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16  Media / Single-Player RPGs / Re: Hey Guys! We got one! (Solatorobo Thread) on: September 27, 2011, 09:56:21 PM
I would'nt be surprised if there was Rule 34 for this game considering i've been hearing about this game a lot. Though it should be very interesting to play an anthromorphic game.
17  Media / Single-Player RPGs / Re: Freakin' Hard Boss!!! on: June 28, 2011, 03:40:25 PM
The boss that gave me the most trouble that I can remember was Miguel from Chrono Cross. Square did a great job making a bitch of a boss look like a complete pushover.
I second this, he was a prick with his glowy lightsaber., and MAIN CHARACTER being a dark element at the time. Goddamnit SE put out a PSP port of chrono cross already!

I third this. it was very hard to keep your entire party alive due to Whitesword and the face your main had a weakness to white elements. Don't even try to bring any characters who innate element is black due to that skill itself.
Though for that boss fight it introduce some needed stragegy against him. Though the later Lynx fight was pretty nasty as well, But the....

Dario fight tops them all considering it is the hardest fight in the game which gives you a very strong weapon that makes the later bosses a lot more tolerable.
18  Media / Single-Player RPGs / Re: Tales Series on: June 02, 2011, 12:32:14 PM
Well for me the only tales games i've playes was Destiny and Enternia. Though i prefer Enternia more considering the battle system was a lot more easier to get into considering it was quite fun to do combos with your party members especially starting the game on hard mode. (I've beat the game in normal) But it was more sastifying playing the game on harder difficulty considering at least there was a good challenge and not the balanced normal difficulty.
19  Media / Single-Player RPGs / Re: why do i not feel good about this. on: April 01, 2011, 05:33:41 PM
Wow that was brilliant. Some of the news articles got me completely fooled especially the Half Month Hero one. Till i looked at the date. Glorious April Fools Prank RPGFan.
20  Media / Single-Player RPGs / Re: Dragon Quest IX on: September 28, 2010, 03:06:06 PM
Yeah i do that. for the treasure chests, and bosses so i can always go back there and hope for the rare item drop from the grotto bosses.

Including which maps that are good for leveling, and certain treasure ranked chests. So i can easily tell with the guide there at GameFAQ's which monsters spawn there.

I also prefer to use dragon's den site. for the chest ranks since they're easy to keep track of as well as the treasure map searcher there.

Chest Ranks

Treasure Map Searcher
21  Media / Single-Player RPGs / Re: Dragon Quest IX on: September 28, 2010, 10:06:07 AM
Yup i've haven't been ignoring the DQVC since this week DQVC got me some Sainted Soma from there which i was finally able to make me an Agate of Evolution.  Though i wonder what next weeks will be?

Oh and my highest level Treasure Map is Lv. 78 Sapphire Maze of Regret (It's a Ruin Type grotto  completed)
Followed by a Lv. 75 Gold Tundra of Death, and Lv. 69 Silver Crypt of Woe which i received from quest 58  

But i did get a crappy map called Platinum Path of Joy Lv. 36 the other day.
But i do have three others that i need to start on and they're all crypt type grottoes/
One at Lv. 61, one at Lv 70, and the other Lv 77. Before i've started revocating.
22  Media / Single-Player RPGs / Re: Dragon Quest IX on: September 25, 2010, 07:11:35 PM
That's true though but the only classes i've revocated back to Lv 1 is Warrior and Martial Artist. Going to work on Thief though for the special accessory that helps make stealing easier.

Right now the only item that i have made that requires an orb is the Sage Stone.
I'm sure Magical Mending would affect it since it's an Healing Item.

Plus i am going to start to hate making those Agates since some quests need them.
Plus i really would rather not make too many gold bars of my own since the ingredients to make them are staggering namely the Sainted Soma, and Birdsong Nectar's
23  Media / Single-Player RPGs / Re: Dragon Quest IX on: September 25, 2010, 06:42:40 PM
Even if that's true Cyril. You do need that ultimate gear in order to get a 100% completion for the Alchenomicon.

The only items i've gotten so far from the ulimate armor set is the Brain Drainer, and the Apprentice's Gloves.

Basically upgrading to their true ultimate rarity five star tier armor (and weapons too) is going to require Agate of Evolutions, and Reset Stones if you fail to sucessfully get it to it's final tier. As well as the orbs from each of the legacy bosses.
Heck one of the items to make an Agate of Evolution the Chronocrystal cost about 50,000 GP.

Though i would'nt start working on making those ultimate weapons & armor till i make most, or all the equipment that needs items for example like.
Sainted Soma
Lucky Pendant
Monarchic Mark
Sorcerer's Stones
Gold Bar

24  Media / Single-Player RPGs / Re: Dragon Quest IX on: September 18, 2010, 07:03:59 PM
Well for me since i've already compelted the main story line. I'm going to have to say the DLC quests are going to be hard namely Quest 136. which i've just finished by luck. Though the only quests i've have left at the moment are Quest 132, 59, and 117. Though quest 59 will require a lot of luck since the item in question is part of the Metal slime set.

Oh and this week DQVC is Dragon Quest III Themed Items.  Some of the items there namely the combat top cost 13,500 GP. more affordable than the one at stornway for 27,000 Gold.
25  Media / Single-Player RPGs / Re: Megami Tensei Topic on: June 02, 2009, 01:43:26 PM
Hmm well for my first Megami Tensei game was Revelations persona for the PS1 I really liked how you had to really work hard to get the much more powerful persona's as well as getting equipment that is often unavaliable in shops. Though it get's pretty ridiculous once you start seeing requirements for some of the very powerful ones at Lv 70. which require a certain item as well as a specific spellcard. Inculding one item which requires sucessive contact from every demon in the game. It's quite tedious though but it's worth it in the long run.

But there is one game i would like to play that's part of the series called Majin Tensei.
26  Media / Single-Player RPGs / Greatest line in an RPG ever! on: June 09, 2007, 06:51:59 AM
This is pathetic! You sound like chapters from a self help booklet. Prepare yourselves! - Kefka FF6

I like how kefka gets some of the good lines.
27  Media / Single-Player RPGs / Things you can’t bear in RPGs on: March 17, 2006, 07:39:00 PM
Quote from: "Dincrest"
Trid- I think it's a universal truth that in any video game, RPG or otherwise, the desert is always the most annoying dungeon/stage.  For me the worst desert had to be the one in Stupid Invaders.  Every screen looked exactly the same and you had to do them in a certain order to get to where you needed to go, or you'd die.  And there were NO HINTS for navigation as far as I could find.  I had to use a FAQ for it and I have no clue how the FAQ writer figured it out.

You are pretty much right about that.
28  Media / Single-Player RPGs / Things you can’t bear in RPGs on: March 15, 2006, 07:11:40 AM
For me it's...

Sidequests that are totally pointless unless it's worth it in the long run.

Shops that have better weapons 5 minutes as soon as you buy the previous weapon.

Skills that are totally useless in game.

Certain Status ailements that are inefective against bosses.

And one of my complaints is....
Breath of fire 3 Desert of Death that was a really difficult to get out of.
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