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1156  Media / Single-Player RPGs / Re: Valkyria Chronicles 3 imminent? on: September 08, 2010, 03:02:57 PM
Y'know I've seen utter nerd rage (no offense meant) over the fact that VC II was placed on the PSP...why? Kingdom Hearts (a game with a larger fan base) has done perhaps one of the most alienating console hops as far as I can recall (PS2 to GBA to DS to PSP to 3DS) and yet I have seen far less "OMG it's on a different console!" outcry than I have for this game. ._.; Sense this is not making.

Lol, I need to retract the above statement. Now that Birth by Sleep is out and getting decent reviews the PSP hate is out in full bloom.
1157  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 08, 2010, 02:09:36 PM
So what's everyone's squad name so far? I'm currently: Hel "Lyria" Destroyer Kings. (Lol, I just realized how much like .hack area words the squad names sound like.)
1158  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 03, 2010, 12:02:09 PM
Agreed. Despite certain irritations about the gameplay it's quite enjoyable. Heck I might even replay it later this year once I beat it for no other reason than to do it all again. Certain parts of the battle system seem wonky to  me though. Shield Classes are absolutely godly. I can pretty much clear half a map of infantry units with one Shield user alone. But fighting against them...dear lord. X-x;

The Draken Shield Class girl's (forget her name) character map I fought (with a party of level 3's and 4's...probably a mistake) and beat after 16 turns...what took so long? 2-4 (depending on the turn)  constantly respawning Fencers. It's insane how many Command Tokens you have to spend to kill these guys. @_@; They take at least 2 CT for one (one to make them turn and another for someone to rear head shot them). Finally I just decided to spam Lancer classes so I could make progress instead of hit and running and about 15+ rockets later I broke through. ~.~;
1159  Media / Multiplayer RPGs / Re: There's no MMO like your first. on: September 03, 2010, 10:55:51 AM
WoW was my first. Got talked into playing it by my  college roommate my first year there. Was alright but took a while for me to get used to it. I think what I would consider my "first" MMO though by attachment standards is Mabinogi. About a year after I stopped playing WoW I stumbled across the Closed Beta application and got in. Totally threw myself into the game just to enjoy it for all it was worth. I actually was one of the top Bug Busters for Closed and got a nice chunk of Amazon credit for my trouble. Stuck with the game for about 6-8 months enjoying the heck out of the community until it just all kinda fell apart. :-/

Elitist as it sounds I sometimes wish certain games would never let the mass public in just so all the good people aren't driven off. XP *sigh* Ah well, that's the way of online communities.
1160  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 03, 2010, 10:47:03 AM
Am I the only one really irritated by the manner in which they handle non-video cutscenes? For a current gen handheld the production value is really low. Either they ran out of disk space or got incredibly lazy. :-/ The characters all look like cardboard cut-outs and bounce around the edges of the screen in the exact same manners hand puppets do at a children's puppet theater production...well...almost exact. The puppets are actually better because they at least have limited arm movement to express body language.

I know it's kinda similar to the "Tales" series in how the interactions/story is told but at least in the Tales games the character's faces were animated while they were talking to express emotion properly. Unlike here where it seems every character only has about 3-4 emotional stills while typically only cycling between 2 of them. (Speaking of which what's up with the main character's "tough guy" pose? XD He looks like he's filming for a Captain Morgan commercial...)

I dunno, maybe I'm just nitpicking but seeing these cutouts wave and twitch around on screen as if they were on a Cloverfield set every time they need to indicate more than basic motion kinda gives me a headache and causes irritation. ~.~;
1161  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 03, 2010, 01:35:56 AM
Just started it this afternoon and have pretty much played non-stop for about 8 hours. Pretty good game, won't have any problems seeing this one through to the end. It's a fairly flawed title though. I swear over half the playable cast so far is pretty much dumb as rock with the cliche factor cranked up so high I can't even take the story slightly seriously. Which is a shame because it has potential to be so. Not to metion the very first 10 minutes of the story made me miss the days of the silent protagonist. Not so much for the VA work as his thought process is comepletely insane and nonsensical in a bad way.

Although speaking of "dumb as rock" the AI in this game ranges from decent to outright pitiful. I just got done beating a map where one Shocktrooper ran forward, fired, ended his turn; then Shocktrooper #2 came up directly behind him, fired at me, and completely wasted all his ammo critically hitting his friend...

I haven't seen such a bad case of AI friendly fire since FFT's black mages. With decent AI programming this could've been a nicely challenging SRPG right up there with Wild Arms XF. As is though...not so much.
1162  Media / Single-Player RPGs / Re: Valkyrie Profile on: September 01, 2010, 05:36:30 PM
I rather enjoyed Valkyrie Profile and regret selling my PSP copy when I had to dump the system a few years back. It's one of those odd games where if you want to get technical about it you're simply grinding and dungeon crawling non-stop but it does this in a way that keeps it fresh and entertaining. The overall story is pretty fantastic too and with the constantly changing selection of characters you're bound to form a party you can get rather attached to.

But play it with a walkthrough for the A ending. I've only played through it once and got Ending B. "Blows" is an understatement. That ending was so unrewarded for the effort I put into the game that I never played it again (original PSOne version) til I found it years after it's PSP release.
1163  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 01, 2010, 05:32:12 PM
I just picked it up on a whim (actually got there just as the clerk opened the box) based on the Gametrailer's review this morning indicating it had several things I consider to make a good SRPG. Will play it later tonight after I give Record of Agarest War a spin. Wish I could've played the original but alas it's easier to find Valkyrie Profile than Valkria Chronicles. :-/

You can find Valkyria Chronicles on Amazon very easily.

I'm a caveman. Online shopping's never been a big things for me unless I absolutely cannot find something anywhere else (and even then I'm limited to places that take E-checks only). For such a good game from what I've heard I find it kinda odd I've never seen a copy of VC in stores for the past 2-3 years. :-/ This counting both a major college town and a major city.
1164  Media / Single-Player RPGs / Re: Valkyria Chronicles 3 imminent? on: September 01, 2010, 05:07:08 PM
Y'know I've seen utter nerd rage (no offense meant) over the fact that VC II was placed on the PSP...why? Kingdom Hearts (a game with a larger fan base) has done perhaps one of the most alienating console hops as far as I can recall (PS2 to GBA to DS to PSP to 3DS) and yet I have seen far less "OMG it's on a different console!" outcry than I have for this game. ._.; Sense this is not making.
Because Kingdoms hearts sucks    /thread.

Quality of the game is not what I'm referring to. XD KH has a much larger and definitely more outspoken fanbase than VC by far yet I can browse different forums and video comments and yet not see nearly as much roaring over the console jumps. I mean heck at least VC to VC II only requires two consoles from the same company that at least function with each other. KH's franchise jumps consoles 4 times across 2 companies with the only connectivity between the consoles being that at least the Nintendo ones are somewhat backwards compatible. XP
1165  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 01, 2010, 04:57:45 PM
Don't waste your time on Agarest War if you have VC2.


My expectations of AW aren't high. XD I just wanted it to study the Soul Breed system and perhaps incorporate that into a custom tabletop game. If I get any other enjoyment out of that'll be bonus.
1166  Media / Single-Player RPGs / Re: Valkyria Chronicles 3 imminent? on: September 01, 2010, 04:54:57 PM
Y'know I've seen utter nerd rage (no offense meant) over the fact that VC II was placed on the PSP...why? Kingdom Hearts (a game with a larger fan base) has done perhaps one of the most alienating console hops as far as I can recall (PS2 to GBA to DS to PSP to 3DS) and yet I have seen far less "OMG it's on a different console!" outcry than I have for this game. ._.; Sense this is not making.
1167  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 01, 2010, 04:45:10 PM
I just picked it up on a whim (actually got there just as the clerk opened the box) based on the Gametrailer's review this morning indicating it had several things I consider to make a good SRPG. Will play it later tonight after I give Record of Agarest War a spin. Wish I could've played the original but alas it's easier to find Valkyrie Profile than Valkria Chronicles. :-/
1168  Media / Single-Player RPGs / Re: Ridiculous plot wanking... on: August 31, 2010, 08:41:40 PM
...forced progression and lack of free reign exploration.

Is it just me or does this part here describe a disturbing amount of games this generation? Both in and out of the RPG genre.

Well movies don't allow for free reign exploration so why should videogames.

Because between a movie ($4 viewing fee + $20 purchase, larger production budgets) and a videogame ($60 purchase, smaller budgets) I expect the latter to at least offer me more for the $36 difference? XD
1169  Media / Single-Player RPGs / Re: Ridiculous plot wanking... on: August 31, 2010, 07:52:26 PM
...forced progression and lack of free reign exploration.

Is it just me or does this part here describe a disturbing amount of games this generation? Both in and out of the RPG genre.
1170  Media / Single-Player RPGs / Re: Ridiculous plot wanking... on: August 31, 2010, 06:11:07 PM
I actually don't mind some philosophical "grand scale" deus ex diabolous BS in my plot lines. It's one the few cliches that actually don't grind on my nerves. However I think my tolerance for the not so much plot device as "game device" that states we must take every 15 minutes to drill 5-20 minutes of typically "friendship is good-power of love" external monologue into your face. I too happen to be playing FFXIII right now and having reached the third disk I want to sometimes just up and quit the game everytime a cut scene pops up. This same afternoon school special has been on repeat since the 2 hour mark. >.<

Do these characters ever talk about anything else besides constantly bickering over the semantics of Pulse vs Cocoon and the whole circle dialog of "I'm emo and lonely despite having friends. But now my friends are talking to me. Suddenly I feel better. But don't worry, someone else will enter this same cycle within 1-3 cutscenes."?

@GrimReality: Btw, hope  you really really like that music. It feels like a lot of the tracks are recycled throughout the entire game  to the point where it feels like there is little variety. Especially the normal battle theme. ~.~ Battle time? Normal Battle music! Action scene? Normal Battle music! Getting slightly pumped? Normal Battle music! Two guys just walking nonchalantly down a road while nothing stressful or high tension is going on for about 20-30 seconds? Normal Battle music! (I really wish I was kidding about that last one.)
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