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349332 Posts in 14248 Topics by 2245 Members
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6301  Media / Single-Player RPGs / Re: Xenosaga 1, somehow not attracted..... on: March 13, 2012, 04:09:28 PM
I thought there was a lot of potential for her.  Brainy confidence, or something.  She turned out to be an 80s nerd -- meek and hopeless.

.... can we tone down using the word "cunt" till there's a bad-enough male-equivalent?? T_T
I just hate that word....
...I guess I kinda get using it against Shion... she don't deserve many praises...
6302  Media / Single-Player RPGs / Re: Tales of Graces F on: March 13, 2012, 04:06:54 PM


He he he he he he he... haaaa hahahahahahaaha!!!
Mischief brought you here and I love it.
6303  Media / Single-Player RPGs / Re: Tales of Graces F on: March 13, 2012, 12:36:36 PM
Beat the first "big boss" in a dungeon.  Whooped my ass the first time.  Hint hint: get poison charms.

I love the game['s battle system] the more it goes on.  I gotta say, the 7 year gap....really makes the story a hard tale to take in... kinda full of pissy characters and sad situations. :(
C'mon guys!!  Let's all go pursue love 'n friendship 'n shit.
6304  Media / Single-Player RPGs / Re: Conception (Spike PSP Rpg) on: March 12, 2012, 12:11:11 PM
The kids look like they're no more than fucking five years old.... Still not comforting.  It's like preschool fieldtrip with dad taking you out to kill shit.

I dunno.... I liked how Venus & Braves handled the concept.  Since the game spans 1000 years, squad members (classes) can fall in love, get married, have a kid that has their stats.  Each character has a peak and a decline in their stats depending on their age.  Classy.  Makes more sense.

Again, I'll judge when I see gameplay.  The concept for this game is just too fucking bizarre.
6305  Media / Single-Player RPGs / Re: Conception (Spike PSP Rpg) on: March 12, 2012, 12:04:38 PM
I rolled my eyes, heard it starts with getting your "cuz" pregger, then heard you get a bunch of others preggo through what's almost bigamy.  Oh, cherry on the cake, the whole "zodiac" thing, and the cousin is a Virgo.... AWW.

I'm clearly not the target audience, but good grief...  The concept is goddamn weird and probably fulfilling some fetish I don't even know about.  Hopefully the game plays well?
6306  Media / Miscellaneous Games / Re: Ass. Creed III on: March 12, 2012, 11:59:53 AM
It's just ridiculous when you have a revolutionary war movie in which everyone is speaking like they're from modern-day london.

I always thought Ridley Scott's Gladiator would have been better in American-Italian myself.

"Hey-uh, what an the fuck is with this bastardo, Marcus Aurelius?!  Its-uh stupid!! Ay-ma-gunna-kill-that-sun-a-ma-bitch-uh up!!!  Fetuccini! Ferrari!! ...Cazzo!!"
6307  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 12, 2012, 11:55:03 AM
I enjoyed Heavy Rain enough, but it's way more linear than it seems to be. There's not nearly enough alternate outcomes for a game that prides itself on choice. During the backwards driving scene, you could mess up every single outcome, and he still won't die. The opening is completely out of your hands. By and large, the ending stays the same.

Growlanser II handled freedom of choice better than Heavy Rain did. Many events in the game can change entirely based on the smallest decisions(like Charlone not attending the Unicorn Knight training just because the main character got poisoned, if you opt to stay behind).


I thought they did an admirable enough job there though.  For characters dying and personal choice, there's only so many ending you can make before they turn half-ass (like Star Ocean 2's 100+ "endings" which too often was left at Character 1 + Character 2 having a quick chat together) or essentially there would be way too much work to reflect the way it turns out in real life (by that I mean an endless array of possible outcomes).

I remember a friend complaining, thinking, "I was hoping the killer would change in different endings" -- I thought an idea like that would be stupid and ruin the credence of who the killer actually was and his reasoning behind it.  Some things need to go a certain way.
If you're gonna complain about endings, complain about ME3's style of "different" endings.
6308  The Rest / General Discussions / Re: Youtube on: March 11, 2012, 01:14:10 PM
http://www.youtube.com/watch?v=-VVFxBcSqb8

"How to prove yourself a man to a girl"


Hahahahahahaha!  That was good!

And this is why Japan's birth rate is facing a crisis. x)
6309  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 11:54:14 PM
It was a bit wooden at times, but you'd never see me complain if it was made into a movie.

(I personally liked Norman Jayden the most... but I thought the game effectively made each of the four interesting on some perspective).
6310  Media / Single-Player RPGs / Re: Tales of Graces F on: March 10, 2012, 10:40:39 PM
Got the game early from Indie game seller who don't know what a "street date" is. :D


You are so luck! And I have to wait?



Can Yoda be banned from this topic and mayhaps all JRPG topics??
6311  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 03:27:17 PM
I felt for Kara, and the array of emotions is amazing. Very life-like.


For some reason this reminded me of Moon, one of my favorite flix.

Yoda: Why does she look like that chik from Heavy Rain.

I like your heart to heart with it now though. >=/
6312  Media / Single-Player RPGs / Re: Tales of Graces F on: March 10, 2012, 03:07:59 PM
Got the game early from Indie game seller who don't know what a "street date" is. :D

I love it so far, and ta-hell with opinions and modern standards, this game's graphics are beautiful in their own right (the motion capture really helps too of course, Abyss, Vesperia and Symphonia had probably some of the most retarded looking cut scenes for that).  Scenery is gorgeous.

Sadly, most of the music, though pleasant enough, is pretty forgettable and blandly melodic.

The battle system... hell, just about everything is pretty unique to the series.  I'm still kind of confused about how Skills work with Artes and with Titles. @_@  I accidently skipped through some of the dialogue on it...

I think this "kids" chapter is lasting a bit long too, I've skipped a few cutscenes here and there for going long and already making their "point".  But I'm sure it'll work out for whatever idea they're going to get at in the end.

Anyways, I'm pretty damn happy. :)
I didn't get the pre-order bonus that came from GS... but those cross-over outfits looked like garbage anyways (didn't suit), and the exclusive theme for PS3??  I got my SotC one and a Journey one coming, I think I'll live without.
6313  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 01:49:20 PM
I don't think so... not 100%.

It's kinda of like a music video.  I find some of the effects you see in them better than in the movies; but at least resources are optimized for a good 3-4 minutes than an entire 2 hours.  Same for a game, there's a lot to do, this tech demo focused only on one human-bot, machines, and some impressive movements and lighting.

We do know they are good though. :)
6314  Media / Miscellaneous Games / Re: Kara - Quantic Dream's (Heavy Rain) newest tech demo on: March 10, 2012, 11:39:11 AM
Amazing stuff, but I thought they said it's not related to anything they're working on...sadly.
6315  The Rest / General Discussions / Re: What Yoda Found in Space for us to F**c Up on: March 09, 2012, 07:20:27 PM
looks like a nipple with two rogue nips in orbit

If thats what nips look like to Yodes... he hasn't...

a) been with many-a-girl

b) been with the right girls.

If nips looked like that, I'd imagine it'd be on a human-female version of Jabba the Hut
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