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6316  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 21, 2013, 01:14:26 AM
Pretty much any time Zelda has a stealth section.

Not even half an hour after starting Spirit Tracks and it had the obligatory stealth section. I put the game down right there and haven't touched it since. And I know it's probably easy, but I don't care. I'm sick of stealth in Zelda. Even when they aren't hard, they can be stupidly annoying.

I don't blame ya.
Spirit Tracks had an annoying maze and OHKO method....and unfortunately the only way Zelda has ever been playable properly.
Skyward Swords Silent Realms were annoying and made worse by their redundancy that you're doing the Hyrule "victory lap" while being persecuted.
Oddly, Ocarina of Time's is probably one of the better, less annoying I guess..

Also, Breath of Fire III had a bunch of shitty dungeons that make a really, really cool game a pain in the ass to go back to.  Dungeons + Puzzle Solving is bullshit.
6317  The Rest / General Discussions / Re: what i've always known to be true on: March 21, 2013, 12:55:16 AM
Japan: You can play as a female hero, but they can't have a boyfriend, so the heroine can be "single" for the male player.

Amurrica:  You can play as a female hero, but they can't have a boyfriend, because a guy is kissing a guy as a girl -- and that's gay.

((for the record, I'm just being a goofball here))
6318  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 21, 2013, 12:52:12 AM


love that ...thing.

....cue "I bet you do" responses.






yoda on current diet

6319  Media / Single-Player RPGs / Re: Atelier Ayesha on: March 20, 2013, 09:44:52 PM
Atelier Ayesha is like Canada.  Everything is spaced really far apart and takes forever to get anywhere.
6320  The Rest / General Discussions / Re: what i've always known to be true on: March 20, 2013, 08:08:25 PM
Im a fighter

That's the tagline for Dead or Alive 5 you know.

I meant like female lawyer fighter:

....or something.  Man, that judge is cracking me up
6321  The Rest / General Discussions / Re: what i've always known to be true on: March 20, 2013, 07:58:43 PM
im just joshing...  Im a fighter, but not a dick slapper.
6322  The Rest / General Discussions / Re: what i've always known to be true on: March 20, 2013, 07:35:05 PM
If you don't burn your bra Dicey, I will. My bra, not yours. That would be weird. It is a femminst issue and still something a lot of the gaming community needs to catch up on.

Then we can talk about da gays.

This is the natural order of things.

First da wimmenz. Den da blacks. Den da gays.

I think it would be great if more games had bigger options.  A major kudos to Mass Effect for letting you really take the reigns on that.

Also, let's face it.  Lara Croft has a bigger dick than most guys in games.
And if anyone wants to test me and say that I'm a passive lady, I'll take out my metaphoric dick and slap you with it. 
6323  The Rest / General Discussions / Re: what i've always known to be true on: March 20, 2013, 07:02:41 PM
Obviously speaking for myself: But I like female heroes, I think they're grand.  But I also don't mind a male hero with a well-developed story.  The girl also does like a bit of romance in the plot, but, hey....  But I don't care if it means the fella is kissing a lady (which is me, a heterosexual woman, watching my player-avatar kissing another woman) -- it really means nothing to me when I consider who I'm playing as because it's what the story is trying to tell (essentially, I just restated what Mongoosey said but to compensate my gender).

I don't doubt that there is just a bigger market for male players.  And I don't care, it's fine if I have to play as a fella.  ...But I'm more upset when females are just poorly depicted or one-dimensional.  One thing that annoyed me about Legend of Zelda: Skyward Sword was their depcition of Zelda this time around.  I know she was loved for being bright and chipper, but she was used as story bait for the whole goddamn game because she needed rescuing.  This irks me too because Zelda is a goddamn tank in the Smash Bros games -- an idea never seemed to catch on for future titles (yet...[?])

I admire when games actually try to make a likeable, butt kicking female.  Bayonetta was (certainly her sexuality was a "fun" part of the act), Lightning I guess (I find her kind of bland though), Milla from Xillia gets quite a bit of love (so do a lot of Tales females, actually), I'm certainly loving Lara Croft, and can't wait to play Remember Me.  To this day, Samus is a sort of pioneer hero of mine (yeah, I know that's cheesy :P )

Ultimately, I think it becomes a really sticky situation that becomes a lengthy pain in the ass to argue.  Video game men are usually depicted to be overly or perfectly "masculine" and all the ideas that conjures up (tough, brave, strong, witty, whatever).  Women are  thenfeminine, and there are certain key features that have automatically attached itself to this concept and have for thousands of years.  However!  The problems comes from implications that attaching "women" or "womanly traits" to something that makes things inherently worse than being "manly" that causes a problem (e.g.; saying a certain line of work is "a woman's job", or being "gentle", and even down to being less deserving or generally less impressive).  I do find it somewhat insulting that games with girl leads are thought this way -- even if women are a minority of players, how the hell am I supposed to feel by always playing a guy when they tell me that "no one wants a woman hero"?  I sigh, but I also blame their depiction in games.

But I do think there is an eventual road block you hit with the manly-men/womanly-women argument.  If you make a powerhouse female, she becomes sexualized, if you make her "tough", she shares traits of her masculine counterparts.  I don't doubt there's a tricky path to walk when creating a female character.  If you make her wear bikini armor, you're gonna get slack, if she wears glasses and a turtleneck, no one's interested.  All the same though, not like many men are like their extreme machismo-counterparts.
 
Anyways.  I hope it doesn't sound like I"m gonna go outside and burn my bra; but I do get upset when there's obvious problems going on with how women are seen.  Certainly devs feeling this is not a step in the right direction.  In fact, it's no step at all, we stay where we are.
6324  Media / Single-Player RPGs / Re: Mind 0 is not Persona...er...well...maybe not... on: March 20, 2013, 02:44:19 PM
Mental Inside Nobody Doll just sounds hilarious to me
6325  Media / Single-Player RPGs / Re: Dragon's Crown (Vanillaware RPG, now 2013 all regions) announced for PS3/Vita on: March 20, 2013, 02:18:27 PM
We all playing this?  Can we play over network?? :D
6326  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: March 20, 2013, 02:10:48 PM
Wow, that's pretty cool that they managed to man-up and De-Meg-Ryan him.

...I wonder if Lulu will actually look pregnant in X-2.  Otherwise, babies can apparently start kicking a week into pregnancy haha.

About time stuff is surfacing on this too.
6327  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: March 20, 2013, 01:32:26 AM
http://www.leenks.com/link449338.html
RANDOM PICS OF THE WEEK TIME~!!!



6328  Media / Single-Player RPGs / Re: Transistor-The latest from the people who brought you Bastion on: March 20, 2013, 12:15:06 AM
I dig it.

6329  Media / Single-Player RPGs / Re: Screw announcements, let's just release the game (Atelier Totori Plus) on: March 19, 2013, 09:50:27 PM
Bet they saved marketing money because of the buzz this is causing.

I wish this kind of thing happened for games I'm DYING to play.
HO LOOK!!  VENUS & BRAVES IS ON PSN!!!!   OOOH MY GOD! SNEAKY BASTERDS, XSEED PUT LEGEND OF HEROES SECOND CHAPTER UP!!

OOOOHHH MY GOOOOOODDDDDDD

...nope.  Not this time. D:
6330  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 19, 2013, 08:19:34 PM
The Sewer Dungeon in TOS lived up to being a "sewer dungeon" in the worst ways...  Worst was it just took a long time, even when you knew what to do.
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