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1156  Media / Single-Player RPGs / Re: Mega Man Legends 3? on: September 29, 2010, 11:25:05 PM
This isn't about just Megaman. There are plenty of other titles pulling this nonsense these days. Hell look at another game series from the PSOne era that's actually doing it right. Parasite Eve. We've known since PE2 that the potential for a sequel was out there and for many years we waited. Low and behold here it is for PSP, not a console product but still a Sony product. Now you have Megaman Legends jumping ship. It's like Kingdom Hearts set the example and for some reason everyone and their dog wants to ride the same trick pony. The horse's legs have to give out sometime.



Actually you're just proving my point. During the NES era Megaman was a Nintendo-Only thing. You didn't have to buy every console on the market just in case Megaman 5 went somewhere different than Megaman 4. Not to mention I don't lump all the Megaman games under one "brand". For example during the PSOne era one could always count on Megaman X sequels being on PSOne while you could like wise count on numerical sequels to Megaman Battlenet Work being a Nintendo thing. The two never really jumped sides with the exception of Megaman Command Mission, but that was eventually brought to both sides of the pond.
1157  Media / Single-Player RPGs / Re: Mega Man Legends 3? on: September 29, 2010, 11:11:40 PM
Seriously this generation of gaming's console jumping tactic almost presents a valid argument for piracy.
This is frankly the most retarded thing posted here so far.

:-P I said "almost". I was using hyperbole to emphasize my point that all this console jumping nonsense is eventually going to drive the customers away from franchises they've long respected and adored. If you take morals out of the equation you're left with a simple question:

"Why the hell are they expecting me to pay approximately $1140 + tax just for the chance to play five games in a series where no more than 5 years ago I would only have to pay $300 for a guarantee to play my favorite game series? Especially when I can just get it for free from questionable sources?"

Piracy isn't something to be supported I'll say right now. But with so many games series spreading their sequential titles out across multiple platforms they aren't making a very strong case to support their businesses.

Wow, there hasn't been a MML game since the PS1, and you guys are freaking out about betrayal?  I'm sorry you invested so much into your original playstations.

This isn't about just Megaman. There are plenty of other titles pulling this nonsense these days. Hell look at another game series from the PSOne era that's actually doing it right. Parasite Eve. We've known since PE2 that the potential for a sequel was out there and for many years we waited. Low and behold here it is for PSP, not a console product but still a Sony product. Now you have Megaman Legends jumping ship. It's like Kingdom Hearts set the example and for some reason everyone and their dog wants to ride the same trick pony. The horse's legs have to give out sometime.
1158  Media / Single-Player RPGs / Re: Mega Man Legends 3? on: September 29, 2010, 10:49:54 PM
Oh look. Another game series I loved that has unpredictably jumped companies after being part of a franchise that was pretty much a Sony controlled deal...I raise the bird to you Capcom. I raise the bird as high as I can. Seriously this generation of gaming's console jumping tactic almost presents a valid argument for piracy. I miss the days where if you wanted to play a game serious you could always rely on it coming out on a specific console for the duration of it's lifespan (not counting remakes and ports). Now if you want to play the follow ups to your favorite game series you need to own every console from every company as you have no idea if it's going to be Console or Handheld (points to Valkyria Chronicles). Or Sony or Nintendo or Microsoft.

Seriously...it's bull crap. I'm just waiting for the day the industry takes the next dosage of stupid pills and tries something like releasing Fable IV on the Apple Iphone or Microsoft coming out with a handheld and Final Fantasy XV being exclusive to it.

Edit: Damn...that's the first time I've been irked so badly that my sense of grammar was entirely shot. XD *cleans the post up*
1159  Media / Single-Player RPGs / Re: Disgaea 4 Announced and Trailer on: September 18, 2010, 02:44:43 AM
Finally got around to watching the trailer. It "almost" makes me regret not getting a PS3 again. It's interesting but honestly I'll just watch Youtube for the highlights. After 3 games Disgaea's going to have to do something really major to impress me. That and now that I'm no longer in school I really don't have the endless hours required to grind on such a game for all the story tidbits. Honestly I wish they'd focus on the classes then on the combat gimmicks like Magi-Change (or whatever the proper name is for turning monsters into weapons) or tower acrobatics. It feels like they're focusing more on the things you'll never really "need" to use in the game and ignoring the core elements over the past 3 installments. (I've never had to do anything more complicated than basic tossing to progress in the games.)

Something like "Two New and Unique Human Classes!" would interest me far more than "We made our monster (weapons) grow! And you can hold two of them!".
1160  Media / Single-Player RPGs / Re: The "Fucking JRPGs" Thread on: September 18, 2010, 02:37:05 AM
I'm surprised no one mentioned the awful conversations in Ar Tolenico 2.

I felt sexually violated hearing the script and not in the good way

I still fail to see how AT2 was that bad. IMO, the original Ar Tonelico still holds that honor.

http://www.youtube.com/watch?v=JoODv8LVib8

First time I played through the game I went Aurica's route...dear lord I have never been so glad that RPGs are typically single-player games...
1161  Media / Single-Player RPGs / Re: Disgaea 4 Announced and Trailer on: September 17, 2010, 06:38:48 PM
Might as well ask here since it's a Disgaea thread, which is the superior version of Disgaea 1: PS2? PSP? DS? I've been meaning to get into this series for forever since I loved FFT. I've played La Pucelle and enjoyed that enough to beat it.

The PSP one. It looks great on the PSP`s screen and has some new features over the PS2 version. The DS version is the worst, obviously. Disgaea may not be the most technically proficient game ever, but it`s still way above what the DS could handle.

Seconded. Even owning the original Disgaea I still bought the PSP version for Etna mode alone. Can't go wrong with it.
1162  Media / Single-Player RPGs / Re: The 3rd Birthday on: September 11, 2010, 03:04:37 PM

Right, because showing some skin = rape...

*Kevadu rolls eyes.

Fadedsun hit it on the nose. I wasn't speaking literally. I said "almost" literally because really all you'd have to do at this point is remove the barely there underwear, add tentacles and bam.

If my hyperbole is too extreme then allow me to use a different phrase: Character Assassination.

Might I also add I count "showing some skin" and "having all of your rear minus the actually excrement hole exposed for the world to see for long extended periods of time" to be two different categories.
1163  Media / Single-Player RPGs / Re: The 3rd Birthday on: September 11, 2010, 11:24:18 AM
Parasite Eve has always been pretty blatant on the fan service. Have you seen Nomura's original art for Aya?

That is irrelevant because that art was never turned into in game graphics for Parasite Eve. Unless there's some super secret unlock code where you can have Aya's PS1 pixelated rear shoved in your face while running around in game.

And ValendianKnight I think you're missing the point here. It's not a matter of "offensive material". Hell PE1 had some element of nudity but at least that was used tastefully and with purpose. It's that very "immaturity" you cited that's causing issue here. Aya was, for all intents an purposes, a "mature" character I could take seriously an empathize with in the story. The setting was dark, the main character was believable, and over all the story took itself seriously.

Now The 3rd Birthday goes along and some idiot decides to let Bevis and Butthead program it.

"Heh heh...hey Bevis...look...her butt's hanging out, heh heh. That'll totally make the game sell...heh heh."

This level immaturity doesn't belong in the PE universe, especially applied to Aya. It's the kind of crap I would expect from a Compile Heart game or NISA's more immature translation moments (Record of Agarest War and Ar Tonelico 2 comes to mind); not from something out of the PE series.

If this game had anyone else as the main character and wasn't bearing the Parasite Eve name I wouldn't care. I'd roll my eyes and let it join the other hoards of fanservicy games that come from Japan on a weekly basis. But the fact that they're, almost literally, raping Aya as a character outright without all the subtly of a 12 year old hyped up on sugar who just hit puberty and discovered the internet...that irritates me to no end.
1164  Media / Single-Player RPGs / Re: The 3rd Birthday on: September 11, 2010, 12:50:57 AM
http://www.andriasang.com/e/blog/2010/09/11/aya_brea_clothes_torn/

Disgraceful. But I think it demonstrates Aya's health in a way you can't miss.

Wow...that screenshot just about killed even the original Parasite Eve for me. It's a dark day when one of video gaming's few competent, likable, strong, and sensible female protagonists is lowered to this level of debauchery. I'm not even sure I'd want to pay for the original should it come out on PSN because the money will most likely go to supporting these pigs. *shakes head* Not even X-Blades (from the few videos I've seen) was this racy; and that's saying something.
1165  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 10, 2010, 12:55:49 AM
The reason I make the comparison is because they both use the "socialize with fellow high schoolers for more power" mechanic.

VCII: You get 4 small cutscenes with each character including a slightly more difficult than average battle. These cutscenes are rather short and only do little besides generate a tiny story arc that's very predictable. The only payout is a new randomly triggered special ability.

Persona: You get 10 cutscenes (not counting the character introduction) with each social link that lasts a good 2-4 minutes with emotionally involved story lines as well as the ability to chose your own response. Payouts include new powers, new skills for party members, and your choice of main character x person for a relationship.

While I wouldn't want VCII to be a Persona clone I do think they could've taken a few lessons from them. Also the character count is pretty similar actually. You have 19 members in your squad selection (thus the ones most people will want to interact with) to have interaction with in VC II. In Persona 3 Portable you have 23 different social link opportunities, not counting the Elizabeth/Theodore escapades. I know I'm going into deep opinion territory here but there is something very wrong with a game's writing and/or design when a freaking dog (Koro-chan, P3P) has more backstory, screen time,  and reason to care about it than a person you're supposed to go to war and possible die with (Lotte and Rene so far have some of the worst offenses in "didn't really evolve" story arcs I've gotten through so far; Vicki is coming dangerously close to competing with them and the idol-wannabe Stormtrooper is a good runner up).

Also I'm not sure I would say you don't "have" to talk to character in VCII considering that if you don't their "negative powers" can be pretty crippling. Especially the ones that suddenly drain all of your AP without warning.
1166  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 09, 2010, 10:55:16 PM
Maybe it's just the way I'm playing or gear I have equipped then. I tend to close range for the easy headshot kills regardless of weather. And my tank pretty much never misses unless someone ducks. XP Although speaking of which...did the April storyline battle pull a cheapshot for anyone else?

It says in Turn 1 "Capture the Bases but avoid Baldren". I think okay, so it's like Dirk's battle and fiddle with my character's on the alternate starting point. Enemy's turn 1 rolls around and Baldren barks some order, then teleports onto the starting map and proceeds to charge right towards the starting point (where only the tank has moved that turn) and slaughters a character; then proceeds to run away but then does this again with his next CP!

The only way I kept from having my team constantly killed was to waste all of Turn 2 and part of Turn 3 (probably could've killed him Turn 2 if he hadn't ducked about 2-3 times) pumping CP into my tank to blow him away with multiple shots. Avoid Baldren my exhaust port. How do you avoid someone that can cross an entire map and pretty much heat seeks/teleports after you like Jason from Friday the 13th? ~.~; *sigh* At least the map was fairly easy after I killed him.
1167  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 09, 2010, 09:43:30 PM
Did they forget to program weather effects or are the changes it causes just that minimal? Every time there's supposed to be something crippling to my accuracy, like snow or fog or night time, I find everyone still shoots just fine...maybe I over leveled for those maps. >.<;
1168  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 09, 2010, 08:41:30 PM
I got about halfway through and returned mine today. I really wasn't that excited by it. I enjoyed the first, but the smaller armies, maps and a vastly inferior story couldn't hold my attention here.

Heh, in all honestly calling it a "story" is generous I think. At this point I'm just playing it for the battles. Getting a bit of cliche steeped/predictable story every 6-10 maps isn't cutting it for me (I'm a completionist so I have to do all the free/paid/classmate missions as they come up, so months drag on longer for me).

And let's be blunt about it...the characterization in this game sucks. Period. As sick as some people are of hearing this game's name come up but Persona 3 PSP does High School interaction stories with PCs and NPCs on such a far better level while still managing to have just as fun gameplay as VC II...they really had no excuse for getting this lazy with the writing and the presentation.

Edit: While I'm thinking about it. I disagree that the smaller maps are an issue. They feel just right for this game IMO. The problem I have comes from how many times they recycle the same freaking map. XP I swear it feels like there's 6-8 maps they just reuse with a unique one popping up rarely for story sequences. Granted those might not even be unique and they'll just recycle them again later in the game.
1169  Media / Single-Player RPGs / Re: Valkyria Chronicles 3 imminent? on: September 08, 2010, 03:02:57 PM
Y'know I've seen utter nerd rage (no offense meant) over the fact that VC II was placed on the PSP...why? Kingdom Hearts (a game with a larger fan base) has done perhaps one of the most alienating console hops as far as I can recall (PS2 to GBA to DS to PSP to 3DS) and yet I have seen far less "OMG it's on a different console!" outcry than I have for this game. ._.; Sense this is not making.

Lol, I need to retract the above statement. Now that Birth by Sleep is out and getting decent reviews the PSP hate is out in full bloom.
1170  Media / Single-Player RPGs / Re: Valkyria Chronicles II on: September 08, 2010, 02:09:36 PM
So what's everyone's squad name so far? I'm currently: Hel "Lyria" Destroyer Kings. (Lol, I just realized how much like .hack area words the squad names sound like.)
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