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16  Media / Single-Player RPGs / Re: Omega Quintet on: April 28, 2015, 06:15:34 PM
Failure Factory knocks it out of the park.

Retail copies delayed for whatever reasoning, I've forgotten already.
17  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 09:19:47 PM
This is why I could never be a professional reviewer. To me, the dialogue is decent. The air-headed characters are par for course at this point, but taking that into consideration the writing is quite good. Most of the characters don't all fit neatly into standard anime archetypes and a lot of the interactions have genuinely made me smile.

Take Nene for instance (my fave character so far), she's presented as the typical "shy character" but she can dish out quite the snark in-between her ho-hum-ing.

I'll post more later, but so far a good experience.

Well, that's a relief to hear. I was just making assumptions based on what people linked since I don't get to pick up my copy until tomorrow.

Is Kanadeko a decent enough character? Just based off art she's easily my favorite pre-impressions. XD
18  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 07:02:16 PM
I did think Mugen Souls Z was an improvement in terms of gameplay.  The notice board allowing you to see tutorials again and the more predictable enemy reactions from "moe kills/ captivate" were great.  The balance was better too. 

Fair point on that. For me and Kero though the aesthetically changes just murdered any game play updates and made it impossible to enjoy. XP For example, after seeing Chou-Chou's drastically different forms I think her direct quote sums it up best when we encountered Syrma's transformations: "...it's just a color swap? That's horse ****." So for us it was kinda like no matter how technically 'better' you cooked the meat this time around you completely skipped the salt and just rubbed dirt on it. To the chef I'd say "Your skill improved, but your meal tastes too much like mud for me to care. X-x"
19  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 27, 2015, 05:59:15 PM

On this particular run through I actually considered him to 'have' taken that level of the fact that he made Kefka forcibly sit in jail. Probably without explaining 'why' because you know Kefka wouldn't have kept it quiet while stewing in his cell.

To go back to my earlier comparison just apply a Joker analogue to it. If someone from the Batman world, walked up to the Joker, and simply told him without any reasoning "Hey! You! In jail, now!" and the Joker actually did just that... I'd give them a +level.

Wasn't that part of a further plan somehow when he did that? I don't remember the scene. You might actually be right.
The problem is, I already knew Kefka was the main bad guy before I played the game so I could've just been operating a bit of a confirmation bias on it.

Going to jail was further part of the Emperor's plan, but they never explain outright if Kefka was informed or not. I always assumed not just from the particular temper tantrum he has in his cell if you sacrifice a perfect banquet run to go spy on him. Doubly so considering he's doing this without even knowing he's being watched.
20  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 05:48:24 PM
From what I've read on GameFUQs, the Normal End is pretty much a 'game stops, gg, now get the true ending' affair.

It basically sounds like, if this game wasn't Magical Idols: The JRPG, it wouldn't even be worth discussing. Its basically harem trash (which sadly became brazenly obvious the moment they revealed the sausage) that just so happened to land in a bizarrely underrepresented genre.

Ugggh...it IS a MGZ clone then. Ponce me. XP
21  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 05:02:22 PM
Quote
- World of idiots

I'm out.

I don't get why this seems to happen so much with these games....

Because it's a writer's crutch trope that's developed since the 80's/90's harem days and has hit full flanderization by this point.

Apparently Japanese writers don't think their target audience can handle emotional complexity when it comes to relationships. So they basically make everyone as dumb as rocks to create the same sort of misunderstandings and 'shenanigans' that you also typically see in the 90's US sitcom plagues. (Which to be fair, we haven't apparently grown out of either.)

Since people over there just keep eating up the material writers have never had to bother to evolve. So the next logical conclusion is to apply that same sense of dumb as rocks mentality to the rest of the story. It's easy to manufacture trouble when your characters are too stupid to not step on the red X. Saves money on proper writers and lets the company focus on the shinier parts of the game...so there's no reason for Quality Control there either.

Kinda like how we go from Twilight (merely questionable logic and poor emotional common sense) to 50 Shades (...do I even need to?). Once the market figures out they don't need to work for quality in one department, why bother in all the others?
22  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 27, 2015, 04:58:00 PM
Seems fair enough to me to refrain from further nitpicking. As an aside I'd rather assumed from the dialog that Kefka wasn't so much 'planning' on killing the Emperor so much as it just sorta happened. Mostly because Celes stabbing him pissed him off and Kefka's whims change with his emotional state. So if Celes had either killed the party or just plain not showed up Kefka would still be a lapdog.

I dunno if I'd have said he was planning it but I would say I saw it coming from quite a way off. It kinda fit his general character arc. You could tell from just the focus and framing of it that he was the main bad guy from quite early on. Either that, or the emperor would've had to seriously increase in badassery later on.

On this particular run through I actually considered him to 'have' taken that level of the fact that he made Kefka forcibly sit in jail. Probably without explaining 'why' because you know Kefka wouldn't have kept it quiet while stewing in his cell.

To go back to my earlier comparison just apply a Joker analogue to it. If someone from the Batman world, walked up to the Joker, and simply told him without any reasoning "Hey! You! In jail, now!" and the Joker actually did just that... I'd give them a +level.
23  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 04:45:26 PM
So I just put down my res for this today. Since it'll be the closest thing to 'Magical Girl the RPG' we ever get (no Sailor Moon SNES doesn't count :-P ) I'm putting a sliver of hope in here. Now everyone recite the JRPG mantra with me.

Please just be average...
    Please just be average...
           Please just be average...

http://www.rpgamer.com/games/other/ps4/omegaq/reviews/omegaqstrev1.html
http://www.siliconera.com/2015/04/27/omega-quintet-badly-written-and-lacking-in-focus/

Well RPGamer and Siliconera spanked it. Then again, its only RPLamer and Siliconerror.

Mmm, from what I can skim over I wouldn't be surprised if those are both pretty accurate reviews. This snippet in particular made me giggle.

- World of idiots

Sounds basically like the same trash writing that plagued Mugen Souls Z is prevalent here as well. Hopefully the primary difference being that OQ doesn't try to derive it's humor from 'lawl rape coffin' every five minutes. ~_~; Also if they don't just have one of the laziest 'Normal Ends' on the planet like Mugen Souls Z did then the bad writing will be ignorable enough for what people seem to be agreeing is fairly fun combat. Again...unlike that OTHER game....*smashes MSZ with a hammer* Holy crap will I forever disagree with that being an improved sequel...
24  Media / Single-Player RPGs / Re: Omega Quintet on: April 26, 2015, 10:20:36 AM
It also features a costume break feature that, ironically for once, is played up as almost entirely negative (unless you're looking for some kind of Hard Modo), at least, that's what it seems like given the complete lack of visual coverage of such a mechanic.

From what I've seen it's pretty much part for parcel the same as The 3rd Birthday's HP Loss = Clothing Loss. Only in the case of OQ larger, repeated bursts of damage do this where as T3B was more of a gradual wear and tear for each nick.
25  Media / Single-Player RPGs / Re: Omega Quintet on: April 25, 2015, 06:07:51 PM
Pretty much what Klutz said. Compile Heart has mechanically improved by leaps and bounds over the past several years. In terms of story and characters...eh. They lean far too hard on cliches and running gags. It doesn't work for multiple game series like Neptunia because they start becoming carbon copies and 'inoffensively bland' isn't a flavor you want to swallow again and again and again. But for solo title projects it can be passable.
26  Media / Single-Player RPGs / Omega Quintet on: April 25, 2015, 04:20:46 PM
So I just put down my res for this today. Since it'll be the closest thing to 'Magical Girl the RPG' we ever get (no Sailor Moon SNES doesn't count :-P ) I'm putting a sliver of hope in here. Now everyone recite the JRPG mantra with me.

Please just be average...
    Please just be average...
           Please just be average...
27  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 24, 2015, 02:51:22 PM
Seems fair enough to me to refrain from further nitpicking. As an aside I'd rather assumed from the dialog that Kefka wasn't so much 'planning' on killing the Emperor so much as it just sorta happened. Mostly because Celes stabbing him pissed him off and Kefka's whims change with his emotional state. So if Celes had either killed the party or just plain not showed up Kefka would still be a lapdog.
28  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 24, 2015, 08:14:35 AM

This would make sense if Kefka wasn't in the top 2 or 3 for greatest villains in the history of RPG's.  And the reason no one mentions Terra being a terrible protagonist is because A) she shares the lead with Celes and Locke (as mentioned above) and B) she isn't terrible at all.  Her backstory is gutwrenching,

Personally I'm leaning towards no on both points.

Terra's backstory is generic and honestly rather plain. Replace 'Esper' with 'Elf' and you'll see what I mean. 'Humans and Elves can never co exist...oh look, a half-elf! Shock! Gasp! Magical shenanigans!' And then after that literally all her dialog is "I wanna know what love is NAAAAAAOOOOOWWWWW~!" If it was your first experience with the trope then sure, you're more than allowed to see it as memorable because everyone always adores their first Batman, Doctor, ect. Regardless of flaws in the presentation. But stock fantasy 101 is still stock fantasy 101.

And Kefka...eh. Upon the replay he really isn't leaving much of an impression on me as he did as a kid. Up until the floating island he's not a villain. He's a mook. No different from any other psychotic henchman archetype out there. What really makes him unique? The laughing? The fact that every NPC rags on him? His ineffectiveness at doing anything on his own? (The poisoning of Doma was only possible through Leo's cornering of their forces, village razing was the Emperor's orders, and the Esper-capturing was probably the Emperor's gift too; every other thing he is around for is committed by other Empire forces with him just watching.) Let's just get the central comparison out of the way. He's the Joker without any of the charm. He doesn't even have Golbez or Ex-Death's credits of having memorable pre-battles. You just sneeze and he falls over. As a player/reader I really don't care about him because at the end of the day he's not pulling the strings, the Emperor is. Screw Kefka, kill 'that' guy. (Pre-World of Ruin.)

And the only, only reason he becomes the primary antagonist in the World of Ruin is because of plot idiocy. Somehow the Emperor who knows about the ancient statues of magical power, can forge legions of Magi-Tek forces, and has been researching Espers and their lore for decades didn't know about the anti-magic field? Ballocks. Leo and Geshtal die in one blow but Kefka can talk a sword stab through the gut and live? Ballocks. Shadow can physically pin Kefka in between three massive statues but can't shiv him when he's in there? Balllllllooooocks.

I dunno, maybe I'm just jaded after consuming so many different stories. Maybe having to analyze the crap out of plot day in and day out keeps me from enjoying the basics. But Kefka...I just don't see it anymore.
29  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 23, 2015, 08:22:08 PM
Admittedly I'm guilty of not playing the original two. I had the FF Origins disk in High School but really just couldn't get into either. Maybe I should at least give the first one a go someday. I hear 2's just pretty much abusing the stat system for an hour then making cake of the rest of the experience.
30  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 23, 2015, 07:25:04 PM
*checks thread, sees FF12 hate, is overjoyed* All I can really add at this point is that as far as I am concerned, it is the worst FF game. Damn single player MMO.


Being in the middle of a recent playthrough I'd actually argue FF6 - US SNES Version is a better contender. Typos everywhere, horrid localization (which translates to terribly laughable character moments), rancid monster design (starting from about the Esper Cave onwards every enemy has some sort of 'gimmick' that makes them far harder than they need to be to kill), the FLOATING ISLAND ZONE HOLY HELL, Esper Magic grinding is worse than even FF8's drawing, I don't even want to imagine leveling up in this game without 'Fast Forward' mode (spent 3+ real time hours with mostly fast forward down getting 5 party members into the 70's; and because of Kefka's tower I need at least 12)...ect, ect.

FF12 put me to sleep. FF6 is stealing my kidneys after drugging me.

Honestly I believe anyone who speaks highly of 'this' version hasn't played it since they were a kid. >.<

As a side note, funnily enough Terra is just as bad as Vaan in the 'contributes nothing to the main plot' yet no one ever mentions this. The Returners would be doing their thing without her and eventually Locke would've run into Celes, giving movement to the rest of the plot. Literally the only thing Terra contributes that any other party member wouldn't have done is open the Esper Door. But according to the plot they were 'just sitting there waiting' anyway. So as soon as something opened the door the empire razing flame fest was going to happen regardless. Delete Terra, give Celes most of her role; plot goes unchanged.
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