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334504 Posts in 13704 Topics by 2200 Members
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46  The Rest / General Discussions / Re: What's the haps? on: October 09, 2014, 11:51:29 PM
I seem to have a touch for getting people out of depression or at least motivate them/enable them to get out of it or do something/take action. Thing is that nobody seems to be able to do the same for me and sometimes I feel lonely because I either "fight back" on my own or I'm fucked.

I wish I had someone who was able to reach out to me when I'm down. Not blaming anyone.. I'm super shy, quiet and reserved around strangers and have trouble having conversations with them(thus making new friends) or even be able to do small talk but I hate small talk and think it's pointless(For example, if my parents ask me "how was your day" I answer with "it was normal", "how are you?" - "I'm fine", essentially I only get really verbose and "socially" adequate when I talk about things that I find interesting or like or aren't banal/trivial/"not empty/meaningless") and with my friends I almost never show my personal/emotional side, I always try to be "cool" and "composed" because that way I'm able to better help them, I wish someone broke through my barriers(or saw through them).

I can get this melodramatic on the internet but try as I might, I can't seem to shake off the persona of "I have my shit together" IRL.

If you'll be there for me when my blues hit, I'd be more than happy to hear anything you have to say (well, not even making a "deal" out of it, I'm here regardless!)

Because, in a sense, I feel pretty similar.  Rather I bottle it up because I feel others don't want to hear, but I think to a semi-stranger might be a good fit (ie; I don't know anyone in your circle, you know nobody from mine, but we're still "similar" in interests and having this site and gaming).

What do normal people do in their free time?

spent like twenty minutes pacing around my apartment


I get this before work.  20 minutes is no time to do anything "big" or take anything on... just time wasted.
47  The Rest / General Discussions / Re: A Game Journal Reborn on: October 09, 2014, 11:49:02 PM
Beat Wild Arms 5 this morning. Dean and Carol were very annoying, some of the puzzles were irritating, the placement of save points was awful, and the one-on-one boss fights were difficult without a guide, but I don't regret playing.


Dean feels like a good waste of a cool design.  But then they upped his "Shounen-LVL" up a hundred points, made him the oblivious point of affection of two lovely ladies, likes Robots (not even in the good way, more in that 10-year-old "KAKKOI!!!!!" kind of way), blind idealist (even when the "bigger picture" is at risk), shouts stupid "YATTA"-like catchphrases, and so forth.

It's a cool game.  I really love the shit load of polish end-PS2 era games were.

I am having a terribly hard time playing Alan Wake with a mouse and keyboard. I don't understand how people play games like this. It's so cumbersome! Any type of action scene at all totally kicks my ass, as I can't move and attack smoothly. I tried getting my PS3 controller to wok with the DS3 tool thing, but it's not working. I have a 360 controller, but no cord, so that won't work. I'll tr and get used to the keyboard but I just don't see it working.

I know that feeling.  The PC controllers with cord are only $40 and work with just about everything.  I find them a pretty good value --- just sucks you gotta spend the extra pesos for it, of course. :/



DEAR RPGFanners.

I've hurt my thumb.... and cannot play big (action-y) titles for the foreseeable future....  Please console me as Smash Bros collects dust. :( 
*le weep*
You were my new dream, Duck Hunt Dog and Duck.
48  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 09, 2014, 10:38:01 PM
The song choice was awful, I could barely make out one proper English word.  I dunno, US tour or not, I doubt North Americans are seeing Miku for her English tunes (and I'd like to think the audience would have understood that too; or did now given how the "english performance" went).  Still, all and all, it was a cool spectacle and a surprising one.  I still dislike Vocaloid singing (or Miku's voice more than her other kin); but I don't think they're a bad thing at all.

Oh, and more R&A pics about Miku; Nomura strikes with a Final Fantasy'd CG'd Miku and (what might as well be) Dissidia-Miku




I love the CG one (especially because I find the 3D Miku they use at concerts kinda...outdated looking).  
And the art is basically Dissidia art... which isn't bad, but I've kinda had beef with Nomura as an artist over the years.  But it's nice enough!

Good ol' Play Arts came in to ruin it at all with only decent sculpting and painting at best!


Holy Nomura Redesigns Batman! Edit: So you remember how Tetsuya Nomura did this ridiculous looking Batman Figure a while back. Well he's at it again, this time featuring Catwoman (warning potentially NWS).

It's like gothic KH armor... but it's also a million times better than the busy Batman design he did.
49  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 09, 2014, 12:42:24 AM
So Hatsune Miku was on Letterman
50  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 08, 2014, 02:27:46 AM
The Onion on Teen's sex stats


Scary shit right there


This whole movie is quotable, actually


Then, if I had to move out, I'D TAKE THE WALL WITH ME
51  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 08, 2014, 02:19:46 AM
And for fun,

Biggest Train Wreck (lol)
Rail Wars
While it started off innocently enough, appearing as an alternate world episodic police-ish story with a train theme and some lighthearted comedic elements, it quickly devolved into one of the most convoluted, poorly written, and poorly thought out messes I ever had the displeasure of slogging through.  The only joy I got out of this show was from yelling at the TV screen about how incredibly stupid 90% of the things they did were.  And god damn did they ever do stupid things.  The thing is they played it completely straight.  Best unintentional comedy of the season.

I'm pretty sure there's a gif out there that summed up this show in its entirety. It involved a poorly animated model train driving straight into the tit chick's udders and just sadly and limply bouncing off of them and the tracks. It just perfectly encapsulated the show and everything that was horribly wrong about that show, and its a shame that I didn't save it.

What I did save of last season's trainwrecks was this little slice.



52  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: October 08, 2014, 12:35:27 AM
Eh, Dice, LR was pretty open-ended in its exploration.  Easily one of the most non-linear games from Japan I've played in modern years.  That's part of the reason why I enjoyed it so much.

Did not play LR, so you gotta excuse me on that part of the comment (I probably won't get around to it or bother till it's really cheap....so Steam sale???).

I'm becoming a much bigger fan of less linear games as I get older though.

Its funny you say that. I've been so opposed to non-linear progression as a gamer and RPGFan, but in recent months I feel a subtle shift in that attitude. It started with borderlands for me a few months ago, but now I'm really beginning to warm up to the idea of trying my hand at some more open world titles. The price point of PS3 games now has made trying new things far more accessible which helps A LOT! LoL

Ironically enough, today, I came across one of those fancy Lightning Returns Dualshock controllers. I killed my red dualshock's R2 with Xillia 2 and my analogs have seen better (tighter) days, so the purchase felt justified.

I think if I can ever bare the motion sickness that was induced I might give XIII-2 and LR another shot (a very long time from now).

I was the same for a while.  I liked just being guided.  But since I play games more for the play-part these days I've really enjoyed the bigger environments (story comes second, and if that part is amazing then all the better, if not, it's no skin off my back).

Given all the good I hear about LR:13's gameplay, I really think I might take a dip in it when I find the right price (and to finally finish the series off).  Worst case, and since I most likely won't enjoy the story, still have real nice graphics and an amazing OST to listen to.

Which reminds me; GOD I love spell effects in the Final Fantasy series.  I remember loving it since 10; but 13 likes using the crystal/pearl/rainbow effect that is like the sexiest thing on the planet (or maybe the girlie-ness in me is talking).



*drool*

Some of the smartass commentary towards XIII here reminds me of the Spoony One.


God I hated that review of his....

This thread reminded me that I absolutely hated that upgrading was pretty much useless until post-game.  They have this complex system in place that is barely useful at all until you start taking on stronger things than the final boss and you suddenly need it. Badly.

I hated it too.  It took way too long to max and the method to do so was annoying.
I did like that (IIRC) there were fewer weapons but with different effects.  It certainly beats the usual "THIS WEAPON IS STRONGER THAN THE ONE BEFORE IT (even though you bought the previous one at the WORLD CAPITAL and this one from some shit shop in the middle of nowhere!).
I know that's not the *exact* case, but I do remember it was much harder to settle on a "best weapon" without regarding play styles.
53  Media / Single-Player RPGs / Re: The Atelier Series on: October 07, 2014, 08:36:27 PM
http://www.goodsmile.info/en/product/4657/Ayesha+Altugle.html
Holy smokes at this Ayesha figure.  Even has the touch of "strawberry blonde" at the bottom of her hair.
54  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: October 07, 2014, 08:28:59 PM
There's actually a lot more than the 35 challenges. You unlock new pages once you finish the first ones :)

I can't wait to play on Wii U, but I definitely don't feel like this one is a stopgap in between. I'll keep playing it after Wii U for sure.


Oh you don't have to remind me that; I love portable gaming these days probably more than console.  I just wish the online was a bit better. :/
55  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: October 07, 2014, 06:44:11 PM
Kinda why I said it was inferior (though I agree, Brawl in the scheme of things was just not up to Melee's level, despite all the extra bells and whistles).  Yeah, I'm booted off or experience at least SOME problems for about every one in five matches.  One we were 7 seconds from wrapping up before the server just said 'fuckit'.

And yeah I miss those too.  Kinda sad we got a few other modes, that sticker-status thing?  Eh.  I don't really care much for those giant platformer stages. 

I also miss custom levels, just for a few designs I feel are really missing (one popular one we played a lot was the U-shaped arena).

Who do you main as anyways?
56  The Rest / General Discussions / Re: A Game Journal Reborn on: October 07, 2014, 06:39:03 PM
Finished True All-Star on Hard. Thanks Zelda. I've also collected trophy sets for Wii Fit, Animal Crossing and Game and Watch. Still haven't beaten Classic on 9.0 Difficulty. The final bosses are just such a cluster of crapshoots and you really need a strong/heavy character with good ranged options to deal with them effectively (which was unpleasant to find out when one of my mains, Marth, was almost completely ineffective against it; I miss just how completely cheeseable Counter was against Smash Bosses in Brawl).

= Kid Icarus 9 difficulty was just as scary and difficult.  A bad enough time, in-level, means I'll die on a low difficulty (I hate hate hatehatehate Megaman's level and DKs; as well as the Mario one which just moves too fast to get much effective fighting down).  I do like Gaur Plains, the AI gets freaked out fighting there.

= I can't play with the Star Fox team anymore.  They were always better damage dealers than KO-ers, but they're killing me right now.

= OMG is Lucina with a ROY moveset?!?!?!?!?!?!?!? :D

= Duck Hunt is a krazeee killah.  That bomb of his is extremely good

= I also hate the fight with Master Hand.  I can only name so many good aerial characters.

= I love that they gave a damn with the colour changes... in that some have really nice texture swaps


Yeah, the alts in this game are a whole new level of detail that I'm still amazed at. Granted some are still on the level of Peach's "Daisy" alt (I'm looking at you Fox's Wolf alt and Palutena's Medusa alt) and I still don't know why they had to give Little Mac 15 goddamn alts (where the rest only get 7), but some of them are just pure love.

Lucina, unfortunately is missing Roy's Blazing Blade Shield Breaker, but Marth does have a Roy alt.

I think the Villager was definitely overrated compared to what people thought prior to release. Sure that Pocket move is fucking ridiculous and between the Axe, Lloyd Rocket, Balloon Fight saving move and potted plant dash attack the Villager seems solid, but the Axe is hard to set up, Lloyd's Rocket and the Potted Plant dash do middling damage for their setups, the Bowling Ball has like 0 reach, the rest of the Villager's smash moves suck and while the Slingshot Aerial possess ridiculous range, its kind of a lousy damage dealer. Basically, the Villager's best launching moves are the Bowling Ball and either the Tree Chop or the Axe if not dropping a tree on somebody or whatever's in his/her's pocket if its powerful enough. Otherwise you're dependent on items or throws.

The one good thing about Megaman's level is that the AI seems to really want to trigger the Yellow Devil's explosion (then throw you in) so they'll either leave themselves open for punishment or you can perhaps snipe the Yellow Devil kill then let 'em go up in flames (though this is much easier said than done due to the timing, the effectiveness of the AI at defending the YD from sniping, and the fact that you may not be playing as anyone with a ranged move; and there aren't that many of those to begin with).

What I really like about Megaman is the fact that he's almost totally a ranged fighter yet he actually does better at close combat. Sure his Charge Shot's range kinda sucks for the effort that goes into it, but he has just enough melee interrupts to give himself space to charge and shoot somebody in the face and even a half charge hurts like hell. If you could C-stick him, he'd be ridiculous. He also has his Slide which can save his bacon since it lets him slip away more often than not, and Top Spin is annoying but a good interrupt.

Link has also been buffed for the first time in the series (he started as a mid-weight with some of the best ranged options outside of Samus' Charge Shot snipes or Pikachu's Thunder bullshit; then became heavier and slower and not much more powerful and his ridiculous throw got nerfed with a nuke in exchange for two swings of forward smash; then his ranged options got even worse and tripping nerfed his dash attack and now he needs to connect with his second forward smash swing to launch and his Spin Attack was rendered pissweak). Now he's faster and lighter, his throw is better (though still slower than his old Hookshot), he hits about as hard as Melee, his Spin Attack isn't garbage anymore, and if there's a move that's still not up to snuff, you can just replace it, and his Shield is pretty damn ridiculous this time around (though you still have to remember that he has that; I really need to see if he can block Robin's Thoron with it and Megaman/Samus' full charge shots). His only real debuff this time around is his dash attack was changed into his jump attack from OoT/MM, and that's mostly due to the fact that its slower on the draw and requires more effective timing.

And yeah, Master Hand/Crazy Hand suck due to losing the synchronization of their attacks. They just kinda attack over each other completely outside of attacks that uses both hands. They both also now possess a number of new moves that covers the entire Final Destination, as well as moves that have been buffed to the point of almost complete accuracy (like Master Hand's ground slap unleashes a shockwave that will do full damage to you regardless of your dodge/counter status, or his snap with its fucking huge radius which both hits for solid damage and stuns).


I usually avoid the fight with them.  Does more battle paths unlock at higher difficulties?  I'm just trying to beat the game with everyone so I haven't really raised the difficulty higher than a 4.... even then, there are really only so many characters I'd WANT to do the Crazy/Master Hand fight with.

Link did indeed get a tune up!  I'm still waaay more partial to Toon Link though (and his more SNES-like colour scheme).  Seriously, the ranged options are great, he can charge to attacks, his hookshot throw finally lands more, the spin attack send enemies flying, and his normal attack (standing a and hold) can launch opponents.

Speaking of colours.  WHY THE FUCK ISN'T THERE A PINK HAIRED ONE??  THat's like one of the most AMUSING points about ALttP's Link and it's been ignored forever.  The amount of Little Mac colours is definitely pointless (though I admire the hoodie one), and I hate that Sonic is just different shades of blue for all like 8 version of Sonic we've seen...  No Knuckles Red? Or Tails Yellow?
57  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: October 07, 2014, 06:28:41 PM
http://gematsu.com/2014/10/chat-up-go-dates-cast-shining-resonance

This sounds so much like Tales of Sakura Taisen it hurts.

Thanks for that link! Its the first I've actually read about this title and not just looked longingly at the pretty pictures periodically popping up on siliconera.


This game looks like it would be terribly refreshing to play after a generations worth of getting burned out on Atelier's, NIS titles and Compile Hearts algebra-problems of games. It actually is shaping up to look like a quite engaging JRPG with a, dare I say it, well implemented and appealing dating system.

I'll totally take the over the top, overly bright, and way too pretty looking cast. 


More than the designs, I go a little nuts because of the reaalllly bad case of same-face Tony Taka... The designs are totally lovely though.

And yeah, I never thought of it that way; but I think this game looks like one of those hardcore, double-dipped in JRPG-magic titles that doesn't look/feel like a Compile Heart or NIS title... for that I love what I'm seeing.  IIRC it was the Wild Arms staff on this?  If so, good on them.
58  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: October 07, 2014, 05:16:36 PM

and is just as much of a dork as he looks

Honestly, how do we go from a dragon-man to boy-band?
59  The Rest / General Discussions / Re: A Game Journal Reborn on: October 07, 2014, 01:16:15 PM
Finished True All-Star on Hard. Thanks Zelda. I've also collected trophy sets for Wii Fit, Animal Crossing and Game and Watch. Still haven't beaten Classic on 9.0 Difficulty. The final bosses are just such a cluster of crapshoots and you really need a strong/heavy character with good ranged options to deal with them effectively (which was unpleasant to find out when one of my mains, Marth, was almost completely ineffective against it; I miss just how completely cheeseable Counter was against Smash Bosses in Brawl).

= Kid Icarus 9 difficulty was just as scary and difficult.  A bad enough time, in-level, means I'll die on a low difficulty (I hate hate hatehatehate Megaman's level and DKs; as well as the Mario one which just moves too fast to get much effective fighting down).  I do like Gaur Plains, the AI gets freaked out fighting there.

= I can't play with the Star Fox team anymore.  They were always better damage dealers than KO-ers, but they're killing me right now.

= OMG is Lucina with a ROY moveset?!?!?!?!?!?!?!? :D

= Duck Hunt is a krazeee killah.  That bomb of his is extremely good

= I also hate the fight with Master Hand.  I can only name so many good aerial characters.

= I love that they gave a damn with the colour changes... in that some have really nice texture swaps
60  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: October 07, 2014, 12:41:57 PM
http://gematsu.com/2014/10/super-smash-bros-wii-u-dated-november

And now we have the Wii U's release date. Hmm, looks like the US is getting this one first, probably due to Black Friday (as if Smash needed the extra help to sell out).

omfg.  I can't wait.  I'm enjoying this "inferior" 3DS version so damn much, I can't bloody WAIT for this one with the GC control. 
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