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347427 Posts in 14168 Topics by 2235 Members
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6226  The Rest / General Discussions / Re: The NEW Game Journal on: March 14, 2012, 07:52:08 AM
I bought Journey.
I played it.
Beat it.

This game is seriously way too short, and I'll actually call that a hamper to how I recommend it.
It IS unique, it has NEVER been done, and it is GORGEOUS.  No doubt about it, I guess that's why the asking price doesn't make me feel bad -- and I pretty much missed every achievement other than "meet X amount of players" and "beat the game".  The ending was *amazingly* done, and makes you "o"-face for sure, but I thought the wrap up (during credits) was... meh.

Some players are cocks, they'll leave you and just come and go.  But some you can...bond with and without saying a goddamn thing other than that weird in-game "tone-language".  It's amazing how they really make you benefit from working together, and since everyone looks the same, there's this weird point where two people just start working together.

I'll play it again, get the achievements that I can.  Some of the ones you're supposed to do with a buddy are going to be realllly tricky since you cannot actually communicate.


But the BEST 8/10 ever, if that makes sense.
+ Gorgeous
+ Never been done
+ Less is MUCH more

- Too fucking short
- Travelling by foot is lengthy and annoying.
- Replaying the last level (too long, you essentially walk through it)
6227  Media / Single-Player RPGs / Re: Tales of Graces F on: March 14, 2012, 07:44:27 AM
Asbel... I'm not sure yet. All I know right now is that I don't like his main outfit. It's like Final Fantasy drank too much and pucked all over him. Actually, that's how I feel about a lot of the designs. Too many (mismatched) colours, too many buckles, too many ribbons... There's just too much going on.


I'm generally not a fan of Mutsumi Inomata.  She does exactly what you described too often.  Sophie's 80s gym gear is not appealing.

Anyways, I made a few comments about it way back when....
Good Inomata Designs - the're few and far between.  I liked Tales of Innocence... they were probably the most tame bunch and looked appropraite to whatever.
But then you get...
http://www.rpgfan.com/pics/talesofrebirth/art-021.jpg (ew neck, let alone face)
http://www.rpgfan.com/pics/tod2/art-002.jpg (anemic, annorexic)
http://media.giantbomb.com/uploads/1/10459/718685-farah_large.jpg (green and orange c-c-c-combo, farm girl in a dress and kidz runners)

6228  The Rest / General Discussions / Re: RPGFan Community Photo Thread: 5th Anniversary Edition on: March 14, 2012, 07:39:02 AM
I use the expensive fluoride shit.  Always looking for a good tooth paste though.  I don't think any brand actually "whitens teeth"... except for actual whitening strips.  Anyone tried them?  I got through, at max, about 6/7 out of the 10 days you do it.  The sensitivity is absolutely brutal. 

Worst thing for breath?  Pizza with the garlic dipping sauce.  You can brush, chew the mintiest gum, brush again, drink soda, drink water, brush.... but you will not get rid of garlic breath after that shit.  But it's so damned good!!  What do you do?!!?
6229  Media / Miscellaneous Games / Re: Journey - thatgamecompany's new title on: March 13, 2012, 05:04:47 PM
So, is it true that is just two hours long? I usually dislike knowing how long a game is but I heard accidentally how long Journey was in a podcast and at the moment this seems like a $10 purchase for me.

Maybe I should wait for a discount in the store later. Though, those discount are always for PSN+ members... and I'm not one of them.

Two fucking hours!?!?!
I sometimes pay less for more at a movie theatre....! D:
I'm sure it'll be worth it, given nothing but rave reviews... just consider me a bit blue.
6230  Media / Single-Player RPGs / Re: Xenosaga 1, somehow not attracted..... on: March 13, 2012, 04:42:09 PM
Thanks Parn.

And Eus.  Yeah, I like being creative too... Donkey dick, shit eater, hairy-ass licker, clown shoe, pink nutted.  None with that same impact and leaning more towards a "ha" than an "ow".

... I would love to play the third game of this.  I remember liking the first game nonetheless.  For every way it was brilliant, though, it sucked so far the other way. 

The music was brilliant, when it was around.

I liked the battle system for the most part... Except that one boss in, I think, KOS MOS' head in EP1.  WTF.... How are you supposed to know that Shion has to kill it once, then it revives itself, then Jr has to land the second finishing hit.  To make things worse, I don't remember being able to see enemy HP, and you just had to keep track of it mentally. x(
6231  Media / Miscellaneous Games / Re: Journey - thatgamecompany's new title on: March 13, 2012, 04:25:57 PM
Got the theme for pre-ordering (meh), can't wait for the game.  I got a Gamefaqs forum window open to Journey so they can make the obligatory "IT'S UP!!!" post.
6232  Media / Single-Player RPGs / Re: XSEED bringing Ys: Oath in Felghana and Ys Origin to Steam on: March 13, 2012, 04:23:39 PM
6233  Media / Single-Player RPGs / Re: Xenosaga 1, somehow not attracted..... on: March 13, 2012, 04:09:28 PM
I thought there was a lot of potential for her.  Brainy confidence, or something.  She turned out to be an 80s nerd -- meek and hopeless.

.... can we tone down using the word "cunt" till there's a bad-enough male-equivalent?? T_T
I just hate that word....
...I guess I kinda get using it against Shion... she don't deserve many praises...
6234  Media / Single-Player RPGs / Re: Tales of Graces F on: March 13, 2012, 04:06:54 PM

He he he he he he he... haaaa hahahahahahaaha!!!
Mischief brought you here and I love it.
6235  Media / Single-Player RPGs / Re: Tales of Graces F on: March 13, 2012, 12:36:36 PM
Beat the first "big boss" in a dungeon.  Whooped my ass the first time.  Hint hint: get poison charms.

I love the game['s battle system] the more it goes on.  I gotta say, the 7 year gap....really makes the story a hard tale to take in... kinda full of pissy characters and sad situations. :(
C'mon guys!!  Let's all go pursue love 'n friendship 'n shit.
6236  Media / Single-Player RPGs / Re: Conception (Spike PSP Rpg) on: March 12, 2012, 12:11:11 PM
The kids look like they're no more than fucking five years old.... Still not comforting.  It's like preschool fieldtrip with dad taking you out to kill shit.

I dunno.... I liked how Venus & Braves handled the concept.  Since the game spans 1000 years, squad members (classes) can fall in love, get married, have a kid that has their stats.  Each character has a peak and a decline in their stats depending on their age.  Classy.  Makes more sense.

Again, I'll judge when I see gameplay.  The concept for this game is just too fucking bizarre.
6237  Media / Single-Player RPGs / Re: Conception (Spike PSP Rpg) on: March 12, 2012, 12:04:38 PM
I rolled my eyes, heard it starts with getting your "cuz" pregger, then heard you get a bunch of others preggo through what's almost bigamy.  Oh, cherry on the cake, the whole "zodiac" thing, and the cousin is a Virgo.... AWW.

I'm clearly not the target audience, but good grief...  The concept is goddamn weird and probably fulfilling some fetish I don't even know about.  Hopefully the game plays well?
6238  Media / Miscellaneous Games / Re: Ass. Creed III on: March 12, 2012, 11:59:53 AM
It's just ridiculous when you have a revolutionary war movie in which everyone is speaking like they're from modern-day london.

I always thought Ridley Scott's Gladiator would have been better in American-Italian myself.

"Hey-uh, what an the fuck is with this bastardo, Marcus Aurelius?!  Its-uh stupid!! Ay-ma-gunna-kill-that-sun-a-ma-bitch-uh up!!!  Fetuccini! Ferrari!! ...Cazzo!!"
6239  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 12, 2012, 11:55:03 AM
I enjoyed Heavy Rain enough, but it's way more linear than it seems to be. There's not nearly enough alternate outcomes for a game that prides itself on choice. During the backwards driving scene, you could mess up every single outcome, and he still won't die. The opening is completely out of your hands. By and large, the ending stays the same.

Growlanser II handled freedom of choice better than Heavy Rain did. Many events in the game can change entirely based on the smallest decisions(like Charlone not attending the Unicorn Knight training just because the main character got poisoned, if you opt to stay behind).

I thought they did an admirable enough job there though.  For characters dying and personal choice, there's only so many ending you can make before they turn half-ass (like Star Ocean 2's 100+ "endings" which too often was left at Character 1 + Character 2 having a quick chat together) or essentially there would be way too much work to reflect the way it turns out in real life (by that I mean an endless array of possible outcomes).

I remember a friend complaining, thinking, "I was hoping the killer would change in different endings" -- I thought an idea like that would be stupid and ruin the credence of who the killer actually was and his reasoning behind it.  Some things need to go a certain way.
If you're gonna complain about endings, complain about ME3's style of "different" endings.
6240  The Rest / General Discussions / Re: Youtube on: March 11, 2012, 01:14:10 PM

"How to prove yourself a man to a girl"

Hahahahahahaha!  That was good!

And this is why Japan's birth rate is facing a crisis. x)
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