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337939 Posts in 13835 Topics by 2212 Members
Latest Member: WhiteWishes
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6361  The Rest / The Bazaar / Re: Needed: One game buddy on: January 17, 2012, 12:56:23 PM
Nooo oooneesss reeesspponnndinnngg. :D
6362  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: January 17, 2012, 08:46:24 AM
I'm kinda disappointed so many of you are on a plot-basis for game enjoyment.  As far as I'm concerned, there are too many bad game plots to really focus on just the story.  While I agree a good plot is best for the overall enjoyment, it's not what makes it if, like a "game" is, it's not fun to play. 

I hope you guys aren't walking into 13-2 expecting a good plot, I think that fact ran off as soon as they said the plot would shift from some muddled-fantasy story to an anything-goes, "because time travel did-it", plot.  Furthermore, it clearly shows a lack of focus, dedication, and even love for their initial "world" and setting.
6363  The Rest / The Bazaar / Re: Needed: One game buddy on: January 16, 2012, 11:34:58 PM
Game yes.
Person no.

PS: this topic makes you sound desperate. 
You loner, loser, and complicated wreck. 

Peace and Love,
Di ♥
6364  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: January 16, 2012, 11:34:24 PM

About goddamn time, this game has been highly undervalued over the last few centuries; it is an iconic, important, and a part of gaming history.  Bravo, CW, I applaud you.
6365  Media / Single-Player RPGs / Re: Worst Final Fantasy game (No online games) on: January 16, 2012, 12:15:31 PM
I want to, very creepily, get pictures of 17 year olds, and take them to Square Enix to show them how they look.  If Squall and friends are 17, Madonna is 106 years old.
6366  Media / Miscellaneous Games / Re: Asura's Wrath on: January 16, 2012, 01:20:25 AM
i maintain that this is a good idea title to get when it's 30 bux or less and get a pizza, 30 pack of High Life, and just have a laff riot w/ a bud.

Those are me favorite nights. 

I need more of them :(

We need a teleportation device developed right the hell now.  Is there a way to re-route all scientists on earth from stem cells, cellphone development, architecture, astrology, physics, mac hard/software, Bill Gates and the ghost of Steve Jobs to it?
6367  The Rest / General Discussions / Re: Nintendo 3DS Launching at $249.99 on March 27 in the US on: January 16, 2012, 01:18:40 AM
Just to add quickly, hoping we'll see a Golden Sun follow up on the 3DS...

Anyone realize that the commercial for the GBA Golden Sun featured what would eventually become a summon in Dark Dawn?
http://www.youtube.com/watch?v=lOvwdVp8Fvo&feature=player_detailpage#t=38s (commercial)
http://www.youtube.com/watch?v=cMnV5hH50Ug (summon)
Despite being weird as shit, I kinda liked the idea for the ad, maybe the developers thought so too???  It's a freaking dragon chandaleir!!
6368  The Rest / General Discussions / Re: Nintendo 3DS Launching at $249.99 on March 27 in the US on: January 16, 2012, 01:17:13 AM
Kid Icarus is going to come with a piece of plastic and a box art that gets "the Kirby treatment".


Day 1?

I'm thrilled for the latter. x)
Funny ass trend.
6369  Media / Miscellaneous Games / Re: Endings in games on: January 15, 2012, 11:53:01 PM
SotC was okay, but i felt a lot less for the characters, because there was no relationship between any of them, unless you count Agro.

I think Agro falling is one moments with such great affect because of the circumstances of the game itself (heck, it's a moment that sometimes trumps the emotionality of the dramatic ending itself).  You're stuck in a land, all alone, and your one companion is an extremely friendly, brave, and intelligent horse who's riding down the river styx with you.  I don't know about you, but I truly feel lonely the second he's not there with you.  He's your best friend, as far as I'm concerned.

FFX's was a great ending even in spite of the daddy melodrama.  Jecht was a dick no matter how you look at it.  And shit like that is a "Montel-style" baby-daddy issue where Mrs. Jecht wanted to keep the kid when poppa didn't.

Suiko endings are always bitter-sweet unless you hit for the easily-missed 108. D:

Terranigma gets an A+ in almost it's entirety of story, but truly wraps up beautifully with it's ending.  I almost wanted to cry, and really straddles the life and death themes stunningly.

A huge tip of the hat goes to Ghost Trick and Hotel Dusk/Last Window for being a genuine mystery-genre'd titles that wrap up every mystery beautifully.  Ghost Trick in a fantasy-way (time travel n such), but definitely complicated and precise to it's very core.  And HD/LW gets a nod for taking on the stereotypes and tropes of the following: the ex-cop, dead partner, stolen artifact, unsolved mystery, femme fatale, money-grubbin, secret secrets, hidden rooms and passages, trapped in the toxic room, the one-degree of seperation (where everyone is involved in something, somehow), etc, etc, etc.

Breath of Fire V was, to me, one made by the circumstances of what it was achieved by.  Ryu has a fucking hell of a time that entire game, getting stabbed in the neck and knee at one point, while his final obstacle is a demented and destroyed friend, trying to saving a dying girl, and all while his own time is running out.  While the details of the resolution don't make all too much sense, the fact there was a happy resolution at all felt much deserved (an ending style I like).

Chrono Cross had an ending that, surprisingly, to me was made by it's music and art direction.
Freeing a critical character from a horrifying and withstanding villain in quite a pretty and complicated way.  I especially love the final theme as the game plays through scenes with only the sky coloured.

Limbo gets a gold star being simple, thought provoking, and brilliantly ushered in during what feel like a mid-game sequence that roars into a silencing halt.  I remember playing it with my brother; it is one of the most stressful parts of the game, but as soon as we did the final, timed jump, we went silent till the title appeared again.

Braid gets major points too if you do the outside-the-box "catch the princess" routine and understand the "hidden story" behind the surface of the game.  The art of Braid's story telling was how everything you see and do is a lie, and exposes how everything is a matter of perspective.  You helping the princess gets twisted into this immediately haunting pursuit of her, and where "achieving" your goal is ultimately set upon the idea of bringing tragedy.

6370  Media / Miscellaneous Games / Re: Asura's Wrath on: January 15, 2012, 11:06:02 PM
Hmmm...a beer and game rental store, we might be onto something here....

Some of my fondest memories growing up: grade school friends, pizza, pop (not beer yet), friday night, games.
6371  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 15, 2012, 11:04:55 PM
Evangelion 1.1 You are not alone Blu-ray - Not much to say, retelling of the original episodes 1-7ish squeezed down to fit 100 or so minutes of screen time.  Some build up and tension are lost, but I enjoyed watching it.

Mainly watched it to see the visuals.  Holy shit any scene with an Eva looks really damn good.

Evangelion 2 was a helluva lot better in many ways.  The Eva scenes on their own are more than enough to justify purchase, and it's great seeing Mari in action as what is probably the most positive/confident person in the Eva series.  I can't say I cared much for the jap-anime-magic new way of dealing with the ending, and this is definitely a film series the pays compliments to those who watched the original series.

The animation is gorgeous for these titles.
6372  The Rest / General Discussions / Re: What's the haps? on: January 15, 2012, 12:49:58 PM

I popped a xanax my neighbor gave me.

6373  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: January 15, 2012, 04:58:45 AM

Star made my week now.
6374  The Rest / General Discussions / Re: What's the haps? on: January 15, 2012, 03:06:48 AM
I took a Shadow of the Colossus shirt from work.  It's large.  But awesome.

And odd too.  It's got the First colossi in silhouette with paint splatters by his head where you finish him.  Even *more* peculiar is that it has the Japanese title on the back, with a PS1 logo on the sleeve.  My co-worker grabbed a Zelda one with the OoT 3DS pic of Link riding Epona, but same set up: logo on the back, 3DS logo on the sleeve.  I don't think Nintendo and Sony teamed up to make shirts for EBgames, and odd we'd see these shirts a bit after their releases. 

6375  The Rest / General Discussions / Re: The NEW Game Journal on: January 14, 2012, 10:08:39 PM
ARGH!!! JUST WHEN I THOUGHT IT WAS OVER!!!!..... I've been muddling through what I thought to be the last few hours of Star Ocean First Departure, just to finish it since I've already invested the time I have and what do I come to discover....????
After beating Asmodeus, and watching some terrible dialogue I am now thrust into yet another "save the friend" scenario with my still uninspiring band of under-developed-losers on another visually putrid planet.....

What I hate the most is, ESPECIALLY for it's time, the original SNES version did waaay more.
Look at Mt. Metox.  On PSP it's BROWN.  It's a mountain of mud.  But here, it's flourishing.  There was no generic, makeshift, world map implemented between areas either.  The video before shows it, it's way prettier to walk between areas, fauna and flora are everywhere, and so do old columns and streams.  It's a much better experience.  And at least back then there was a more understandable lack of character development, it didn't really happen often then.  But now?  There's no excuse.  I'd love to play a remake that tries to build on it's story or characters if possible.

I think one thing that started the downward decent was the CLEAR copy and redraw of Rena (SO2) > Millie (SO1)
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