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343701 Posts in 14031 Topics by 2230 Members
Latest Member: BeoXXVI
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1  The Rest / General Discussions / Re: What's the haps? on: January 15, 2015, 07:40:06 PM
Hey, no need to stop gaming. There are a lot of fun games with extremely low system requirements.

Believe me when I say this thing chuuuuugs. >.<; Online games like League or Hearthstone I can run on the utmost low settings. Something like Civ V would make this processor explode. XD
2  The Rest / General Discussions / Re: What's the haps? on: January 15, 2015, 03:54:59 PM
So for the first time in a long history of too-old-to-continue computers I've finally had to downgrade, rather severely too. Not that the last one was all that impressive. But jumping from a 500/6GB, i5 to a 500/4GB, i3...ouch. Ah well, bye bye Steam.
3  Media / Miscellaneous Games / Re: VA-11 HALL-A: Cyberpunk Bartender Action on: January 06, 2015, 05:45:54 PM
...right, that website's not confusing as all get out to comprehend.

I am curious quite a bit here...but...

-What IS this? What genre? What age range? What mechanics? What...anything?
-Is it finished or just a prototype/demo-prologue? (I keep seeing conflicting answers)
-...why are people so lazy and endlessly use Nordic references for fictional names? That stopped being tolerable a millennia ago.
4  Media / Single-Player RPGs / Re: PS Vita worth it for JRPGs? on: December 20, 2014, 11:27:16 AM
VLR which is an absolute must if you played 999 on the ds.

Actually not sure if that should be a recommendation anymore. Simply for the fact that company-shenanigans killed off Vol 3 the same way MML3 pretty much is dead in the water. However unlike MML2 the sheer amount of unfinished plot is real in VLR.

So possibly treat it less of a recommend and more of a 'This is good, but only if you don't mind Gainax endings.'

Because of that the plot as a whole holds up better just sticking with 999 alone.
5  The Rest / General Discussions / Re: The most horseshit battles you've suffered through, an RPG retrospective on: December 09, 2014, 03:14:27 PM

Magic Master from FFVI



He casts Ultima after he dies...  It took my 11 year old brain half a dozen tries to figure out that A) he does that EVERY TIME HE DIES and B) reraise is a thing.  SCREAM!!!!
This counts triple because I am in love with the Tower of Fanatics


Heh, I played 3/6 originally around...I wanna say third-ish grade and I remember being boggled by this problem as well. Funny thing is I never figured out the Reraise; I did something else rather...funny in hindsight.

Palidor Esper.

Get Magic Master down low enough then send the whole party skyborne. If you're lucky (or now that you're older, if you count out the damage) he'll die before the entire party descends. So the those who landed will die but those up in the air live through the attack.

I can't think of any specific battles off the top of my head, but generally this: Any programmed battle you can't win but given the impression you can.

Use all your items to stay alive > Die anyway > Game Continues > Lose your shit (figuratively and literally)

Only two that come to mind right now are that Wolf boss from Tales of Vesperia and the Organization XIII member you fight at the second visit to Beast's Castle in KH2.

Star Ocean 2 is rife with these once you defeat purple dude in Eluria. Pretty much at the cusp of Disk 2 and in Disk 2 it's not an exaggeration to say 40%+ of the bosses are literally 'You cannot kill this now'.

The disgusting thing is that on top of this, they're not all 'Just die'. Some of them are 'run around and don't die but don't fight either'. But they DON'T TELL YOU WHICH IS WHICH. So you have to run around like an idiot for at least three minutes during an immortal-fight just to make sure you don't get Game Overed.

On top of this the absolute worst offender is Zaphkiel. The programmers forgot to give him true immortal status. So if you've far above power curve (very possible due to Train/Enlightenment/Customization usage) you can drill him into a corner, stun lock him forever, and actually get damage through...to a point. If you inflict too much damage the game literally gets pissed off at you and flips the switch; giving him daze immunity and letting him chain-cast uber damage combinations nonstop. It's one of the few times I've seen a boss go 'How dare you have the power to actually fight me before the plot says you can!!?"
6  Media / Single-Player RPGs / Re: Etrian Odyssey V and EO Mystery Dungeon Announced on: November 29, 2014, 09:35:34 AM
Personally I'd buy Q just for the music. Ali's had the 3DS primarily so I won't get to touch Q myself for quite some time. She seems to be having a blast though. And she's never played an EQ game before. Which allows me the pleasure of hearing the first timer's screams and swears of having their first introduction to EQ's 'panic' elements. XD
7  Media / Single-Player RPGs / Re: Etrian Odyssey V and EO Mystery Dungeon Announced on: November 26, 2014, 12:12:19 PM
Seems kinda weird how EO seems to be getting hybridized different things these days. Not that I'm complaining. :3 The announcement of V alone is more than enough to get me mildly excited. ^.^
8  Media / Brush and Quill / Re: The Sneaker Princess on: November 26, 2014, 08:54:42 AM
Sisters Uncarnate - Free DA Version
Amazon Ebook Listing - The Under $1 Version

Summary

For want of a nail, the kingdom was lost.

When the Malakeith reign reached an end it too vanished into the pages of fiction along with all knowledge of the Exodai. And as Kari and company soon discovered, that which was once assumed to be nothing more than a fairy tale holds a far darker truth to its origins. Albeit well intentioned, one girl’s plea bargain thrusts the world into the claws of a threat it is far unprepared to deal with. Even those with the power of Essentia cannot stand before it. And once more it seems demonkind may very well make its triumphant return.

Yet the deadliest foes may very well be the ones who go unseen.

What secrets may come to light when the other shoe makes its final descent?


Product Stats

Pages - 251
Word Count - 82,620

__________________

Sequel/conclusion to the story began in TSP.

If you're one of the two people who bought the original TSP I offer a quick apology. I've recently uploaded a corrected version to fix the minor typos in the script. However Amazon apparently doesn't kick out updated versions to previous buyers without first being barked at. I've contacted them so...waiting and seeing. New buyers will get the corrected version by default from what I can tell.
9  Media / Single-Player RPGs / Re: Clannad on: August 27, 2014, 08:09:53 AM
*quick wiki search*

I think the confusion about the 18+ might've stemmed from apparently Kannon and Air (previous titles) having been rated with that kind of content. Sort of a "Duck, Duck, Goose,...wait what?" memory blip.

________________

Speaking of flipping through the wiki, I can't find anything within it or the review here that explains what this story's 'hook' might be. Is it really just a generic dating sim/school life concept? I see the bones. Someone kindly explain to me what the meat is.
10  Media / Single-Player RPGs / Re: Mugen Souls Z on: July 30, 2014, 03:12:37 PM
Just a heads up for anyone who still wanted to play this. As of yesterday Sony has FINALLY allowed the NISA patch to go through. Check for Updates for your Mugen Souls Z icon before the game boots and you should be able to download version 1.01.

So yes, you can finally play your game for a True Ending after 2+ months of non-functionality. XD
11  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: July 07, 2014, 01:37:24 AM
Pretty sure even with their massive over-reach on the first one they didn't meet 'all' of the extra goals for MN9. Plus I can see how you'd need extra money for VA work in the US. It's not exactly a prolific career like in Japan. Sure we have enough people who 'think' they can VA but the ones who 'actually' can probably aren't cheap if you're having to fight for their talent/time. And I really doubt Inafune's going to settle for low caliber after all the mud his blue child got dragged through by Capcom's leash.
12  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: July 06, 2014, 09:42:57 PM
Looks perfectly cool to me. It's only for bonus features.
13  Media / Single-Player RPGs / Re: [Fallout 1] Retrospective on: June 17, 2014, 05:45:24 AM
... Man, Fallout 1 was one of the few games I bothered finishing. Being really short helped.

How long is Fallout 1? I started it a couple of months ago and I haven't gotten back to it since. I think it's better than Fallout 3 in terms of how much variety there was in combat in how more strategy is involved in it.

Depends on how much you know about what you're doing. If I remember right you can speed run it in about 12-minutes. If you wanna run around and tag most of the towns and do about maybe half the questing I'd say you could get it done in roughly 4-6 hours. If you have nooooo idea where you're going, how to build, ect. Could easily get 2-3 solid days of nonstop playing counting repeats.

Then there's the replay factor. Different builds, being good/bad, the non-canon alternate ending, ect.
14  Media / Single-Player RPGs / Re: Mugen Souls Z on: June 02, 2014, 11:37:17 PM
Mugen Z? Still haven't touched it.

Sorry, I wasn't clear. I meant how is the Witch and the Hundred Knights.

Ahh, gotcha. It's...weird.

The plot (so far) is good but inconsistent, especially in the character development areas. Metallia starts off setting the stage as though she's supposed to be Gig 2.0...but then it's like the writers either chicken out or were forced into devolving her into a slice of life character playing Tsundere with her nose ground into the lines. And then, suddenly the entire story reaches a climax arc...and turns into a fetch quest with no relevance to anything, so out of nowhere, that I saw the axle snap out from under it's plot train with enough force to chuck it into the moon. I haven't gotten all the way through it yet because of the other half.

The combat is a bit fun...but map exploration is really tedious and eventually you devolve into Broken Combo X-Y-Z rather than approaching it tactically. In particular right now my favorite things to do is Sword -> Scythe -> Sword -> Scythe -> Sword. The sheer number of hits you get pretty much turns anything into 'Press X to win' regardless of the resistance system. Shame because some of the boss fights are pretty darn fun when neither you or the AI is trying to cheap each other to death. The 'Reset to XMB' bug really kills your desire to play this for long stretches because you can and will just suddenly have 20 minutes of grinding undone by this little beggar. The loading time to and from base isn't a big deal, but if you have to do this EVERY 5 minutes it adds up in a hurry. Making weapon and XP farming a lot more grueling that it would be otherwise. Unlike the Mugen Z bug, this one ain't getting fixed last I heard.

Basically worth it if you like grind-n-explores like Zettai Hero Project or NISA stuff in general. Otherwise...eh? I've seen worse but you're not missing a hidden gem here or anything.

As a side note; for some reason the game also annoying rolls 'End Credits' after EVERY, SINGLE, CHAPTER. You can skip them...but it's a boggling decision.
15  Media / Single-Player RPGs / Re: Mugen Souls Z on: June 01, 2014, 11:57:36 PM
Mugen Z? Still haven't touched it. NISA says the Japanese developer is aware of the freezing bug and is working on a solution that should be out within a month. So I'm not opening the game until that patch is out. Posts I've seen in general seem to imply it's pretty good. Sans the loopholes you have to leap through to level grind without steady access to the Mugen Field.
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