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991  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 28, 2011, 12:12:02 AM
So basically, it's something to change pre- and post-fight dialog for kicks or does it go slightly deeper than that? (Say certain personalities only use certain attacks.)
992  Media / Single-Player RPGs / Re: Neptunia on: March 27, 2011, 11:58:22 PM
Probably a good idea if you're going to try and fully explore the game. Just today I looked at some of the fresh DLC. It includes a Level 200 recommended dungeon for free and for $0.99 apparently you can raise the game's level cap by 200. o.O

I really hope that doesn't roll over into Disgaea 4.
993  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 27, 2011, 11:57:03 PM
I stopped playing this game over a week ago due to various life things and now that I'm slowly gaming again I find myself trying to finish Neptunia first. However I have been keeping up with the DLC and today I just downloaded the free "Final Boss Personality Modifiers" including "Tsundere" and "Ultra Masochist"...

...any non-spoilerish way for a "Dare I ask?" ^^;
994  Media / Single-Player RPGs / Re: Neptunia on: March 26, 2011, 06:36:03 AM
Honestly I think it's pretty obvious it's a Neptunia sequel; or at least a spin off. I am aware I'm putting myself in a potential foot in mouth situation here but the teaser site gives me no reason to believe otherwise.

1. It's Compile Heart; and to be bluntly honest Neptunia is the first thing in a loooong while they've made that was worth purchasing full price. They'd be kinda silly to not follow up on their best game to date. (Heck they're doing follow ups to Agarest and that was a big pile of "meh".)

2. The pile of consoles in the mid ground, although it could mean other things, seems like a strong indicator of Neptunia's whole "consoles as reality" theme.

3. The art style of the city seems very much like the same design style used in Neptunia.

Again; lots of potential for being proven wrong but I'm going to go ahead and say it can't be anything but a HDN follow up in some form.
995  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 03:43:24 PM
Ahhh, I guess I just misinterpreted the way the review was written then because it make it sound like PE 1/2 era Aya was faultless. I get what cha mean though.

Edit: I'm actually amazed you didn't mention the remixes of old themes in the music section of the review. I'm going through an OST playlist now and my gosh...the game could almost sell me alone on the pure nostalgia factor of hearing these familiar tunes in new form.

Edit 2: Which...as I now find that track from the boss battle I linked makes sense now. It totally IS the remix of that song. @_@ Damn~.
996  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: March 25, 2011, 03:10:07 PM
Loli overload!
That's a bad thing how? :P

Player ostracization?

Unlike my views on SquareEnix I don't want to see Gust go down in a ball of flames. There's nothing wrong with the lolita design archetype. Nor is there anything wrong with having lots of them in a game. But in order for an RPG to really succeed you need varation amongst the playable characters. A lot of people won't touch this game for the same reason I won't touch any RPG that has nothing but space marine style men as the only playable cast members; the design aesthetic and the personalities that go along with them simply repulse some gamers.

Without that variance a lot of people are going to pass on this title; which is already niche. And that's a very, very bad thing.

Even if you don't like him sometimes the talking dog in the group is a necessary evil.
997  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 02:51:33 PM
Something else to say now that I'm re-reading the review: I think you kinda gussied up Aya's character Kimberley.

Yes, she was a strong female protagonist as far as the genre was concerned; but she wasn't the perfect, no-nonsense, female variation of Duke Nukem. She took lip; I remember in Day 2 the police chief railed into her pretty hard about trying to tell the truth about what happened at the opera house and she simply stood there and took it aside from a brief protest about it being the "truth". Also she's had her "cry baby" moments. The end of Day (3?) comes to mind when she, Daniel, and the scientist are hiding out in that apartment and she has the brief emo moment of "What am I!? Stay away! I might kill you!" that came off as very melodramatic in a bad way. (Granted she's gotten over it faster than any other SE male protagonist ever has. >.> I'm looking at you...Cloud, Squall, Edge Maverick...*goes on for days*)

So she's not 100% super girl; still it sounds like they took those weaknesses in character and pried them open into full blown faults in a bad way. What's the word I'm looking for...flanderization?

http://tvtropes.org/pmwiki/pmwiki.php/Main/Flanderization
998  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 02:37:46 PM
Lol, if you do prepare to sit through some of the most snoozefestic battles in history. Let the game speak for itself:

Warning: There's no story elements and the dialog is in Japanese; but still "might" constitute as spoilers. *shrugs* So...if it is watch at your own peril.
http://www.youtube.com/watch?v=pxvwEOKmero&feature=related

Literally 16 minutes of chip damage, spamming the dodge to avoid auto-death, and some of the cheapest, amateurish boss pattern programming I've seen in a while.

The only good thing about it is the music is amazing; although is it just me or does it sound like a rock/orchestrated remix of the theme that plays in the original PE when the Ultimate Being is chasing you through the ship during its death throws?

BTW, someone spoil this for me because it's been bugging me for a while and I doubt I'll get this title: Why the hell is Aya body snatching to fight instead of doing it herself? Did she suddenly turn paraplegic? XP

Edit: Strike that; I missed that snippet in the review. So...time travel? Time travel!? Wow...talk about jumping the shark. XP At least Parasite Energy had a pseudo-scientific explanation.
999  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 01:54:27 PM
Woot; with it scoring lower than AT3 my hopes of SE being pushed to the brink of destruction come one step closer. XD Here's to hoping they botch up FFXIII-2 so they actually have to stop and make a good RPG for a change due to crappy sales.

FF13-2 was only announced because a bunch of people worldwide wanted it because most people seemed to like FF13, so we're just a minority in a small corner that hates it.
I actually still need to try it soon, probably once it gets to about $20.

I know that FFXIII didn't quite botch it. But FFXIV totally hit the crapper head first and T3B sounds like it tried to follow suit. I'm just generally disappointed with practically everything SE has released for a long time and I'm hoping their next few years of RPGs sell like week old elephant droppings in order to inspire them to actually invest time in making decent games again; instead of hiring whatever schmucks are responsible for this new wave of gaming.

Going nearly bankrupt like they were for the original Final Fantasy would probably be quite good for them. Not that I want them to go "Oh, Final Fantasy-2 is obviously what we need!"; rather I want them to have that mindset again of "Well...this might be it. Better put all our effort into making a truly memorable game since we might not ever get another chance."
1000  Media / Single-Player RPGs / Re: The 3rd Birthday on: March 25, 2011, 01:21:26 PM
Woot; with it scoring lower than AT3 my hopes of SE being pushed to the brink of destruction come one step closer. XD Here's to hoping they botch up FFXIII-2 so they actually have to stop and make a good RPG for a change due to crappy sales.
1001  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: March 24, 2011, 01:57:34 PM
Lol, they should've just done truth in advertising and renamed this Atelier Lolita. *just looked at the screen shots* I don't mind having a cutesy protagonist or two but for the love of all that's holy Gust is getting about as bad at loli-overload as SE is at bishonen and stupid hair-overload. XP
1002  Media / Single-Player RPGs / Re: jrpg hate in america. on: March 20, 2011, 02:59:02 PM
AEDIS ECLIPSE, MOTHERFUCKERS.
play it

Quote
Developer:    Idea Factory

How about no.

How about...Firestone? :-P Just because a company makes a mistake here or there doesn't mean you should avoid them the rest of your days. There are some good games IF has had a hand in.
1003  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 17, 2011, 06:47:54 PM
Honestly the very first Mute fight doesn't feel like a "Tutorial" battle to me. Instead it has more of that first battle in FF II feeling; where you're just thrown into the action almost right away without much introduction. Only in this case you're actually supposed to win. I might try a file on Hard sometime after beating the game just to see how horrifically poorly I perform.
1004  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 17, 2011, 06:40:20 PM
Hard mode sounds neigh unplayable then; as there's some battles I've encountered in Normal mode I cannot imagine being beatable if that increase in enemy power holds constant. The tutorial battle for Purging comes to mind; as that boss-like enemy has a ton of HP and takes absolutely 0 damage from your physical attacks; while still slinging out nice shots of its own.

Add to the calculation that the AI doesn't seem very good at defending and drops just as fast if not faster than the player controlled character...
1005  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 17, 2011, 12:18:41 AM

Shame the battle system isn't that good - people here know (maybe) I love real-time battles, keeps your mind more active than any turn-based title.  Shame this one isn't all that good... real shame. =(


Actually as a stand alone real-time battle system; it's not bad. Sort of "Tales of..." light. The only reason I'm terribly critical of it is it has to live up to the unique systems AT and AT2 created before it. Compared to those it's a let down; without comparing it though...*shrugs* I'd say it's not the worst RTB I've ever touched.

I appreciate it, but you're kinda bias to begin with (arguing for it even before release; then again, I'm sure I'd juin to defend SO4 again if the time came for it again).  But I do like the feedback, and so quickly.  I may give it a shot; again when it's cheap-cheap-cheap.  I loved Ar Tone 2's system a helluva lot (the rest of the game, and actual LACK of emphasis on the battle system was a disappointment).
Ar Tone to me has always been a weird series; the adopted kid who's a bit strange, but different and fantastic, but has trouble finding a home with people because it is different and strange (and, adopted kid analogy aside, lacks polish).

That'd probably be the best idea is just to wait. Unlike other games like Tales of... and Star Ocean for example, the AT3 battle system is a bit slow. Five hours in and I only have one (Direction) + Square attack unlocked for a single character. So unlike those other titles where you have nifty tricks of the trade to learn and enjoy right out the gate AT3 looks like it'll make you wait a long while for the real elements of the battle system to kick in. That sort of slow build up isn't probably worth it "just" for the combat unless you're enjoying the ride along the way; which in AT3's case is probably an awkward ride for many.

Lol, I am indeed biased but I'm not afraid to call something out as bad when I see it.
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