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961  Media / Single-Player RPGs / Re: Neptunia on: March 30, 2011, 01:12:16 AM
No, but I have watched some original Xbox gamers play Halo for about 15 minutes; so I know of what you speak.

And that's easy; because the Wii is part of Nintendo, which "traditionally" gears more towards children. And even as far back as Junior High I cannot ever recall seeing a group of children that wasn't at least partially foul mouthed and ill tempered. XD Lowee behaves like an ill-mannered child, which to me personally, fits my image of the Wii's user base. (Doesn't help that in my present living quarters the Wii belongs to the nephews; who are some of the most impolite children I have had the misfortune of observing for long time periods.) Not to say PS3, Xbox 360, and PC doesn't have their own set of "golden boys".
962  Media / Single-Player RPGs / Re: Next Vanillaware Title to be Grand Knight History on: March 30, 2011, 12:00:47 AM
Eh, I'm going to have to be in the minority and say Muramasa was rather bland. The story had potential but failed to connect at the proper points and the grind to the true ending was rather annoying. Game play got terribly repetitive by about half way through the run of the first hero's story and to be honest Threads of Fate did the whole "Two Heroes, Two Destinies" thing far, far better by actually having them interact more than during bath scenes and a throw away false ending fight.

GKH is going to have to do a hell of a lot more to impress me that simply looking artsy.
963  Media / Single-Player RPGs / Re: Siliconera: Nanashi No Game Was Considered For NA, Focus Groups Killed It on: March 29, 2011, 06:14:51 PM
Ahhh, gotcha. I hate misleading links in articles. XP
964  Media / Single-Player RPGs / Re: Neptunia on: March 29, 2011, 06:14:14 PM
Actually I find it absolutely hilarious that Lowee is the most foul-mouthed and temperamental of the bunch. Almost truth in parody considering she embodies the type of people I knew in college who would crowd up the common rooms to play it when it first came out. Throw in the now banned title of "We Dare" for the Wii and Lowee's interpretation makes waaaaay too much sense. XD
965  Media / Single-Player RPGs / Re: Neptunia on: March 29, 2011, 04:38:51 PM
In all fairness to reviewers Neptunia slaps you in the face during the first 8-10 minutes of exposition with a freight train's worth of awkward fanservice (Leanbox's design and the "bandage" scene). However the rest of the game is rather tame and only one unvoiced scene had anything resembling that same level of weirdness so far; thus a lot of reviewers may have still been effected by the wrong first impression the game gave.
966  Media / Single-Player RPGs / Re: Siliconera: Nanashi No Game Was Considered For NA, Focus Groups Killed It on: March 29, 2011, 04:35:49 PM
Umm...someone's going to have to explain exactly why this is such a big "loss". :-/ From what I can tell of the screen shots it's just a poor man's Super Meat Bot clone with a crap ton of insta-death axes shoved into every corner of various stages. Not to mention the graphics are horrid. Don't get me wrong, there's nothing wrong with 2D or sprites; heck my some of my favorite games are all PS2 era NISA titles. However at least those sprites had enough character and range of emotion to at least allow me to develop some empathy and attachment with the characters. These sprites are dull, bland, and just flat out cardboardish; kinda like 80's actors in a horror movie.

Points of reference:
http://www.siliconera.com/postgallery/?p_gal=44272|1
http://www.siliconera.com/postgallery/?p_gal=44272|2
http://www.siliconera.com/postgallery/?p_gal=44272|4
967  Media / Single-Player RPGs / Re: Neptunia on: March 28, 2011, 04:54:51 AM
I know what you mean. :-/ I've been having that problem for a while, and that was before the D3 DLC got waaay out of hand. If you want to buy everything technically you need to have purchased the game "twice". $59.99 at launch, and now $59.99 for the bundle that has every bit of DLC (mostly characters you can't unlock without level grinding anyway)...what the hell?

I miss the days when developers were actually required to put everything in the game to begin with.

Then again in all fairness it never stopped them from making you buy the same game at full price for "DLC" anyway...*points at Persona 3*
968  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 28, 2011, 12:18:51 AM
I picked up all of them since they were free. XD So I shall look forward to seeing how these changes play out.
969  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 28, 2011, 12:12:02 AM
So basically, it's something to change pre- and post-fight dialog for kicks or does it go slightly deeper than that? (Say certain personalities only use certain attacks.)
970  Media / Single-Player RPGs / Re: Neptunia on: March 27, 2011, 11:58:22 PM
Probably a good idea if you're going to try and fully explore the game. Just today I looked at some of the fresh DLC. It includes a Level 200 recommended dungeon for free and for $0.99 apparently you can raise the game's level cap by 200. o.O

I really hope that doesn't roll over into Disgaea 4.
971  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 27, 2011, 11:57:03 PM
I stopped playing this game over a week ago due to various life things and now that I'm slowly gaming again I find myself trying to finish Neptunia first. However I have been keeping up with the DLC and today I just downloaded the free "Final Boss Personality Modifiers" including "Tsundere" and "Ultra Masochist"...

...any non-spoilerish way for a "Dare I ask?" ^^;
972  Media / Single-Player RPGs / Re: Neptunia on: March 26, 2011, 06:36:03 AM
Honestly I think it's pretty obvious it's a Neptunia sequel; or at least a spin off. I am aware I'm putting myself in a potential foot in mouth situation here but the teaser site gives me no reason to believe otherwise.

1. It's Compile Heart; and to be bluntly honest Neptunia is the first thing in a loooong while they've made that was worth purchasing full price. They'd be kinda silly to not follow up on their best game to date. (Heck they're doing follow ups to Agarest and that was a big pile of "meh".)

2. The pile of consoles in the mid ground, although it could mean other things, seems like a strong indicator of Neptunia's whole "consoles as reality" theme.

3. The art style of the city seems very much like the same design style used in Neptunia.

Again; lots of potential for being proven wrong but I'm going to go ahead and say it can't be anything but a HDN follow up in some form.
973  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 03:43:24 PM
Ahhh, I guess I just misinterpreted the way the review was written then because it make it sound like PE 1/2 era Aya was faultless. I get what cha mean though.

Edit: I'm actually amazed you didn't mention the remixes of old themes in the music section of the review. I'm going through an OST playlist now and my gosh...the game could almost sell me alone on the pure nostalgia factor of hearing these familiar tunes in new form.

Edit 2: Which...as I now find that track from the boss battle I linked makes sense now. It totally IS the remix of that song. @_@ Damn~.
974  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: March 25, 2011, 03:10:07 PM
Loli overload!
That's a bad thing how? :P

Player ostracization?

Unlike my views on SquareEnix I don't want to see Gust go down in a ball of flames. There's nothing wrong with the lolita design archetype. Nor is there anything wrong with having lots of them in a game. But in order for an RPG to really succeed you need varation amongst the playable characters. A lot of people won't touch this game for the same reason I won't touch any RPG that has nothing but space marine style men as the only playable cast members; the design aesthetic and the personalities that go along with them simply repulse some gamers.

Without that variance a lot of people are going to pass on this title; which is already niche. And that's a very, very bad thing.

Even if you don't like him sometimes the talking dog in the group is a necessary evil.
975  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 02:51:33 PM
Something else to say now that I'm re-reading the review: I think you kinda gussied up Aya's character Kimberley.

Yes, she was a strong female protagonist as far as the genre was concerned; but she wasn't the perfect, no-nonsense, female variation of Duke Nukem. She took lip; I remember in Day 2 the police chief railed into her pretty hard about trying to tell the truth about what happened at the opera house and she simply stood there and took it aside from a brief protest about it being the "truth". Also she's had her "cry baby" moments. The end of Day (3?) comes to mind when she, Daniel, and the scientist are hiding out in that apartment and she has the brief emo moment of "What am I!? Stay away! I might kill you!" that came off as very melodramatic in a bad way. (Granted she's gotten over it faster than any other SE male protagonist ever has. >.> I'm looking at you...Cloud, Squall, Edge Maverick...*goes on for days*)

So she's not 100% super girl; still it sounds like they took those weaknesses in character and pried them open into full blown faults in a bad way. What's the word I'm looking for...flanderization?

http://tvtropes.org/pmwiki/pmwiki.php/Main/Flanderization
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