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6031  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 12:03:03 PM
Oh yeah, I hated graces F's CC shit for limiting attacks, and the constant upgrading weapons to give you CC to get around that limitation. Even after getting around it, it was always at the back of my head to conserve CC for big attacks, which resulted in either me comboing for a straight 45 seconds or running around for 2 minutes waiting for an opening. It's a pet peeve at best, but it had to be said.

Sounds like you were playing it wrong.  Running around for 2 minutes?  CC recovers incredibly fast if you just sit still for a second...
I know, it was in regards to the fact that my assault opening had ended and I would work around for a new opening, like when an enemy whiffed a huve attack or started casting a spell. CC recharged rapidly while standing still, just couldn't stand still very often on higher difficulties, and trying to keep that no damage bonus on meant being careful.

Strafing takes 1CC (I *never* used Free Run in this), and if you evaded it restored cc so you could counter.  Successful hits to enemy weak spots could recharge CC as much as the whole thing (within your min-max of course).

I thought it was refreshing to get a battle system not based on MP for fucking once.  Previous Tales games are hardly so lenient in their skill usage and linking them isn't as much fun.
6032  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 18, 2013, 11:22:00 AM
1) Give you rewards for actually turning up the difficultly

This.
Most Tales do it too, but I feel this one gives you enough to make you want to do it while the other games usually just feel cheap at the risk VS reward.

I agree, I think the battle system is near-perfect (certainly makes up for any of the others games flaws - though I do like the overall themes of it).  Abyss' idea of "difficulty" was one of the worst though (high damage, high HP...  AI).
Hope we see this style of combat again next Tales.  I'm cool with TP and all, but I loved the flexibility of Graces' system.
6033  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 18, 2013, 02:21:38 AM

Count Chocula for the win!
6034  The Rest / General Discussions / Re: Today's News on: April 18, 2013, 01:11:37 AM
Jeesus Christ that was insane.  Never knew explosions are that damned quick (Hollywood's slow-mo has ruined me).
6035  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: April 17, 2013, 04:01:23 PM
^ You missed the point.
Code:
I agree the movie is much too long and certainly the grim subject matter doesn't really help "enjoyability" in the grand scope of it.  But the point was around Dunst's character's clinical depression -- a serious issue to those who have it (and without a doubt, her fiance knew it and tried to help her along with it).  She succumbed to ruining her special day because she just couldn't get happy no matter the circumstances.  Her wedding was about trying to overcome her depression, which she did at first, but by the end she couldn't shake it (and certainly her crappy family situation didn't help).  Meanwhile, her sister Claire[?], has her shit together and is upset that Justine can't deal with hers, especially on her wedding day.

Anyways, come the second half of the plot, everyone is one edge and worried because of a close encounter with a large planet that is threatening to wipe out all existence.  Funny enough, the only one really "fit" to deal with it is the most melancholic family member, who's already accustomed to deep, dark, depressing thoughts and knows there is no chance of hope.  You see Claire, who's usually more calm and collected, starting to panic and lose it as her sister (the actually ill one) begins to become more at peace with the end.  You can see this when Claire was trying to escape from their house to some shelter for safety (iirc) and Kirtsten is just all..."forget it, there's no point". 
And she was right.

Lars makes films of an acquired taste.  While i don't find it particularly good, I do find it ground-breaking since nothing like this film has ever been made, and I do like the added sub-text about [real] depression.

Ah well.  At the very least, the last minute won't have you blink for even a second.  Because -- wow.
6036  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 17, 2013, 03:32:52 PM
2014?  Are you serious SE?

Can't imagine what else they're working on.  I dunno, I know Trails SC is a touchy subject because there's a TON of text...does Brave Default have the same problem?
6037  The Rest / General Discussions / Re: Today's News on: April 17, 2013, 02:33:00 PM
It's kinda funny though
6038  The Rest / General Discussions / Re: What's the haps? on: April 17, 2013, 02:24:35 PM
Real men just hack off the limb, Agent D.
Dude, if I lose an arm or my eyesight, I'm killing myself. I refuse to live without the ability to use both hands or see what I'm doing.

So you 'dual wield' it, huh?

Need both hands to grasp a shovel properly.
6039  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 17, 2013, 02:03:55 PM
My body will be ready.
6040  Media / Single-Player RPGs / Re: Zelda LttP 3D on: April 17, 2013, 01:33:56 PM
http://youtu.be/b5Lm04GODMk
Video.  haha good ol reggie.

OMGOMGOMG,, THEM SFX -- NOSTALGIA ATTAACCK.  I need the flute back too, and hope we see the Dark World maybe?

We have a magic meter again. :)
And thanks Christ.  No stylus moving.
Semi-interesting drawing gimmick (i.e.; not boats/trains)

Day 1 Purchase.
6041  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 17, 2013, 01:16:43 AM
http://tmblr.co/ZbdYayiqcdXz
God dammit, Donnel!!
6042  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: April 16, 2013, 06:45:26 PM

simply perfect
6043  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: April 16, 2013, 11:26:28 AM
Lightning Returns Play Arts Kai now in color -- Source: Nova Crystallis

The "Gundam Seed Shield" looks nice. Hell, I wouldn't bother buying one if I had the chance to do it.

Still can't dig on the weird colour choices.  Maroon, navy blue, and light pink.... =/
I tried to like her outfit too, but it just wasn't happening.
6044  The Rest / General Discussions / Re: Today's News on: April 16, 2013, 02:14:14 AM
http://www.boston.com/bigpicture/2013/04/terror_at_the_boston_marathon.html

Warning, some graphic stuff.
6045  Media / General Games / Re: Forget everything you knew about Tomb Raider! on: April 16, 2013, 01:08:28 AM
I like how action-packed, America-fuck-yeah!!! the DeviantArt winners are.

Funny enough, the Japanese submissions do nothing for me.  We got moe-Lara-kun and generally look lower-key than the Dev ones, but not exactly impressive either.
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