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352605 Posts in 14357 Topics by 2254 Members
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61  The Rest / The Helper Monkey / Re: Wolverine Digital Copy Grab Spectacular. Happy Holidays You Wonderful Lot. Eat a on: March 28, 2014, 02:44:37 PM
The price is you have to tell me which of the three women in the movie you find most attractive

I suppose I should answer you, many months later.

Hmmm ...

Tao Okamoto (Mariko in the film)
62  Media / Single-Player RPGs / Re: The Atelier Series on: March 27, 2014, 01:41:06 PM
There are two trilogies on the PS3. The breakdown is like this:

1-3 "Alchemists of Salburg"
1. Marie
2. Elie
3. Lilie

4-5 "Alchemists of Gramnad"
4. Judie
5. Viorate (Violet)

6-8 "Iris / Eternal ManaTrilogy"
6. Iris
7. Iris 2
8. Grand Phantasm

9-10 "Mana Khemia"
9. MK1
10. MK2

11-13 "Alchemists of Arland"
11. Rorona
12. Totori
13. Meruru

14-16 "Alchemists of Dusk/Twilight"
14. Ayesha
15. Escha/Logy
16. Sharry
63  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: March 26, 2014, 08:34:31 PM
Well, I cleared the game on Neutral today. And then I went into that "A-DDS Mode" thing, which is basically a bonus features menu. The "visionary items" unlock special dialogue sequences not found in the game. Some of them were really helpful to understanding the overall story arc, and others were just nice to have (I had two just for Alice and her uncles). I'm sure I'm missing a few.

I also did the Beelzebub side quest fight, which was painfully and surprisingly easy. I was hoping that would actually be a challenge, but I found


to be much harder. Mostly because the latter had 10k HP. Total endurance match.

This was a great experience for me. I might pull from my save file before things lock in and go for a law ending just for the fun of it. But even if I don't, I'm just really pleased with the game and I'm glad it exists in English officially. :)
64  Media / Single-Player RPGs / Re: 999 on iOS. VN only! on: March 26, 2014, 08:31:04 PM
Finally, a new...piece of story was added, but sadly, it honestly doesn't contribute much. Even so though, the ios port of 999 still spins a wonderful tale and is good for perhaps a revisiting of the story. I wouldn't use this port as the first time experiencing 999, however. Upon completing an ending, the game will flat out tell you which doors to go through for completion. Also, the flowchart model of story jumping sort of added complications to certain required story flags, and if you don't know to rewatch certain scenes, you can actually MISS entire scenes if you jump ahead. Keep that in mind if you plan to make the ios port your first run through.

Before I plunk down money on this (I've literally bought 4 copies of the DS version to be a 999 missionary) ... can you put in spoiler-code what the "new piece of story" is? Fingers crossed that it's Lotus, Lotus' kids, and/or Alice-related. :)
65  Media / Single-Player RPGs / Re: The Atelier Series on: March 26, 2014, 08:29:15 PM
It's my least favorite game in the series outside of Judie.
For the record, Violet and Ayesha are my favorite games in the series, and Annie is my favorite heroine.

Are you a proficient speaker of Japanese? I'd love to play Judie and Violet.

Good to know Ayesha is your favorite. I'm just getting to it now (I loved the OST, now for the game!!) ... up til now I think my fav remains the first Iris, the game that exposed me to the franchise.
66  The Rest / The Helper Monkey / Re: Research on the most important RPGs of all time on: March 25, 2014, 12:55:31 AM
Should you like to focus on strategy/tactical RPGs, the earliest one I know of to really take off (in Japan) was Fire Emblem. In the US, it was Shining Force.

Tactics Ogre / Final Fantasy Tactics would then deserve their own special recognition for redifining the genre with jobs/classes, and for making isometric viewpoints the hot new thing.

Among action RPGs I'd point to the Ys series and the Seiken Densetsu series.
67  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: March 23, 2014, 07:34:34 PM
I think I'm pretty far in now ... most recently I...

Went to Chaos HQ and refused to help them destroy the Basilica, I broke out of jail with Bryan's help and killed Yama.

This temporarily puts me squarely in "Law" path, though intend to lock into Neutral before it's all over. <3

I've been having a heck of a time with money. Almost every encounter I do right now, I go into conversation and ask for money, and they're giving me ~2500 maca each time. But the new guns I want are 50k apiece. Dag! That's a lot of conversational haggling.

That bit of grinding aside, I am loving the crap out of this game. :)
68  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: March 22, 2014, 02:31:06 PM
I feel like the game doesn't want me to recruit demons. I'm in the first mini dungeon and I start every battle by talking to the demons and I can't win any over! Not even a Pixie! That's pathetic. Even when I get to the point it says "ask to become ally" they laugh and then attack me.

Recruitment is harder here than in, say, the Persona games, because you don't have that four-point graph letting you know what direction you're leading them in.

For now, ask for money and magnetite. Save up! :)
69  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: March 20, 2014, 01:14:03 PM
Chaos.  I did neutral in the import and it was awful.  My hands got super bloody, I found myself in opposition with both factions and it was a lonely place to be.  I quote this from my import review.  http://rpgfan.com/reviews/smt/index.html

Oh yes, I remember this.

I'm definitely doing Neutral first. :P


Thor drops an ATOMIC BOMB hammer on me! What a douche!
70  Media / Single-Player RPGs / Re: Shin Megami Tensei iOS funtimes on: March 19, 2014, 06:54:02 PM
One big issue is that save points are scarce.  That's fine for a home console, but for mobile formats, inconvenient saving is a tough sell.  

There's a "Continue" feature ... if you die and choose "Continue" from the main menu it leaves off from ... I think? ... the last battle you successfully completed.

And with 3 save slots on top of that, that's a fair bit of flexibility in terms of what "state" you want to be in. Heck, you could set up a mid-game point to get all 3 endings (law, neutral, chaos).

Speaking of which, what do you all think you'll shoot for? I'm probably going to do Neutral, at least for the first completion.
71  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 18, 2014, 11:39:44 PM
She looks a bit like Violet from Atelier Violet. But red.

This. So awesome.
72  Media / Single-Player RPGs / Shin Megami Tensei iOS funtimes on: March 18, 2014, 02:47:23 PM
Who bought it? Who's enjoying it?

I love how, despite the very rudimentary graphics and first-person-ness of a game first on Super Famicom, how deep this game was from day one. It just feels SO right.

I recently finished marathon-watching all 8 seasons of Dexter, so I decided to Dexter-theme my SMT1 playthrough. My main character is obviously DEXTER. My "servant of the Lord" character is TRAVIS. The one stuck under the demon is BRYAN. And the girl next door is DEBORAH. That's all the further I've gotten in dreamland character-naming ... I'm exploring every inch of ground before I continue so I become hyper-aware of my local surroundings.

I'm playing on a 4th gen iPod Touch. So far it hasn't drained my batteries nearly as quickly as games like Plants vs Zombies 2 or Wind-up Knight. So I'm happy about that. As long as I'm playing in wide mode (so you can actually see the game) it works fine, and the virtual control pad hasn't been a problem for me thus far.

How are y'all feeling about it? Any recommendations on who or what I name my other characters? :)
73  Media / The Soundroom / Shimomura's "memoria" will own your face on: March 14, 2014, 01:43:46 PM
If you guys haven't been following:


It's a follow-up to "drammatica." Unlike that album, this Square-Enix-sponsored Shimomura tribute ALSO features Super Mario RPG and Parasite Eve. And it's not just orchestral anymore (for example, the new "Kiss of Jealousy" track from Livealive is a pop vocal!!).

Listen to those samples. Be blown away. This is all kinds of exciting.
74  The Rest / General Discussions / Re: The hardest game you ever beat. on: March 13, 2014, 02:20:02 PM
A few that come to mind:

The Elder Scrolls II: Daggerfall (hard because it crashed so bloody often)
Saga Frontier w/ all 7 characters (among them, Lute was the hardest, because you had to judge for yourself when you were ready, the game had no plot outside of "hey, ready for the final dungeon?!")
75  Media / Single-Player RPGs / Re: Rise of Mana (w 3 audio samples) on: February 28, 2014, 06:32:58 PM
The first one is Final Fantasy Adventure or Sword of Mana for the remake.

Mystic Quest is something else.


Learn up. FFMQ is an SNES game in the US, called "FFUSA" in Japan.

But in *Europe* (PAL territory), the first Seiken Densetsu was called "Mystic Quest."

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