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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319027 Posts in 13030 Topics by 2145 Members
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8731  Media / Single-Player RPGs / Re: Nintendo reveals new RPG from Hironobu Sakaguchi and Monado becomes Xenoblade on: April 06, 2010, 02:28:10 PM
http://www.sankakucomplex.com/2010/04/07/father-of-final-fantasy-stop-rehashing-final-fantasy/

Speaking of Sakaguchi - he's gettin pissy at Squeenix!
(Ads on link are NSFW!
8732  The Rest / General Discussions / Re: Youtube on: April 03, 2010, 03:42:28 PM
http://www.youtube.com/watch?v=yELOiYgR2aI

Wait for it (first half whatever; second half is genius)....  Monday... what an effective attack.
8733  Media / Single-Player RPGs / Re: FINAL FANTASY XIII on: April 03, 2010, 03:39:25 PM
I'm pretty blue it takes virtually nothing (but grinding of course!) to get the final weapons.
At least (IMO) the game's battle system, music, and graphics are absolutely top notch... but then it still feels empty since its missing the good.  I was all happy when Vanille and Sazh hit that amusement park area... but not like there's anything to do there.  Man, I wanna boot up a save at the Gold Saucer.
8734  Media / Single-Player RPGs / Re: FINAL FANTASY XIII on: April 01, 2010, 12:46:32 AM
While I am still happy with buying this game; and think its worth the $60 I put down on it and whatever hours I will end up putting in it... I'm surprised Square released an FF title thats...so empty.
Were the 4 (+?) years of development just for a [admittedly awesome] battle system, menu interface, and scenery?  The game is void of so much - it does really feel limited to fighting in battles only.
8735  Media / Single-Player RPGs / Re: Resonance of Fate Topic on: April 01, 2010, 12:43:23 AM
Fun fact I just noticed (and may be behind the times on).
Compact Scope B sells for more than you can buy it for.
8736  Media / Single-Player RPGs / Re: Ar-Tonelico 2: That Freezing Glitch & New Game + on: March 31, 2010, 08:01:55 PM
I don't believe there's a "bad-bad" ending.
Its probably not so much a "Bad End" as its a "JAPAN!!! End" which is essentially the same thing at this point.
What the hell is a "JAPAN!!! End?"

An ending that consists of something that would cause you to shout "Dammit Japan!" like putting an underaged character into a highly sexual situation. I would think that to be obvious to someone who's played through most of AT2 by now.

Haha!  AT3 won't be much better....
Minor ending spoilers, sort of... Just basically the "picture" you get with the girls:
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You marry Saki; you play with Finnel in the ocean; and Tilia is your "waifu" character doing the naked-apron thing.... Damn you, Japan!!!!

I love these games...the focus on stupid anime-themes really starts to get old, predictable, and in the way of everything else the game should focus on that's more interesting.
8737  Media / Single-Player RPGs / Re: Radiata Stories on: March 29, 2010, 12:09:42 AM
It all went downhill when it had me choose sides and I went with the monsters, and really it wasn't that great before that. It painted Jack as pretty stupid for choosing that side, I didn't feel like I had enough interesting party members to use and in the end the plot felt unresolved. Take the human side and you might have a better time than I did.
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On the contrary - Jack picks up and leaves Radiata when Ridley dies.  You are walked off with what is probably the worst song to see you through the end of a game.
8738  Media / Single-Player RPGs / Re: Radiata Stories on: March 29, 2010, 12:07:13 AM
Um; no real prize for collecting every character from what I recall.  

I took the Human Route... Its easier, but by lord is the ending awful.  It's not much better with the human path.

But hey, here's my $0.02.

STORY
Starts cute- but then it gets all too serious all too fast and doesn't quite catch up.  
Can't decide to be light-hearted or a bit more political, or a bit more fantasy-esque.  The game could have actually benefit from a longer story to flesh out the potential.  Your sister and father *seem*like important characters before they're tossed to some political ploy for destruction or some stupid shit like that.
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GRAPHICS
Gorgeous!  No gripes - the characters are fleshed out beautifully.  Sad you get soooo little background on everyone.  I loved how the Warrior's guild was played out (you see nearly NONE of their faces, save out dear receptionist, and the lovely leader's friendbook picture).  The guild's people have their combination class of useless, cool, wacky, and ringer characters.

SOUND
Annoying to fuck.  Save a few lovely tracks - the rest get warn out fast.  And wow- there's is no great de-motivator to engage in a battle than it's fighting themes and raunchy victory fanfare.  The voices I suppose were okay.... but then the character who gets the last kill says "we won!" then zooms to the results menu with the *exact* same battle quote, "we won!".  Minor gripe; but seriously stupid.

BATTLE
lol- BLAND!  I barely remember it now, but I remember using more tactics in Bust-a-Move.  Another game with a gigantic roster of characters where something like 90% of them are useless.  THe right characters can take you to the end of the game with ease.

EXTRAS
Yeah, the 20 or whatever side missions were alright.  Some of the characters recruitments were a pain in the ass.  I don't know- to me this game wasn't worth the effort after.  I played it through to the end; I didn't mind it then...then I realised all that kinda lacked and it made for an unfullfilling experience
8739  Media / Single-Player RPGs / Re: Ar-Tonelico 2: That Freezing Glitch & New Game + on: March 28, 2010, 11:30:41 PM
I heard one way people get around it is just by actually beating it within that time (apparently, with the right set ups, its not that hard).
I didn't get that far before getting bored with the game sadly.
8740  Media / Single-Player RPGs / Re: Grandia, Tales of Destiny, Azure Dreams? on: March 28, 2010, 06:31:02 PM
Overall nostalgia, feel, fun, and characters, I suggest ToD.

Though not a sole factor; ToD's JPN voices reaaallly override the care early NA games put into their dubs.
8741  Media / Single-Player RPGs / Character Designs you Love [and Hate]!! :D on: March 28, 2010, 02:46:06 PM
While on the topic of jrpg character looks - which do you like?  Of course Western rpgs count - but for the most part it seems the Japanese are miles ahead in the "creativity" department.
But this creativity-factors seems to go two ways.  Sometimes you get an awesome looking design.  Sometimes you don't.

What say you?
8742  Media / Single-Player RPGs / Re: I have a question about JRPG's... on: March 28, 2010, 02:33:05 PM
Square's FMV models drive me nuts lately...
I always liked how Final Fantasy games nowadays seem to have some sort of odd hybrid between euro-faced people and asian looks.
That, or even despite how realistic the FMV models are trying to go for; something like this just doesn't seem like it could exist in real life.
I understand the Japanese's efforts to keep people "pretty" (hell, even the guys, technically); but I hate how their hair remains in place even with a huge gust of wind, or how the characters never seem battered up (there is a scene in FF13 where Fang gets a small facial injury and she still looks like a covergirl model).

I kinda walked away from the point - but hey, even in American cartoons; hair colour and styles are dramatically different then in real life.  I guess the point of a creative team is just that - so who would really want to create a cast of characters with all black, brown, blonde, white, or red hair?

And it seems the only thing that set apart what race a character in an anime is would be their skin colour.  Americans and Asians look the exact bloody same in anime (...ironic?).

I don't really care - but this is certainly a fun subject to dote on.
8743  Media / Single-Player RPGs / Re: Resonance of Fate Topic on: March 28, 2010, 01:40:03 PM
I'm loving this game!  I honestly was reaaallly on the fence - the first hour is really tedious and difficult, and you will likely die unless you listen to the tutorials.  But after that, and the little awkward learning phase; it really started to grow on me.

I love the difficulty, the customization, the use of tactic.  And yeah, re-doing simple battles (or maybe I just blow at this game) can get annoying - but it certainly makes you learn fast.

Leanne is a doll; I found the humour worked; the setting great; the music....cheesy but it sounds like a proper movie almost.  I can't wait to see where this game takes its story direction, sadly.  I'm optimistic with the buildup - but knowing tri-ace...
8744  Media / Single-Player RPGs / Re: Atelier Totorie, Alchemist of Arland 2 announced for the PS3 on: March 25, 2010, 11:52:07 PM
Wow! Rorona went from looking like a 5 year old to the actual artist's depiction of the character!!!
VEERRYY impressive leap, graphically...  Shame I don't have a PS3... then again, I hate saying, I don't think an Atelier game worth the price tag either (or most NISA games).

Haha, I felt bad for this artist, Kashida Mel(?), though.  The first Atelier Rorona's graphics were pretty horrid.  Then their art gets turned into an anime that doesn't even resemble her style. (link contains ad's that are NSFW)
8745  Media / Anime, TV, and Movies / Re: Futurama on: March 23, 2010, 12:27:03 AM
Compared to The Simpsons (not lately though) I personally found the Futurama's humour quite weak.  The adventure was way better though. I approve, can't wait to watch!
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