Srsly. When I can't use Mira, I use Jude. I can't think of any Tales series character who fought with his fists and didn't feel clunky (I thought Regal felt clunky at least). There's a couple Tales I never played so there might be one I just don't know about.
Don't get me wrong there, I loved using Senel when it ToL came around, I thought it was a great change of pace. :D
Jude was a great fighter, but I hated him as a character.
"Just because you are a character, doesn't mean you have
character" - The Wolf
I did see the Xillia posts, but outside of bonus dungeons and bosses, the other things are kinda superficial imo.
Superficial, maybe. But it sucks that it's absent anyways. It's the little stuff like that can take the heart away from a game. I don't know, say an FF game with the Choco's or even the superboss. It's not like Tales game really change up their formula, so I don't understand why
it's missing. I'm not gonna *die* without it, but all the same it's kind of disappointing if these are deliberate absentees to further validate a Director's Cut release down the road.
For battle system stuff, you don't need to know much Japanese, hell, most of it IS English just written in Japanese
Still, unless you're looking at a guide, a lot of the link art quirks will fall on deaf ears. They do visual tutorials to help people out though, which might help some.
For the most part, you'd be right. But the import Tales community is strong and (fortunately) dedicated and [somewhat] friendly to make wiki's and FAQs for any other lingering issues I had (otherwise, I probably wouldn't have imported). Kouli also posted a brief guide that dot-to-dot's what to do next should you get lost. I was good and learned some stuff along the way. :D