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Well, what possible harm could one insane, mutant tentacle do?
276705 Posts in 11805 Topics by 1977 Members
Latest Member: Syn
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31  Media / Single-Player RPGs / Re: Nippon Ichi's Project: D "Disgaea D2" for PS3, 2013 on: January 11, 2013, 01:08:24 PM
Personally I think the writing bottomed out in D4; so NIS really has no where to go but up. The plot's foundation for this story is okay for a Disgaea tale; even if there's a plot hole sticking out already. The 'King Krichevskoy' faction, I'm pretty sure, was the group of demons that harangued Laharl all the way up to the midpoint in D1 before finally acknowledging him as Overlord and helping him kick the crap out of  the Lv 1200 extra-dimensional invader.

That half of the plot for DD2 feels a lot like "Oh no no no! That totally never happened! We're not re-using the same thing over again to save time on the writing process! :3 "

The other half...eh, we'll see. D4 pretty much proved that when they want to NIS can lose all sense of subtlety and devolve into the utter low blow 'Why does God want a starship?' moments in fictional writing. Hopefully it'll be less that and more 'Vulcanus' level antagonist writing.
32  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: January 09, 2013, 04:09:50 PM
Feel like sharing this awesome little image from TV tropes.

Don't worry; no spoilers. Just a handy dandy little visual guide to show you pretty much the entire VLR cast also VA'd in Persona 3/4. It's an amusing sight to see the cosplay element mixed with the 'Why the hell did I not recognize that voice?' moment. What's sad is if you know the P 3/4 side of the characters then some of these line ups make far too much sense ironically.
33  Media / Single-Player RPGs / Re: Mugen Souls on: January 08, 2013, 02:02:37 PM
I wound up snagging this the other day. I love complicated systems for reverse engineering and my wife, for goodness knows what reason, finds the style of humor hilarious (either that or she enjoys watching my brain melt occasionally XD ). Did some research into the DLC if you're still wondering Klyde. It's nothing extensive but here's some baseline info:

Lonely Goddess Set
Black Cat Ears Atk & Mnd 6%
Black Eyepatch Agi 12%
Noire's Clear Dress Def & Int 9%
Noire's Clear Garter Int & Agi 9%
Noire's Clear Boots Atk & Tec 9%

CPU Candidate set

Brain Controller Int & Tec 6%
Purple Frames HP & Def 6%
Nepgear Sailor Dress SP, Mnd & Tec 6%
Pink Striped Band Atk & Agi 9%
Nepgear Boots Def & Tec 9%

Console Patron Unit set
Twin brain Controller Def & Mnd 6%
Toast Def 12%
Neptune Hoodie Dress HP, Atk & Agi 6%
Blue Striped Band Int & Tec 9%
Neptune Shoes SP & Agi 9%

First Generation Bride set
Wedding Headdress Agi & Tec 6%
Chocolate Banana Atk 12%
Fyuria's Top Armor At & Agi 9%
Fyuria's Cross Belt Mnd & Tec 9%
Fyuria's Metal Boots SP & Def 9%

Overwhelming Goth Loli set

Fluorescent Ribbon SP & Tec 5%
Stormy Eye SP & Int 6%
Frilly Gothic Dress HP, Def, Mnd 5%, Tec 2%
Frilly Gothic Skirt HP, Def & Mnd 5%, Tec 2% (same as dress)
Monotone Heels Atk 2%, Mnd, Agi & Tec 5%

Overwhelming Ready-made-clothing Set

Dumpling Ribbon HP & Def 5%
Homemade Specs Tec 10%
Fault Guard Int & Mnd 7%, Agi 3%
Fault Skirt SP & Tec 4%, Mnd 9%
Winged Fault Boots Mnd 8% Agi 9%

Mugen Knight Set
Decorative Ribbon Mnd 10%
Cross Scar Agi 10%
Armor Knight HP 3%, Atk & Def 7%
Tiered Knight HP 9%, Def 8%
Iron Knight Atk 8%, Def 9%

Overwhelming Conquering Set
Pom Pom Beret Int & Tec 5%
Prestige Makeup Mnd 10%
Conquering Blazer HP & Atk 5%, Tec 7%
Conquering Skirt Atk & Int 5%, Agi 7%
Conquering Slip-ons SP & Agi 4%, Int 9%
34  Media / Single-Player RPGs / Re: Gen6: Pokemon X & Y on: January 08, 2013, 12:38:44 PM
Eh; almost interested. Will keep an eye out for the new pokes anyway as time goes on. I wish the series were a little more adaptive though. What's funny is considering it's '6th Generation' Pokemon still pales in comparison (in terms of 'surface depth) to it's old rival, Digimon's, '2nd Generation'; despite the huge gap in time and tech. (I don't count the IV/EV system as 'depth'; in fact I see the series greatest weakness as there's no such thing as 'casual PVP' anymore. You either spent weeks RNGing the right stats or you just go play a rigged crane game at a shady Vegas arcade; same odds of winning.)

I.E: Digimon 2 had a very basic 'breeding' system. Allowing you to fuse your evolved monsters to get a new one to start over with; allowing you to pass on moves that the creature might not otherwise obtain and utilizing it to make certain evolutions unlockable only through repeated breeding.

It was crude and primitive but someone at Nintendo should've long grabbed that ball and ran with it. Breeding in Pokemon only means grabbing a Ditto and spaming the Daycare for shineys, IV farming, or Eevee cloning; such a wasted mechanic. If they adapted and enhanced the Digimon mechanic it would add a nice layer of depth and give you reason to actually cultivate your little army other than for OHKOing NPCs.
35  Media / Single-Player RPGs / Re: Mass Effect 3 (expect spoilers for the entire series) on: January 07, 2013, 03:33:29 PM
Quick question for DLC on the PS3 Trilogy-

When I want to buy add ons for ME 2 and 3 do I just go to their individual sections on the PSN (for the original games), is there going to be a specific section for the Trilogy instead (since GotY-style editions sometimes create their own DLC pools from the original), or is there a 'DLC' option from the game's main menu itself?

Just curious since I'm thinking of picking it up this afternoon.
36  Media / Single-Player RPGs / Re: Nippon Ichi's Project: D "Disgaea D2" for PS3, 2013 on: December 29, 2012, 08:29:23 AM
Etna's brother was already done. They called him Adell. ;-P

I jest on the claim; but technically if you look at their designs they pretty much look like they were taken from a similar genetic stock.
37  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 26, 2012, 06:36:43 AM

Screw game making! I should get into writing. All I'll need is a thesaurus, a link to Wikipedia, and literally nothing better to do. In fact I could probably write up a female lead right now....


Oh how some of us wish it were quite that simple. XP
38  Media / Miscellaneous Games / Re: Dota2 on: December 18, 2012, 04:58:03 AM
Not happy about handing out keys or about the game? >>;
39  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: December 11, 2012, 05:14:56 PM
Actually another game I'd like to add to the list: Fallout (the original 2).

It'd be nice to see those redone in the same style as 3/NV with little touch-ups here or there. I think Bethesda could work wonders with the source material directly.
40  Media / Single-Player RPGs / Re: Square-Enix is teasing something. on: December 10, 2012, 05:05:21 PM
Eh, I have to chime in on the side that the MP = HP mechanic was absolute garbage. I remember not even being aware of it during a playthrough and wanting to run with Maria in my party. I noticed that after a bit of leveling her skills included MP damage and I thought 'Huh; that's cool, this'll help against spell spammer enemies.' So I kept her in the party until I noticed things were dying in only one to two hits to her out of the blue. (I wasn't really over leveled or over geared.) Looked it up and yep; found out the MP damage ratios on her skills were just that insane. Was really disappointing because then I had to chose between playing a character I liked and having the game be craptastically broken easy or just not using her.

Someone didn't do a very good job balancing that system; otherwise it might've been more fun.
41  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 09, 2012, 02:10:40 PM


To me, that looks more like a fan game than this. And that's not a compliment.

Not that I think a crossover with an unrelated series makes for a better celebration of Mega Man's 25th year, but hey, at least it looks remotely professional, with better level design (at least from the snippets we've seen), boss design, visual design, music, etc.

Eh, maybe I don't have an eye for pixels but they looked pretty much the same to me; except the one I linked had better music. Not saying the MM x SF is a 'bad' game or anything mind you. But personally I've never had an ounce of interest in SF so that may be why it has absolutely zero appeal to me compared anything invoking MML.
42  Media / Miscellaneous Games / Re: NEW MEGAMAN on: December 09, 2012, 12:29:41 AM
Meh.

Now this is the fan project that you should be paying attention to. XD
43  Media / Single-Player RPGs / Re: RPGz you want HD'd/Remade on: November 30, 2012, 02:03:39 PM
Sweet Home remake would be nice. There's very, very few 'true' Survival Horror RPGs in the entire history of gaming. Might as well give one of them the proper respect it deserves with a revival.
44  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: November 20, 2012, 11:56:33 AM
Code:
There will likely never be any material to support this; but in a stretched theory you could argue that
in a case or two Dio was likely telling the truth about Quark hitting betray. Only because Quark seems to universally
be the first to fall prey to Radical-6. Imagine if you're a kid, those symptoms hit, you're in a confined box which then
triggers a mild case of claustrophobia. In that extremely altered state of mind Quark could've potentially rushed forward
and slammed whatever button he could reach on the screen if he was aware pre-Rad-6 attack that the doors would
open after voting.

Then after the claustrophobia fades the Rad-6 symptoms die down as well (until they come in full force a few hours later);
leaving everyone to think Dio's just being a liar, since the player has likely figured out by the second or third go he's a perma-dick.
For a kid like that you could handwave Quark either not fessing up as trauma-induced amnesia or simply refusing to tell
for fear of upsetting anyone, after all that is a common kid reaction to any form of screw-up.

Like I said; it's a stretch, but still a potentiality.
45  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: November 19, 2012, 06:43:30 AM
I don't really think it's that far of a stretch. To elaborate on Eusis' point:

Code:
Any action performed by the body, both voluntarily and involuntarily, is done via a signal sent by the brain. Much
like a computer's wiring and coding. If you know the 'language' it's not that hard to re-program a computer to make it think
every instance of the 'S' key being pressed is really an 'A'; despite an outside observer being able to clearly see that S was
not pressed. Considering the VLE universe has perfected Moon-Base tech, fully functional bio-android and AI tech, and cryogenic
freezing tech; it's not unreasonable that they understand the 'brain language' enough to encode artificial eyes with the proper
'programming code' that confirms the brains 'blink now' command.

In theory it's quite acceptable to believe he wouldn't even know the eye was fake even if he physically touched it. In order to reduce
phantom limb syndrome you could also encode the brain to register the 'touch sensation' to come up as 'natural flesh' rather than
'cold metal'. Again with the whole 'Schrodinger's Cat' thing; Sigma would never know the eye was fake until the box was 'opened',
via looking in a mirror or being told so by an outside source. This manipulation of sense also extents to 'depth perception'. Even if
the eye piece is protruding a bit the touch sense could also be overwritten to give a false measurement of how far out his fingers
were from his eye upon contact; since he has no visual point of reference there's only that one point of manipulated data to go off of.

And it's not like anyone would say anything about it either. Do you go up to the hook-handed man and go 'Dude...you're kinda
missing something there.'? It's that whole weird societal unwritten rule about people with mangled, missing, or fake limbs:
Don't stare, don't ask, don't even talk about it in ear shot unless that person has brought it up first and is comfortable with it.
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