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Latest Member: Jahmis
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1036  Media / Multiplayer RPGs / Re: Is FF XI worth it this late? on: February 21, 2011, 02:56:44 AM
Heh, I'm still at the point where the software is updated after obtaining the Content ID. You know a patch is huge when you start it; get absorbed playing Civ V to the point where you look up and realize it might've been done hours ago, only to find it's at 90%. XD
1037  Media / Multiplayer RPGs / Re: Is FF XI worth it this late? on: February 20, 2011, 10:46:10 PM
Thanks for the recommendations. Since it's only $5 via Steam I'm currently downloading it to give it a try. Here's hoping I don't get lost trying to even play the thing. >.<; Their site for it has always confused me...
1038  Media / Multiplayer RPGs / Is FF XI worth it this late? on: February 20, 2011, 02:52:11 PM
The class system of FF XI has intrigued me for many, many years but one thing after another kept me from hopping on board. (No credit card, too many expansions, rumors of impossible to solo, rumors of pirated game codes possibly invalidating your unopened purchase, not able to "try before you buy" because of said pirated codes, ect.)

But since I now both have a credit card and the expansions are only $20 for everything I was wondering if the game was still pretty active for a P2P game or if it's starting to reach the "dead" levels of many F2P MMOs out there (aka: semi-dead during non-peak hours, so many non English players that you can't talk to anyone, ect.) Is it worth possibly getting into?
1039  Media / Single-Player RPGs / Re: New RPGs releasing soon_DS/PSP Wishlist on: February 19, 2011, 01:37:45 AM
If you haven't played it before Phantom Brave: The Hermuda Triangle is definitely worth a purchase. I'll be getting it regardless of having played the PS2 and Wii versions as I find NISA games work so much better in portable form these days. The new Unlosing Ranger cameo alone will make the title worth picking up.
1040  Media / Single-Player RPGs / Re: the MC's in black/white on: February 17, 2011, 01:22:57 PM
The question is: will anybody be getting Black or White?

I'll be getting one each. One for me, one for my wife. I've been browsing the new Pokemon designs and there are quite a few I find to be rather creative and appealing (and some that are just downright silly). Plus the 3 v 3 Emperor battles could be interesting.
1041  Media / Single-Player RPGs / Re: the MC's in black/white on: February 17, 2011, 01:44:14 AM
Eh, they're not bad but I wouldn't call it a massive improvement. The guy doesn't look bad. The girl's suffering from stupid hair and crappy shorts.
Wait, which part is stupid, the ponytail? That's actually pretty normal for an anime game.

The ponytail doesn't bug me. It's those two dangly things she's got coming out of the sides of her head that look normal until you hit that huge O shape near the tips. It looks like she has two lantern fish antennae and I cannot get that image out of my head every time I look at her. And on top of that put together those O hair balls are large enough to obscure her entire face if the wind blew in the right direction.

Heck if you solidified them with gel Touko could beat wild pokemon with them for easy captures.

Touko used Hair Whip.
It's super effective!
Wild Onyx fainted.
1042  Media / Single-Player RPGs / Re: the MC's in black/white on: February 16, 2011, 08:12:08 PM
Heh, strangely enough I was thinking the same thing about Touko's outfit. I just didn't want to say it. XD

As far comparing the new MCs to past ones I have to say for guys the Touya is probably the best so far, second to a color balanced Red. For females Leaf or Dawn's winter outfit is still best. Although Kate takes the prize if we're counting Ranger games for best outfit.
1043  Media / Single-Player RPGs / Re: the MC's in black/white on: February 16, 2011, 07:59:34 PM
Eh, they're not bad but I wouldn't call it a massive improvement. The guy doesn't look bad. The girl's suffering from stupid hair and crappy shorts.
1044  Media / Single-Player RPGs / Re: Namco Bandai is teasing something (Tales of Graces F/Vesperia localization?) on: February 02, 2011, 03:14:14 PM
...wow. XD I'd hate to see the size of the bovine that gave that amazon such a cowlick. Or her hair gel bill. Whichever happened to get that amusingly bad hairstyle.
1045  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: January 31, 2011, 08:24:05 AM
Actually it wouldn't surprise me if you see a news article in the near future about someone being arrested for purchase of this game. Wasn't there that huge event about a year ago where a man was arrested and convicted of possessing child porn when his entire collection was nothing but cartoon/anime art of said content?

So since that set the bar for anime porn = real porn that could possibly mean you'd get as much jail time for possessing this game just like you would for owning a game with real live action children in their underwear.

Then again no one's gotten arrested yet for owning Dance in the Vampire Bundt so...it could go either way.

I felt dirty looking up Neptunia on GameStop's site the other day. Less so because it was for the site, not my own personal interest. But still!

Ugh, I saw a single clip of that on VallerieVee's youtube channel...it looked like Agarest only several times worse.

I can't condone playing a game that sexualizes little girls in it. I find the recent trend of pedophilia in anime/manga (and video games ?) very disturbing and troubling. When characters that look like they haven't even gone through puberty yet are depicted in sexual poses, I find it amazing that more people don't seem to have any trouble with it.

While I'm not going to champion the cause of said matieral; try looking at it from another angle. Human beings will always have, on some level, an unique desire or yearning that is not what most people would consider "normal" and typically that desire will be repressed by the need to feel accepted by society. However if an "outlet" is not given for said desire eventually the individual may not be able to repress themselves forever and will act upon it in order to fulfill their life-long wish.

Personally; even though it doesn't interest me I'd rather content like that existed to give people like that something to do in a virtual landscape with no real-world consequences than deprive them of that and have the debate on a daily basis whether or not it would be "worth the risk" to try experimenting those things in real life.
1046  Media / Single-Player RPGs / Re: Namco Bandai is teasing something (Tales of Graces F localization?) on: January 28, 2011, 10:54:59 PM
They should save them themselves a ton of money and not get English voice actors. I seriously doubt that would stop anyone from buying it and would surely save a lot.

I'd be one of the ones who wouldn't buy it. While I appreciated having the Japanese language track as an option sometimes; if I wanted to listen to Japanese I'd have bought a Japanese game.

Not to mention it's nice to sometimes leave the room during cut scenes to get a drink or let the dogs out real quick and not miss much due to still being able to hear the dialog without having to pause or anything.

Also sometimes it's rather annoying to be reading something while hearing something else spoken aloud; it can cause issues for people who multi-task/focus far easier than they can focus on a single thing.

And other small issues like those. Not having an English track is pretty much death by a thousand cuts to a game for me.
1047  Media / Anime, TV, and Movies / Re: Deathly Hallows on: January 28, 2011, 05:06:54 PM

The only thing that bothers me is the time traveling thing. They could just use it to go back and kill voldemort when he was a kid. They say it's dangerous to use but Dumbledore let Hermione use it so she could attend several classes simultaneously for Christ's sake!

Personally I think that's one of the "common sense" things of time travel if you think about it actually. Time travel is dangerous; but only if used on a grander scale to effect scope-changing events. Such as how it might be dangerous to, for example, go back in time and assassinate Hitler because there's no telling what the world would be like today. It would change so many variables about history that you literally run the chance of ending the world because major events X and Y combed with smaller event Z to make things worse than they originally were due to the sheer unpredictability of that chain reaction.

Where as it's (by comparison) incredibly easy to account for things that might go wrong with little Susan Smiley goes back in time to both watch the TV movie she wanted to see and finish her homework. Smaller instances of time travel like that are less likely to be "dangerous" by comparison. But that's just me theorizing aloud.

Of course keep in mind this isn't even getting into the other popular theory of time travel: That every decision you make generates an alternate universe for that decision's pathway. Meaning that even if someone went back and killed Voldemort as a child it would only result in a split timeline; doing nothing to change things in the original world.
1048  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: January 23, 2011, 10:03:45 AM
Really? I don't remember touching AT3.

I meant warning you to stay away from a game. Wasn't very clear there obviously.

Edit: Admittedly it's probably better for others to speak up there too, seeing as how I blew off the first game since it sounded like it kind of avoided what I wanted (getting to REALLY explore an interesting sci-fi locale) and NISA thought advertising it as Moe was a great idea! Though going by those older posts it sounds like the females are older in the first than the rest, figures.

Heh, in your case it sounds like AT 1 might be a lose-lose situation. XD You basically have two options at the half way point. Focus on Aurica and run into the infamous scene, or go with Misha
and get her plot relevant physical age up from a 12 year old body to her proper 18/19 year old body.
Here's the kicker though
you have the option to change her body's age whenever you want; and if you want to use her most powerful costume you have to keep her at age 12.

So...either way it sounds like you'll probably run into stuff you're personally trying to avoid. >>;
1049  Media / Single-Player RPGs / Re: FFXIII-2 on: January 22, 2011, 04:17:42 PM
*looks at the new trailer* Wow...I think honestly that wins points for the most nonsensical outfit swap I've ever seen. If nothing else FF XIII had some decent character design going for it but this takes the sour cake.

If everyone else gets the same outfit treatment they're going to make Seymour's hair stylist look sane by comparison.
1050  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: January 19, 2011, 08:59:56 AM
Yeah...sorry but I'm going have to disagree with a few people. I love the first game to bits and have some affection for the second; but the Ar Tonelico series is neither dark, deep, nor does it have a dating sim.

First; the darkest Ar Tonelico ever got was the story revolving around the character Jacqli; but that was dark-lite at best. There've been themes of equal "darkness" used in Magical Girl Genre anime, if not even darker ones. And that's hardly even touching upon the darkness either genres of entertainment have generated over the years. It's understandable if you've never been exposed to anything dark that you'd misconceive this but honestly Ar Tonelico is a pretty light-hearted story as far as genre tales go. This same thing applies to it's depth.

Secondly, Ar Tonelico does not contain a dating sim. There are many other games I would say that have a "dating sim" before I would even put Ar Tonelico on that list. Some examples include Sakura Wars V and Persona 4. Ar Tonelico's Dive System is basically all those "character development" cutscenes you seen in JRPGs that tend to chug the plot during slower times combined with Tech Trees ala Xenosaga I. You're paying an in-game currency to receive both a power-up and a dialog scene; that's it and that does not a Dating Sim make.

Dating Sims are all about choice, or rather the illusion there of. You make choices, choices have consequences; irrevocable consequences usually. In the aforementioned games you have multiple choices (sometimes branching dialog trees) you can make during the "Sim" scenes that actually have consequences. People could love you for them, or hate you for them, or even surprise you by their reaction. You can "fail" these sequences, "win" at them, get "bad" endings to their stories or "good" endings all depending on your choices. Ar Tonelico has no choices, but rather you're just sitting through multiple dialog scenes generated by a point and click map. It's like Final Fantasy X only you're paying DP to see these sequences. On rare occasion a choice box might appear; but this isn't a true choice at all. It's either "Pick right and advance or pick wrong and pay more DP to continue with the "right" choice." Ar Tonelico had the potential to be a dating sim, it presents itself as a dating sim, but at the end of the day...it isn't.

Which is a shame. The world of Ar Tonelico lends itself...nay...begs pleadingly to be one of the best Dating Sims the west has ever seen. Look at the lore mentioned so often about the same involving the Dive System. How many times were you warned that not being careful in a Reyvatiel's sub-conscious could "screw up" the girl's mind? What about the people who "force" their Reyvatiel's to craft song magic? AT could've had a brilliant dating sim element with actual challenge, moral dilemma, and real heart-wrenching consequences. Did you say the wrong thing and now the Reyvatiel won't respond well to you in the Dive? You could lie to her, mess with her mind to make her accept what you did and craft for you anyway. Or get outright domineering/destructive and cower her into making song magic. Or be the nice guy and take the long route with the right choices to try and progress naturally; although she'll always remember what you did wrong and hold it against you at later levels. Is your Reyvatiel happy at the end of her journey? Is she just "normal" because you neither excelled nor did anything terribly wrong? Is she broken like a used war-doll because you squeezed every ounce of power out of her at the expense of her mind? Or is she "broken" in another way and completely psychotic because of the mental abuse you put her through?

This could've lead to deep characters, meaningful gameplay/simulation, better relationships, and as a result: Better protagonists and character development. But nope...it's simple lead-you-by-the-hand Point A to B with subject material and relationships about as deep as a dollar store fishbowl. Still fun? In the early games, yes. But it's such wasted potential...
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