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61  Media / Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL on: October 06, 2015, 12:46:48 PM
"for 3DS"

looking like another exclusive.


is that "blah" because you don't own a 3DS, or because you'd prefer it be *not* on a handheld?
62  Media / Single-Player RPGs / Re: Shin Megami Tensei 4 FINAL on: October 05, 2015, 11:51:04 AM
so glad this is a sequel and not a port/remake.

Also: Ryota Koduka beats <3
63  Media / RPGFan Music Discussion / Re: CC/CT Arrange Finally Happening on: October 04, 2015, 09:43:23 PM
Also Promise, the Legend of Mana album, is great, and when I have a computer with Internet again I'm totally going to talk more about it.

...IT'S OUT?

64  Media / Single-Player RPGs / Re: Omega Quintet on: September 27, 2015, 05:17:00 PM
I am in an odd position where I enjoyed the game and yet can't argue against any of John's points in his scathing review.

It's odd, but it's totally understandable. Sometimes we find ourselves sucked into a game that, on a scale of pseudo-objective merit (are you [developer] doing x well? Are other games of this day and age doing x better than you?), just doesn't make the grade. But it catches our fancy and we play through it anyway.

I've felt this way about a handful of I!F-published games. And I tend to feel this way about old games that really haven't aged as well as their peers.
65  Media / Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita on: September 16, 2015, 06:00:03 PM
RS2 is in fan-translation hell

Didn't SE recently port RS2 to iOS in Japan? I wonder if the programming behind that version is a) accessible to modding and b) a cleaner experience to edit than the SFC version?
66  Media / RPGFan Music Discussion / Blipico's "Final Symphony II" concert report is up! on: September 16, 2015, 01:10:11 PM

The pre-concert talk is easily the best thing about this. I've read plenty of interviews with Uematsu in my day, but this is one of the best.

We announced earlier this weekend that the ancient mystery of "who arranged FFVI Piano" is revealed? We got an answer, and this pre-concert report goes into great detail about how originally the performer *was* going to improvise the whole album (thus performer = arranger), but it proved too challenging, so they canceled the recording session, flew back to Japan (from Italy), asked Sagisu to arrange, and then Reiko Nomura recorded those arrangements.


But there's plenty more interesting stuff in the article as well, including Uematsu's (non)-involvement with the FFVII PS4 remake.
67  Media / Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita on: September 15, 2015, 11:32:40 PM
Has anyone played any of the Super Famicom SaGa games? I've always wondered if they were any good.

I've played a little bit of the PS2 remake of Romancing SaGa 1 (though I didn't get too far due to running into a bug).

What bug? I didn't know Minstrel Song had a major bug in it.

That remake of RS1 is a masterpiece IMO. I also think the SaGa Frontiers were good. I really want to play RS2 and RS3 ... and if they don't come to the US in another five years I might finally fan-trans through them, as I have done with Seiken Densetsu 3, LiveALive, and other underappreciated Square classics.
68  Media / Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita on: September 15, 2015, 08:12:24 AM
PLEASE localize, S-E! I'll buy it twice!!
69  Media / Game Journals / Re: Maxx vs Grandia II - First Imperessions Journal on: September 12, 2015, 12:38:18 AM
Glad you're enjoying it :) Good luck getting the "X marks the spot" achievement though, the button is missing :)

mayhaps I'll wait for a patch. :)
70  Media / Game Journals / Re: Maxx vs Grandia II - First Imperessions Journal on: September 09, 2015, 07:16:04 PM

So awesome that you're doing a journal on this.

I want to play it (as I've only played the first game in the series so far...), but I am waiting until some thorough achievement walkthroughs are finished. I used one for FFVII Steam achievements, and it was surprisingly fun going after all the missable materia. Lots of mechanics in that game I never knew about until I used that walkthrough (Odin + Added Effect = chance of insta-kill that proc's way more often than you'd expect)
71  Media / Single-Player RPGs / Re: Can you tell me about Suikoden II? on: September 04, 2015, 10:59:36 PM
The Matilda Gate trick is basically like any other Peninsula of Power where you can level grind on enemies way above your intended level curve.

That's mostly true, but the gate trick also gets you access to a high-level town, which means you can nab some wildly good armor and (IIRC) weapon upgrades. And if you're following the walkthrough I did, you also recruit some characters from that area before returning to the prescribed path, and those characters are even more OP than your main party at that point, especially if you don't have the time to really grind out levels (just get enough to survive the world map, usually).

I would guess that the Matilda Gate trick cuts, potentially, more hours out of S2's 108 stars play than most other "Peninsula of Power" areas do in other RPGs. But I could be wrong. I don't often run to the sweet exploits in RPGs because I don't often look up info until after I beat games. Suiko2 was an exception because I knew what I wanted when I started. :)
72  Media / Single-Player RPGs / Indivisble: first combat prototype footage on: September 04, 2015, 10:52:33 PM

This is that game from the team who made Skullgirls. They're making an RPG with a combat system very much akin to Valkyrie Profile, but with an animation style that looks like SkullGirls.

And yes, that's Kikuta music in the background.

For super-early asset prototypes, it makes me just want to gobble up the game. Between this game and the Banner Saga trilogy (can't wait for pt 2!), well-animated 2D RPGs from the West are pickin' up again. And I'm psyched about it.
73  Media / Single-Player RPGs / Re: Can you tell me about Suikoden II? on: September 03, 2015, 01:17:27 AM
In terms of gameplay, Suikoden Tactics was SURPRISINGLY good. Story? Well, it fares better than Suiko4 IMO. But it didn't take me in like FFT or TO.

To answer OP: Suikoden II has left me with one of the most satisfying experiences in gaming, ever. But keep in mind, I used an insane walkthrough to ensure I got all 108 Stars of Destiny *AND* did the Clive/Elsa thing, which has a time constraint (like FFIX's Excalibur 2 scenario). The trick is that there's this stupid door/gate that you can just push aside and go into a high-level area WAY before you ought to be able to. Best sequence break in any RPG, short of *maaaybe* all the nonsense they've discovered in FFVI and the PC version of FFVII.
74  Media / RPGFan Music Discussion / Gyakuten Saiban 5 (PW Dual Destinies) Review on: September 02, 2015, 05:58:31 PM

Brigid brings the supreme knowledge and insight. What say you?


Noriyuki Iwadare is a great composer in general. He's had his flops. This is not one of them. I think he often excels when he has a team of co-composers to support him so he can focus on key melodies. That's what happened with this one, best as I can tell.

I also loved this game.
75  Media / RPGFan Music Discussion / Re: Just release the real OST already! on: August 31, 2015, 06:18:34 PM
oh, so I was just thinking about this the other day, and you know what never EVER got a soundtrack release, even post-digital age with EGG?

Illusion of Gaia.

Soul Blazer and Terranigma have soundtracks, but not Illusion of Gaia. That's crazy. Though I'd still argue Terranigma had the strongest OST, I'd love to own the trilogy.

(yet one more reason why they should put them as a trilogy on 3DS or something, and then release a trilogy OST)
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