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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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8236  Media / Miscellaneous Games / Re: Journey - thatgamecompany's new title on: December 11, 2010, 02:37:26 PM
Very interesting Jenova Chen interview:

http://uk.ps3.ign.com/articles/113/1139789p1.html
It seems that Journey is pretty much a manifestation of his thoughts.

Or "I played and loved Shadow of the Collosus and wanted to give it more depth".  But interesting interview, nice that it's shaped nicely for Chen.
8237  Media / Single-Player RPGs / Re: JRPGs - Deep, Medium, or "Lite" stories? on: December 11, 2010, 01:25:13 PM
I like deep if it's done well, which it never is, IMO. More often than not, "deep" stories are an excuse for random technobabble and middle school philosophy gone bad. And more often than not, they become so mired in their seriousness, that you never really get to know the characters for who they really are outside the context of the game events, you don't feel much for them, and ironically, the game becomes less emotionally engaging than many lighter-hearted games.

I find that the most moving moments are when a light-hearted game takes a turn towards the dark. When I look back at the games I've played, I think that the most emotional scenes are from typically fun light games: Super Paper Mario, Zelda: Twilight Princess, Grandia 2, Final Fantasy IX... etc. Games that set themselves up to be dark don't surprise the audience with sorrowful drama, because it's been telegraphed all along. That's why the Xeno games don't tend to stick out in my mind for emotional depth, as much as some far lighter games.

I guess in that case emotional games int he light-hearted stuff come as a bigger surprise.  Most of the titles I picked and Xenogears/saga have a depth from dramas they themselves created (ie; shades terrorizing hosts, miasma under the continents, robots killing god, melting earth through black-sun stealing energy, and "reapers" judging a game [guess which game is which]).  That's one thing I hate about sci-fi...yeah it's all very deep, but it's all just something based on made up concepts.  I still like, but always neat to see a really good movie drama for the non-sci-fi depth. =)
8238  The Rest / General Discussions / Re: What's the haps? on: December 11, 2010, 01:20:28 AM
BIIIG PICTURES!!!!!!

THOUGH I'M GLAD IT WAS GOOD, YODA
I LOVE CHRISTMAS SHOPPING MYSELF AND CAN'T WAIT TO DO SOME.  NEVER HEARD OF TODD BERRY, BUT HE'LL BE GOOD TO YOUTUBE IF WHEN I'M BORED AT WORK.
8239  Media / Single-Player RPGs / Re: 3D Dot Quest 8 music = same? on: December 11, 2010, 01:17:05 AM
http://www.youtube.com/watch?v=okqEVeNqBhc
Rick?

http://www.youtube.com/watch?v=rbdOB3m-Qc4
0.16?

Are you high or just referencing a melody so similar it could be sue-able?
8240  Media / Single-Player RPGs / Re: JRPGs - Deep, Medium, or "Lite" stories? on: December 11, 2010, 01:14:26 AM
I think RPGs could use a few more "deep" stories these days. Everything has been pretty much "lite" for the last five years.

This aside from 5 exceptions.  Assassin's Creed had me talking, SMT:DDS, The World Ends With You, Tales of the Abyss, and NieR.

Then again... how often do [reeeeaallll] good stories come out even before then??
8241  Media / Single-Player RPGs / Re: JRPGs - Deep, Medium, or "Lite" stories? on: December 10, 2010, 09:41:06 PM
I guess she means when they tried to get darker when the human and non humans go to war? I have to disagree if that's the case. Man, I love Radiata Stories so much..I'm tempted to buy the PS2 Slim deal that Gamestop is having.

More than that.  I thought the beginning was light-hearted and humourous.  You get booted from night school and you're a scmuck in a guild.  Then I think a ton of dwarves are killed off, humans are bastards, the non-humans mean well but are underpowered.  And both sides are threatened by last minute enemies that threaten to destroy everything.  Ah ...let wikipedia do it...

Code:
At the castle, Jack finds that the Gold Dragon, Quasar, the other apocalyptic dragon, plans to use Ridley as a vessel to destroy the humans. If Jack followed the human path, Aphelion kills Ridley to prevent this. Enraged by Ridley’s death, Jack kills the Silver Dragon. He then leaves Radiata. If Jack followed the nonhuman path, he is able to prevent Ridley's death, and defeats Aphelion. The victory comes at the cost of both Ganz and Gawain. Jack and Ridley then return to Radiata together.
8242  Media / Single-Player RPGs / Re: Mass Effect 3 on: December 10, 2010, 08:16:45 PM
This humble horsemaster doth recommendeth them with all due fervor


Some of the best gaming I've ever done right there

I don't know why I chose to type it like that, but thanks for playing along (exams are ruining my mind).
And thanks for all the responses. =)  Hopefully I can find em...and the time. =/
8243  Media / Single-Player RPGs / Re: Mass Effect 3 on: December 10, 2010, 05:10:35 PM
Doth anyone reccomendeth ME 1 &-eth 2?
8244  Media / Miscellaneous Games / Re: Catherine from Persona team on PS360 on: December 10, 2010, 05:09:25 PM

Goddamn... I just got over my baby-phobia from Drakengard...

For some reason these bother me less.  I'm curious, seems like you go through these levels dealing with gigantic-grotesque-people as obstacles let alone the floor plan.

PS: I like you CDFN, you always post news before I even find it myself - thank you!
8245  Media / Miscellaneous Games / Re: Journey - thatgamecompany's new title on: December 10, 2010, 04:49:50 PM
I love it too - I'm just curious how they're going to execute this as an online game...  I wouldn't mind a [seemingly] great world to explore. =)
8246  Media / Single-Player RPGs / Re: JRPGs - Deep, Medium, or "Lite" stories? on: December 10, 2010, 02:40:59 PM
I like hearted stories that become deeper and more symbolic over time. NOT darker and edgier -- that never works; but rather, one which becomes more meaningful without ever losing its sense of wonder*.

Oh Radiata Stories...what happened.
8247  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 10, 2010, 12:10:03 AM
I haven't been able to come across a copy that wasn't really expensive, myself. The demand is crazy.

I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai...I hate you Namdai!
8248  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 09, 2010, 08:32:37 PM
What about:
http://www.youtube.com/watch?v=eDAH9kP9X70

It's somewhat of a town at the top.

EDIT: man, almost forgot a real classic: http://www.youtube.com/watch?v=Q2evIg-aYw8

They''re good, but both make me want to weep haha
I think they get their environment perfectly though and are amazing tunes nonetheless.. =)
.... I never thought Gagazet/Rono's as a village though.  And it takes me back to the Kimhari solo fight...God he's useless[er than others],
8249  Media / The Soundroom / Re: NieR Gestalt & Replicant / 15 Nightmares & Arrange Tracks, 08.12.2010. on: December 09, 2010, 08:26:27 PM
Quick skimming of tracks...

Legend of Nier 8-bit: Cute, very Japanese-y thing to do lately, huh.  Gets a bunch of different songs in a love SNES.5 style.  Fit's in some non-8-bit too, we hear Emily (?) sing in a sort of "over-the-telephone-speaker" sound about half way through for an 8-bit-and-not version of the ending theme.

Shadow Lord -music box ver.-: amazing the power it had to create emotion...a bloomin' music box.  Worked well for the orgel Ar Tonelico album.  Short but nice. Solidifies the tragic-ness of it all.

Blu-Bird; Hansel & Gretel: awesome continuation to the already electrifying track.  The deep chants truly give off an ominous and powerful feel.  The nasal voices almost reveal something desperate about the song.  The electric guitar is a nice contemporary addition, likes it taking the song more seriously (hard to explain that)

Song of the Ancients Piano Ver.: Yay...piano.  Lovely nonetheless, but offers little to what that the astonishing vocals did so well in the first place.  Nice on it's own merit nonetheless, the tune is so lovely.  I'd almost want to hear this when I'm blue to cheer me up.  I like how the piano actually has soul; the FF13 Piano album sounded awful, like the album was done because it was "time to do another guys! zzzzzz"....

Emil; Ultimate Weapon No.7: I never cared much Emil's theme, so it's essentially a tech version.  Still had a dash of being lovely n' Nier anyways.  More electric gee-tar, and I like it.

Emil Piano Ver.: Piano solos RARELY do much for me (I prefer accoustic), this is no exception sadly.  Nice medly, just too empty after what's been led up to it.

Kaine Duet Ver.: not of singers, but violins.  What I didn't feel with Emil is made up two-fold in Kaine's theme, to me.  I think you get a better feeling of "hope", and the violins accompanying that sweet-and-sad tune work nicely.  ...I hate to say it, I miss the odd-language vocals here...

Shadowlord; Crying Yonah Ver.:  If the medieval ages had a rave they'd play this.  Combined vocals and oontz-oontz.  It's good, but the tune is waaay intense for everyday indulgence.  Well done nonetheless, really demonstrates the variability of the artists width of musical styles.

Shadowlord; Iron fist Mix;: Another shadowlord????  Rave again too, but a bit more ...um, hip-hop than actually raver beat, there's more to it anyways.

Song of the Ancients; Lost Androids: Aaaaaahhh vocals.  Amazing, I love the violin, makes the piece very dramatic in a sort of modern way.  The vocal distortions fit in well with the techno aspect of this piece though.

The Wretched Automatons; A capella: well, an a capella of the underground ruins in a futuristic english with her toot-toot-ing the back.  Decent, but doesn't do anything the original doesn't... mind you, it's nice to get rid of the more metal-sound of the original.... but this song is too haunting for me to really dig my teeth into.  I love near the end where she actually lets out a "aaaaaah" to help carry the song.

I think it's important to NOT look at this album as a continuation of the original game, this album relies heavily on techno-revivals.  Definitely not the happiest of melodies here either.  The CD album is almost a companion to the original.  I *hated* how we got 2 versions of Emil's tune and 3 of Shadowlords.... 3!!!  It's a great album, but totally missing a few excellent tracks, only to be given a "bonus" 8-bit track.  If there's something I'd *kill* to see its a sort of "live" album done in the way Suikodens get a ton of instruments to play the tune more in the style of some ethnic place (the asian and celtic album blow me away).
It is a great album, and features some great talent - but I'm definitely underwhelmed.  But for what the tracks are, they're great.
8250  The Rest / General Discussions / Re: What don't you get sick of?? Favorite things!!? on: December 09, 2010, 07:54:57 PM
I actually said I was going to in my post, but I couldn't remember the lyrics.

I always get stuck past bright copper kettles.

♪ Warm woolen mittens?  ♫
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