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Messages - Ramza

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31
Single-Player RPGs / Re: Nier 2 for PS4
« on: February 26, 2017, 03:33:37 AM »
Review is up: http://www.rpgfan.com/reviews/NieR_Automata/index.html

I'm losing my mind over how good this game is gonna be! Thank you Samer!!

32
Right now the show is running on Amazon's exclusive "Anime Strike" channel ... free month, then $5/month after that, I think. They have a ton of stuff, some of it overlapping with other outlets. But among their exclusives, this "Scum's Wish" show is blowin' my mind.

They're up to episode 7 so far.

The show is about ... sex'n'stuff? Relationships and complications. Friends with benefits. Unrequited love. Age gap issues. Some people with crazy personality disorders that ruin everything.

And it's drop-dead serious. No fan-service BS. Still ... very erotic at times, I suppose. No explicit stuff. But very deep, introspective, and so far, reeeeally heartbreaking.

Modern school setting, yada yada. You'll recognize stereotypes, then you'll see them snapped in half as the writers try to create interesting, real-ish, multi-dimensional characters.

Also, op/end music and animations are solid. I have a lot to say about the ending animation and some of the "suggestive" things going on in the kaleidoscope of abstractions.

But I literally have no one to talk to about it. So someone go watch it so I can be like "YO that was CRAZY right?" :)

33
Single-Player RPGs / Re: SINoALICE
« on: February 20, 2017, 11:02:31 PM »
Fair enough. Though for my part I haven't experienced that. But then, my mobile purchases are limited to the CAVE library, Dragon Quest I-III, the Bar Oasis games, and the first Shin Megami Tensei. Oh and FF Dimensions.

None of them let me down. Not a one.

34
Single-Player RPGs / Re: SINoALICE
« on: February 20, 2017, 02:39:08 PM »
Also a mobile game. That's basically where I stopped...

I hope you've noticed a trend that "good" (quality) mobile games that perform well in sales/downloads tend to get ported to other platforms. No reason to be pessimistic.

Seriously, who would've expected "FF Mobius" on Steam? But there it is nonetheless!

35
Single-Player RPGs / Re: Ys VIII
« on: February 18, 2017, 11:42:15 PM »
But what's really sad is that yeah, the bigger localization companies are finally taking notice of Falcom's output again and are undercutting the hell out of XSeeD and everybody's gonna be losing by the end of that deal.

XSEED helped Falcom gain name recognition in the West. They weren't gonna get anywhere with the occasional localization from this or that company (think Ys VI Konami).

This just kinda bums me out.

36
Single-Player RPGs / SINoALICE
« on: February 18, 2017, 10:35:04 PM »
http://www.rpgfan.com/news/2017/5900.html

Yeah, the art doesn't just "look Taro-ish."

That's the Seraphic lettering appearing everywhere. The pseudo-Angel alphabet that often appears in four-letter combos in NieR (A,C,T,G) suggesting that "The Scrawl" is a virus affecting your DNA with this altered lettering.

Forgive me for jumping to conclusions, but a bunch of books and Seraphic lettering from Yoko Taro suggest to me that this is a dead ringer -- it's a side-story in the NieR / Drakengard worlds.

37
P4G probably the more satisfying experience though.

That said ... I have a high tolerance for tedium. I'm currently attempting to get the platinum in Shiren the Wanderer (5+) ~Tower of Fortune and Dice of Fate~ for PSVita. It is *already* the longest amount of time I've ever sunk into one game for all achievements/trophies, the second-longest probably being the non-persistent achievement list for Theatrhythm Curtain Call on 3DS (fill all crit bars on all difficulties was absolute madness. Winning battles against 100 different online players was drudgery since not many people play).

38
RPGFan Music Discussion / You just got STEINS;GATE'd
« on: November 14, 2016, 11:20:25 PM »
(see front page)

There's well over an hour of audio for you to digest in the samples alone.

If you have played STEINS;GATE, I think you'll dig this. If you haven't ... um, you need to? And then you'll dig the music even more. :)

39
The Soundroom / Steven Universe teaches mindfulness, CBT
« on: November 12, 2016, 07:38:52 PM »
There's a classic technique in cognitive behavioral therapy where you envision your negative or intrusive thoughts as leaves floating on a river. You see them come, you watch them pass, you don't hold onto them, they go away.

Thoughts pass, you don't grab on.

Steven Universe did something similar, visually, with the butterfly concept here. And they made some sort of new age smooth jazz groove.

AND I LOVE IT

(anyone know how old this episode is?)

https://www.youtube.com/watch?v=rds7V5Sxu-4

40
Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL
« on: September 22, 2016, 02:37:02 AM »
The localization oversight is anno
ying, but frankly I prefer one lin
e of untranslated battle dialog
ue over text formatted like Ste
ins;Gate's.

I don't seem to recall that happening more than once in a blue moon. That, or I stopped caring because the game was so text message heavy, and on my phone (an old flip-phone), that's how text gets parsed anyway. :P

41
Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL
« on: September 22, 2016, 12:02:35 AM »
re: the news story that just went up about some unlocalized content...

*facepalm*

I mean, I've seen worse (Ar tonelico 2...). But this news alone helped me prioritize my game purchases for the latter half of the year. Steins;Gate 0 just won out over this, at least for now. I can hope to get a used copy for $25 someday.

Y'see, while they claim they'll "fix it," with 3DS, they'll be fixing it ONLY if you purchased it digitally. Nintendo developed absolutely no way to add "patch" content to a game you're playing from the physical 3DS cart. If you don't believe me, do some google searches regarding the game-breaking "PEC Room" save glitch in Virtue's Last Reward.

42
Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita
« on: September 13, 2016, 11:27:27 PM »
has there been confirmation on composer(s) for this yet?

I'm assuming it'll be a makeup similar to RS Minstrel Song and Imperial SaGa ... Ito at the helm, a bunch of other cool people making things awesome along the way (Kamikura I LUV U!).

That's just based on what I've heard in 'dem trailers. I've not read any confirmations beyond mentions of Ito.

And here I was hoping for a messy (but interesting) Ito+Hamauzu collaboration!

43
RPGFan Music Discussion / Re: I Am Setsuna OST
« on: September 11, 2016, 12:32:51 AM »
Well since the bandcamp page seems to belong to Creative Intelligence Arts, I'm not certain whether he retains the right. Little guys might still be as small as they ever were. I don't know what CIA is though: if they're just a talent agency or something then maybe he does?

That's an interesting point about Uematsu and S-E. A reader emailed me to point out that one of the pieces from IAS sounds quite similar to a song from FF9. I suggested that if it were the case that S-E owned the rights to FF's music, then there would be no need to worry about the melodic/harmonic similarities between the two. Still, that does suck a little for Uematsu though. Is that part of why he ended up going freelance?

CIA is a loose collective ... Eminence Orchestra is a part of them ... it's like a large and loosely-built team of Australian and Japanese musicians. CIA is officially the team behind the development-hell KS game "Project Phoenix."

44
RPGFan Music Discussion / Re: I Am Setsuna OST
« on: September 08, 2016, 04:42:10 PM »
Glad that Tomoki Miyoshi (I assume, based on this digital album's existence) retained the rights to his work so he could publish it on Bandcamp. Score one for the little guys.

(I mean, I still have reasons to love S-E, but the way they strong-armed Uematsu legally, where Uematsu would have to pay licensing/royalties on *his own work* when he played FF stuff with Earthbound Papas ... I get WHY, but it leaves me feeling rather unhappy. The same can be said of the forever-unreleased Xenosaga II in-game music by Shinji Hosoe).

45
General Discussions / Re: Completion List 2016
« on: August 25, 2016, 01:49:00 PM »
1.) King's Quest Ep.1/2
2.) History Legends of War: Patton (Platinum)
3.) Danganronpa 2: Goodbye Despair (Platinum)
4.) Day of the Tentacle Remastered (Platinum)
5.) Stranger of Sword City (Platinum)
6.) Trails in the Sky SC
7.) Stella Glow
8.) Adventures of Mana (Platinum)
9.) Trails of Cold Steel (Platinum)
10.) Ys: Memories of Celceta (ongoing Platinum run)

Wrapped up Memores of Celceta last night. By the time I picked up the last chest, I was sweating bullets when the trophy for all chests collected didn't pop. Ran around frantically for an hour or so until I found the one I'd missed in the final dungeon. I ended up enjoying the game a lot more than I thought I would, considering I wasn't Ys Seven's biggest fan. Still on the fence about how I feel about multiple characters in a Ys game, since I just prefer to run around as Adol.

Anyways, going for the Platinum trophy for this game seems doable, though Nightmare mode so far matches up to what it claims to be. Very solid game with good pacing, and frantic combat which is fun, though I wish it didn't force you to spend 'time' play as other characters for trophies, but whatever.

I also got platinum in Danganronpa 2, Adventures of Mana, and Ys Celceta. FWIW, I think that the grind to level 99 and the handful of missables in Adventures of Mana was more nerve-wracking than any of the trophies for Celceta. But yeah, that "time spent as a character" thing was dumb.

If you haven't played it and want a challenging-but-fun platinum for Vita, I stand by Gravity Rush for just being ... different. And interesting.

I need to get my "Trails" games on one of these days.

ALSO -- Ultra Despair Girls platinum is surprisingly challenging! Fortunately, you can revisit by chapter, so that cuts out a lot of potential back-tracking. I liked Ultra Despair girls quite a bit -- at first for its villains, then I got over the villains and I was just happy to be meeting the siblings of the Dangan1 cast. :)

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