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Subject: 999 (Nintendo DS)
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330095 Posts in 13528 Topics by 2179 Members
Latest Member: Lian_Kazairl
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4381  Media / Single-Player RPGs / Re: Fire Emblem: Another remake is in the works. on: June 22, 2010, 03:12:27 PM
It really doesn't matter to me if they use the same sprites. It didn't bother me on the GBA and it doesn't bother me on the DS they are solid sprites. I'm really looking forward to the character creation system.
4382  The Rest / General Discussions / Re: So I've been trying internet dating on: June 22, 2010, 03:02:10 PM
I met my partner online and we just recently got married.

First person I even met online, so I dunno if I just got lucky. *Shrugs*
4383  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: June 18, 2010, 01:02:53 PM
John Grant - Queen of Denmark
4384  Media / Anime, TV, and Movies / Re: Doctor Who on: June 15, 2010, 06:49:06 PM
I spose your right. I wrote that straight after the episode was finished - from which I was a bit raw.

Maybe I was just disappointed because previous episodes had been so satisfactory. Really didn't like it.
4385  The Rest / General Discussions / Re: Super Mario Crossover on: June 13, 2010, 06:55:56 PM
I've been playing this every now and then when I get bored. It's pretty cool.

I think the guy from Ninja Gaiden is going to be added soon.
4386  Media / Single-Player RPGs / Re: permanent death now optional in new Fire Emblem on: June 13, 2010, 06:49:18 PM
I have previously stated in the other Fire Emblem thread that I would choose to not turn off Perma-death. As I actually enjoy it.

The only small fear I have with the option is, what if it is met with such critical acclaim, as an awesome improvement to the series. That the next game they release will be build upon the notion of there NOT being an option to have your characters die permanently.

If that is the way it goes, and more people do start playing Fire Emblem because you can make your characters not die, then it might go that way. As it would make sense financially.

Just on a personal standpoint I would hope that won't happen. Sure, it's nice that other people will get more enjoyment out of it, but those people aren't me.
4387  Media / Single-Player RPGs / Re: Fire Emblem: Another remake is in the works. on: June 12, 2010, 03:09:59 PM
I'm just going to pretend that the No Perma Death option isn't there.

I'm pretty sure I bond with the characters in Fire Emblem so well is because I know there is a chance I might lose them. Not that it's a bad option to have for people who like the game but were always frustrated at the character death thing, I'm just rather fond of it.

Even when I have to play hard maps 8 times just so I don't lose one of my favourite or most Supported characters - I still like it.
4388  Media / Anime, TV, and Movies / Re: Doctor Who on: June 12, 2010, 03:03:16 PM
I really, REALLY

Code:
Hated this episode. It was really over-acted and some things just did not make sense. Example,

Why did the Doctor leave the Tardis
with an Earpeice on? Was he expecting the Tardis to be trapped in time and Amy to be stuck in it as well? Cause he seemed surprised when it happened.

If he wasn't expecting that, why on Earth was he wearing it? There is no one in the Tardis to communicate with if both Amy and himself are outside.

Also, the episode was really rushed and some things were just introduced making little to no sense. Hey, remember when Craig touched the deadly

space poison and the Doctor cured him with a cup of tea and he was perfectly fine after a couple of hours and it was never mentioned again?

Why doesn't the Doctor just headbutt everyone he meets? That way he never has to explain himself and get people in danger.

Why was there a 5 minute scene of the Doctor playing football? Oh yes, that is right. Shameless World Cup tie-in.

Shower scene...Really? Doctor Who is hardly watched for its sex-appeal is it?

I notice that my view on this episode is not widely felt as both my partners friends and my own friends loved the episode. Although I can't see why.

First Doctor Who episode I was glad when it was over.

4389  Media / Single-Player RPGs / Re: Shinji Mikami - JRPGS were "never really popular" on: June 10, 2010, 04:35:59 PM
What utter drivel.

I haven't seen Resident Evil change up it's formula much over the years. Same can be said for other popular series' like Grand Theft Auto, Zelda and Pokemon. So how can how often you change things up and re-define the genre be equated to popularity?

It sounds to me like the guy is just saying things to be "controversial" .
4390  Media / Single-Player RPGs / Re: Is Square-Enix out of talent? on: June 10, 2010, 04:33:01 PM
I wouldn't say they are out of talent yet, but it's depleting fast.

If anything the company has lost its heart. I really can't tell if they care about games anymore or if it is just how they make their living.
4391  Media / Single-Player RPGs / Re: 'Broken' or 'Tired' RPG gamelplay elements? on: June 09, 2010, 11:49:47 PM
I was making a FF13 jab :T

My ineptitude for noticing subtly has once again reared it's ugly head.
4392  Media / Single-Player RPGs / Re: 'Broken' or 'Tired' RPG gamelplay elements? on: June 09, 2010, 10:10:48 PM
I like my smoke and mirrors. What is a stage magician without his smoke and mirrors? It would be pretty boring if he just stood their producing flowers and bunnies without any commentary or fireworks.

I don't think there is anything wrong with decorating some framework.

Though I am one of those horrible people who like overworld maps. Mostly because it puts some perspective into the world I am currently inhabiting. FFXIII had no overworld map, or any world map to speak of. Thus I was very confused about how a lot of the places in the game were interconnected and how you reached one place to the next, or what is next to that place or how far one place is from another place.


However I knew that Wutai was far away from Junon in FF7 cause I had a nice overworld to traverse and I could appreciate how difficult it was getting from one place to another. Of course the map is scaled down but it's better than nothing.
4393  Media / Single-Player RPGs / Re: E3 2010 and RPGs; Which of these games will you play in the future? on: June 09, 2010, 07:00:40 PM
In that list you would be lucky for me to pick a single game I am activly looking forward to. However I will probably give Final Fantasy 4 Heroes a go, hoping Square-Enix prove for me once and for all that they can't produce a decent turn-based game anymore - just so I can finally let go and mourn my loss.

I have yet to play Valkyria Chronicles , so I can't say I'm looking forward to 2. Though I do hope to pick it up sometime soon.
4394  Media / Single-Player RPGs / Re: 'Broken' or 'Tired' RPG gamelplay elements? on: June 08, 2010, 10:56:15 PM
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Actually, outside of a few select individuals, this board has one of the most mature online communities I've seen.

It's true. I actually don't take part in forums because I'm easily intimidated but this community is very tame and respectful (sometimes) and I wanted to be part of it.

If I were to go back on topic I would say that I'm not a fan of the Luck stat. I like it to be as strategic as possible and adding an element of random chance can be frustrating in battle. I don't mind it when it has to do with things like stealing or item drops though. Just in battle, if stats already gorvern things like evasion and accuracy. Why would just throw in another stat that has a chance of completely nullifying that particular stat.
4395  Media / Single-Player RPGs / Re: 'Broken' or 'Tired' RPG gamelplay elements? on: June 08, 2010, 09:00:38 PM


[/quote]
You could skip FFVIII's tutorials though, I'm pretty sure of that.

Ten year-old me probably didn't know any better. :P


At ten years old I was still trying to figure out my "Your"'s from my "You're"'s. You make me feel horribly inferior and I insist that you cease and desist.

It took me a good year to finish the game, so we weren't all that sharp anyway. But yes'r.


I thought you were claiming to be ten years old right now, phew. I played FF7 when I was about 10 as well.

I definitely was confused by the Materia system the first time I played it. It was through a lot of trail and error that I finally got the hang on it. It seems so simple now but it was pretty new to me back then.
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