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246782 Posts in 7387 Topics by 2383 Members
Latest Member: xxkinsmanxx
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6316  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 19, 2013, 10:30:54 AM
I like the Opera House enough, I just hate the timed part.  It's pretty close when you play the game the first time/blind.
6317  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 19, 2013, 12:17:41 AM
Aeo!  Congrats on your 4001th post.  Missed the 4k mark...ah well.
6318  Media / Single-Player RPGs / Annoying Moments in otherwise Great Games on: March 18, 2013, 11:47:51 PM
Topic speaks for itself I think.  Any part you dread in games you love?  A lot of great ones seem to do it...

I got a few:

Legend of Zelda: Twilight Princess -- Zant's hand in the Twilight palace.

Tales of Eternia -- Volcano/Efreet's Cavern is pretty nasty the first time around.

Digi Devil Saga II -- That fucker who would chase you in the prison grid... chasing, ok... traps? naw...

Wild Arms 3 -- There's a puzzle where block colours rise and fall over quicksand.  But if you fuck up, you're back to the start.  The Final boss sucks too.

Final Fantasy VI -- Opera house (only because timing is rather tight, the house collapsing segment as well)

Tri-Ace Games -- the first hour or so (yak yak yak yak yak yak yak).

FFTactics -- executioners level, and the dam level.  Suck it....suck it!

Dragon Quest -- all of it.  ....Whoops. :D
6319  The Rest / General Discussions / Re: The NEW Game Journal on: March 18, 2013, 10:59:09 PM
that's like when Bugs dresses up in drag.



Bugs OWNED it though.  Cloud was all shy and shit.  Clearly he was the bigger pussy than the women (nonsense ramblings from Dice tonight).
6320  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: March 18, 2013, 07:04:46 PM
I gotta say though, those dunes and mountains in that one screen shot are amazing to look at.
6321  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 18, 2013, 07:03:43 PM
Read the first volume of Attack on Titans.  Holy crap, it's really good.  Been a while since I've been really tripped out by a manga.  It's morbid, strange, creepy, but still hopeful.  I love stories about "beating the odds", and the Titans are nothing short of frightening (from having twice the amount of teeth a normal person would have, to their bizarre yet still human anatomy). 

They are passed off as an extremely terrifying threat:
= Few weakness
= Very large, as agile as a human would be (countering the stereotype that large objects move slowly)
= Have quite the set of teeth
= Don't go after game/animals; they are on a strict human-only diet
= They technically don't need to eat (they devour for pleasure?)
= Humans are a dwindling number, kept  to very few safe havens that are constantly threatened by the giants
= Given their human appearance, people are essentially running from giant-sized cannibals... A prospect that's frightening even with normal-sized people

The art can be kind of derpy at times, but otherwise pulls a style that stands out beautifully for the nature of the story.  Refreshing too, I love when mangas dive into grotesque territory.  I'm looking forward to more~!
6322  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 18, 2013, 06:22:24 PM
I know right?

Jigglypuff is way superior to Clafairy.

Jiggly in Smash was the cat's ass.

Also:
6323  The Rest / General Discussions / Re: The NEW Game Journal on: March 18, 2013, 05:14:57 PM
Chrono Trigger is complete (again). Space Channel 5  part 2 is done. Mario 64 is on its way to completion (again).

Beginning the Skyward Sword and waiting for Discworld Noir to come in the mail (really looking forward to Discworld Noir!).

Nothing to look forward to in Skyward Sword... Amazing the game managed to make a character more intrusive than Navi.  I actually think the coolness of her tech-voice was what was supposed to make her incessant yakking tolerable.

I played a bit more Ayesha.  I think I fucked up a lot of events.  This game is so, so random... -_-;;
I'm determined to do well though
6324  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 18, 2013, 05:11:59 PM
In regards to picking NON-Starter Pokemon in my roster: The Pokemon can't look like a little pussy ass bitch.

I mean, seriously.  WHy would I want this over Nidoking, Gyrados, or Onyx?
6325  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: March 18, 2013, 09:06:51 AM
Could this be? The stolen treasure?

Quality dialogue, there. Or translation.

Sounds like a line that harks back to FF1...

Ah well.  Lovely graphics, questionable fashion.
6326  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 17, 2013, 07:06:32 PM
http://danbooru.donmai.us/posts?tags=hitec&page=

POST. URL says it all.  They're all ◕‿◕



Hm.  All girls need lovin....


My super saijan sandslash
http://fc00.deviantart.net/fs71/f/2012/357/8/f/gfr_028___sandslash__s_morpher_by_gijinka_fr-d5hocvn.jpg
(too big to img, but hilarious)
6327  Media / Single-Player RPGs / Re: Atelier Ayesha on: March 17, 2013, 07:05:14 PM
To Dice:
Ayesha is definitely more world focused than just about every traditional Atelier title to date.  That's one of the main themes of the game: truth and understanding of the world around you.  They've put a larger emphasis on lore and background.  I like the change, and I think this game might be going in a direction you prefer.  All I have to say is, as warned on the previous page, you really need to to Keith's set of events before beating the final boss.

Cyril: Events feel so totally random in this game, I have no idea if I'm on track for Keith or not....  I might do another playthrough with a guide (I'm just less than half way through in Year 2 and I don't have Juris yet... I heard the game can be beaten by Year 1 on a good playthrough).

I liked Totori's outfit enough, but I didn't get the semi-see-through plastic-looking dress thing going on.  I adore her A2 outfit, the darker blue really suited.

Eusis:  I thought Iris-1 was good enough.  It certainly felt downhill after that.  And yeah, I'm going on the basic idea that the developers get better at the thing they do.  I'm saying a new Iris-like game that's hopefully a little less...odd in certain ways.

6328  Media / Single-Player RPGs / Re: What's your criteria when choosing a starter Pokemon? on: March 17, 2013, 05:52:33 PM
Dice- I smell a Pokemon/ love adventure crossover.  Hey, if they could cross over Pokemon and Nobunaga's ambition, why not Pokemon and Memories Off with your cute girl designs of Chespin, Fennekin, and Froakie? 

Oh man, I smell a kinda creepy/awesome idea that has anthropomorphic pokemon that you can hook up with.  Poké-nerd fantasies can come true!!!!

...I'd totally eat-up a real Sandslash.  His "hair" would be awesome.
6329  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 17, 2013, 05:27:24 PM
Also, anyone ever heard of Attack on Titan?? It's becoming an anime too soon... I dunno, this series sounds like it warrants a checking-out. :D

Hey, I pointed out that show when the lineup for the Spring was first announced.  Believe I called it something like a "must see".  But nobody ever listens to me...if you did you would be watching Blast of Tempest by now ;)

Haha, sorry Kev, posts go pretty quick on this part, and I guess I'm so used to seeing such typical run-of-the-mill "average high school student" shows that I have trouble listening to an anime recommendation.  I'll keep an eye out for more of yours, I think you're a cool feller on the forums anyhow. 
6330  Media / Single-Player RPGs / Re: Atelier Ayesha on: March 17, 2013, 05:13:40 PM
Love how the trailer is two minutes long and gives no actual information about the game.

...wait, I don't love that.

That's japan for ya!  They spend the first minute of a "teaser" touting the long legacy of the series, and the other minute showing off what can be described as "nothing important".

...I like the original Atelier formula and all, but anyone ever wish they'd try the more RPG-oriented route again like they did for Iris??  I mean that insofar of a more in-depth battle system and bigger emphasis on story/world than characters.
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