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343701 Posts in 14031 Topics by 2230 Members
Latest Member: BeoXXVI
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6061  Media / Single-Player RPGs / Re: Conception (Spike PSP Rpg) on: March 12, 2012, 12:04:38 PM
I rolled my eyes, heard it starts with getting your "cuz" pregger, then heard you get a bunch of others preggo through what's almost bigamy.  Oh, cherry on the cake, the whole "zodiac" thing, and the cousin is a Virgo.... AWW.

I'm clearly not the target audience, but good grief...  The concept is goddamn weird and probably fulfilling some fetish I don't even know about.  Hopefully the game plays well?
6062  Media / Miscellaneous Games / Re: Ass. Creed III on: March 12, 2012, 11:59:53 AM
It's just ridiculous when you have a revolutionary war movie in which everyone is speaking like they're from modern-day london.

I always thought Ridley Scott's Gladiator would have been better in American-Italian myself.

"Hey-uh, what an the fuck is with this bastardo, Marcus Aurelius?!  Its-uh stupid!! Ay-ma-gunna-kill-that-sun-a-ma-bitch-uh up!!!  Fetuccini! Ferrari!! ...Cazzo!!"
6063  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 12, 2012, 11:55:03 AM
I enjoyed Heavy Rain enough, but it's way more linear than it seems to be. There's not nearly enough alternate outcomes for a game that prides itself on choice. During the backwards driving scene, you could mess up every single outcome, and he still won't die. The opening is completely out of your hands. By and large, the ending stays the same.

Growlanser II handled freedom of choice better than Heavy Rain did. Many events in the game can change entirely based on the smallest decisions(like Charlone not attending the Unicorn Knight training just because the main character got poisoned, if you opt to stay behind).


I thought they did an admirable enough job there though.  For characters dying and personal choice, there's only so many ending you can make before they turn half-ass (like Star Ocean 2's 100+ "endings" which too often was left at Character 1 + Character 2 having a quick chat together) or essentially there would be way too much work to reflect the way it turns out in real life (by that I mean an endless array of possible outcomes).

I remember a friend complaining, thinking, "I was hoping the killer would change in different endings" -- I thought an idea like that would be stupid and ruin the credence of who the killer actually was and his reasoning behind it.  Some things need to go a certain way.
If you're gonna complain about endings, complain about ME3's style of "different" endings.
6064  The Rest / General Discussions / Re: Youtube on: March 11, 2012, 01:14:10 PM
http://www.youtube.com/watch?v=-VVFxBcSqb8

"How to prove yourself a man to a girl"


Hahahahahahaha!  That was good!

And this is why Japan's birth rate is facing a crisis. x)
6065  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 11:54:14 PM
It was a bit wooden at times, but you'd never see me complain if it was made into a movie.

(I personally liked Norman Jayden the most... but I thought the game effectively made each of the four interesting on some perspective).
6066  Media / Single-Player RPGs / Re: Tales of Graces F on: March 10, 2012, 10:40:39 PM
Got the game early from Indie game seller who don't know what a "street date" is. :D


You are so luck! And I have to wait?



Can Yoda be banned from this topic and mayhaps all JRPG topics??
6067  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 03:27:17 PM
I felt for Kara, and the array of emotions is amazing. Very life-like.


For some reason this reminded me of Moon, one of my favorite flix.

Yoda: Why does she look like that chik from Heavy Rain.

I like your heart to heart with it now though. >=/
6068  Media / Single-Player RPGs / Re: Tales of Graces F on: March 10, 2012, 03:07:59 PM
Got the game early from Indie game seller who don't know what a "street date" is. :D

I love it so far, and ta-hell with opinions and modern standards, this game's graphics are beautiful in their own right (the motion capture really helps too of course, Abyss, Vesperia and Symphonia had probably some of the most retarded looking cut scenes for that).  Scenery is gorgeous.

Sadly, most of the music, though pleasant enough, is pretty forgettable and blandly melodic.

The battle system... hell, just about everything is pretty unique to the series.  I'm still kind of confused about how Skills work with Artes and with Titles. @_@  I accidently skipped through some of the dialogue on it...

I think this "kids" chapter is lasting a bit long too, I've skipped a few cutscenes here and there for going long and already making their "point".  But I'm sure it'll work out for whatever idea they're going to get at in the end.

Anyways, I'm pretty damn happy. :)
I didn't get the pre-order bonus that came from GS... but those cross-over outfits looked like garbage anyways (didn't suit), and the exclusive theme for PS3??  I got my SotC one and a Journey one coming, I think I'll live without.
6069  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 01:49:20 PM
I don't think so... not 100%.

It's kinda of like a music video.  I find some of the effects you see in them better than in the movies; but at least resources are optimized for a good 3-4 minutes than an entire 2 hours.  Same for a game, there's a lot to do, this tech demo focused only on one human-bot, machines, and some impressive movements and lighting.

We do know they are good though. :)
6070  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 11:39:11 AM
Amazing stuff, but I thought they said it's not related to anything they're working on...sadly.
6071  The Rest / General Discussions / Re: What Yoda Found in Space for us to F**c Up on: March 09, 2012, 07:20:27 PM
looks like a nipple with two rogue nips in orbit

If thats what nips look like to Yodes... he hasn't...

a) been with many-a-girl

b) been with the right girls.

If nips looked like that, I'd imagine it'd be on a human-female version of Jabba the Hut
6072  Media / Single-Player RPGs / Re: Legend of Heroes: Zero no Kiseki for Vita on: March 09, 2012, 06:45:08 PM
Dead broad in a space coffin?  ...so thats what that was...
6073  The Rest / General Discussions / Re: What's the haps? on: March 09, 2012, 06:44:41 PM
Moving house today.

You saw a moving house or you're going to move a house?
6074  Media / Single-Player RPGs / Re: Reboot over Remake: RPG Style on: March 09, 2012, 02:10:36 AM
nope. FF12 maybe but definately not 7

12 Changed the formula.  13 really changed it to the point people would have rather it been an independant IP.
6075  Media / Single-Player RPGs / Re: Reboot over Remake: RPG Style on: March 09, 2012, 01:04:59 AM


Gameplay wise.  Why the fuck is everyone here so story-oriented?!  Anyways, how is it *not* a reboot?

Breath of Fire V was easily a big departure anyways.

Yeah but so is every Final Fantasy. (From FF7 onwards at least) Do those count as reboots?

The only time when I think a reboot is actually a good idea is like what happened with Battlestar Galactica.

Except the godawful ending.

Good point about Xenogears/Saga.

The core of FF games is the same, they keep a lot in and generally follow the same routine.  BoFDQ/V was a survival RPG.  You were technically timed to beat it, and villages were mere pit stops.  I'd call it a new flavor to the series.  Not a real reboot, but a reboot in the sense the topic creator meant I think.
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