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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
340854 Posts in 13928 Topics by 2222 Members
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7081  The Rest / General Discussions / Re: What's the haps? on: October 24, 2011, 09:41:09 AM
I'm going strong on one hour of sleep.  Makes me wonder if I would have screwed up my sleep cycle less if I had just stayed up.

Midterm followed by class -- I hate when they do that. =(

Planning on some maryjane, and then I'm going to sleep like a baby.

I'm on weird grounds with a few of my friends lately, something I couldn't care less about, especially given how I just had mid-terms and projects, but I don't like having that hanging nonetheless...

Oh, also,  I hate Uggs.  Whoever decided them as a fashion statement should rot.  They're as cheap as they are ugly.
7082  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: October 24, 2011, 09:25:47 AM
I don't want to sound arrogant (it's not my intention, I'm just a bit surprised), but have you all really had that much trouble with the hammer? I've played OoT a lot of times and I can only recall falling off once.

Same here, actually.
Took me two tries; once to figure out "wtf" and the other to get the thing.

Least favorite dungeon: Twilight Palace... or generally any time you have to deal with the freaking hand monster that take you back to the start - it's annoying, and it's not like they're slow. ):
7083  Media / Single-Player RPGs / Re: What are your favorite innovations in RPGs? on: October 24, 2011, 03:39:42 AM
The first Valkyrie Profile had such an awesome battle system.

Are the sequels as good?

VP2 is like a 3d VP1 with more factors.
7084  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: October 23, 2011, 10:23:29 PM
I was always fond of Spirit Temple--though possibly because I love the Mirror Shield. I still find Shadow Temple quite haunting and it definitely has the best atmosphere of anywhere in the game.

Forest Temple took that for me.  Despite being a Temple, it was kinda cozy, and more manor-like.  I liked how it has a proper outdoor area too.  I like this dungeon because it has versatility, and the song felt like it took you to the thick of a forest.

That being said, I kinda wish the Fire Temple kept the original Islamic chanting or at least went with a substituted version of it (just chanting).  I thought it gave it some interesting worldly appeal.  I like when the series introduces more "ethnic" musical flavours (Dragon Roost and Gerudo wonderfully taking the South American stylings).

I totally agree with the serene settings of the Water Temple.  Along with the Art Noveu look in TP, I like how the music had a kinda of "pirate" sound to it (a deep cello kicks in every so often).  I actually found THIS water temple a bigger pain in the ass than OOTs.  I can't wait for Skyward Sword's if it means you can swim like a mad man from (what seems like) the get-go.
7085  Media / Single-Player RPGs / Re: The Legend of Zelda: Skyward Sword on: October 23, 2011, 07:37:08 PM
Quote
What I can think is one of my worst experiences as a gamer: Ocarina of Time's Water Temple.

I beat the water temple in one go, on my very first attempt, in the space of about 30 minutes. Granted, this was last year, and I get the impression that most people played OoT the first time when they were in the 10-12 age range.

For comparison, I got stuck for AGES on the forest temple, and had a much harder time with the fire temple.

(I didn't actually figure out how to beat dark link properly. I just sort of killed him somehow. I think I accidentally hit him with the hammer at one point because he didn't do anything to me).

I actually found the Forest Temple a pretty cruel awakening into the Adult Link form... Most of the temples are pretty easy after that (hell, Spirit Temple's boss requires you to DEFEND to win, and the Fire Temple's boss is almost a joke).  I think Forest and Shadow were the really dicky dungeons.  Water had one tough part to "figure out" and the rest isn't too bad.  But as you say, I think we were a lot younger when we first took a crack at it, and the 3D version introduced some creative colouring to help you find your way easier.

And yeah, Dark Link seems to have a slight retard attack against the Hammer, he doesn't really do much.
7086  The Rest / General Discussions / Re: So a modern day Roger Bacon burns down his apartment.... on: October 23, 2011, 01:48:20 AM
Fuckin Rainman n' sheet...
http://www.youtube.com/watch?v=yMpsttlXye8
7087  The Rest / General Discussions / Re: What's the haps? on: October 23, 2011, 12:11:24 AM
I wear a sign: "From God, To Men", and it costs me nothing.
7088  Media / Single-Player RPGs / Re: Level-5's Girl RPG on: October 22, 2011, 11:25:19 AM
Eh, dunno...it sounds daft for sure and might be hardly a real videogame - but our Western versions with endless Bratz/PetVetZoo/Barbie crap are selling rather well -
 and don`t look nowhere near as polished. I think that RPG in the title is sort of misleading (though you do play a role here)

Seems to me it`s target audience is the under-10-yrs-old here - that doesn`t really sound like you, Dice ;)


No, I got that, and said to that affect.  But, like I said, I hate the stereotyping it does on behalf of girls.  A lot of these girl games are like this; where our prime interest seems to be in boys and shopping.  I hate that when it comes to "games for girls/women" its on the line of adventures....in shopping.
 
7089  The Rest / General Discussions / Re: The NEW Game Journal on: October 22, 2011, 12:54:03 AM
So I'm completely done playing Drakengard. I'm going to watch this walkthrough instead. Unless anyone suggests a better one.

If someone is talking - it's never worth it.

I hated Rogue too.
7090  Media / Single-Player RPGs / Re: Shining Blade on: October 21, 2011, 03:38:42 PM
yes

i decree people stop wasting their money on crappy shining-series games

I actually think people like Tony Taka's art more than the games themselves.  I'm sure the artbooks have turned a bigger profit. :P
7091  Media / Single-Player RPGs / Re: Final Fantasy Type 0 on: October 21, 2011, 03:37:39 PM
All from Famitsu:

World of Oriense


The rest here:
http://www.famitsu.com/news/201110/21052315.html

Official Site:
http://www.square-enix.co.jp/fabula/0/

Quon's character has been added, Prologue has some sort of flowchart and 2 BGMs have finally been uploaded.

Soundtrack Site:
http://www.square-enix.co.jp/music/sem/page/fabula/0/

Sample Updates

Disc 03:

  • 03.Battle: The Chase
  • 06.Fly in the Sky
  • 13. Machina and Rem
  • 15.The Fires of Suzaku

Lastly, a Promo Vid that came with Bump of Chicken's Single "Zero":
http://www.novacrystallis.com/?p=1904

"Oriense"..."Orient"... cuute. >__>

RELEASE THIS GAME HERE PLZ.
7092  Media / Single-Player RPGs / Re: What are your favorite innovations in RPGs? on: October 21, 2011, 03:36:37 PM
Personal taste is cool - I prefer TB but do play Action too -  but then it clashes with "logical step". Like said already in this thread these 2 sub genres of combat run parallel, not TB=>AB.

Haha I said that too because AB couldn't really happen during the NES days of TB. 
7093  The Rest / General Discussions / Re: The NEW Game Journal on: October 21, 2011, 02:46:38 PM
I'm up to here with Drakengard. Is it worth it to keep playing and see the story or should I just find a video walkthrough?

You probably should've done that to begin with. But with that said though "In for a penny, in for a pound", or if you've made it this far it's probably worth continuing til the end (unless you're trying to score the fifth end and are tangling with a whole new genre of gameplay in which case for the love of god look it up on Youtube; it's not worth it to play through that).

Warning: Watching all the ending may lead to suicidal thought
7094  Media / Single-Player RPGs / Re: need help deciding on: October 21, 2011, 11:00:28 AM
Dice- you're kidding about the next two tales games right!? i was looking forward to graces and xillia to fulfill my airship/overworld needs!

eusis-your points are exactly why i think i have to go with Tits, its about as close as you can get and from the gallery it looks like i'll at least be able to board an airship at some point. I've played and enjoyed plenty of games w/o a "controllable" airship and map, like BoF IV, mass effect, and rogue galaxy and those are some of my favorite games of all time, so its not a deal breaker and i don't want to make to much of it. but its just something that seems to be fading in rpgs nowadays which has me a bit bummed. i'll do a search on this forum about airships and bitch about it more there.

rpgseeker-i went and got a gamecube a while back just for Skies of arcadia, and tales of symphonia, and the MGS remake. your post reminded me i have to go pull that baby out of storage.

kevadu-i just checked out the gallery for type-0! officially excited.



I know Graces has a proper airship, but it might be in the spirit of how FFX used theirs (point and click) -- don't hold me to this though
7095  Media / Single-Player RPGs / Re: What are your favorite innovations in RPGs? on: October 21, 2011, 10:59:35 AM
That comment you made about shifting turn based to real time combat really antagonizes me. I am sick of the notion that real time combat systems are a replacement of evolution of turn based ones.Turn based combat has the potential to be incredibly strategic and tactical. It's a genre difference.

Same here. First witnessed when Bioware replaced genius battle system from GoldBox AD&D games with their pausable/realtime combat in Baldur`s Gate. It was not bad, but a far cry from total control and real tactics of SSI titles. Ok I`m a die-hard TB fan, but don`t mind a well done Action RPG - as long as it doesn`t ask me to control multiple party members at the same time without any pause button. How on earth are you supposed to compete against computer juggling all that? (Ok, Korean Starcrafters might, but thats way outta my league)


I just find that Turn Based combat can be dry.  Only a few games use it super well.  Grandia II, LoH to some extent, FFX (especially in terms of speed), and the occasional tactics game (I'm actually not a big fan of VC).  I consider real-time a bit of innovation, or at the very least a logical next step to some extent.

Consider it a personal taste for active time combat, than a poo-poo to turn-based.
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