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PRIORITY OVER-RIDE. NEW BEHAVIOR DICTATED.
MUST BREAK TARGET INTO COMPONENT COMPOUNDS.
276882 Posts in 11808 Topics by 1977 Members
Latest Member: Syn
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46  Media / Multiplayer RPGs / Re: SWTOR v2.0 - Now Free-to-Play on: November 18, 2012, 03:14:12 AM
The restrictions for free players doesn't seem that bad, honestly, aside from restricting wearing certain equipment, which just seems kinda dumb to me. If they wanted to do that, they should've restricted the content that drops said gear. It's nice that I'm allowed to play the majority of the game though.

For an MMO; they're horrific.

Dungeon and PvP instances per week: Rubbish. Heaven forbid I actually want to socialize on an MMO by participating in Group Activities more than 4 hours in an entire week. You know...like every other FTP MMO out there. Not even Nexon or PWI are so stingy as to go 'Yeah...pay money for PvP please.' (And those are some of the 'worst' cash shop systems I've seen.)

Sprint, Mount, and Revive Restrictions: Rubbish. Say I want to get into the game with a friend who subscribes. They make a Level 1 alongside mine so we can play together. The game is going to suck for them because they're having to do so much waiting both due to my crappier travel time, later mount acquisition, and if I die too often it'll take longer to get back to the area of importance. Heck even 'slow to change in the QoL department' Blizzard finally realized 'Hey; escorting a mountless character sucks. Here; have a two-seater.'

Cannot Equip Highest Tier Items without paying Real Money: Absolutely positively 'What the #*$(#)@# were you thinking!?'. This is what we call a 'pay to win' game. Which is also called one of the fastest ways to kill your MMO. Free players literally cannot have higher stats than the paying players. Not even Korean MMOs are making that mistake very often these days and they used to be the prime point example of the 'grind for years or pay $20 to win everything' micro-transactions.
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I could nitpick a few of the other FTP restrictions but those three alone are pretty much high tier cardinal sins in their own right. Now keep in mind; I'm not saying people don't have the right or can't enjoy the game as though it were KOTR III. But this is an MMO; you don't try to run it as such and gut the very reasons people play MMOs to begin with. They're going to have to make some serious changes to make me even consider trying this out F2P. I might try a subscription is money ever falls into my lap but I don't see that happening until well after Christmas. XP
47  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: November 17, 2012, 04:25:05 AM
That's the problem with games like this. In theory everything is a spoiler so open discussion is hard. XD
48  Media / Anime, TV, and Movies / Re: Doctor Who 2011 Series on: November 16, 2012, 08:53:22 AM
I might give it a look when/if it comes to Netflix but I have to admit Moffat finally made me jump ship by episode 2 this Series.

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I pretty much smelled the rat from Episode 1. The whole 'lets bring Amy and Rory back, never you
mind that their story was pretty nicely cut off at the end of Series 6, JUST so we can make the Doctor
have yet ANOTHER tragic companion loss instead of just letting them stay home and happy.

It was filler, it was pointless, and it was painfully telegraphed. I pretty much wiki followed Series 7 after
Episode 2 and was quite sad to see it turn out as I had expected.

But in fairness to Moffat (hence why I'm willing to give another chance) it felt really either like the Rory/Amy
'second conclusion plot' was executive meddling or contractual obligation. Either way it put a serious dent
in the show's credibility to me. About the second serious dent since Love & Monsters actually got greenlit. XP
49  Media / Anime, TV, and Movies / Re: Angry Video Game Nerd movie on: November 16, 2012, 08:46:04 AM
Eh; I'm happy the guy finally got his movie finished. Totally got to give him credit in the whole passion/dedication department.

Never really was too big on him though; a lot of miss with a few hits. Writes too much 'scat and expletive porn' into his work for my taste. (If the excess of imagery/exposure of human suffering is labeled 'torture porn' then what Rolfe does literally fits the definition I give). When he's in his calmer states and actually uses moderation in his jokes of choice I think the guy's a fantastic entertainer. Really doubt I could stand an entire movie of his brand of comedy though.

I may still yet give him the benefit of the doubt and try to watch it whenever it comes out. Mostly depends on how/if he tries to 'sell it' besides that one advert; which only mildly has my curiosity for the '...what did I just watch?' factor.
50  Media / Multiplayer RPGs / Re: SWTOR v2.0 - Now Free-to-Play on: November 15, 2012, 06:00:06 PM
Eh, downloaded this last night; let it patch during the day. Logged in, saw 3/10 races are free, quit.

They really need to take a lesson from DCU. They use a similar model of 'FTP' but they don't have massive chunks of content locked out unless you pay $13-15 a month. And the benefits they offer from a $5 investment are far, far greater. EA just doesn't know what 'FTP' means. ~_~

Also; 5 PVP games per week for free players...l-o-flipping-l. Like that'll last.
51  Media / Multiplayer RPGs / Re: FFXIV 2.0 - Holy Shit!? on: November 11, 2012, 06:23:43 AM
Pretty sure Bahamut has been a 'core' summon since IV. Not sure on his appearances pre-SNES.
52  Media / Miscellaneous Games / Re: Dota2 on: November 11, 2012, 06:22:09 AM
It's more like the Command and Conquer games only you control a single unit instead of the entire base.

I'm actually ashamed of the people who did the champion creation for this game. I looked at it out of curiosity and there's not a single female character in the 'Strength' category. Boo-Hiss.
53  The Rest / General Discussions / Re: What's the haps? on: November 02, 2012, 12:24:55 AM
You all make me sound so boring with my cereal preferences. Typically it's a rotation between Raisin Bran, Wheat Chex, or any flavor of Oatmeal Squares. For some reason those just taste better than the sugar-stuff to me; not that I don't mind a cup of Captain Crunch once in a blue moon.
54  Media / Single-Player RPGs / Re: Nippon Ichi's Project: D "Disgaea D2" for PS3, 2013 on: November 01, 2012, 10:06:56 PM
Quote from: News Article
You can see her silhouette in the screens linked below and apparently she refers to Laharl as 'big brother.'

...*facepalm* Did I seriously call this?
55  Media / Single-Player RPGs / Re: Nippon Ichi's Project: D "Disgaea D2" for PS3, 2013 on: October 31, 2012, 07:26:01 PM
Hmm; spindly hair antennae, a flat-ish body structure, floofy sleeves...calling it.

Laharl and Flonne's love child from an alternative future where things go to hell (ha ha). D2's plot is going to be Laharl trying to prevent it from coming to pass while adamantly denying the kid is his.

Either that or a younger-sister-I-never-knew about with Japan's infamous love of Brother-Sister love plots with her competing against Flonne.

What's amusing is since this is the Disgaea-verse I can be completely serious with those guesses.
56  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: October 31, 2012, 06:26:27 PM
That could work in some cases; unfortunately there's still holes in the Ally/Betray voting patterns.

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Tenmyoji- Can be explained as having Morpho Field access because of 'who' he is.

Clover- Same.

Luna- Pre-programmed to vote certain ways under certain circumstances; plus she seems to be bound
to the whole 3 Laws thing despite her semi-independent sentience.

Phi- Already explained in game.

K- Is apparently a god of time and space so...yeah.

Quark- I don't think he ever votes. (Or if he did it was under R-6's influence.)

The problems come in these two characters:

Alice- No morpho field as far as I'm aware; meaning she can't send or receive possibility signals.

Dio- Unlike Alice I'm 100% sure this guy isn't an esper at all. Would have to check every single voting
incident but I'm pretty sure when he decides to show his colors in voting is almost 'random' despite
external circumstances. The times he decides 'Okay; time to win this.' are seemingly arbitrary.
57  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: October 31, 2012, 05:31:04 PM
Edit: Probably should clarify; I still love the game. But damn...

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Alright so...just got the Old Akane ending...I give up. XP Too much next-game plot teasing.
I should've known better than to expect anything solid. Not sure I much care for the fact that they're
outright saying there's going to be a Deus Ex Machina (literally) as a character. Will give them a chance but
expectations are lowered.

Also for some reason the whole 'We can send people's bodies back in time' thing is tripping my
'jumps the shark' senses. Which is weird because I've had no problem with the other out there
things like Morphogenic Field or sentient AIs, ect. It feels too much like they're using Schrodinger's
Cat as 'It's magic!' to conveniently explain plot gaps. (Or just bad writing; like how certain characters
will randomly swap their Ally/Betray votes for no reason. If nothing changes about the circumstance
leading up to their vote then their vote shouldn't change. You can't just say 'Oh, Schro's Cat did it'
because there is no 'poison gas' to create that 'random' circumstance needed for a variable outcome.)
58  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: October 29, 2012, 05:19:19 PM
Hmm, interesting. I'll have to go back and try that over the week then. I think there's only three or four puzzles I did on Easy (funnily enough half of those were 'Hey dummy; look at the Archive' moments). Shouldn't be too hard to go back and solve them again.
59  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: October 29, 2012, 04:52:51 PM


Maybe it's because I read a lot of speculative science fiction, but it seemed fairly self-complete to me.

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It seemed like everything wrapped up in a "we're not going to tell you whether or not this is the timeline that survives the apocalypse or not", not a "OK WAIT FOR MORE!"  Supposed to make you think, not wait.  Yeah, there were things that weren't wrapped up in a "OK HERE YOU GO" way, but I feel like it did a better job at the philosophical questionmark ending than, say, Mass Effect 3.

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Eh; that still doesn't do much for me personally. Maybe I'm taking this from too much of a 'simple minded' approach
but VLR still doesn't provide any sense of 'basic closure' for me, at all. Let me use the Harry Potter example again. Book 1.

Do you really know everything about Voldemort at the end? No.
Do you know all the details about Harry's past? No.
Do you know anything about what might be coming up in the next installments besides 'another year at Hogwarts'? No.

Is the whole 'Sorcerer's Stone/Quirrel' plotline pretty much resolved and self-contained? Yes.

My problem with VLR is that the 'escape and survive' aspect is this series' 'Sorcerer Stone'. 999 is the prime example of how
I like my resolutions. Main plotline fairly well tied up but with hanging questions (Where was Akane? Who was that woman
in the desert? Does Ice-9 really exist? ect.) You at least know the characters escaped their circumstance and are pursuing
those answers which may or may not be relevant to a 'sequel' (at the time). In this game you pretty much never escape; ever.
In any of the timelines. The closest thing you have to 'resolution' is the Phi/Akane endings which pretty much say 'Yeah, you're
all going to die unless you succeed in the events of next game. So wait til next game.'

Akane pretty much said 'everyone' was infected by Radical-6 in order to create the Morphogenic Field effect. Only Alice and
Quark got any Axelavir; but Akane seems to suggest it's only a temporary stopping measure to counter act the virus at its worst.
So no matter which timeline you look at everyone's pretty much going to commit suicide at the end of it until the events of Volume 3
erase the Radical-6 from ever getting out.
60  Media / Miscellaneous Games / Re: Zero Escape: Virtue's Last Reward on: October 29, 2012, 04:32:59 PM


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You mean the Akane ending where she tells you it's time to wait 45 years?
I already got that one; nothing new was added to the chart after that.
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