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Subject: 999 (Nintendo DS)
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931  Media / Single-Player RPGs / Re: Underrated RPGs: Valkyrie Profile 2 on: May 20, 2010, 04:15:44 PM
I think the strong points in most Tri-Ace games I've played were the gameplay, in VP1 I would say it's the characters backgrounds.

CotP I thought it was good at first, especially because I easily get addicted to most SRPGs, but the fact that you can't have fights that are not scripted was a let down for me. I don't remember the details, so forgive but if I'm not mistaken we had a possibility to give the enemies an attack that would "overkill" them, and we'd get something from them. But if we didn't we'd piss off the girl from hell and she would send some monster to kick your ass and "force" you to sacrifice your characters.

The broken part is that since we can't level up on our own, if we don't "overkill" the enemies we'll probably be weaker than we could, and it carries over, so the gap just keeps getting bigger.
Where in some games a small low lvl would be fine by using a better strategy instead of brute force, in this one makes it virtually impossible to "overkill" an enemy since the damage you need to do is related to your level, which you couldn't put higher in the first place.

Bottom line, it's a loop and it just makes the game harder and unfair.

Probably someday I'll use a cheat to beat it and at least enjoy the story, which was quite fun. (at least in the beginning)
932  Media / Single-Player RPGs / Re: Underrated RPGs: Valkyrie Profile 2 on: May 20, 2010, 09:54:36 AM
Valkyrie Profile 2 is one of my favorites RPGs ever and I do like it much more than VP1, which I do like a lot.

I agree with Gen Eric Gui
The big thing that made VP1 so absolutely incredible is each of the character's recruitment stories.  Even in just seeing the character's deaths, you got to see so much of who they were, and what the world was like at the time.  You got to witness what felt like hundreds of years of history and warfare on a continent in the space of a game that was maybe 20 hours long.  Some of those stories made me shed a manly tear(Like Badrach's), and I am not a man who makes a habit of crying over videogames.

But for me that's the only point better in VP1. Because in VP2 in exchange of character stories you get a much better story overall, with meaningful characters and lots of things you don't expect happening. Not to mention much better and strategic combat system that still manages to not stray away from the one in VP1. The Dungeons are well designed, bosses feel hard without feeling cheap.

The thing I remeber clearly about Valkyrie Profile 2 is that I simply couldn't stop playing it!
Resonance of Fate does remind me a lot of Valkyrie Profile 2, but the sad thing is that the plot takes to long to move forward.
933  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 20, 2010, 09:47:10 AM
I haven't finished Nocturne, but I know what I clearly liked about the game: the dark mood it brings; that solitude feel that most of the time it's just you and the demons.
However there are times with little interaction and too much random encounters ... I do enjoy more talking in my RPGs.

It's weird because when the game is clear the story is not the focus, I can deal with it, like Demon's Souls, Monster Hunter, Diablo, etc but if there is a plot, especially an interesting one, I want to know it asap.

This is probably my downside with Strage Journey now, I'm in Sector D and at times the dungeons feels waaaay to long. It's just like MeshGearFox said:
Also I'm having a hard time continuing with SJ. That hidden door in Sector C really WAS off-putting to me because it was just flat-out bad area design and it sounds like that kind of stuff continues.

I had to look up a map in gamefaqs and still it was hard to find. I would expect things like this in 8bit/16bit RPGs, but these days you rarely see it, probably because that is boring as hell.
Maybe Dragon Quest fans like this, because this is one of my main gripes about the games.
934  Media / Single-Player RPGs / Re: Good (Action) RPGs for PS2? on: May 13, 2010, 06:47:22 PM
I'd go with FlamingR1ft great suggestion and try out Odin Sphere. It's an amazing and beautiful game, the controls are simple but the game has so much depth. It has 5 stories that link together as you go along.
I only did not beat probably because it's hard, I mean really hard, if you don't have a proper strategy in some bosses.

Of the 5 chapters, I played through 4 and loved each one, even the ones that at first appeared to be boring, turned out to be great !
935  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 13, 2010, 12:22:24 AM
I did express myself bad. The Buffs and Debuffs I was referring to were the ones apart from our usual Atk up Def up Hit/Evasion up (and opposites).
For example, I would rarely use the spell Tentarafoo, even though I did know it was useful as Mutsuru (from P3) would use it a lot but due to sometimes being restricted on mana, I would simply attack an enemy instead of trying to debuff them.
936  Media / Single-Player RPGs / Re: Arc Rise Fantasia on: May 12, 2010, 11:59:20 PM
Actually, not always. If we could turn off the voices but keep the overall music and sound effects it would be just fine. But total mute is not the way to play a game.
937  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 12, 2010, 09:42:43 AM
Dude, just start fucking using the items.  You get MORE than enough SP restoratives for when it matters.  I mean, P4 limited them because it was trying to encourage a balance between paying the Fox for healing and having to leave the TV to rest up a day.  But every other Megaten game supplies SP healing out the ass, there's no reason to not be spamming those items to keep yourself alive and healthy.  Persona 3 generally handed you about 4-5 power heals after every single bossfight, Nocturne handed them out like candy, Strange Journey lets you buy nearly every kind of healing item possible, and the list goes on.

And lol, short supply on full HP heals?  Healing yourself to full HP is about the easiest thing you can possibly do in a Megaten game.  Not only do your characters regularaly get access to Diarahan and Mediarahan around level 50 (Which is usually less than halfway into the game), but enemies shit out Life Stones and Beads in greater amounts then they do Macca in some instances.  Either you guys had really, really, really bad luck in getting items drops, or you just didn't pay attention to how much stuff was in your inventory.

It is easy to full heal yourself with Mediarahan, I agree. But there are some spells that are good and fun, but you can't use them much, like Tetrakarn and Makarakarn (One reflects physical attacks and the other magic attacks), there's also an item that does this too. If you use these spells on the right boss, he's toast but given the limit in MP I ended up restraining myself too much on using them afraid I would run out of MP.
There were some where I used it, before the boss used an attack on the entire party, and I was just smiling to see that huge damage number go back to him ! But this is just an example, what I'd like is to have a wider approach to the bosses.
There was one on P3 I died so much that I didn't know what to do anymore, so just before dying again I used Virus Breath (gives poison + damage) and the boss took a huge amount of damage from the poison, about 1/4 of his HP.

Maybe with more MP we could buff more, debuff more and so on.
938  Media / Single-Player RPGs / Re: Recommend me a game, please! on: May 12, 2010, 09:27:53 AM
No grind ? Every 10 seconds or less there's a random battle. Plus you have so little gold to buy stuff. Unless you had a guide to know what to mix to create better weapons you had to grind.
939  Media / Single-Player RPGs / Re: FINAL FANTASY XIII on: May 07, 2010, 03:29:12 PM
I was going to say I was with you UNTIL you mentioned My Hands ... But then, I played the japanese version.
Honestly, I loved the game, it's only after VII in my book. And when I reached Gran Pulse I started loving it even more.

I think the good thing about Final Fantasy games is how they try something different from each installment (and they can, because they have a big name), because this way we can always get a different experience, be it as open as XII or as narrow as XIII.

What I believe hurt it much in the eyes of people in the west is the fact that in an era where Oblivion and Fallout 3 are praised for being a vast world to explore, XIII doesn't (Pulse is big, sure, but we don't have as many stuff to do as in Bethesda's games). And games like Mass Effect and Dragon Age are centered about the characters you meet along the way and build your party the way you like, and most come in only if you want them, in XIII they are set since the beginning of the game, and only Fang coming later, and no choice whatsoever.

And weird thing is, while I love all the games I mentioned, and for the reasons I listed I love Final Fantasy XIII just as much, or even more.

I gave up on trying to defend or attack the game, I simply loved it. An example, my first impressions with Mass Effect 2 were horrible to the point I was disappointed beyond belief, but as I kept playing, the game was growing on me so much, but so much that I say it's one of the best games I played this gen, maybe better than FFXIII.

We're not movie critics. Sometimes you watch a crappy movie, you know it's bad, a friend comes and tells you why it's so bad but you still like doesn't it ? I say this may happen to games as well (Not saying any of these games are crap, but some in the past I've played are crap that I really liked).
940  Media / Single-Player RPGs / Re: Recommend me a game, please! on: May 05, 2010, 12:16:38 PM
Based on your list, I'll say that Valkyrie Profile both 1 and 2 are among my favorite RPGs and they have quite an amount of story for a game that has a lot of dungeon crawling. (More story than FFXII)

Shin Megami Tensei, like anybody else here, I recommend Persona 3 and 4. Both amazing games, and these ones, like you said yourself, I found out by chance. I had heard of Digital Devil Saga, but never minded giving it a look and boy, I consider one my my biggest mistakes having overlooked these games for so long. If you want a game that will last a long time, they'll fill the spot.
During my playthroughs of both games they lasted me almost a year and I never got tired of them.

And on the WRPG side, since all games you mentioned are Bioware games, which I love myself, you should try Dragon Age. On the consoles I've seen it used on ebay for about 10 dollars and for a game this good it's a quite a deal !
941  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 28, 2010, 09:18:55 PM
make an RPG int oa FPS just for the sake of being popular (and yes, I liked FFXIII but I completely understand why a lot of people didn't).

Heeeh? How is FFXIII an FPS, unless I'm missing something...?

I think that was just the result of poor sentence structure. I think Farron just meant that Final Fantasy XIII was similar to an FPS is the sense that it was faster, stronger and more action rather than drama orientated.
That's it. I should have expressed myself better.
Square-Enix themselves claimed that FFXIII wasn't an RPG when they were making it... Why they would say that is beyond me. But by that I understand that's the same Starmongoose understood from what I said.

They probably tried to give the game a pacing as fast as a popular FPS or Third person game. What they should've thought is that if I wanted a fast paced 3rd Person game I'd play God of War, Devil May Cry, Ninja Gaiden or whatever.

I'll try to stop here, or else this topic will became another FFXIII discussion, like any other on the internet where we talk about an RPG and it ends in FFXIII.

Back to SMT, I was watching a video of the good ending of Persona 4 (I only got the normal ending) and I remembered something, which probably is my only complain about the series: Why is it so hard to get items ? I mean, not the usual stuff you can buy on store but some items the restore your MP, or give you full-life; they are super rare. And I do understand to not give you it in the beginning of the game but later on, there could be a higher drop rate or at least show up more on those random treasure chests.

And it's not only in Persona, others as well, if I'm not mistaken.
By that I don't mean to make the games easier but at least for us to have more variety as to how approach bosses and what spells to use.

942  Media / Single-Player RPGs / Re: Suggestions for import gaming on: April 28, 2010, 08:30:42 PM
I know exactly how you feel, I'm in the same place of Japanese understanding as you are. I played FFXIII and Valkyria Chronicles in Japanese on my PS3. I still think about getting Vesperia for PS3 but I've already beaten it on my now dead 360, so it can wait.

One game I'm playing now in Japanese in Persona 3 Portable on the PSP. But I don't think this one is as friendly because considering you are on the same level as me, even though you van hear many things, I'm not so sure as reading a lot of text without any furigana, but since I already know the plot, it makes things easier.

Dragon Quest IX on the DS is complete with furigana, from beggining to end. But I honestly can't recommend you Dragon Quest. Even though there are lots of people that love I have lots of problems with the gameplay of the series.

The last one I remember right now is the new Disgaea on the PSP. Is's not an RPG, as it's a continuation of the last one you play as a prinny, but the game is great and full of dialogue! And fully voiced! I haven't played the new one, but the first one is a blast!
943  Media / Single-Player RPGs / Re: Resonance of Fate Topic on: April 28, 2010, 07:44:20 PM
The combat system is great! But I just reached a part where one of your characters are not in your party for almost the entire chapter. And by heavens that was a pain.
When I use that Tri Attack like no other, the game stops me from using it, but it was a good challenge still. The boss on this chapter was by far the worse, in all the previous I had not even died but this one took me like 6 or 7 tries.
944  Media / Single-Player RPGs / Re: Megami Tensei Topic on: April 27, 2010, 07:03:11 PM
With popularity comes the morons. And when the morons come, you get demands of "Faster! Better Graphics! Shorter Cutscenes!".
Then Atlus will start feeling the pressure. If they are happy with the sales they are getting at the moment (They usually go beyond their sales predictions, don't they?) then it's safe to say money won't come in the way of artistic integrity.

You have a really good point. That's probably why everybody loves Atlus, because they aren't trying to make an RPG int oa FPS just for the sake of being popular (and yes, I liked FFXIII but I completely understand why a lot of people didn't).
As for Persona 3, 4 and Devil Survivor, I beleive I enjoyed them much more than any other SMT game is especially of the lengthy cutscenes. Probably that's why I liked FFXIII as well, or Xenosaga, and the list goes on.

But Atlus makes everbody happy, since they seem to alternate well between the story focused to the dungeon focused games.
945  Media / Single-Player RPGs / Re: looking for a couple rpg's i might like. on: April 27, 2010, 12:21:24 PM
Then look at Demon's Souls for the PS3. It's one of the better action RPGs to have come out recently, and it just had a price drop too.

Demons Soul's won Gamespot game of the Year award, ahead of Uncharted 2, Batman and Assassin's Creed 2, so you can bet it's good.

And see what I've said about Infinite Undiscovery ? Mixed reviews. Only here one liked and the other wanted to vomit.
But if I were to take a chance, I'd go with Demon's Souls over  Infinite Undiscovery any day.

There's Folklore on PS3. I can say if it's an RPG or adventure but I guess it leans more to the RPG genre. Not turn based, and from what I've played from the demo I liked.
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