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61  Media / Game Journals / Re: Dice Plays FFIX on: June 21, 2015, 10:37:54 PM
Rally Ho!

I have to wonder if there was a Scottish person on the translation team. There has to have been, the use of Scot's is pretty perfect in Conde Petite, most so than any other form of media I've seen. FFIX is the only one to use Scot's properly and not some racist butchered version of it like Groundskeeper Willie :P


I dinnae ken whit ye're on aboot.


...What does "ken" mean?  Never really got that one... :S
(I'm worried it's super obvious and I'm gonna look like a dumb).

I'm actually curious what 'dialect' or verbal tic the Japanese text gave Condie Petitians.
62  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 21, 2015, 10:30:52 PM

I've said this a million times, but I still think it's a shame that FFX's battle system was only used that once.  I thought it was the best in the series and know several folks here agree.

I'm definitely one of them and I'd love to see either of the FFX battle systems played out again.

I always wondered what the Zodiac Job System was like in FF12 or if an HD of that is in the cards..

And I'm not surprised they wanna get rid of turn based.
More specifically, I'm curious if the layout of the game is going to change a lot to take on combat spaces beca----


(I actually really really dislike speculation)
63  Media / Single-Player RPGs / Re: Tales of Berseria on: June 21, 2015, 02:56:48 PM

Basically moving screenshots.
64  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: June 20, 2015, 12:09:58 PM
This amuses me greatly:


I rather like the caption: "Now we fight like men! And ladies! And ladies who dress like men!"(and men who dress like ladies!)

Perfect caption xD

Game-inspration meets corgi who realizes a rock isn't a rock
65  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 20, 2015, 12:57:16 AM

Her boobs really aren't that big, it's more the everything else about her anatomy that's kind of wonky.

I don't usually look at people so I don't know but are they supposed to be 80% leg?

They're still big, but yeah the legs go on forever.  Or her hips are unnaturally high.
66  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 11:56:35 PM
I would say with certainty that there's no way Yuffie or Vincent will be optional at all. There's no way they're going to choreograph cutscenes and sequences multiple ways and record dialogue for characters that may not appear. It'll be more jarring than ever for no one to even reference them in scenes, and so I'd rather have them integrated more thoroughly into the plot anyway, so I think that'll be a good outcome.

Now that I think about it, yeah, Yuffie's made quite a name for herself outside of FF (like in Kingdom Hearts and other games), so I'm okay with her potentially having a bigger role in FF7.  Vincent too, for aforementioned reasons. 

Still, this thread (like Dice's FF7 log) is making me think back to why I liked the game in the first place.  I did have a love/hate relationship with it, but I'm in the "love it" camp now.  I liked the theme about how every character believed in something that was untrue.  For example, Cloud believed he was Zack.  Aeris believed her materia was useless.  Red believed his father was a coward.  Sephiroth believed he was a descendent of Jenova.  Cid believed that Shera took a piss on his dream. Tifa believed her love was unrequited.  Etc. 

And stepping away from sweetie pumpkin (Jessie) and the slum drunk (Aeris), I felt that Shera's storyline with Cid was perhaps the most pathos filled plotline of FF7 for me.  She put up with Cid's abuse with the quiet strength of knowing that she saved his life, despite his contrary thinking that she killed his dream of space flight.  It took Cloud and co.'s intervention to make Cid realize that Shera was right about the faulty tank and wasn't trying to kill his dream.  Then again, the big theme in FF7 was every character believing something that was untrue.  But, yeah, Shera quiet strength and her endurance... there's no way I'd have lasted in that marriage as long as she did.  Some would say she's dedicated to a fault, but I'll take that over not being dedicated at all.  That she clung to the hope that the truth would set her and Cid free... Yeah.

And when I first played the game, I unfairly hated on Tifa for superficial reasons.  That was stupid, because Tifa's awesome.  She kept the 24-7 vigil with Cloud while he was a vegetable in the hospital after his mako poisoning.  She was probably helping feed him, bathe him, change his bedpan (or diapers), and all of that.  And she did it without complaint, because she loved him.  That a girl will stand by a guy during something like that shows intense dedication and Tifa's strength of character.  She's not a "fair weather" girlfriend who'd run when things get tough.  And that she's willing to work on a relationship with a headcase like Cloud- most women would run away screaming from a guy with that many psychological and emotional problems.  Tifa didn't.  That's love.  That's dedication.  That's strength.  Sure Tifa dresses sexy and has basketball boobs, but if you look past all that, you'll find an amazing woman. 

This post was a perfect blend of astute and hilarious observation oh my god.

A big yes to Tifa being much more than her good looks.  She's very well written to be in equal parts a fighter and care-giver.  She's also still got a lot of people who misunderstand her (or, y'know the autistic people you find in fandoms who either love her for her body or hate hate for it and little else).  I think she's great.  I only liked Aeris in her eleventh hour when she's much more plot-focused than boy-focused.  And I was really grateful when you pointed out that character's major revelation were because they got caught up in a lie (you forget Barrett -- he thought Shinra was out to help the people of North Corel).

[ure Tifa dresses sexy and has basketball boobs. 

Hate on Advent Children all you want, but they NAILED Tifa's updated character design.  Thoroughly hope they stick with the black outfit (and more realistic proportions) over the goofy white tank top.

I LOVED her updated outfit.  I didn't like AC Tifa's face --- looked too J-pop idol for me.  Another artist had the same problem and I think nailed her "look" (from anime > realistic-ish) much better:

Don't get me wrong, AC Tifa is gorgeous, I just feel the look is off from what's implied by the in-game art.

EDIT: Just posting some Adventure Time for a lark...
67  Media / Game Journals / Re: Dice Plays FFIX on: June 19, 2015, 11:44:54 PM
Long time no update!  In truth, Xenoblade took over my life.... again.  Dammit.

^ *clicky!* ^
Track: Black Mage Village

Today I don't cover much ground, but I a major story section.
Part V: Scotsman Orcs and the 'Pyntie Hats'

Brief Synopsis: With Lindblum in shambles the party decides to search for answers in the Outer Continent after an eye-witness confirms he came from the North (how convenient!).  Quina the Qu leads us through a secret underground passage that takes us to a weird (but friendly) village of Scotsman-Trolls and a secret Black Mage Village.  Here Vivi learns about his people, gets some potentially bad news that he might "stop moving" well before his friends, and then the party tracks a strange little girl who seems to have the power to summon much like Garnet does.

= I don't think any other Final Fantasy game makes me smile as much as this one does.  It's wonderful. :)

= I feel like the opportunity to name Choco after FFV's important chocobo mascot "Boco" instead was gravely missed.  

= I feel weird when someone is named after a gemstone and doesn't wear said gem's colour.... Garnet, go put on something Purple and Red!!  Take off those weird orange tights! >:(  I really hate Garnet's outfit... But I think it does help balance the colours better, Freya, Amarant, and Quina already use a lot of red in their palette, and black and yellows/oranges tend to stick out nicely. (#things-artists-think-about)

= Anyone else get the feeling Amarant and Lani were going to have a bigger role in this game?  I feel like they were hyped up 'just enough' for it.  Lani especially almost completely drops off the radar after like two events.

= On that note, isn't exciting when you meet a "future party member"?  You're like "oh shit that's the character from the instruction booklet" because then it's a ticking clock till they somehow work your way into your party!!

= Fossil Roo!!  I like this place.  It's a lot more linear then they'd have you think, but i like that Gargants join in again.  Cool and quirky song, funky dungeon name, and a fun dungeon concept.  It's also absolute filler; but I like it!

= The names for the other continents besides the Mist Continent are annoying... Lost, Forgotten, and Outer... They're not quite synonymous but they might as well be since "Mist" is the only one describing some tangible thing.

= Conde Petie!!!
This place is so much fun, and really it's not often enough games get a "fun" village.  Indeed, from the very lovely down-to-earth visuals, the (truly) unattractive look of the villagers, the dialogue and exchanges, that absolutely divine wedding ceremony, and to the dealing with the "pyntie het" people... they're a great jumping point to the two next places we visit.
I like, too, that them talking about weddings, a food thief, and the 'pointy hat' people describes the next big three game events --- but it's so easy to disregard or get lost in the odd dialogue.  I'm actually pretty bummed this place is expendable and unneccesary later on after a point of no return. :(

= I'm just gonna post this one on its own:

I think this is like the only time Quina "breaks character"...  Who knows? Maybe s/he really wanted to get married on top of dreams of being a gourmand.  But honestly, I made the first bullet point here after I saw this scene, I was just smiling the whole damn time -- it's too good.  Quina even goes in for a kiss!! I would have loved to see that!  Zidane and Garnet getting married is also quite charming (I love this screenshot out of context: )

= Oh god the stupid owl forest.  I love the concept of this place (despite the overly simple gimmick), but the battles go to like 10fps.  Ah well, the end FMV is pretty sweet and a great tie into...

= THE BLACK MAGE VILLAGE.   I kinda want Din to talk about this since he seemed excited to do so, IIRC.  I like it though!  Indeed the use of ATE's "fading to black" work well here to point out where characters are, and, as they often do, work well to supplement the story than as key details being "missed out".  

= I love that Vivi finally learns more about himself, even if ignorance is sometimes bliss.  He might be young, but Vivi handles the idea of "not moving" (that is to say, dying) with a remarkably quiet courage.  But you know he's scared too because getting to know Vivi you know he keeps these things to himself and that he's sort of a nervous character... But he's also growing up, and he's growing up fast.  Learning about the Black Mages in their small sanctuary sets him with a new determination, even ironically somewhat, a 'new lease on life' and to make the most of what little there might be.  I definitely think Vivi is a well-crafted character and popular for good reason.

  And while I don't want to away Vivi's thunder, but I do think Zidane once again is a show-stealer here.  Garnet worried about Vivi fitting in with his black mage brethren is put at ease by Zidane who says, essentially from experience, that he's just trying to find his place, his "home", in whatever sense it may be.
  Zidane's story here is wonderfully told.  I like that it doesn't start at all by referring to himself (stating it simply happened to "a man" once upon a time ago, but Garnet and the player clue in soon enough).  I also like that it uses Vivi's dilemma to jump into some backstory for Zidane --- a character we really know nothing about at this point despite being in control of him.  It mentions how Zidane leaves his adoptive home to find his real family; with no luck, he goes back realizing he already has a place to call home that offers the love and support he needed (and Zidane was welcomed back after a thorough beating from Baku...'love hurts' I guess).  

  Zidane's happy-go-lucky facade finally demonstrates some deep-down problems that weigh on his character.  Too many games love shoe-horning these dramatic events and making them big affairs; but the light-hearted storytelling approach used in FF9 is surprisingly endearing and "in character" to the game itself.  It also functions well on two other levels: (1) It helps establish why The Tantalus are so tight and (well) "thick as thieves", they're a family, and it helps work the crew mates into the story on more than one occasion.  And (2) it brilliantly brings up events coming up since the past is going to come catching up to Zidane soon, and little does he know that it's going to be far from a loving reunion that he'd likely expect.

Till next time!
68  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 07:13:31 PM
(I've been looking at people who say Aeris and Aerith in this topic; but you can't see this because I wrote it in parentheses!!)

Not really sure SE can force lock the Gondola ride into being Aeris only.

If you do so you're removing the Barret option. Which in this internet age will get the US/EU side screaming 'racism' AND 'anti-gay' accusations. (Pretty much the same backlash reasons they won't alter the brothel's optional sequences.)

And on the Japan side of things if they deny date options with big-breasted fanservice girl and genki-ninja Haruhi-clone girl their local market will slam on it.

So west and east an Aeris-only crop is a horrid idea PR-wise.

Heh, I think you're reading into what happened during the Barret date.
They say nothing for half of it, and this is the rest:

Barret: Hey foo. What you wanna see fireworks with me for?
Cloud: Not having fun?
Barret: You should've asked one or the other!
Cloud: Which would you have asked?
Barret: Oh man, there just ain't no choice!
Barret: Tifa, Aeris.
Barret: Ah, Yuffie?
Cloud: (hoo boy)
Barret: What the hell's that supposed to mean?
Barret: Hey, you don't mean...Marlene?
Barret: NO WAY! Forget it!
Barret: There ain't no way I'm lettin' a wacko like you anywhere near my little Marlene!
Barret: She's my baby. My prized possession.
Barret: .......Marlene.
Barret: Wish I could've brought Marlene here. She'd love the fireworks.
Barret: Why the hell do I gotta be here with a foo like you...!
Barret: Shit...the more I think 'bout it the madder I get!
Barret: Damn fireworks anyways.
Barret: Shut up!!

The game makes a point to DENY you and Barret entry into the Stage Play (as the "100th couple!").  The option could not be more 'for fun' if it tried and as a perk for... well, treating the girls like an asshole and buttering up Barret.
69  The Rest / General Discussions / Re: E3 2015 Topic of Potentially High Hype and Crushed Dreams for that Game You Want on: June 19, 2015, 06:57:44 PM
My E3 thoughts:

I'm glad Last Guardian is a reality but I guess we'll see about how fun it will be in the end, because what was show was underwhelming. Was that even labeled as a Team Ico game?

Mario Maker only excites me for the potential other people can do with it.

Deus Ex was cool.

Yoshi was cute as butt.

I've been thinking about The Last Guardian though.  Yeah the demonstration didn't blow me away beyond the premise that we've known about for ages finally being put to some action.  The part they showed looks early-game.  And really, how exciting is the first colossus or the first bit of Ico?  I'm looking forward to seeing the later part of TLG and see what they can do with it.  But more than that, I'm impressed by the little details...  I like that the boy gets Trico to 'jump' by actually jumping (monkey-see, monkey-do), I love the crazy details on the griffon's feathers (or the dark streaks below his eyes creating a somewhat teary-eyed and sincere look), I love that the creature's eyes turn red (perhaps a SotC reference?) when he sees the strange wheel, and I love the slow motion jumps of faith (it happens twice so I assume it's a game mechanic?).  Particularly, I look forward to how well this game animated in-game events (like the Uncharted series absolutely nails in every game) like when the bridge or stone tower is collapsing.

The E3 trailer didn't look very action-heavy, but TLG looks technically brilliant and far from lazy.  I don't doubt there's been development hell issues along the way, but I still think I'll enjoy this a lot and I'm so happy it lives again.
70  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 02:44:52 PM
My only concern now is them calling her "Aerith" all game long...blah. xS

That's her name, though ;)

Look, FFVII had a pretty crappy translation (in a lot of ways) and this is just one example of where it went wrong.  She was always meant to be Aerith.  It seems weird to me how people cling to this mistranslation.

Here is the 'symbol' for people who prefer to name her the lisp name.

Aeris being playable is what made gamers attached to her, so I agree that making her a guest NPC will cheapen the impact.  That and she's the kind of character who would fit a class niche no one else does, so players attached to using her as primary healer had to suddenly rethink everything. 

But forget about her.  More Jessie backstory please.  She was a sweetie pumpkin who died too soon.

There's is so much backstory in general throughout the FF Ultimania and spinoffs. I do wonder how much of that will be put into the storyline, as a reference or even through whatever other 'tweaks' or additions incorporated to the plot.  And yes, more Jessie (the last moments with her and the rest of the crew was always memorable to me).
71  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 02:10:49 PM
Can't we just make Zack the main character?  Lol

Go play Crisis Core?  Cuz that wouldn't make sense in the main game... :S

Aeo is on to something, making Aeris a 'party guest' type of figure would make a lot of sense and help all the peeps posting the hastag #dont-level-aeris :P
I kinda admired that she did fight though, and her limit breaks weren't half bad (mainly because they were irreplaceable).  But...what's the point?

The point was that there was absolutely no indication that she was going to die.  She was treated just like any other party member up until that point, which made her death much more shocking and meaningful.

I sincerely hope they do not make her some sort of guest character.  Sure her death isn't exactly a secret anymore, but I still feel like making her more like an NPC than a real party member would cheapen the experience.

I said in my Game Journal too, she's not much of a fighter, but she's got a ton of "fight" in her.
So yeah I agree with this; she's not in long but I thought it was important to the experience and to her character that she wasn't simply sidelined as a guest.  I spok-- typed without thinking of the bigger picture.

My only concern now is them calling her "Aerith" all game long...blah. xS
72  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 12:24:10 PM
Another thing I'm hoping for:

That they not only preserve the super creepy "Trail of Blood" part of the Shinra Tower, but make it even more creepy with the updated environments.

That part makes no sense and I love it.  Sephiroth comes out of nowhere then your prison door is open, then the enemies on the floor turn into Eldritch Abominations.

Aeo is on to something, making Aeris a 'party guest' type of figure would make a lot of sense and help all the peeps posting the hastag #dont-level-aeris :P
I kinda admired that she did fight though, and her limit breaks weren't half bad (mainly because they were irreplaceable).  But...what's the point?
73  Media / Single-Player RPGs / Re: Star Ocean 5 on: June 19, 2015, 12:13:37 PM
Inserting a childhood friend character, a catgirl, and a loli while another one of the main cast enters vaguely 'flirty' territory with her doesn't sound like they were appealing to Western tastes.  SO4 is better described as a 'fuck up', the tech demo looked way more like appealing to western tastes.

I do find it funny not even PR-speak wouldn't stop Kobayashi from gently tossing it aside though.

74  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 01:50:58 AM
I'm not too worried about the Honeybee Inn scene being sanitized.  The majority of folks interested in the remake are those who played the game before, so if you played FF7 when you were 12, you'd be 30 now and watching televison shows like Game of Thrones, which has intense sexual content.  Why make a game kiddie when the most money will come from adults? 

I think the story deviations will take stuff like Dirge of Cerberus and Advent Children into account and retcon stuff so that the worldbuilding between all of those games is cohesive.  I know Dirge of Cerberus wasn't a great game and many regard Advent Children as "all style, no substance," but you can't really ignore them in the FF7 mythos.

I am most curious as to how the soundtrack will be handled.  I loved Sean Schafianski's remasters of classic FF7 tracks, especially Mako Reactor, so I hope the remastered music is done as effeftively.

I actually LOVE the premise of Advent Children.  I thought it was a clever continuation into FF7's post-game world; I love that there's enduring tension and friendships, I like how people are trying to rebuild their lives (almost literally), and I love that Jenova's effect lingered on and wasn't "magically cured" (well...).

I like it up to the point where it becomes a "fandom thing" to pit Cloud versus Sephiroth in a final battle... again. :/

Crisis Core wasn't bad either I guess.  I confess I don't remember much though.  I was amazed that they manage to sell Zack's story so well even though most people go into it knowing how it would end.
75  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: June 18, 2015, 09:22:14 PM
Hibike! Euphonium (because I'm the only one watching this anyway)

OK... are they yuri for each other or not...
They say they aren't but then they declare their love for each other (friend love or something?)
I mean, they even do stuff like this:

I think that at this point, the writers are just trolling everyone and shoving yuri-ish actions that make no sense simply to keep the watchers 'interested'.

Addendum: BTW, the animation is really good in this. I love the character designs too.

Watched.  And yeah.

Had me

Beautifully animated and I like...whatever the hell their relationship is.
I also love how clever the "blocking" is so KyoAni can keep from animating complicated instrument playing sequences to a minimum (I'm not even blaming them here or calling them lazy, it really is a pain in the ass to animate --- and I mean, the rest of the show is beautiful).
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