear this song the same...

https://www.youtube.com/watch?v=P3ue1JPFXEU (Persona 4)

Tell me why you're dirty, electric phone in the butt
Tell me why you're dirty out to the corners
Still like it, still like it, oh! Baby, I need Jello
Looking so different, bloody streetlight
Happy, happy, taking some pounding
Heartbreak, heartbreak, you tell me koopa


Honestly, I love her as a [Japanese] vocalist but I hate they keep getting her to sing in English (name isn't coming to be atm, AUGH).  I loved this song... now I'm gonna think of Jell-o and butt phones... D:

An amazing Parks and Rec outtake where Chris Pratt breaks things.

More Parks and Rec (I'm not sorry)
Late Show clip when Pratt explains he went "snake out" during a scene instead of wearing the skin-coloured undies...  I love genuine reactions during film.
10  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 22, 2015, 11:45:53 PM
Anyone a total idiot like me and read the spoilers?
Keeping them minor fr the sake of discussion:

Rose is apparently a pretty major character and stays with you the entire game.   Alisha is the one who ended up as the side character.
Well, "side character" is a bit harsh.  She's like the whole magical girl with speeeshul powers, so she's important to the overall plot. But not
as a party member. She leaves the party more often than she's in it.  Think Flynn.

2ch is saying that Mikelo is the true heroine, though. So yeah.

Also, some surprise party members that I'm not going to mention.

More negatively, the dungeons are hideous.  They're just big open blobs of nothing.  They're clearly just meant for fighting in.  Hopefully I only saw ugly ones and there are some better ones later.

Yeah I keep hearing about Alisha and a spoiler picture of her was pretty cool.  But she def seems to have been "Flynn'd".

And I kinda had a feeling about the dungeons from the earliest days... *sigh* :(
Any cool puzzle mechanics or is it as bad as Xillia?  The fields didn't look to bad, and the cutscenes are getting some love but I didn't see much of anything from the stream I saw.  I think I'll try to keep myself in the dark for the release (hopefully it isn't terribly far off), but I'm such a fiend for chasing spoilers...
11  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: January 22, 2015, 10:56:53 PM

Your lack of Candy Mountain will mountaineering is sad.

Annubis you just won a lot of fake internet love from me right here.

And ending it off with a Kirby Super Star song just made me

I will have to remember Kirby.  As is, when I walk in some posh fancy place I think of Marshmallow Castle, same for Great Cave Offensive for other cool "explore-y" things. x)
And no disrespect to other Kirby games, but I thought Kirby Super Star had the best 'overall' OSTof the bunch.

EDIT:  Okay, back on Star Ocean 3
= God awful dungeon?  They were all pretty awful, haaah...
= I def didn't appreciate Requiem for a Saint till I got a bit older and could enjoy something a bit more 'emotive', or as you say, "heavy".
= Good call on Mission to Deep Space.  50 hour dungeon?  SOUNDS good ahahahahhahahahaha
= In my FF9 topic I said it's hard for a main battle theme not to become tiresome.  Reason I didn't say "ALL main battle themes" is because of Cutting Edge of Notion and Digital Devil Saga's "Battle for Survival" exist.
= Dawn of Wisdom is also accompanied by a brilliant opening visual that shows gool ol' 1969 and the future.  And part of why I love sci-fi in general is for ideas and motifs like that.
= Future of the Blood Stained Blade is phenominal for a main "event" theme, it's soft but still very impactful.
= Expiration needs to be on there.  It's so damn exicitng for a dungeon theme, and I kinda like the long winded guitar
= Reflected Moon is also untouchable as far as soft and elegant castle themes go.  I think I listenned to this once during a panic attack to help me chill.
= Divine Indignation doesn't start nicely, but the middle point on is so lovely.  I love the very slow and quiet ending only to finish off with such an enlightening and uplifting sound
= Yeah, Gaiety was charming as hell.  I even liked the beach resort theme.... but that could be because it NAILS the resort sound and I haven't been on vacation in 10 years. D:
= So alone be sorrow *brofist* The rhytm version especially
= But really the remix for Slam and Jam was the cherry on the cake (and that remix is sexy)

EDIT  Shit I forgot Rust Colour.  Take that chipper town themes, http://youtu.be/TSlDUPl7DoA
12  Media / Game Journals / Re: Dice Plays FFIX on: January 22, 2015, 06:45:53 PM
I like Final Fantasy IX

Thanks for the insightful remark. x)
By your avatar I would have guessed only a "mild fan"

~ Either FFIX or FFX is the last main final fantasy title that many fans of the series truly fell in love with.

~ 9 is still the only FF game that's ever made me a bit misty eyed.  Vivi's character was absolutely heart breaking in ways not seen before or after.

~ can't wait to see how this turns out

I think FFX is superb enough, but yeah, it in terms of that "awesome" factor, it felt like the first "it just isn't the same" title. :P
13  The Rest / General Discussions / Re: What's the haps? on: January 22, 2015, 06:18:59 PM
A childhood friend of mine is releasing a game!  He's also got the love and support of Nicalis because he did work on the Binding of Isaac Rebirth.  Anyways, his oldschool NES Castlevania-esque throwback game "Castle in the Darkness" is coming out soon, and I'm here to shamelessly advertise it.... because I helped -just a little bit- with it too.


Meanwhile, I have my computer back after what feels like years.  I'm scared to death of it worried I'll fuck it up for "fourth's time a charm" :(
Meanwhile, I've lost a ton of art and resources.  So that's shit.
14  Media / Game Journals / Dice Plays FFIX on: January 22, 2015, 05:41:31 PM

^ *clicky!* ^

Yeah, I don't really have the spare change for FF8 right now and I...just don't really wanna at the moment.  I also have some spare time while getting my computer back in order.  So I thought it was time for a Final Fantasy IX LP Journal!!
I'm not sure which game of the PSX era is best.  I will say that, despite the positives it DOES have, it's probably not Final Fantasy 8, but I can honestly see the 7th and 9th game really duking it out for my personal top spot.  And certainly over the years, FF9 was probably the Final Fantasy game that fans were kind of slow to warm up to, but came out hotter as the years went on (dumb analogy, sorry).

Right off the bat, I want to add that as a kid I loved the Narnia and Lord of the Rings series', and I loved fairy tales and princessess, and medieval settings and video games, and so on.  This game brings all these elements together and I love the amount of nostalgia I felt playing FF9 for the first time, and how strange I felt nostalgic about it even before I beat it simply because it evokes the things I enjoyed as a child.

Anyways...Shall we?  I promise other 'entries' won't be this long...
It's just that this is THE START of FF-freaking-9, so fuck yeah there's a lot to say.

As usual, I"d love to hear your thoughts and comments (good and bad), and I'll attempt to respond to anything and everything.


Part I: A Voluntary Kidnapping

= Muthafucken classic colour, plz.

= To begin, I will say that this may be one of the most painstakingly designed FF titles.  From top to bottom, head to toe, near and far, and so on.  As if villages weren't fleshed out with gorgeous tiny details, so are its 'motley crew' of denizens scattered around the world.   
Vivi's small "how he got to the party" segment has him run across a little girl that helps him when he "dwopped his ticket", some large hippo child (creatively named 'Hippaul'), a bird-man guiding nobles from Treno (*trumpet noise*), had "Dante the Signmaker" berate me for being a klutz while he was working (love the added touch the he climbs down the ladder to do it), and met a punk rat kid who takes me under his wing...as his slave (but as his 'first' slave, fortunately).  I love that Puck similarly has amazing animations when it comes to adjusting and lugging around that same ladder. 

= This game is also great with NPC interactions and introducing them in very fun ways.  Certainly "Alleyway Jack" sort of just 'pops in' here and there.  The game also abruptly [re-]introduces Moogles after one crashes down on Vivi.  Moments later, Stiltskin (a Moogle dressed up in some fine travelling gear) sort of passes by telling his grand plans to traverse the globe.  Seriously, the way scenes are done with random NPCs coming in and out or just these general interactions are SO damn charming and made only more apparently by the long-lost ATE scenes.

= Moogle saving is the best kind of saving.

= Good god the details, people. This tragic moment for Vivi shows a very lovely medieval Illuminated Manuscript-esque poster off to the left side. 

I also love reading a lot of the signage around towns too (here's a particularly amusing one; fight the power!!).

= I love looking at games at the start and end of a console's run.  Compared to FF7, graphically, yeah, it's nice to see better detailed character models (and this game truly pushed the envelope here)... But also the dialogue is about a hundred times better, has a much better flow, and a better sense of characterization. 
At the best of times, it's just damn funny as well.

= Honestly, I can't geek out enough about how wonderful the opening sequence is and how it finishes with your first big party together through a series of mishaps, twists of fate, and sheer dumb-luck.  I also love how the Tantalus is like a "performance vehicle" putting on a show in the Castle's backyard.  And I think it's just the coolest thing that you run circles around both places so that the pieces steadily fall into place that everyone will be at the right place and the right time.  Setups this good can only be written and sets a great and more light-hearted atmosphere very effectively (especially compared to FF7 and 8's more serious atmosphere and deliberate pacing).   

= I love that "stage magic" does no damage, but is added as a cute little detail.  I also like that Zidane and the Tantalus crew all have the 'steal' command.

= I've never impressed all 100 Nobles during the beautiful Blank vs Zidane sequence.  Any of you have?  I got 92 (no mistakes), and I think that was my best.  I also love the crowd cheering as you perform (specifically hitting swords with O). 

= Blank complaining about the Knight outfit is great.  He's got an itchy back, sweaty helmet, too much room in the chest.... and cookie crumbs in the pocket.  Ah, the honourable Knights of Pluto still sneaking in cookies on the job! ...Mmmm, bless 'em.

= Despite my endless praise for the game, I actually find the main battle theme "just alright" (of course, few reoccurring battle themes have a hard time not becoming exhaustive).  Meanwhile, I wish "Feel My Blade was incorporated again (particularly around the 50sec mark and on).  And although charming, the pan flute version of the victory theme is sort of a strange choice..

= Alright... The Play "I Want to be Your Crow Canary".  I honestly think Steiner is one of the best things in this game, and his thinking the play is REAL is just the funniest thing ever.  I love how Garnet 'jumps' a little at the fake stabbing, and I love that Steiner falls to his knees over the tragedy (while Baku is merely acting the same emotion).

= I could go on forever about this whole sequence and how perfect it is, but I'm sure you get the idea.  Anyways, so we're attacked by a giant Bomb (cannonball) and barely make an escape and left to saunter off (ie; crash) into the Evil Forest... Aptly named, I'm sure, for its beautiful flora and fauna!

^ *clicky!* ^

Today in Final Fantasy Referencing
Despite being only the ninth title (I say that in comparison to how the game has had another 14 years worth of titles since this one), references to the series are everywhere!  I can't promise I'll nail them all though, especially stuff from the first three games...
= A Red Mage sits at the bar in Alexandria is a great start to NPC sightings.
= I don't know why, but the identity of the Four-Armed Man stumped me when I first played.... d'oh. But again, I like this somewhat 'friendlier facade' he has on now as an NPC than a hard-hitting boss or summon.
= I doubt it has to be said, but I love Garnet dressed up as a White Mage when she's trying to run away, great choice especially for her.
= The Theatre Ship is 8,235 tons and can hold up to 288 passengers... They also divide by 9.
= There are 9 Knight of Pluto
= Perhaps not, but I like that the Pluto Knights you steal from are left in the underwear.  Reminds me of Locke (FF6) doing the same and getting a seperate enemy sprite that's dressed 'in their shame' (in addition to that shame, I love how the Pluto Knights look away from Steiner when they are in their underwear).
= We leave Alexandria with a Thief, a Knight, a White Mage, and a Black Mage.... wait a second...
15  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: January 22, 2015, 02:59:44 PM

Apparently not only is the Hell's Angel guy playable, but also the commander of the team (prior to whatever shenanigans lead to the MC taking over). He may also have a brother/partner/significant other who might or might not go by the name of Jean Claude. And I believe this finally covers all of the wingmen spotted in that one early trailer way back in E3 013 (though I still suspect that we're short a guy).

That moustache alone guaranteed him a spot on my team
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