Welcome, Guest. Please login or register.
November 30, 2015, 03:10:45 AM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
371703 Posts in 14967 Topics by 2314 Members
Latest Member: Artimicia
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 86
61  Media / Single-Player RPGs / Operation Abyss New Tokyo Legacy on: June 08, 2015, 10:59:35 PM
Just popped this in tonight since NISA's awesome about shipping apparently.

Hooooly crap I feel buried in sub-systems. Starting to make sense of it all but I'm definitely feeling the UI overload big time. A lot busier than Demon Gaze but I'm not sure if that's a good thing or a bad thing yet. Hasn't been a whiff of fanservice in the first two dungeons though so I'm sensing hope for this one story-wise. No real opinion of combat yet since half my party is utterly useless. You'd think titles like this would've learned by now that having your casters be able to do nothing at all right out the gate is antiquated and boring. XP

Loving the aesthetic though and the music is pretty spot on overall. Although oddly I kinda miss the heart they pulled out of the Vocaloid program for DG; was hoping that would start being a 'thing' for these devs. Ah well. Here's hoping it both picks up in combat pacing and system clarity tomorrow.
62  The Rest / General Discussions / Re: Youtube on: May 12, 2015, 04:55:23 PM

Was messing around with Oracle of Ages today and apparently whenever you randomly generate passwords things like this slip by the watchful eye of Nintendo.
63  Media / Single-Player RPGs / Re: Omega Quintet on: May 06, 2015, 07:16:33 PM
- There needs to be a way to check Chain Attack requirements in battle, there's no way to memorize that insane list. Hell, even the several I have unlocked are easy to forget.

Saw that in the Game Journal and thought I'm mention a discover I just chanced across in case that's still an issue.

In battle when you have the Chain Skill list pulled up you can actually press X while hovering over a combo that's viable to pull off. It'll let you select from there who you want casting which spell and speed up the process immensely.
64  Media / Single-Player RPGs / Re: Omega Quintet on: May 03, 2015, 04:38:51 PM
Thanks for the heads up on those. I wouldn't have looked nearly as hard without knowing that. But yikes...Chapter 5's side quest count just got insane. X-x I think I spent a good 4 hours working through all of them and I still haven;t turned in the first office 3 yet.
65  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: May 02, 2015, 09:46:04 PM
and there were lots of laughs in the theater.

I think this right here was one of the main problems with my viewing. Hoooly crap was the audience stiff. There were some laughs but I felt like I was surrounded by zombies.
66  Media / Single-Player RPGs / Re: Omega Quintet on: May 02, 2015, 04:15:44 PM
Helpful hint to developers: If you're going to askew traditional stat names, at least have SOMEWHERE that explains what they are (I can only assume Song Power is Strength, and Divinity is healing power, but what the hell is Technique?)

Ugh, I'm having that issue as well. I can't tell what gear is better for who because of this off naming convention.


Side note time. Kanadeko's been saved from 'worst character' position for now. After a surprisingly tasteful and charming fanservice-ultra-light moment/character development moment cleaning the bathroom. (Yes...I know that phrasing sounds contradictory but they actually did something cute without being anywhere 'Lol, Japan, perv normalicy' you typically see.)

No, that goes to Otoha.

After seeing what happened after she pounced Aria I've come to the decision that Kanadeko's role as boob-pillow is solely because Otoha is the actual fanservice lightning rod here. So if you so happened to be attached to her you're going to be dragged into this ill-omened whirlwind. Combine that with her horribly generic personality and...well...into the bin with you.

Kyouka, to my amusement, feels like a 90% clone of Kyouko from Danganronpa. From the mannerisms down to the name itself. She's becoming Kero's second favorite right next to Aria. Which...eh. I'm indifferent to. She's clearly a walking trope like Otoha but not one detrimental to the sanity of everyone within blast radius.

Interesting discovery as well. Those random 'Key Items' you've been picking up are actually world lore snippets for your Datalog section. Skimmed over the few I have and...huh...why aren't we playing THAT game?


...I finally found the switch for it though.
67  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: May 02, 2015, 03:43:19 PM
Anyone else come away from Ultron feeling just 'eh'? I mean not a bad 'eh' but more the result you get after getting like a B+ grade on a term paper. Feels like the thing suffered from over saturation and few plot threads that had no reason existing. (Still not Iron Man 2 bad by any stretch, but very much a middle grade Marvel movie.)

Natasha and Bruce...the *honk*? That came out of freaking nowhere and doesn't fit at all.

Honestly I think AoU would've been much better if they'd carved out a lot of Bruce's story and gave him
his own damn movie already. Avengers 1 was already 50% Avengers 50% Hulk-story. Repeating it here just
reaaaaaly drags things down. Since there's nothing in Phase 3 for him this means Infinity Wars Part 1 is going
to be alllll about the Hulk AGAIN...geez.

Also found myself a bit spoiled by the Earth's Mightiest Heroes cartoon. Their interpretation of Ultron was the
bar I had to hold this one to. And this one just got so little development/screen time to work with. Literally it
felt less like Ultron was a villain and more someone purely for snark. Kinda hard to be the comic relief AND the
villain even with the story focus on you. Here it just didn't quite work thanks to drowning in subplots. Didn't help
that he lacked the benefit Loki had of a full extra movie to flesh him out before hand. Poor Ultron just got sooooo
rushed to the frontlines without any buildup.

Then there was that whole 'recycling of the giant army' battle. It's pretty...but not as well choreographed as
Avengers 1 and you're going to inevitably make the comparison in your mind while watching it.
68  Media / Single-Player RPGs / Re: Omega Quintet on: April 30, 2015, 11:27:13 AM
Yeah...Kanadeko sunk to the bottom of my crap list instantly when they decided to make her the token boob shover. I was expecting a tomboy with potential story hooks for such an archetype being jammed into what's clearly the lolita brigade. Nope...she's basically whatever archetype Gemini from Sakura Wars highlighted the most. 'So dense that you can molest me and I won't care'. ~_~; Yeah...away with you. Nene is much, much more enjoyable. The little closest psychopath~.

On the plus side, Kero seems to be adoring the designs and I haven't heard her laugh at a game this often in a long time.

Also whatever review that was that grumbled about Takt being too mean missed the point I feel. Adachi ragging on the tired trope moments with unbridled harshness is the sole thing that gives this set up life.

I do really wish IF would learn to just settle down on a full proper soundtrack though. That 'random honks and noises' song stuff was cute back in Mana Khemia...but my gosh has it overstayed it's welcome. The opening five minutes of dialog was almost unbearable due to that poor excuse for a musical composition. Once it shifts into more normal tunes it's good and all but the 'nonsense songs' in JRPGs needs to go the way of the dodo. Soon.
69  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: April 30, 2015, 11:24:39 AM
Because apparently it felt relevant at the time to be a snarky dill weed. In hindsight I haven't the foggiest why that was even remotely a good idea.
70  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: April 29, 2015, 05:34:01 PM
*sees people complain about bad 3D Models in a 'Megaman' game*

Yeah...what's the problem again?
71  Media / Single-Player RPGs / Re: Omega Quintet on: April 28, 2015, 06:15:34 PM
Failure Factory knocks it out of the park.

Retail copies delayed for whatever reasoning, I've forgotten already.
72  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 09:19:47 PM
This is why I could never be a professional reviewer. To me, the dialogue is decent. The air-headed characters are par for course at this point, but taking that into consideration the writing is quite good. Most of the characters don't all fit neatly into standard anime archetypes and a lot of the interactions have genuinely made me smile.

Take Nene for instance (my fave character so far), she's presented as the typical "shy character" but she can dish out quite the snark in-between her ho-hum-ing.

I'll post more later, but so far a good experience.

Well, that's a relief to hear. I was just making assumptions based on what people linked since I don't get to pick up my copy until tomorrow.

Is Kanadeko a decent enough character? Just based off art she's easily my favorite pre-impressions. XD
73  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 07:02:16 PM
I did think Mugen Souls Z was an improvement in terms of gameplay.  The notice board allowing you to see tutorials again and the more predictable enemy reactions from "moe kills/ captivate" were great.  The balance was better too. 

Fair point on that. For me and Kero though the aesthetically changes just murdered any game play updates and made it impossible to enjoy. XP For example, after seeing Chou-Chou's drastically different forms I think her direct quote sums it up best when we encountered Syrma's transformations: "...it's just a color swap? That's horse ****." So for us it was kinda like no matter how technically 'better' you cooked the meat this time around you completely skipped the salt and just rubbed dirt on it. To the chef I'd say "Your skill improved, but your meal tastes too much like mud for me to care. X-x"
74  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 27, 2015, 05:59:15 PM

On this particular run through I actually considered him to 'have' taken that level of the fact that he made Kefka forcibly sit in jail. Probably without explaining 'why' because you know Kefka wouldn't have kept it quiet while stewing in his cell.

To go back to my earlier comparison just apply a Joker analogue to it. If someone from the Batman world, walked up to the Joker, and simply told him without any reasoning "Hey! You! In jail, now!" and the Joker actually did just that... I'd give them a +level.

Wasn't that part of a further plan somehow when he did that? I don't remember the scene. You might actually be right.
The problem is, I already knew Kefka was the main bad guy before I played the game so I could've just been operating a bit of a confirmation bias on it.

Going to jail was further part of the Emperor's plan, but they never explain outright if Kefka was informed or not. I always assumed not just from the particular temper tantrum he has in his cell if you sacrifice a perfect banquet run to go spy on him. Doubly so considering he's doing this without even knowing he's being watched.
75  Media / Single-Player RPGs / Re: Omega Quintet on: April 27, 2015, 05:48:24 PM
From what I've read on GameFUQs, the Normal End is pretty much a 'game stops, gg, now get the true ending' affair.

It basically sounds like, if this game wasn't Magical Idols: The JRPG, it wouldn't even be worth discussing. Its basically harem trash (which sadly became brazenly obvious the moment they revealed the sausage) that just so happened to land in a bizarrely underrepresented genre.

Ugggh...it IS a MGZ clone then. Ponce me. XP
Pages: 1 ... 3 4 [5] 6 7 ... 86

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!