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1  Media / Single-Player RPGs / Re: Blue Reflection on: August 29, 2016, 08:02:13 AM
You really only need to get two paragraphs in to know the writing is going to be utter trash.

"With the introduction of social networking sites and smartphones comes new ways to communicate with people. However, the essence of interaction between people does not change no matter the era."

Any creator who fails to see the fundamental change human interaction has taken within the past 20 years is going to be drafting some painfully blind as a mole fiction.
2  Media / General Games / Re: No Man's Sky -or- Meet Yoda in the Stars. on: August 26, 2016, 06:54:50 PM

Jim actually has a pretty decent list of what was falsely said about NMS.
3  Media / Single-Player RPGs / Re: Zero Escape 3 official on: August 16, 2016, 09:23:31 PM
Lol. So basically the answer to everything strung in VLR is, by anyone who knows how writers think: "I forgot when writing part three. So, reconned."

No wonder ZTD seemed lazy in some areas. He really has given up his passion.

One of those moments the answer was far better left off unsaid.
4  Media / Single-Player RPGs / Re: Pokemon Uranium on: August 16, 2016, 08:47:56 AM
I'm supposed to be the pessimist about authorial intent around here. :-P

Yet I don't actually get that vibe from Uranium's design. Personally I think it's something far more simple, benign, if not a pinch more childish.


Everything in the Godzilla-meta revolves around two concepts. Radiation or Aliens. Or alien radiation. Need a new monster? It's either born from nukes, aliens, or it eats one of the two. If P.U reeks of anything, it's more fanfiction crossing than edgy.

Also, they really needed to consider the acronym before naming that project. >.>
5  Media / Single-Player RPGs / Re: Pokemon Uranium on: August 11, 2016, 08:31:54 PM
*flips through the Pokedex*
*sees some units being used from the original games*

Even without those...yeah...I'm expecting this to get DMC'd pretty soon.

Nintendo's up there with Hasbro as one of the most anal copyright defenders.

With Sun/Moon around the corner you can bet they're going to be worse than usual. And making it pubically noticeable on a social media vehicle like Twitter is just baiting the bull.

Shame because it looks nice. Needed to stay more hidden.
6  The Rest / General Discussions / Re: What's the haps? on: August 07, 2016, 12:15:36 PM
Edit: Nope, being stupid again.
7  The Rest / General Discussions / Re: What's the haps? on: August 04, 2016, 01:49:45 PM

Aw but now I'm curious.

It was just me being pointlessly rude. Don't worry about it.
8  The Rest / General Discussions / Re: What's the haps? on: August 04, 2016, 10:33:25 AM
Edit: Screw it. Doesn't matter. Wish there was a delete button.
9  Media / General Games / Re: Pokemon Go on: July 18, 2016, 06:45:27 PM
Edit: Not worth reading.
10  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 16, 2016, 12:34:51 AM
I mentioned that in my shaded comments. I'm pretty sure that was answered indirectly.


There's no reason to think Akane and Sigma didn't salvage the time-space machine in the
Doomsday timeline. It's literally the only device in-universe that has the ability to do so. Also
it is a literal embodiment of the Schro-Cat experiment. Who got transported? Both; until
you open the pod and set one as a reality.

Which is a bit morbid in and of itself.

Because technically it means 'they' didn't return to the past.

Their copies did or their copies are stuck there permanently.
11  Media / General Games / Re: VA-11 HALL-A: Cyberpunk Bartender Action on: July 15, 2016, 05:03:10 AM
Don't worry, prudeness wasn't intended to be applied. The intention was more to clarify that I have a rather...hmm...let's just say I don't really have a grasp of 'normal reactions' anymore due to passing exposure to one swirling void too many. I assume people to be semi-open to such things, but everyone has their stopping point of 'too much information'. To keep with the old analogy I imagine most are comfy with a standard pool dimensions, which is more than enough for anyone, but water 'can' go down to insane depths. And I would find it quite unfair to expect your average person to even care to snorkel in shoreless waters.

That said, I'm not entirely sure I would call this titillation. I've had the dire misfortune to read titillation-focused materials. As little as just yesterday actually. Tit-centric material has this nasty habit of pervading every single element of the work. To where you can very much feel the creator sprinting through just so they can get to their 'good stuff'. To it's credit, VA-11 doesn't seem to move at anything quicker than a light jog in that regard. I'm hardly an expert on how it 'should' be done mind you; and we are in the same camp that VA-11 is certainly not the textbook example anyone should be using. But it at least feels less icky than say something like....Mugen Soul Z. MSZ you literally had to endure an extended, pretty literal, 'rape-is-funny' scene every single chapter. VA-11, so far, hasn't descended to that level.


I actually stopped watching after Dorothy because I want to absorb this one myself rather than finish a second hand viewing.
12  Media / General Games / Re: VA-11 HALL-A: Cyberpunk Bartender Action on: July 15, 2016, 04:13:01 AM
Mkay, about nearly two hours in and I think I have a grasp on the 'problems'. Two easy summaries here. Marty can correct me if I'm wrong.

1. Characters are written pretty trope heavy for this setting. To summarize, imagine the character 'Drill Sargent'. Most people would have every other word be something crass and foul just because that's the archetypal expectation. Even if it doesn't feel like an appropriate or organic moment, a lazy writer will still force in a stream of put-downs just because they're afraid that if they stop they'll break type and the reader will no longer connect. When in truth it is when and how you break the trope that creates 'character'. VA-11 doesn't appear eager to do that.

2. About half the discussions so far revolve around deviancy, in multiple definitions. Sexual deviancy being one of them with light dusting talk of activities, fetishes, ect. For someone unacquainted with said material, I can honestly see how the dialog might feel skeevy and the things they discuss a little uncomfortable for your average, ordinary person to process. If you have any exposure at all to those circles though, VA-11's content is pretty light. As someone's who's observed people's behaviors and has knowledge about exactly what some people are interested in (I will not detail here because if others, like Marty, think VA-11 is creepy then I know most of my acquired knowledge might give them sleep deprevation); VA-11 is harmless.

Heck I might even go as far to say it's 'cute' (in a patronizing manner) because you can tell it's 'trying' to bring these up as though it might be some controversial, socially awkward material but really it's just surface stuff. Sort of like how a young one might be impressed by swimming to the bottom of the pool when that particular field extends all the way out to tank-free ocean divers.

13  Media / General Games / Re: VA-11 HALL-A: Cyberpunk Bartender Action on: July 15, 2016, 03:01:49 AM
I got curious after seeing Marty's comment. So I'm gonna watch the first 30 minutes of it because I'm morbidly driven to absorb fictional data.

Stream of Thought:

-Huh. Never noticed they advertise the very first line of their product as being "about waifus". That automatically sets my bar to the writing expectation level of '11 year old proud of their first smutty fanfiction'.

-Stating this now before I get it. I always have believed that if a writer feels the need to use Greek, Norse, or Roman mythology to generate names for anything in their world it shows a sheer level of laze that taints your product automatically. And a general lack of caring or research into the field of well...ANYTHING creative. Bad writers use this as a naming crutch like shonens use extended guttural grunts as 'enthralling time filler'. Anyway, let's see it.

-Less than a minute in and you're already labeling a faction in your world as 'White Knights' as a corruption force. Between this and 'waifus' this game is gonna try to utilize the internet like 00's Dreamworks uses Pop Culture isn't it? Throw everything in and just hope something makes someone laugh because 'Reference!'

-Default text scrolling speed appears to be waaaaay too fast for your average reader. Someone didn't Q&A this basic feature very well.

-I'm having a love/hate relationship with this setting. I love it because it gives me Snatcher vibes. The world needs a resurrection of Snatcher-level games. I hate it because they're doing quick/dirty Cyberpunk by the books. And as the live action Genie likes to say: "They hit every. Branch. On. The. Way. Down!"

-"This game is best played getting comfortable." ...as opposed to all those other games that are best played when you're irritable? Good to know Bar Sim isn't gonna be an e-sport.

-Oh, the game knows it's a game and is immediately gonna be blunt about it. ...biting my tongue here. This can go either way.

-By the way Anna, what did you just do? Did you pop out of the TV instantly like some sort of digital ghost? Are you a hologram-integrated AI with the bar? Are you just a bored high school girl trope who pre-timed that and just leapt up from under the bar? I know this isn't really important but when you get me curious about something that'd only take a single line of dialog to explain and then utterly ignore it for bland exposition you lose points.

-I'm going to guess hologram since you keep flickering. Either that or your nanomachines got drunk way before you have.

-"It was just a dream!" ...wow, less than three minutes and already a cardinal sin worthy of a "**** you, writer."

-"Your membership to Shining Fingered..." So it's a G Gundam reference AND a, I assume, masterbatory act all in one? Erm...okay. How about I just start keeping my own little 'Sin Counter' for Internet References Wildly Thrown.


-So Jill has a crush on her boss hmm? Well, I suppose could be cute. I wonder what else is on this scree-. *spots the pink T-Shirt with 'Slut' in the window*


-I do like how the Save/Load is integrated into the phone here. This really is a positive point. Although I do have to ask...this IS a Cyberpunk setting right? Should she be at least using something more future-tech than a Blackberry? Or at least near-future? Just saying.

-So we're in Glitch City hmm? Eh...I'll let this one pass. Mostly because I was expecting the Augmented Eye to be an Illuminati reference so I'm feeling merciful.

-...what's a 'John face'? I know the whole "You look like a (insert name)" shtick but John is pretty much code for 'bland/generic/universal'. Hence why every bad fake ID in the English language tends to use John Smith. That seems to be an odd thing to say about this design, which doesn't really look like it blends into a crowd.

-"Where's Boss?" Wait...so their name is ACTUALLY Boss? ...really? I'll sit on this one for now. Continue.

-There's digi-girl flickering on again for a moment. Either it's gonna be mentioned in a bit or this is just a cycling background.

-Hrmm...just a nitpick here. But neutering an animal isn't going to break your bank. The proliferation of budget spay/neuter places exists even in our current era. I'll give you a pass, but not without a wrist smacking. Especially since I'd say your drinking hobby probably costs more in a day than what cat care costs in a week.

-The character-given tutorial is fine. But why do you need to keep putting in '...' for Jill so often? It's kinda damaging the flow here. We pretty much auto-assume PCs go AWOL in moments like this anyway.

-Mmm....gonna ding Piano Man just because how often than tends to show up in music channels online. Only half a point though since it's popularity predates the net.

IRWT: 4.5

-Honestly loving the music. Might have to look into the OST for this later.

-Ahhh, so she DOES have a name. Gotcha gotcha.

-Pretty sure you just made Gil go clean the bathroom with a toothbrush. Even you didn't wanna say it outloud game since you KNOW how overused that is. No ding yet until I'm sure. Probably just gonna forget it though.

-Pot shot at New Jersey. Yawn.

-Alice_Rabbit. Double ding here. One for Wonderland referencing (about the same level of laze as mythology namine), another for Matrix Referencing.

IRWT: 6.5

-Overt referencing to Clickbaiting.

IRWT: 7.5

-While I want to give you credit for trying to pick up a heavier topic right out the game like Desensitization due to media overexposure of violence...you're also the same story that, again, first line advertises about your 'waifus'. Forgive me if I'm a bit dismissive about this going anywhere.

-Sodomization reference. Personal nitpick here, but ever since Ben-To I give any fictional work heavy strike makes that makes casual reference to Anal rape in a dismissive or comedic fashion. Heavy Strike #1. (I usually give a product about 4-5 of these before I just drop it outright; and I can count the number of fictional works that's ever hit this number on one hand.)

-*snerks* ...okay, I'll admit. Not gonna spoil the joke but the Gil follow up here made me laugh.

-From media violence to celebrity projecting. So basically I think what this looks like is they're just gonna chat about both sides of an issue without really doing anything more than surface skimming. Mmm, okays, seems like fair enough banter with a media mogul.

-Blow job references. Sigh.

-Investor rant. A thinly veiled disguise about Dev vs Indie publishing. *eye roll*

-Just because you use Sleeping Beauty's alternative name your reference isn't any more clever for it.


Annnnd, that's the half hour marker.

Eh, honestly if this was all I had to go on I'd probably wanna keep going. It's not ground-shaking fiction work but it's hardly the worst I've come across by any means. I'm actually curious enough that I'm gonna move onto the next part. No more SoT though; mostly to keep it spoiler free as possible. If I see any red flags like what Marty mentioned though I'll either edit it in below this or make a new post if it's been more than an hour.

I will say though the next four parts are labeled as follows:

-Orgy with 3 Women.
-Underaged Robots.
-KIRA!!! MIKI!!!
-Bad touch! Bad touch!

Soo...I don't expect this to take long.


Edit: Ahhh, THERE it is. Soon as the sleeping character wakes up one of her immediate assumptions is that everyone's a rapist and decides to be detailed about it. Two Heavy Strikes at once.
14  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 11, 2016, 08:25:38 PM
Actually it's funny you bring up the comparison Fury, because I'd been thinking of listing this as a potential grumble but hadn't really felt like it since I doubted anyone here would have the knowledge to make the comparison.

I think half of the problem with ZTD ultimately comes from it trying to too heavily ape it's source material.

Officially, one of these sources is the Walking Dead games.

However I'm pretty sure 'unofficially' the writers/dev team watched Saw VI.

ZTD mirrors that particular movie more than just a little bit. To summarize:

-The whole Decision Game aspect is almost beat for beat William's Trials.
-The ending is basically the William Game ending both in direction and intended emotional/moral angle.
-The twists are pretty much identical.
Misdirection over who is in the game and who the game is for.
-Both demonize the 'clinical for the greater good' mentality.
-Both prominently feature incorrectly used
HF Acid.
15  Media / Single-Player RPGs / Re: Grand Kingdom announced for the West on: July 05, 2016, 05:50:26 PM
I really wanted to pick this one up. But for the same reason as Overwatch, it had to go in the perma-scrapped bin. Just can't afford PSN plus regularly enough to justify picking it up. (I miss free online play. :( )
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