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Latest Member: Richard111
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31  Media / Single-Player RPGs / Re: I Like to Spam on: July 10, 2016, 05:58:59 PM
That actually sounds fun.
32  Media / Single-Player RPGs / Re: I Like to Spam on: July 10, 2016, 03:20:41 PM
Be the change you want to see, Kevadu.
33  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 10, 2016, 02:42:32 PM
Here are some common roadblocks.

Get all the execution scenes for all the teams. So first get them all to live "C votes for Q, Q votes for D and D votes for C". Then get C-team execution (D and Q both vote for them) and do the same with Q and D team.

Keep playing the Decision Game of the Rec Room and the Trash Disposal Room until you get a different outcome.

Check every individual fragment, not just the flowchart. Look for exclamation points on the floor chart maybe.
34  The Rest / General Discussions / Re: Today's News on: July 06, 2016, 05:46:23 PM
Ah, I wasn't actually replying to that part of your post, you posted that while I was typing my short comment, I just pressed post without reading what you wrote. It was more of a statement on how Obama isn't going to be a no-note political figure in history considering foreign opinion of him is high.
35  The Rest / General Discussions / Re: Today's News on: July 06, 2016, 05:33:19 PM
Weren't we talking about Obama himself?
36  The Rest / General Discussions / Re: Today's News on: July 06, 2016, 05:24:35 PM
Obama is very popular overseas. Global opinion of him is very high.
37  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 05, 2016, 05:01:21 AM
Haha, I laughed the sister complex part. Like implying someone would fuck their sister outside of Japan would just get a "Eeew, what the fuck? Are you sick in the head?" reaction.
38  The Rest / General Discussions / Re: RPGFan Community Photo Thread: 5th Anniversary Edition on: July 04, 2016, 05:54:36 PM
It was when we had the new graphics guy. It was the same guy who game him the mario fish eating my penguin >:(
39  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 04, 2016, 05:52:04 PM
HEY GUYS.... DID YOU KNOW.... 

That Carlos is a firefighter?

Didya?  DIDYA???

https://youtu.be/VoOG7LEyUJ0?t=55s
40  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 04, 2016, 02:06:58 PM
I've been wondering lately if ZTD used dimension hopping too freely. At the end of the game, all who had the ability were masters who could do it at will and without memory loss. In 999 you were just plucking information from the morphogenetic field. In VLR you only held onto a fragment of your memories, and everything was done to prevent a very specific event from occurring.

In ZTD though, you hop from timeline to timeline, sometimes not even under threat of death (Akane does it at one point with no threat of death). It makes it all just seem really unimportant. Why not just find a reality where everything is fine and live in that one. Yeah you'll be transporting yourself from that happy timeline to this shitty one, but eh, we've done that like 15 times at thing point.

EDIT: Also how funny would it be if this happened.

Sigma and Diana use transporter to clone their bodies to send to a happy dimension with the purpose of later SHIFTing into those bodies. But the clones who got SHIFTed to the shitty timeline were like "O hell no" and SHIFTed back. Repeat for eternity in a loop.
41  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 02, 2016, 07:35:36 PM
Nah, I love your big posts. =3

Your big, bouncy posts.

Wait what.
42  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 02, 2016, 06:35:36 PM
When do we get to see your big post of thoughts Dice?

You're always the best at that sort of thing. Better than me at least. :)
43  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 02, 2016, 04:28:59 PM
In relation to
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Marriage. I find it kinda funny how in 999 and VLR I was rooting for Akane and Junpei to get together. In 999 Junpei did everything to save her, and in VLR he grew old and never married, carrying a picture of his long lost love and when he finally finds her after 45 years, she's dead. And in the timeline where she isn't dead, she's not the Akane he knew because that girl died during her 45 years of planning the AB game and the downfall of humanity.

In ZTD though, there was no chemistry between them. They weren't really the characters we knew. So when they married in the post-credits file, it didn't feel right.

Oh well, at least I genuinely felt emotion for the Diana and Sigma relationship.  
44  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 02, 2016, 04:02:31 PM
It did bother me that
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They just off-handedly changed how ESPers (SHIFTers) whatever interected in a group in regards to their powers. I remember distinctly in 999 and VLR the strongest ESPer in the area absorbs the power of those around it, not resonate to increase exponentially across multiple people. It just seems really weird to change that.

The answer of course is "To get Eric and Mira to SHIFT" but why not just make them SHIFTers from the start. Then you don't have to re-write your lore to work in this plot point. That's why Clover couldn't message Snake, after all in 999. In VLR he was dead, so that's fine.

OR, kill off Mira and Eric in some way so they aren't alive. They served no purpose past the opening of the Force Quit Boxes. I mean, Mira killed Erics mother, who he loved dearly. Everyone KNOWS Mira is the Heart Ripper and no one seems to mind. Mira is indirectly responsible for everything anyway, the murder of Erics mum sent off a chain reaction that lead to the events of the entire universe, including the fact Akane has no parents. Either Eric or Akane coulda killed her, and Eric could die in the struggle.

Just re-itarating, I do like this game and think it's worth getting. :P I just think there were some very odd choices made.
45  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 01, 2016, 10:55:42 PM
I finished the game like an hour ago.

There were things I loved, and things I didn't like. (Not hate, I didn't hate anything in this game.)

I'm a bit too tired to go into it so I'll just give some positives and negatives.

+ The
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Diana, Phi, Sigma scenes. Well, that's all of D-teams scenes, but I mean specifically the ones relating to them being family.
+ I think the game looked good. It was cinematic, more like an interactive movie than a visual novel. I did miss some of the introspective of the other two games though, as we got to hear the thoughts of our protagonist. However
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I understand why we couldn't listen to the thoughts of the person whos perspective we were following, as it was actually Delta's eyes we were viewing the game from.
+ Speaking of which
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The Delta reveal was fucking scary. Sean turning around and pointing at the camera, it was just not what I expected. I thought he was going to point to Eric or even fucking Gab lol. I wonder what my reaction would have been like if during the 3-way Standoff between Eric, Mira and Sean if I imput Delta's name before I saw the scene where it is fully revealed. I mean it's totally possible, you could view Diana and Sigma sending Phi and Delta into the past and just say fuck it, lets see what happens if I put Delta's name in here. The heavy foreshadowing, the hints, the shadows in the cutscenes. The Status screen never showing Q's face, Q getting his X-pass revealed even when Sean is still technically alive. It's awesome, I can imagine some people saying it comes out of nowhere, but it really doesn't. It's not even called the Nonary Game (9). It's the Decision Game (10). Everything is marked with an X, the roman numeral for 10. There are even blatant bits of dialouge where they talk about Q being a disabled person who can't hear nor see when we know for a fact Sean can hear and see.
+ The game feels like it was held back a lot less than VLR in terms of violence. I agree with Zeron, I felt I was becomming immune to the violence very quickly, but it never really was about the violence for me. I mean, I was incredibly fucking bored watching Alice getting stabbed in the chest with a scalpel/knife every 5 minutes. However, I still found myself shocked at violence in OTHER ways. For instance
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Sean, the child character dies multiple times. He's a robot so not technically a child, but still very much in body and soul a child. Media usually gives children plot armor, like Quark had. I was genuinely unnerved in The Pantry puzzle because I knew Junpei's body parts were strewn around the place and the shot of his decapated head just peeking into shot. Chilling.
+ It was a more philosophical game. It posed moral questions that the other Zero Escapes really didn't because in those games every minute detail was part of a master plan, and while technically true for this game, certain choices you make you do knowing it might be the amoral one. i enjoyed it.
+ Theres lots, lots more, but I need to sleep so lets come back to this later.

Some Negatives before I go.
- I did not like the voice acting. Carlos irked me a lot.
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The scene where Junpei is punching his face in and he just has this blasie tone. like he doesn't even feel it. The same when he's walking around after Akane fucking SAWED HIS HAND OFF. Doesn't even look like it bothers him int he least, and his voice shows no hint of pain.
Zero II was hard to hear in cutscenes, I had to mess with the voice and music options to stop him getting drowned out. Thank god for subtitles I guess. There were some good performances. Phi, Sigma, Diana and a couple others.
- I think Junpei and Akane's personalities got misrepresented in this game. Akane MIGHT be alright, I've not decided yet. She's a cold-motherfucker at some points across the Zero Escape series, so her coldness towards what she put Junpei through in 999 might be in character, but Junpei man. He's a totally different person, Akane mentions it several times but seriously, he isn't a hint of what he was before. Are we sure Dio didn't SHIFT into him? Bleh. 999 Junpei and VLR Tenmyouji were 10x more appealing and had more depth than ZTD Junpei.
- Alright, let's be real
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Who the fuck is this super-terrorist that Delta cannot fucking catch. The man is a 124 year old genius with the power to read millions of minds across multiple dimensions and he STILL cannot catch this guy and needs the help of CQD to catch. What are we gonna do, exactly, that he cannot. Not being able to SHIFT himself didn't seem to stop him conducting a multi-dimensional death dungeon trap experiment with his other selves. 
- I was ready to get my mind blown one last time, but it didn't come. Maybe a personal fault, but I just needed one more awesome mindfuck right at the end to make me totally satisfied. Instead I poked around the game for about half and hour searching for the secret ending. Oh well. The ending is still good and fitting in its own right.

Neutral/Musings

X We ALL know who the real villan is
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Fuck you snail.
X Gab is best character confirmed.
X Eric is a loser (but I liked the ambiguous way his backstory was told, and it's a fucking dark one)
X One thing I don't understand
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WHY IS JUNPEIS STATUS SCREEN PICTURE SO INCREBLY DISTURBING. I spent 90% of the reveal waiting for that to be revealed for me. Evil Junpei? Imposter Junpei? Halloween Junpei? I DUNNO. Anyone wanna fill me in?

That was longer than I intented, but I'm going to bed now. Nini
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