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946  Media / General Games / Re: Catherine from Persona team on PS360 on: August 09, 2011, 07:43:33 PM
I'm going to replay the final dungeon to get the other possible endings and them I'm doing another playthrough on very easy and do everything as differently as I can.

Just trigger Very Easy Mode on your save file (assuming you're at a point where you still have access to your cell phone) and Gold Medal everything on VE Mode it's virtually impossible not to gold medal since Undo not only doesn't incur penalty points but it actually refreshes the combo meter. So if you're about to lose your combo just pull a block and hit undo for a meter refresh. Once you have full Golds you can actually skip the puzzle stages; which is preferable if you're just going ending hunting.
947  Media / General Games / Re: Catherine from Persona team on PS360 on: August 09, 2011, 06:02:06 PM
So I finally knuckled down and earned the Catherine True for myself (albeit I used Very Easy mode since I was curious and basically playing it in God Mode was way too hard not to give up since I just wanted to speed run it). Totally worth it and easily the best ending in the game. However, I have to say, considering the game was practically grabbing you by the bollocks and dragging you kicking and screaming down Katherine's path the ending is...pretty darn lame. (I watched in on YT last night; glad I did otherwise I'd have been pissed about wasting time for such a let down.)

I mean really this is all we get:

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-They get married.
-Erica is completely revealed as Eric (which you can figure out quite easily on any other playthrough.)
-Katherine says "I love you."; not boding well for the relationship since this is the first time she's said it whole game.

Compared to the sort of philosophical/comedic ending of True Freedom and the pure comedy gold ending of True Affair...True Love just comes off as...really half baked. Especially considering the crux of Vincent's arguement is:

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Hey, just because I cheated on you with someone imaginary means it doesn't count. Well it sorta does, but really it doesn't.

It just makes Katherine come off as an idiot. I mean really what has Vincent done for her to patch the relationship? The tower doesn't count, Catherine doesn't count as not only was Katherine not present for any of it by his own logic
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it wasn't in reality so it shouldn't count.
After being a distant loafer while she might've been pregnant about all he does is
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trick her into meeting him to claim he was pretty much psychotic during that time period and he basically had a huge daydream about cheating on her.
That...no, for a game that tries to take the relationship plot quasi-seriously that does not float any boat; ever. Not even naive pre-teens in hormone-driven crush-love would buy that excuse.
948  Media / Single-Player RPGs / Re: Loose ends... the games we have not finished and should we? on: August 09, 2011, 03:01:46 AM
'bout the only game I still have that's resting unfinished is Neptunia. Not really in the mood for it, nor have I been for quite some time. :-\
949  Media / General Games / Re: Catherine from Persona team on PS360 on: August 08, 2011, 06:08:02 PM
No really. From what I've seen of the ending guide if I'd answered honestly the first time I'd wind up with the Katherine True. XD
950  Media / Single-Player RPGs / Re: Greatest line in an RPG ever! on: August 06, 2011, 06:51:11 AM
What the hell kinds of games are you people playing? Wait, I'm playing Catherine, I shouldn't talk.

Actually I thought Catherine was pretty mature and decent considering the subject manner it's tackling. Clever "camera angles" to hide the scenes that would probably push it into Hentai territory without any of the idiocy that usually comes from JRPG-style romance and a lack of immature commentary about relationships...it's almost like the "Right" to AT3's "Wrong" in how to handle such content.
951  Media / General Games / Re: Catherine from Persona team on PS360 on: August 02, 2011, 03:53:42 PM
However, from my opinion I admit, the whole "stays because of
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possible pregenancy
" only works from the Law and Neutral. While it might not be the most "likeable" thing to do Chaos Vincent has no excuse to remain for that reasoning. Chaos indicates irresponsibility, a willingness to just move on regardless of circumstances or obligations. Catherine tackles the whole cheating aspect of a relationship in a quasi realistic way and real people of a more "Chaos" mindset do not always stick with partners regardless of reasoning. People run away with others in less time for lesser reasons.

I'm not saying it's "bad" that Vincent stays; but if leaving is never an option then the player should never be given the illusion of that choice.
952  Media / General Games / Re: Catherine from Persona team on PS360 on: August 02, 2011, 02:42:28 PM
You know I forgot to mention; something that really puts the cake on the WTF Sundae regarding the "not really choices" in this game. If you talk to all the sheep during the game there are several hints that both place Catherine and Katherine under suspicion of being the "witch". There was potentially right there, written into the script, to easily swing it near the ending to make it (not really spoilers itself by sorta is; you'll under stand once you've played it)
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where Katherine could be the succubus instead of Catherine. The whole "woman at the clerk agency", "making up pregnancy in order to keep the guy", ect. rumors all pointed towards her as the culprit.

But instead of making it a variable scenario ala Higurashi with the truth of the matter tucked away in a harder to reach "True" ending they pretty much don't follow up on it at all. Which really...becomes quite confusing when you find out in the end that
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all these witch rumors were being spread around by Erica "accidentally". Which means she was talking bad about Katherine while trying to get Vincent to get back together with her? What the heck?
953  Media / General Games / Re: Catherine from Persona team on PS360 on: August 02, 2011, 01:20:30 PM
The problem I have with that though is if the game advertising itself as giving you the element of choice and once you play it constantly reminds you (Hey; you have choices. Hey, choices matter. Hey, your thoughts will have an impact on the story.) And then having it railroad you...it's like playing a really good module of D&D with a GM that refuses to let you explore the possibility of what might happen if you decide to try befriending the orc instead of killing it.

A game with the option of choice shouldn't push you down one path or the other. Now if it was hinting "Hey, Katherine is a safer bet." that's one thing. Instead it shows you the stairs down Katherine's path and shoves you head first; kicking you down a few more steps every time you try to get back up and walk on your own in the opposite direction.
954  Media / General Games / Re: Catherine from Persona team on PS360 on: August 02, 2011, 03:15:05 AM
Well I've only done a chaos playthrough so I can't really help you, ZeronHitaro.  I guess we could compare notes or something.

Considering the monologue dialog doesn't seem to change anything the only point I can imagine remotely changing might be
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the section near the 7th or 8th day (can't recall which) where Vincent breaks up with Catherine; but Katherine finds out, fight ensures, Catherine gets stabbed, and you have to escort Katherine up a tower as part of a dream sequence while demon Catherine chases you.

If that scene somehow reverses Catherine and Katherine's roles any that might be the only thing that would differ aside from the final ending.
955  Media / General Games / Re: Catherine from Persona team on PS360 on: August 02, 2011, 02:37:11 AM
Has anyone done a full Chaos play yet? If so without spoilers please tell me if something changes besides the plot ret-conning monologue and the ending because I haven't been able to motivate myself to play it past day 6 yet on the second playthrough. I'm interested in a Catherine ending but really have no desire to play the exact same game twice regardless of the attempts I make to change the plot.
956  The Rest / General Discussions / Re: Internet Dating, A.K.A. How to Scar Yourself Forever on: July 31, 2011, 12:11:15 PM
Maybe not so much "net dating" as "hybrid dating". Met my wife about 5 years ago online. Were only friends for the first three years then started having romantic interests. Met about 2 months later but due to time, distance, circumstance, all that fun stuff we really only got to see each other IRL for about once every two weeks. The rest was online "dating" for about 7ish months before we pretty much moved in together and got married that summer a year ago. Anniversary was this month actually.

Personally, and to be blunt, the good thing about net dating is the depth and width of the choosing pool. Sure this means more chances of hitting a crazy but really unlike purely local dating you can pretty much "throw back" anything that doesn't mesh and try again without having to worry about running out of options. I mean you almost literally have the entire planet to pick from.
957  Media / General Games / Re: Catherine from Persona team on PS360 on: July 29, 2011, 09:07:09 PM
I find that the game's difficulty fluctuates between easy to absolutely insane based on the linearity of the puzzles. 

I think this sums up the difficulty problem in a nutshell. Heck the only reason I think I beat the whole game without having to resort to Youtube is I've spent more hours than I care to admit on Kongregate playing puzzle game after puzzle game with such obtuse singular solutions that Catherine really appears "medium difficult" by comparison.
958  Media / General Games / Re: Catherine from Persona team on PS360 on: July 29, 2011, 08:04:55 PM
Huh, that sucks then. I just assumed it was "chain" based since the very first question had been the same one from last playthrough and since I answered it different "that" was the reason behind the new ones. Having them randomly generated kinda takes the fun out of it. I can see how it's supposed to avoid repetition on playthroughs but still...

Anyway I'm not saying Catherine isn't a good game. Heck I had a blast on my first playthrough. But I feel like I've been lied to by the marketing. I was expecting a plot with at least some element of divergence depending on how I behaved. Not epically so in scope but it doesn't seem like it would be too much to at least expect Vincent's Law/Chaos meter to have him behave different. His monologue thoughts indicate one thing but once the plot kicks back in it says "Nope, you really weren't thinking that. This is how Vincent should be behaving."
959  Media / General Games / Re: Catherine from Persona team on PS360 on: July 29, 2011, 07:45:07 PM
There's only 3 days of the plot left and so much feels like it hasn't been said. I feel for my poor little heart as I am stressed over the denouement and then I'll see the climax, probably only to get the ending where it turns out Vincent was gay the whole time.

The last three days are kinda weird as the plot slows down then suddenly it feels like they dump a truckload in your lap; then it suddenly drags for a while before one final delivery is made to wrap things up.
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Well, I'm on the bar events before the 6th Night on my second, this time Full Chaos, playthrough...I seriously feel like I just got Molyneux-style trolled by Atlus. I've utterly trashed Katherine in my texts, been horn-doging for Catherine, have pushed my Chaos meter so far it's actually bypassed the red limiter arrow on the scale and what difference is there to the plot?

1-2 lines of dialog per monologue that the plot automatically corrects. Vincent is still wanting to stay with Katherine, he's still being all edgy about Catherine, ect., ect. Vincent's inner thoughts affect the plot? Bull, freaking, crap. I'll give it til the end of the playthrough but if nothing changes within the next few days then I can safely say this game has pretty much zero replay value and that you're best just enjoying it once on a Law or Neutral-ish playthrough since the game pretty much forces the plot to go that direction anyway then looking up the rest of the endings on Youtube. That's what I'll be doing for the remaining 6; assuming I don't get True Freedom again by some quirk.

Really about the only thing that "has" changed is it appears the confessional quests change depending on previous answers. You get different question chains based on if you were Lawful or Chaotic in the prior responses. Very cool but not enough to warrant a second playthrough.
960  Media / General Games / Re: Catherine from Persona team on PS360 on: July 28, 2011, 08:49:19 PM
Probably is old news, but anyone see the Persona 4 reference in the bathroom at the Stray Sheep? 

No actually. What is it?

I restarted on Easy. This games is pretty tough on Normal, but it is really Easy on Easy. Like beyond Easy. It's weird. But at least I can see the story now.

Yeah don't let that fool you. Stages 6+ are still going to give you frustrations unless you master the skills you need to survive. XD That "undo" is not a fix all by any means.
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Just beat the game a little while ago. Apparently got the "True Freedom" ending; relatively decent but overall unsatisfying.
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Vincent winds up with no one and basically "go kart's with bowser" to borrow some money and bet of women's wrestling so he can take a space vacation.

Replaying it now and trying to go for a "Pure Chaos" approach. I'm stopping on Day 2 because I'm relatively burnt out but the very first Law/Chaos dependent cutscene didn't play out very differently. I'm hoping this changes at later points.
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