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Messages - Ramza

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Single-Player RPGs / Re: Nier 2 for PS4
« on: March 14, 2017, 10:53:06 PM »
  • The music is better than the original Nier.
  • The music is better than the original Nier.

Early to make that call, eh?

I've cleared the game now, Endings A-E, and I'm not sure. There is certainly MORE music, and more vocalists, and ... I *think* almost every song in the game has an 8-bit equivalent already created.

So it's overwhelming.

But at the end of the day, some of my favorite moments in the game were when songs from the first NieR were directly re-used (saying which ones would be major spoilers)

But yeah... this game is a PERFECT sequel to a game that I thought couldn't *have* a sequel.

Single-Player RPGs / Re: Nier 2 for PS4
« on: March 12, 2017, 03:12:18 PM »
Anyone else noticed a huge spike in the difficulty of side quests after
Spoiler: show
defeating the goliath that appears in the city

I mean, my level is still in the teens and before that I was fighting enemies of comparable, maybe slightly higher level.  All of the sudden I'm fighting enemies with levels in the upper was such a big and sudden jump I almost feel like I'm doing something wrong.

You noticed correctly.

Skip those you can't complete now. Trust me, after you get ending A, you're going to *want* to new game + to get the full story. Those subquests, I suspect, were very much meant to be done during NG+. (that, or, turn on easy + Auto-chip and enjoy leveling up while not even touching the controller)

Single-Player RPGs / Re: Nier 2 for PS4
« on: March 08, 2017, 03:21:27 AM »
I've read there are actually 26 endings, one for each letter of the alphabet.  However most of them are bad/joke endings.  A-E are the 'real' endings.

Holy crap I love this game. That's ridiculous.

Single-Player RPGs / Re: Nier 2 for PS4
« on: March 08, 2017, 02:54:01 AM »
I sunk 4 hours into it late this evening.

Let's just put it this way...

I'm so close to the finish line for graduate school. And there was one point tonight where I thought "maybe I should just drop out of school and play this until my eyes bleed."

Also, I've been keeping count of unique tracks with Emi Evans voice. I count 4 so far. There are other vocalists too, but Emi's my fav. She also does duets with other singers (S-E released that in a video, the combat demo versus that evil theater/ballerina boss ... that song is dope).

A review on Polygon said something along the lines "when I beat the game the first time, I got a good night's sleep. When I reached the true ending, I could barely sleep at all."

Word is it goes to Ending E. Though I wouldn't be surprised if "B" has the big reveal and true-ish ending, per Yoko Taro tradition. I am already forming theories that I'm sure will be wrong. But I am loving it and can't wait to see how not-self-contained this story is, despite marketers saying you'll be just fine playing without the other games. Which you will ... you'll be blissfully ignorant of the valuable tie-ins. :)

Single-Player RPGs / Re: Nier 2 for PS4
« on: February 26, 2017, 03:33:37 AM »
Review is up:

I'm losing my mind over how good this game is gonna be! Thank you Samer!!

Right now the show is running on Amazon's exclusive "Anime Strike" channel ... free month, then $5/month after that, I think. They have a ton of stuff, some of it overlapping with other outlets. But among their exclusives, this "Scum's Wish" show is blowin' my mind.

They're up to episode 7 so far.

The show is about ... sex'n'stuff? Relationships and complications. Friends with benefits. Unrequited love. Age gap issues. Some people with crazy personality disorders that ruin everything.

And it's drop-dead serious. No fan-service BS. Still ... very erotic at times, I suppose. No explicit stuff. But very deep, introspective, and so far, reeeeally heartbreaking.

Modern school setting, yada yada. You'll recognize stereotypes, then you'll see them snapped in half as the writers try to create interesting, real-ish, multi-dimensional characters.

Also, op/end music and animations are solid. I have a lot to say about the ending animation and some of the "suggestive" things going on in the kaleidoscope of abstractions.

But I literally have no one to talk to about it. So someone go watch it so I can be like "YO that was CRAZY right?" :)

Single-Player RPGs / Re: SINoALICE
« on: February 20, 2017, 11:02:31 PM »
Fair enough. Though for my part I haven't experienced that. But then, my mobile purchases are limited to the CAVE library, Dragon Quest I-III, the Bar Oasis games, and the first Shin Megami Tensei. Oh and FF Dimensions.

None of them let me down. Not a one.

Single-Player RPGs / Re: SINoALICE
« on: February 20, 2017, 02:39:08 PM »
Also a mobile game. That's basically where I stopped...

I hope you've noticed a trend that "good" (quality) mobile games that perform well in sales/downloads tend to get ported to other platforms. No reason to be pessimistic.

Seriously, who would've expected "FF Mobius" on Steam? But there it is nonetheless!

Single-Player RPGs / Re: Ys VIII
« on: February 18, 2017, 11:42:15 PM »
But what's really sad is that yeah, the bigger localization companies are finally taking notice of Falcom's output again and are undercutting the hell out of XSeeD and everybody's gonna be losing by the end of that deal.

XSEED helped Falcom gain name recognition in the West. They weren't gonna get anywhere with the occasional localization from this or that company (think Ys VI Konami).

This just kinda bums me out.

Single-Player RPGs / SINoALICE
« on: February 18, 2017, 10:35:04 PM »

Yeah, the art doesn't just "look Taro-ish."

That's the Seraphic lettering appearing everywhere. The pseudo-Angel alphabet that often appears in four-letter combos in NieR (A,C,T,G) suggesting that "The Scrawl" is a virus affecting your DNA with this altered lettering.

Forgive me for jumping to conclusions, but a bunch of books and Seraphic lettering from Yoko Taro suggest to me that this is a dead ringer -- it's a side-story in the NieR / Drakengard worlds.

P4G probably the more satisfying experience though.

That said ... I have a high tolerance for tedium. I'm currently attempting to get the platinum in Shiren the Wanderer (5+) ~Tower of Fortune and Dice of Fate~ for PSVita. It is *already* the longest amount of time I've ever sunk into one game for all achievements/trophies, the second-longest probably being the non-persistent achievement list for Theatrhythm Curtain Call on 3DS (fill all crit bars on all difficulties was absolute madness. Winning battles against 100 different online players was drudgery since not many people play).

RPGFan Music Discussion / You just got STEINS;GATE'd
« on: November 14, 2016, 11:20:25 PM »
(see front page)

There's well over an hour of audio for you to digest in the samples alone.

If you have played STEINS;GATE, I think you'll dig this. If you haven't ... um, you need to? And then you'll dig the music even more. :)

The Soundroom / Steven Universe teaches mindfulness, CBT
« on: November 12, 2016, 07:38:52 PM »
There's a classic technique in cognitive behavioral therapy where you envision your negative or intrusive thoughts as leaves floating on a river. You see them come, you watch them pass, you don't hold onto them, they go away.

Thoughts pass, you don't grab on.

Steven Universe did something similar, visually, with the butterfly concept here. And they made some sort of new age smooth jazz groove.


(anyone know how old this episode is?)

Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL
« on: September 22, 2016, 02:37:02 AM »
The localization oversight is anno
ying, but frankly I prefer one lin
e of untranslated battle dialog
ue over text formatted like Ste

I don't seem to recall that happening more than once in a blue moon. That, or I stopped caring because the game was so text message heavy, and on my phone (an old flip-phone), that's how text gets parsed anyway. :P

Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL
« on: September 22, 2016, 12:02:35 AM »
re: the news story that just went up about some unlocalized content...


I mean, I've seen worse (Ar tonelico 2...). But this news alone helped me prioritize my game purchases for the latter half of the year. Steins;Gate 0 just won out over this, at least for now. I can hope to get a used copy for $25 someday.

Y'see, while they claim they'll "fix it," with 3DS, they'll be fixing it ONLY if you purchased it digitally. Nintendo developed absolutely no way to add "patch" content to a game you're playing from the physical 3DS cart. If you don't believe me, do some google searches regarding the game-breaking "PEC Room" save glitch in Virtue's Last Reward.

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