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1036  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 23, 2011, 03:42:37 AM
I wouldn't call it a "major cliffhanger"; more of a Gekko Ending. Really about the only things not covered in the game is Trigger being on the moon (but between Roll and Tron working on the problem that's pretty much practically resolved) and the reactivation of the Master System. But really that's no more a cliffhanger than ending a normal Megaman game by saying "And Wily escaped...again." Just means that if there's another game you'll be fighting another set of themed bosses.

Don't get me wrong; I love MML. But there was nothing really cliffhangery about the ending like some fans seem to make it out to be.

Well okay, I'll admit that they could just leave it as that. Getting stranded in space while waiting for the girls to pick Megaman up isn't that big of a deal.

I suppose the mass Reaverbot activation thing could also be handled by Roll and Tron as well. So yeah, no big deal.


Eh, Tron possible. Roll...skip to about 1:00-1:07. If she's that dangerous behind the wheel of a slow moving van I wouldn't trust that girl within 100 yards of battle armor. XD

Then again this is the same girl who can simply send Trigger flying simply by running headlong into him and who can take a Reaverbot having a several hundred pound Reaverbot thrown in her face, having it explode upon impact, and only get the wind knocked out of her. (No footage found, MML2 thing if you really wanted to be cruel during an escort mission.)
1037  Media / Single-Player RPGs / Re: Can you name some "modern fantasy" RPGs? on: July 23, 2011, 02:16:51 AM
And this abstract fusion of the "contemporary feel and the alien" you so call, I call it being too lazy to make other stuff up that might give the impression of a futuristic reality where the common sense is applied.
Why would you spend the budget to build trains that even go under water when you already have the technology to fly with spaceships around the world with an infinite amount of fuel in literally 15 seconds or less? And if by some unexplained reason there is other people using this means of transportation where are they? And where's all the traffic air?



To kind of interject on this point; I think you might be forgetting who had such technology and where it was located. The only city in the entire world in FF8 that had such technology was Esthar. A continent completely isolated from the rest of the world except for one trans-ocean railway that connected it's western coast with Galbadia's eastern with the city of Fisherman's Horizon making a neutral way point. Esthar itself is only reachable by passing through a very unfriendly ice field on foot and even then the entire city, actually the entire central to eastern half of the continent, is obscured by a massive cloaking field.

While they never say directly this pretty much indicates to me that Esthar is pretty much slightly xenophobic when it comes to sharing their technology and pretty much does everything in its power to keep the rest of the world from having it. So as for the "why": The rest of the world simply has no other option. There is no other technology available except for trains or boats; and from what I've seen trains are significantly faster so when you have the aide of things such as magic and mythical beasts to help you dig tunnels; why not?
1038  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 23, 2011, 12:57:18 AM
I wouldn't call it a "major cliffhanger"; more of a Gekko Ending. Really about the only things not covered in the game is Trigger being on the moon (but between Roll and Tron working on the problem that's pretty much practically resolved) and the reactivation of the Master System. But really that's no more a cliffhanger than ending a normal Megaman game by saying "And Wily escaped...again." Just means that if there's another game you'll be fighting another set of themed bosses.

Don't get me wrong; I love MML. But there was nothing really cliffhangery about the ending like some fans seem to make it out to be.
1039  The Rest / General Discussions / Re: What do you think of Spoony's Final Fantasy Reviews? on: July 22, 2011, 05:13:37 AM
Personally I think he has his points but gets way too wound up in his stage persona to maintain a full level of credibility. The first review of his I watched in full was his vast series criticizing FFVIII. I pretty much knew he was to be taken with a grain of salt once he harped on how long it took to draw spells when his example was using Squall solo (even ignoring all the ways to bypass drawing it doesn't excuse the fact that you can just have one member be a dedicated drawer and continue through the game at a normal pace).

FFX I'm mostly with him on and FFX-2 I'll actually be cheering for him to go nuts; as I abhor that game with a passion myself.
1040  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 22, 2011, 04:54:35 AM
This whole thing about a disparity in maturity level between J and W is complete bullocks. The W version is just to innocuous for many to notice because you live in the culture it was created in. I'm getting really tired of people talking about Western games being mature when all most of them have done is pump up the nudity, sex, violence, and foul language.
JRPG humor involves comparing breast sizes to fruit, harem jokes, will-they-won't-they slip of the tongues, etc. QED, I win.

Objection!

While it may be true that said stereotypes exist within the boundaries of JRPG humor; there can be no doubt that WRPGs have their own brand of vile, immature, or outright tasteless humor that places it pretty much equal on the scale of annoyances.

Take that!
This is true.

But, my argument wasn't that WRPGs never have stupid and imature humor. My argument was that such bad humor is much more commonly found within JRPGs. Play a Tales game, a Final Fantasy game, hell, even some recent SMT games, they all have the sickening high school animu jokes that detract from the overall narrative. Now compare games like Mass Effect, Fallout, etc. where most jokes are pretty satirical and sarcastic in nature as opposed to the generic "oh that girl has big bouncy boobies, I wish I had big bouncy boobies, ufuuuuuuuuuu~ <3" Point being, such humor is much less commonly found in western made games unless they're pretty much all the game is riding on (see: Duke Nukem).

The closest I can recollect is the Sexbot joke from New Vegas and even then it was poking fun at the bartender's sexual fetishes instead of paying lip service (or tit service, as it were) to the fans.

Amusing (in a good way) that you should mention Mass Effect because after Eusis' post I went digging through Youtube for more examples of WRPG humor as I haven't nearly the exposure to the genre as I have JRPGs. For reference this is the video I found. While some of the humor in there is pretty decent there was plenty of things I personally (as humor is subjective) put on an equal pedestal to JRPG nonsense and are as equally prevalent in Western culture as a whole.

00:27:  "It's funny because guys are totally into weird and wacky porn because they're guys; even if the victim here is innocent".

01:30: Mentioning for the millionth time that cybernetic life forms always mention that humans are obsessed with sex, booze, and rock n' roll.

03:10: 9/11 parody humor. (Although the joke at the end saves the scene I'll admit)

07:32: Fat and/or decrepit guy think's he's all powerful.

8:58: Tough guy drinking himself into a concussion.

I would attempt to re-enforce this with examples from Fallout but alas presently my Youtube searches for "Fallout, humor, funny" keyword combinations seem to result in little more than people blowing NPC heads off, Super Mutant dialog, and game mods to make fart sounds out of explosions. XP
1041  Media / Single-Player RPGs / Re: Can you name some "modern fantasy" RPGs? on: July 22, 2011, 04:16:55 AM
Honestly I have to kick myself for forgetting the Personas and Parasite Eve. >.<; Then again I haven't played then in years so...
1042  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 22, 2011, 04:07:46 AM
This whole thing about a disparity in maturity level between J and W is complete bullocks. The W version is just to innocuous for many to notice because you live in the culture it was created in. I'm getting really tired of people talking about Western games being mature when all most of them have done is pump up the nudity, sex, violence, and foul language.
JRPG humor involves comparing breast sizes to fruit, harem jokes, will-they-won't-they slip of the tongues, etc. QED, I win.

Objection!

While it may be true that said stereotypes exist within the boundaries of JRPG humor; there can be no doubt that WRPGs have their own brand of vile, immature, or outright tasteless humor that places it pretty much equal on the scale of annoyances.

Take that!
1043  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 21, 2011, 03:03:23 PM
Odds are it's probably part of a reaction to MML3 being canceled. It effectively killed any hopes of a PSN re-release so rabid fans are probably desperate to grab hold of any copy they can of their nostalgic game. Pretty much similar to what happened when Disgaea looked like it wouldn't be reprinted; I remember it going on Ebay in excess of $150 for a while.
1044  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 21, 2011, 02:53:09 PM

...*facepalms audibly*
1045  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 21, 2011, 02:17:57 PM

I really hope one of those comments from the vid comes to pass. I would be over the moon to see a bunch of enraged gamers literally boo Capcom off the stage at Comic-Con.
1046  Media / Single-Player RPGs / Can you name some "modern fantasy" RPGs? on: July 20, 2011, 06:08:20 AM
Just recently started replaying FF8 again and have come to realize I have a rather strong fondness for stories set within the "modern fantasy" genre. I quote it because I don't think it's technically a genre; but to me modern fantasy is something that takes place within a time period that is quite similar or just slightly ahead or behind of modern earth technology but with fantasy/supernatural elements mixed into it, sharing equal or less screen time with the technological. I.E: Even though FF8 has things like magic, Guardian Forces, and sci-fi esque physics be damned flying Gardens; it still has many contemporary things like automobiles, trains, paved roads, city structure, clothing design, weaponry, ect. that you can look at and think "Yeah, that does kinda look like our modern world only slightly different." Aside from FF8 I can't think of any RPGs that use this kind of setting and so I'm wondering if anyone else knows some games I don't.
1047  Media / General Games / Re: Catherine from Persona team on PS360 on: July 20, 2011, 02:52:54 AM
http://www.gametrailers.com/video/review-catherine/717674

GT gave it a 7.8; but judging it based on the review dialog and not the numerical score it sounds exceptionally solid. If I wasn't interested before this would've hooked me.
1048  Media / Single-Player RPGs / Re: Mega Man Legends 3 on: July 19, 2011, 01:07:30 AM
*sigh* Alas this is one time I wouldn't have minded eating my words. :-\ Ah well; I wasn't really expecting it to succeed (although I wasn't expecting it to fail this soon) and I don't really buy anything from Capcom anyway so...*shrugs* Another VG company that means squat to me.
1049  Media / Single-Player RPGs / Re: In an age of re-makes, I wish... (outside the realm of Square) on: July 18, 2011, 05:02:37 PM
Hmm...let me see...

Grandia Xtreme: The battle system was already quite solid and I rather enjoyed the dungeon crawling (which I rarely say about those game types). A remake would only need to tack on some of the stuff G3 added (like aerial combos), revamp/repolish the graphics, and get some better VAs. The story might've been weak but it wasn't too horrible, it was mostly the grating VAs that dragged it down. Granted touching up on the dialog here and there wouldn't hurt it one little bit.

Lunar 2: As I've said before, Lunar 1 gets waaaaaaay too much attention. Personally I thought L2 to be the superior game and if FF7 is supposed to be "so much better if they remade it with modern graphics" I bet L2 would be on par with such expectations. Especially if the battle system were revamped to be just a tad less repetitive. Either by enhancing it with more tactical depth or making it into a more action-RPG style battle system (Tales Franchise for example).

*cheating* Threads of Fate: Yes I know "technically" it's Square game but I'd like to mention it just because I'd like to see some other developer handle it. Square has...well...let's just say ever since FFX-2 my opinion of them has been steadily declining to the point where I have no expectations of them except for their inevitable demise. ToF I think should be remade in the hands of a developer more capable/responsible, especially considering the choices out there for handling stories that are both serious and comedic at the same time. To specify; I think ToF should be remade by either NIS or Atlus. As they both have shown the ability to produce fantastic games that know when to be funny, when to be serious, and how to skirt the edge of Japanese culture without being overbearingly fanservicey or stereotypical.

Legend of Legaia 2: Honestly, I've never beaten either Legaia Game. Something about them just lost me part of the way into them and I cannot specifically pin down what the problem was. Which was a shame as both games seemed to have rather decent potential. Legaia 2 in particular seemed to appeal to me more of the two so I would like to see it given a second chance. Maybe modernized graphics, an extended (and maybe not quite so cryptic) version of the Artes system would convince me to give it yet another shot.

Ar Tonelico: While it may not have been that long since the third game debuted; if there's any series out there that needs a second chance it's AT. A beautiful world, unique combat ideas (especially in the second game), the "potential" for decent character endings, AT basically has the framework of an amazing RPG...yet always seems to fail in overall execution. Whether its dumb as rocks protagonists, contrived and linear "dating scenes", gitch ridden programming, or strip-based gameplay, something major always seems to crop up in any version of AT that drives what should be a paragon of the RPG world into the cold dust. Take the concept and remove everything else, allow for more "free and meaningful" exploration of the cosmospheres, allow for moral style choices in the game (be nice to your Reyvatiel, or be a darker individual and force them to craft song magic at the expense of their sanity, ect.), keep the more creative battle ideas while chucking out the bad, and really, really, REALLY cut back on the meaningless fanservice.

Ephemeral Fantasia: Again another title I never really beat all the way but to this day I have a rather soft spot for it. I liked about half the cast and the story was rather interesting (for its time). The methods in which you recruited people, having to memorize events and think creatively to overcome the workings of fate, the integration of a musical game into the core mechanics of the RPG (take notes on how to do this Square instead of shoving out the drivel you are now), there was just so much to love about the game... Then of course you have the frustration of hunting down map pieces, getting lost for hours, too many random battles, a mildly frustrating skill system, characters who were utterly useless in combat,...ect. Polish this rock like your life depended on it and I think it could be sequel worthy. Not a diamond mind you but at least a ruby.

Orphen: Scion of Sorcery: One of the older games I will admit to having played, beaten, and honestly kinda liked. Sure the combat was janky, sure the dialog was weak in some places, sure the story wasn't ground breaking or amazing; but I did rather like Orphen. Heck the game got me curious enough about the source material that I hunted down and bought Orphen as my first anime box set ever. (Sadly the game seemed to be based more on the inferior second season.) While I'm not sure I'd want this exact game remade I think revisiting Orphen and including this game as like a "chapter" in a much larger project would be a decent investment of time. Especially if they rework some of the dialog and what not to put it more in line with what the source material's original season had to offer.

Popful Mail: I shouldn't like this as much as I do. Probably because the goofy fantasy hybrid thing reminds me of Slayers. But the VAs were actually pretty good, the music was catchy, the fights were challenging, and even though I never beat it all the way I found it to be a rather pleasant game to play. I'm amazed there was never any sequel or follow up. While it might be old hat as far as fantasy tales are concerned I think Popful Mail deserves at least one visit from the re-make fairy just to give it another chance to shine.
1050  Media / Single-Player RPGs / Re: emotional RPG's ? on: July 15, 2011, 02:49:12 AM

Star Ocean 2

If you honestly think that any of those games could tell an emotional story then I suggest you start with Beyond the Beyond. You'll be weeping by the end of the first third of the game.

Seriously though, all the games mentioned in this post are terrible, storywise.

Granted its been forever and a day since I played it but what was so terrible about SO2? I recall it being rather average up until the halfway mark when
Code:
the planet you've been trying to save goes "boom"
and also recalling that as an emotional kick in the teeth; after that it had my attention in full. It wasn't a masterpiece but "terrible"?
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