Welcome, Guest. Please login or register.
July 05, 2015, 09:08:53 PM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
360473 Posts in 14630 Topics by 2274 Members
Latest Member: DucretAlex
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 82
1  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: Today at 04:45:21 PM
Please no, on both counts. No PE4 and please SE put that reference away. It's embarrassing for two reasons.

One, it's T3B.
Two,
Code:
that's not even Aya.
2  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 04, 2015, 05:41:10 PM
That's fantastic news. With Danganronpa's plot having gone down the toilet and still getting junk added to it it's great to see the king of mystery VNs return.
3  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 07:14:43 PM
Oh I know nothing happened. I'm just reading internet society trends. All they'll need is 'Black dude denied 'date' in FF7 Remake' and they'll run it into the ground and back. Accurate or not. XP
4  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 06:58:27 PM
Not really sure SE can force lock the Gondola ride into being Aeris only.

If you do so you're removing the Barret option. Which in this internet age will get the US/EU side screaming 'racism' AND 'anti-gay' accusations. (Pretty much the same backlash reasons they won't alter the brothel's optional sequences.)

And on the Japan side of things if they deny date options with big-breasted fanservice girl and genki-ninja Haruhi-clone girl their local market will slam on it.

So west and east an Aeris-only crop is a horrid idea PR-wise.
5  Media / Single-Player RPGs / Re: Final Fantasy VII for PS4 on: June 16, 2015, 12:54:45 AM
Edit: Pft, wow, that was older than I thought it was. Apparently my first refresh didn't take. *facepalm*


Welp. Its official. Pack it up, shut it down, gg, thanks for playing, but its over. Squeenix has officially jumped the shark.

I'm done with them.

Since when did "Jumping the shark" mean "Giving fans something they've been wanting for over a decade"?

Aside from the sarcastic/jokey nature of the remark. There's also the fact that the reason it hasn't appeared for over a decade is SE's been anally 'high ground artistic morality' about the whole 'We will never remake 7'. Tossing out remarks over the past ten years that they won't do it for reasons such as "We want to make something better than FF7 before remaking FF7."; "Remaking FF7 would be too difficult (paraphrased)."; ect.

The fact that they're doing it pretty much is a shark jumping moment. Also a sign that they're pretty hard up for customer appreciation. No surprise considering the small country's worth of stinkbombs they've been slowly laying.
6  Media / Single-Player RPGs / Operation Abyss New Tokyo Legacy on: June 08, 2015, 10:59:35 PM
Just popped this in tonight since NISA's awesome about shipping apparently.

Hooooly crap I feel buried in sub-systems. Starting to make sense of it all but I'm definitely feeling the UI overload big time. A lot busier than Demon Gaze but I'm not sure if that's a good thing or a bad thing yet. Hasn't been a whiff of fanservice in the first two dungeons though so I'm sensing hope for this one story-wise. No real opinion of combat yet since half my party is utterly useless. You'd think titles like this would've learned by now that having your casters be able to do nothing at all right out the gate is antiquated and boring. XP

Loving the aesthetic though and the music is pretty spot on overall. Although oddly I kinda miss the heart they pulled out of the Vocaloid program for DG; was hoping that would start being a 'thing' for these devs. Ah well. Here's hoping it both picks up in combat pacing and system clarity tomorrow.
7  The Rest / General Discussions / Re: Youtube on: May 12, 2015, 04:55:23 PM
https://www.youtube.com/watch?v=tK7UKYeT0AY

Was messing around with Oracle of Ages today and apparently whenever you randomly generate passwords things like this slip by the watchful eye of Nintendo.
8  Media / Single-Player RPGs / Re: Omega Quintet on: May 06, 2015, 07:16:33 PM
- There needs to be a way to check Chain Attack requirements in battle, there's no way to memorize that insane list. Hell, even the several I have unlocked are easy to forget.

Saw that in the Game Journal and thought I'm mention a discover I just chanced across in case that's still an issue.

In battle when you have the Chain Skill list pulled up you can actually press X while hovering over a combo that's viable to pull off. It'll let you select from there who you want casting which spell and speed up the process immensely.
9  Media / Single-Player RPGs / Re: Omega Quintet on: May 03, 2015, 04:38:51 PM
Thanks for the heads up on those. I wouldn't have looked nearly as hard without knowing that. But yikes...Chapter 5's side quest count just got insane. X-x I think I spent a good 4 hours working through all of them and I still haven;t turned in the first office 3 yet.
10  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: May 02, 2015, 09:46:04 PM
and there were lots of laughs in the theater.

I think this right here was one of the main problems with my viewing. Hoooly crap was the audience stiff. There were some laughs but I felt like I was surrounded by zombies.
11  Media / Single-Player RPGs / Re: Omega Quintet on: May 02, 2015, 04:15:44 PM
Helpful hint to developers: If you're going to askew traditional stat names, at least have SOMEWHERE that explains what they are (I can only assume Song Power is Strength, and Divinity is healing power, but what the hell is Technique?)

Ugh, I'm having that issue as well. I can't tell what gear is better for who because of this off naming convention.

_______________

Side note time. Kanadeko's been saved from 'worst character' position for now. After a surprisingly tasteful and charming fanservice-ultra-light moment/character development moment cleaning the bathroom. (Yes...I know that phrasing sounds contradictory but they actually did something cute without being anywhere 'Lol, Japan, perv normalicy' you typically see.)

No, that goes to Otoha.

After seeing what happened after she pounced Aria I've come to the decision that Kanadeko's role as boob-pillow is solely because Otoha is the actual fanservice lightning rod here. So if you so happened to be attached to her you're going to be dragged into this ill-omened whirlwind. Combine that with her horribly generic personality and...well...into the bin with you.

Kyouka, to my amusement, feels like a 90% clone of Kyouko from Danganronpa. From the mannerisms down to the name itself. She's becoming Kero's second favorite right next to Aria. Which...eh. I'm indifferent to. She's clearly a walking trope like Otoha but not one detrimental to the sanity of everyone within blast radius.

Interesting discovery as well. Those random 'Key Items' you've been picking up are actually world lore snippets for your Datalog section. Skimmed over the few I have and...huh...why aren't we playing THAT game?

And finally...WHERE WAS THE ********** *** ***** *** ******-ING TUTORIAL FOR MAKING AYUMI SHUT UP? HOLY *ZOOOOOOOOOOOOOOOOOPHAAAAAAR*?

...I finally found the switch for it though.
12  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: May 02, 2015, 03:43:19 PM
Anyone else come away from Ultron feeling just 'eh'? I mean not a bad 'eh' but more the result you get after getting like a B+ grade on a term paper. Feels like the thing suffered from over saturation and few plot threads that had no reason existing. (Still not Iron Man 2 bad by any stretch, but very much a middle grade Marvel movie.)

Code:
Natasha and Bruce...the *honk*? That came out of freaking nowhere and doesn't fit at all.

Honestly I think AoU would've been much better if they'd carved out a lot of Bruce's story and gave him
his own damn movie already. Avengers 1 was already 50% Avengers 50% Hulk-story. Repeating it here just
reaaaaaly drags things down. Since there's nothing in Phase 3 for him this means Infinity Wars Part 1 is going
to be alllll about the Hulk AGAIN...geez.

Also found myself a bit spoiled by the Earth's Mightiest Heroes cartoon. Their interpretation of Ultron was the
bar I had to hold this one to. And this one just got so little development/screen time to work with. Literally it
felt less like Ultron was a villain and more someone purely for snark. Kinda hard to be the comic relief AND the
villain even with the story focus on you. Here it just didn't quite work thanks to drowning in subplots. Didn't help
that he lacked the benefit Loki had of a full extra movie to flesh him out before hand. Poor Ultron just got sooooo
rushed to the frontlines without any buildup.

Then there was that whole 'recycling of the giant army' battle. It's pretty...but not as well choreographed as
Avengers 1 and you're going to inevitably make the comparison in your mind while watching it.
13  Media / Single-Player RPGs / Re: Omega Quintet on: April 30, 2015, 11:27:13 AM
Yeah...Kanadeko sunk to the bottom of my crap list instantly when they decided to make her the token boob shover. I was expecting a tomboy with potential story hooks for such an archetype being jammed into what's clearly the lolita brigade. Nope...she's basically whatever archetype Gemini from Sakura Wars highlighted the most. 'So dense that you can molest me and I won't care'. ~_~; Yeah...away with you. Nene is much, much more enjoyable. The little closest psychopath~.

On the plus side, Kero seems to be adoring the designs and I haven't heard her laugh at a game this often in a long time.

Also whatever review that was that grumbled about Takt being too mean missed the point I feel. Adachi ragging on the tired trope moments with unbridled harshness is the sole thing that gives this set up life.

I do really wish IF would learn to just settle down on a full proper soundtrack though. That 'random honks and noises' song stuff was cute back in Mana Khemia...but my gosh has it overstayed it's welcome. The opening five minutes of dialog was almost unbearable due to that poor excuse for a musical composition. Once it shifts into more normal tunes it's good and all but the 'nonsense songs' in JRPGs needs to go the way of the dodo. Soon.
14  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: April 30, 2015, 11:24:39 AM
Because apparently it felt relevant at the time to be a snarky dill weed. In hindsight I haven't the foggiest why that was even remotely a good idea.
15  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: April 29, 2015, 05:34:01 PM
*sees people complain about bad 3D Models in a 'Megaman' game*



Yeah...what's the problem again?
Pages: [1] 2 3 ... 82


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!