Welcome, Guest. Please login or register.
December 22, 2014, 09:59:15 AM

Login with username, password and session length
Search:     Advanced search
Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341248 Posts in 13945 Topics by 2222 Members
Latest Member: XanTehMan
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 67 68 [69] 70 71 ... 78
1021  Media / Single-Player RPGs / Re: Will there be a Lunar 2 on PSP? on: December 06, 2010, 12:50:05 AM
Honestly, it's not that big of a loss if we don't get it. Lunar:SSSC is the superior game and nothing about Lunar 2:EB improved upon the original in any way.

*ducks for cover*

How about better outtakes? XD I mean seriously. To this day I have never seen in any movie or game an outtake that trumps:

"I am Zophar! Master of Sh*fog horn*!"
1022  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: December 04, 2010, 12:04:44 AM
What ultimately happens to Shinji can be changed by completing his S.Link.  It has no bearing on the actual ending of the game, from what I understand.

Would've appreciated a PM with further details on this.

Just reached Oct. 4th / 5th in the game and didn't have Shinjiro's SLink maxed yet (was at 7 I think...).

I know I only asked about a true ending, but a heads-up here would've been important. Everyone in the thread was like "yeah Shinjiro's fate changes based on his SLink status" but I figured I had til endgame to do something about it.

Pretty damn frustrated at this point. Don't feel like continuing what was a really great experience. sigh...

(staff is allowed to be emo now and then. don't give me a hard time over it.)

Think of it this way. You're playing the "true" game as is. Changing Shinjiro's fate is equivalent of a New Game+ path in a NIS Game. It gives you a new toy to play with on a 2nd play through while pursuing a plot that really isn't canon.

You're still in for the same experience if you were playing P3, P3 FES, or P3P Male MC route.
1023  Media / Single-Player RPGs / Re: Valkyria Chronicles 3 Confirmed for The PSP on: December 02, 2010, 06:42:49 AM
Very nice. Gotta admit that opening does a good job selling the game. I'll have to keep an eye on this and see what people say about the story once it comes out.
1024  Media / Single-Player RPGs / Re: The 3rd Birthday on: December 02, 2010, 05:12:52 AM
Random thought: Kinda doubtful but I wonder if SE will have the foresight to have an On/Off option in the Settings for the Clothes Tearing mechanic; kinda like how several games have an On/Off option for blood and gore.

That's about the only thing that'll convince me to buy the game presently.
1025  Media / Single-Player RPGs / Re: Favorite and Least Favourite Tactical RPGs on: December 01, 2010, 05:54:25 PM
Anyone else feel that UNDERLYING the FFTactics success-hit % was another one that was like the percent it would hit the displayed percent?

I can't even begin to tell you how many of my 95% hits had missed.

Or the flip side of that where the enemy's 20-30% success rate crippling status effects would hit every single stinking time? Charm in particular was the worst. ~.~;
1026  Media / Single-Player RPGs / Re: Favorite and Least Favourite Tactical RPGs on: December 01, 2010, 04:39:02 PM
Hmm...for my absolute favorite I'd have to say Wild Arms XF takes the cake no contest. A challenging SRPG with decent plot/cast and multiple classes that aren't the standard D&D base class list rehashes we've seen constantly cloned in RPGs that use a class system since the original Final Fantasy? Yes please. More SRPGs need to learn from Wild Arms XF's example and start making unique character classes that fit into their world's theme.

As for my least favorite...hard to say. I haven't played many SRPGs that really rubbed me the wrong way. I'd have to say it's a tie between Record of Agarest War and Hoshigami: Ruining Blue Earth. RoAW for obvious reasons, Hoshigami I can't exactly because I only played it once like...waaay back in 9th grade or about that area. I just remember being really bored and disappointed coming off the heels of FFT.
1027  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: November 29, 2010, 01:09:46 AM
Code:
Testing

Son of a...if the pop up text from highlighting it would be changed from "Insert Code" to "Insert Spoiler Tag" that would actually do just nicely I think. Less confusing.
1028  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: November 29, 2010, 12:49:10 AM
Persona 4 had probably the best ending....nothing bad happens!

Having your family, home, friends, familiar settings, and lover/s ripped out from under you twice within a year is nothing bad? XD Maybe my views are a bit biased due to personal experience but I see that as one of the worst things that can happen to someone.

AWMYGAHD PLZ USE SPOILER TAGS OR SOMETHING

That would be nice. If someone would bother to code this forum's posting mechanic with a little button that inserts the Spoiler coding, whatever it is. ~.~;

I'm at least trying to be vague as possible to where people who've played the games should be the only ones who understand the context.
1029  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: November 28, 2010, 10:17:56 PM
Persona 4 had probably the best ending....nothing bad happens!

Having your family, home, friends, familiar settings, and lover/s ripped out from under you twice within a year is nothing bad? XD Maybe my views are a bit biased due to personal experience but I see that as one of the worst things that can happen to someone.
1030  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: November 28, 2010, 10:08:46 PM
Huh, kinda funny that FES is considered to give the game a "proper" conclusion. I thought P3 worked far better without the knowledge of FES's bonus dungeon. Personally it kinda ruined the story for me. :-/

Well, yeah... not much changes.  A bit more explanation, and I think Yukari wanted to admit she wanted him sexually or something (my versions of things in life are askew+2).  Metis looked awesome.

The main thing I'm referring to is the ultimate fate in the protagonist. Sure it's vaguely hinted at in P3 but unless you're extremely paying attention you could easily interpret it as something else. Heck I thought he just took a nap until I read the FES summary.

Having it explained flat out like that removes any room for alternate interpretations and really generates an ending that feels like all your efforts were for nothing. I have a similar issue with Persona 4's ending.
1031  Media / Single-Player RPGs / Re: Ensuring a "true" ending in P3P on: November 28, 2010, 09:59:52 PM
Huh, kinda funny that FES is considered to give the game a "proper" conclusion. I thought P3 worked far better without the knowledge of FES's bonus dungeon. Personally it kinda ruined the story for me. :-/
1032  Media / Single-Player RPGs / Re: JRPGs starting to become all about stripping? on: November 28, 2010, 04:20:54 PM
That, and Jaqli or Jakuri (however you know her) from AT2...her bikino outfit and crotch-strap was largely disturbing haha

Technically, she didn't wear clothes for 300 or so years. They just 'made' her and locked her up in a room to sing.
Be glad people actually succeeded in having her wear something.
Probably as hard as putting clothes on a 2 year old child that isn't being cooperative.

(man...  why am I defending AT so often lately? am I the local AT fanboy or what?)

I'd actually chime into this to say that Jaqli was actually pretty tame. Go to the beach sometime Dice. American swimsuits these days are far more disturbing.

Although if you want a videogame comparison to blow Jaqli out of the "disturbing water" and back into tame territory; how about Tron Bonne from Megaman Legends? Hell as a kid her wardrobe disturbed me. Who in their freaking sane mind BOLTS a METAL CROTCH PLATE onto themselves?
1033  Media / Single-Player RPGs / JRPGs starting to become all about stripping? on: November 27, 2010, 02:03:05 AM
Just saying, despite my views on fanservice this really isn't a complaint or any sort of morality discussion; rather an observation that just now clicked with me that I wanted to discuss with people who know the market better than I do.

So, is it just me or are JRPGs starting to lean dangerously close into Hentai territory? I'm not talking Japan-only stuff that never reaches our shores either; I'm talking about stuff that has come over/will be coming over. With some of the most recent titles I've noticed an "odd" similarity between games from different developers.

Agarest (by Aksys): Goal of the game is basically to pick a girl with whom you will remove her clothing and breed with (not quite as direct as I make it sound but anyone who's played this knows this is the general idea). The game definitely wasn't shy about adding in certain provocative scenes (infamous obligatory sausage comment) and pretty much the only thing between you and full frontal nudity during the soul breed was a specifically placed sheet. XD Agarest Zero and Agarest 2 might come over as well so I'd include them into this grouping.

Ar Tonelico 3 (by Gust): From what I've read about the game one of the core gameplay elements involves removing your Reyvatiel's clothing til she's practically down to nothing but underwear in order to even use certain song magics. In addition I've also hear that this game's fanservice is the most prominent of all three games (a claim I'm not sure I want to see to believe since I hold Aurica's Life Extension scene as one of the most awkward scenes I have ever witnessed in a game).

The 3rd Birthday (by SE): Some love it, some hate it; but we all know by now the game's core mechanic involves having Aya's clothing slowly stripped away (although how far it goes I don't think has been specified) by taking damage.

Probably just an odd coincidence, but it strikes me as unusal that at least 3 JRPGs in less that a year base their core mechanic around how fast you can get your female lead naked. Are there any other titles coming out that also use this mechanic? Is this the new acceptable form of fanservice in JRPGs or...what? Honestly right now I'm kind of intrigued to see if this is some sort of culture shift or not.
1034  Media / Single-Player RPGs / Re: Which Final Fantasy Has The Best Story and Why? on: November 26, 2010, 10:18:31 PM
Oh my god.

Someone needs to tell Square Enix to release Final Fantasy XI as a series of iPhone apps for each storyline.  Figure out the details, but sell the storylines individually.

FF4 had the best story because it was pure.  The giant of Babel wasn't megatron, or some JRPG stereotypical mech, it was just a monster... who happened to be a robot.

Final Fantasy IV is the story that all other stories are based on.  I'm sorry I can't justify this argument.  It's a simple story, but unnecessarily great ideas were put into the simple plot devices, such as Cecil's class change.





I call that "fairy tale" charm.  It's typical, tells an adventure with a knight, pure woman/princess, tragedy, mytic-ness, and good times.  It's nothing complex, just a good tale

Doesn't hurt it either to have a spell-casting Dr. Wily beating bishonens over the head with sticks whilst screaming "You spoony bard!".
>.>
1035  Media / Single-Player RPGs / Re: I need a villain! on: November 25, 2010, 02:43:42 PM
It's been a while since I played it (and sadly I didn't "quite" finish it, a mistake I'm going to have to rectify) but what about the villain cast from Wild Arms XF? Edna, Rubert, and Weisheit all stood out as pretty vile baddies.
Pages: 1 ... 67 68 [69] 70 71 ... 78


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!