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61  Media / Single-Player RPGs / Re: Witch and the Hundred Knight coming to PS4 March 1st - $40 on: October 16, 2015, 06:32:33 AM
It'll be nice if this game is actually playable, unlike it's PS3 counterpart. I got struck by the 'crash to home' bug every 20-30 minutes. Since they never felt bothered to patch it you can understand why if my trust of this game is a bit...shaky. Until proven otherwise.
62  Media / Game Journals / Re: Maxx vs Grandia II - First Imperessions Journal on: October 12, 2015, 07:54:50 AM
Millenia > Elena. In battle and in love.

Tio > anything else

totally agree. Outside of Ryudo she's the best character.

Shame she doesn't share the HP of her boss counterpart. >:(

She hardly needs it though. With the right set up Tio easily gets an average of 2 to 2.5 turns in the same span as both enemies and allies with 4 hits per turn. Plus an Evasion/Move rate that makes Yuki's Flash look like a gentle breeze.
63  Media / Single-Player RPGs / Re: Disgaea 5 on: October 09, 2015, 10:31:13 AM
Which I imagine it will be at some stage.

Will it? I'm sincerely curious whether or not the Vita actually has that kind of power. It can't even emulate past generation Dynasty Warriors games without severely cutting corners by limiting the fields or drastically cutting the draw distance. From what all I remember those are pretty comparable because while Disgaea doesn't use 3D models or anything, there's supposedly a lot of power being drawn from the console's hardware for calculations, enemy counts, ect. (I seem to recall even as something as basic as D3's tower-based antics had to be done on a PS3 because the PS2 couldn't handle such things alongside the massive amount of data calculations a Disgaea game requires; despite all being 2D Sprite-Based.)

Currently to back this, Disgaea D2 dropped about 2 years ago and there hasn't been a single peep about a Vita port for that. Making me think there's some reason it can't be done until we see whatever the next Sony handheld is.
64  Media / Single-Player RPGs / Re: Disgaea 5 on: October 08, 2015, 11:01:52 PM
Huh, not sure if intentional or not but apparently if you buy the season pass you get all the DLC 'now'. So instead of waiting 3-4 weeks+ for it all to hit you can dip into it asap. I only thought they were doing a week in advance for that but it wouldn't surprise me if something got past QA.

Also...NISA's voice is atrocious. ~_~;
65  Media / Single-Player RPGs / Re: Persona 5 on: October 07, 2015, 04:58:35 PM
I feel like you guys are making a big deal out of nothing. Chie has a dominatrix persona and yet people still love her for her cute tomboy attitude. I doubt this new girl will be any different.

>.> ...

-That was her Shadow, not her Persona.
-Her Personas, all three of them, have zero dominatrix elements; leaning entirely towards a Naginata-style samurai-ko.
-Chie's promotional art/selling point was never 'Look at my spandex, nya!'. In fact she never even got anything optional-fanservicey until Golden I believe.

I don't mind any Ann defense at all; but this is like comparing Apples to Pea Soup here. XD

If you want an example to try and compare Ann to you're better off running with Rise or Yukari. Both of those were very weak, cliche-ridden presentations that wound up being perfectly serviceable.
66  Media / Single-Player RPGs / Re: Disgaea 5 on: October 07, 2015, 02:14:28 PM
I actually got curious and looked up some of the JP VA work for Kilia. Like the review we also thought his voice performance seemed...lackluster.

Turns out the JP VA portrayal of Kilia actually is like the NA version. Seems he's intended to be soft, passionless, and indifferent to everything. Really in stark contrast to his design and past Disgaea protagonists.

Wonder if this is one those cases where they should've said 'screw the original' and did their own thing for the dub.
67  Media / Single-Player RPGs / Disgaea 5 on: October 07, 2015, 01:25:11 PM
So, that came out yesterday. As usual Pre-Order DLC is borked to no end. Supposedly the NISA PO stuff works now but the Gamestop stuff is still fubared. You'd think they would've learned their lesson from the DD2 debacle. Ah well.

Didn't get too far in. Like all of three stages because I'm distracted by all the newness. I'm actually quite impressed by just how much streamlining there is compared to even the Vita version of D4. Feels like a lot of the more pointless tedium has been trimmed. Here's hoping for now 25+ minute Geo-nonsense after the first three worlds though. XP
68  Media / Single-Player RPGs / Re: Indivisble: first combat prototype footage on: October 05, 2015, 09:12:35 PM
That game is unbearable sexy looking. Will be quite sad if that one doesn't meet its goals.
69  Media / Single-Player RPGs / Re: Persona 5 on: October 05, 2015, 04:30:58 PM
I never said the West had a good handle on things either. XD
70  Media / Single-Player RPGs / Re: Persona 5 on: October 05, 2015, 12:13:19 PM
At this point I am just praying that the inevitable (and currently unrevealed) second female party member has a better persona choice than Carmen.

Technically we already have two. The cat's female. Considering Teddy's precedence and Ann's outfit I'd put good money on Morgana getting a human form sooner or later. That way we get twice the cat-latex clad peoples to stare at; it'll be a 'meracle'.
71  Media / Single-Player RPGs / Re: Persona 5 on: October 04, 2015, 12:01:15 PM
*works on a list for a while*
*tosses it in the bin*

I don't think I need to elaborate on this to that extent. Fundamentally we're on the same page. Mainline characters are written pretty well and are enjoyable to have around. My point is more or less that, upon inspection, they mostly delve into cliche-archetypes to some degree or another. (As the primary example worth mentioning; Fuuka and Yukiko get slapped with the 'Yamato Nadeshiko' stick so hard it beats their supposedly counter-balancing quirks into the ground.)

How they (usually) overcome this is because the players don't really have any immediate reason to tag them as such, and so have at least a brief window to endear themselves and make people overlook their cliches (which is pretty much how you have to play around it, cliches aren't bad when used right/buried properly).

Ann however has the dire misfortune of wearing hers on her...well...everything. XD So her battle to prove herself as a character is now exponentially harder.

I'm honestly not even sure they're putting strength as equal to BDSM. I think they just probably find it funny/maybe-cute. XP After all apparently one of the 'classic humors' of Japan is watching one guy have his face smooshed into the rear-end of another guy. It seems to be equivalent to the US's version of fart jokes or prat-falls. So the tastes/culture line is so divergent in that area that it's really hard to judge what is/isn't being used as playful/humorous elements.

Plus, there's that lord-know's-why universal appeal of latex as a material. Never understood that. It's noisy, usually mono-colored, and the texture is that of a banana and a used tire making a baby. XP Humans are weird.
72  Media / Single-Player RPGs / Re: Persona 5 on: October 03, 2015, 04:53:42 PM
Personally I'd say the disappoint comes from the 'one of these things is not like the other' downgrade Ann suffers from, aka: Shonen Syndrome.

Look at the Personas again.

MC (male): Gets Lupin, a famous thief/master of disguise.
Ryuji (male): Gets Kidd, a famous pirate/pillagers.
Morganna (non-human): Gets Zorro, a famous vigilante/sorta kinda thief.
Yusuke (male): Gets Goemon, basically the Japanese Robin Hood.

Ann (female): ....gets Carmen, a famous hooker who's only claim to fame is seducing a naive soldier and then later getting gutted by said soldier.


Even the highly touted Personas 3/4 aren't immune from SS, having quite often reduced 'major' female characters to just walking stereotypes and cliches in the past. At least those were a bit lower key though. Between what the Persona references, how it's designed, and how Ann's thief outfit is designed she's majorly getting the bad end of the 'fanservice' stick. Which in turn becomes disappointment because even the worst character Altus has ever produced in that regard (Rise) at least had a bit of redeeming features (both in design and personality).

It's quite possible she could (somehow) be improved once she actually gets dialog and a voice. But as is she is, to the standard set by other games, what checker-suit girl is to Star Ocean 5. A book whose cover is so ratty you really have zero choice but to dole out early judgements.
73  Media / Single-Player RPGs / Re: Persona 5 on: October 02, 2015, 10:39:10 AM
To be fair, the moment you saw they were putting the only human female cast member in a barftastic latex red 'cat'suit the writing was clearly on the wall anything related to her was going to be pure rubbish. Persona included.
74  Media / Single-Player RPGs / Re: Omega Quintet on: September 28, 2015, 05:07:35 PM
Fair fair~. That's all I needed, perspective clarity. :3
75  Media / Single-Player RPGs / Re: Omega Quintet on: September 28, 2015, 12:17:33 AM
Gonna be 'that guy' for a moment and say I would disagree with the review simply because it rates Omega Quintet well below Mugen Souls Z.

Neither are really shining examples of...well...anything really. But everything bad mentioned about OQ is cranked up to Ar-To-Q levels of horrible in MSZ.

Wretchedly recycled plot & predictable story elements? MSZ did it worse.
Bland, nearly offensively reverse-progressive female characters? MSZ did it much worse.

John unfortunately didn't do the MSZ review, but since he did do the Mugen Souls review I can use that as a more direct comparison point for the combat. Both games touting extremely overly complicated battle systems but Omega Quintet at least provides some semblance of variety, even if it's just as frivolous as using different tech chains for the heck of it. Mugen Souls was literally just 'Take one character and spam X, except for one BS battle where you MUST crystal break'.

I mean goodness sakes, MSZ's story was literally nothing but a string of tentacle rape (and sadly not an exaggeration considering how the dialog is presented in later chapters) 'jokes' and repeating MS's plot almost verbatim, yet it gets a 80% to OQ's 40%?

That said, not saying any of the reviewers are 'wrong'/don't-deserve-an-opinion. XP That's just silly.

I just find the dissonance considering the sheer gap in quality to be...baffling really. Am curious to the mindset here.
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