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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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1  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 24, 2014, 08:23:58 PM
Episode 83 is live! 

Keep those questions coming for future shows! 
2  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 21, 2014, 01:08:40 PM
Great questions, gang!  We recorded Sunday night and hope to have the podcast up in a day or so. 
3  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 20, 2014, 12:08:28 PM
We're basically looking for any type of RPG question.  You can also ask questions about E3 or any other events that we've had a chance to visit.

We're actually recording tonight, Marshmallow, so we'll be sure to talk about your question! 
4  Media / Miscellaneous Games / Re: THE EVIL WITHIN (ZWEI) on: July 18, 2014, 05:58:52 PM
^Oh, I would agree that the two games are very different in terms of mechanics and style.  However, they're both horror games, which have seen a resurgence in the indie space thanks to games in the Isolation style.  A couple of the previews for TEW trashed the game for feeling "old," while many gamers my age have been begging for a new Resident Evil style horror experience now that Capcom has gone off the deep end.  I think TEW will resonate more with older gamers who grew up with the first batch of horror games than those brought up in the wake of Slender.  

Edit-
Man, I'm very concerned about picking this up after trying Wolfenstein on my PC.  Id tech 5 is a garbage engine that runs like crap on ATI cards, which has me nervous.  Constant drops below 60 fps has me thinking console may be the way to go with this one...
5  Media / Miscellaneous Games / Re: THE EVIL WITHIN (ZWEI) on: July 18, 2014, 10:24:59 AM
Getting more and more excited for TEW.  I think the comparisons with Alien: Isolation will crop up like crazy come October.  TEW is more of a traditional horror experience like Resident Evil or Silent Hill, while Isolation is very much in the Amnesia or Slender vein.  Should prove interesting. 
6  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: July 17, 2014, 08:07:17 AM
....kinda how I feel about Divinity, Dave!
7  Media / Miscellaneous Games / Re: Naughty Dog's The Last of Us on: July 16, 2014, 11:30:41 PM
I was probably one of the harsher critics of TLOU when it came out, but I've got to admit that it's really grown on me over the past year.  There's a lot of subtlety and nuance to the combat and stealth than I initially gave it credit for.  It doesn't always work (and I still maintain that the beginning areas of the game are awful compared to how much it opens up in terms of tactics and player agency), but it's very different from everything else out there.  Combat feels nasty, mean, and rarely leaves you unscathed.  I really like those aspects of the game and it totally sells the atmosphere. 
8  Media / Miscellaneous Games / Re: THE EVIL WITHIN (ZWEI) on: July 13, 2014, 02:10:11 PM
That's the demo I got to play at E3.  It was very impressive and atmospheric.  Not sure how the stealth mechanics are going to work out, though.  They seem like a slight afterthought, like something you don't have to use but can if given the chance.  Not sure if it will be a huge part of the gameplay.  I never used it during the demo and I was fine. 
9  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 13, 2014, 01:12:42 PM
Hey all! 

I would love to get some listener questions for the next episode of Random Encounter.  Feel free to post them here and you might even get a mention on the next show!

-Rob
10  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 11, 2014, 02:10:24 AM
I think Sagacious brings up an excellent point.  I tend to spend way too much time worrying about gameplay mechanics and min/max tactics.  I'm having a great deal of trouble getting my head around Divinity in that respect.

And I'm not complaining about the game (though they could have turned the difficulty down just a wee bit in the opening areas, much the same way that another awesome series sought to bring in newcomers with a friendly opening).  It's great that the game offers so much flexibility and never tells you exactly what to do.  I just like a bit more direction in my RPGs.  I struggled quite a bit with Dragon Age: Origins because I didn't understand the importance of crowd control on my mages.  I'm seeing the same problems with my current party here, only I really don't know how to counteract it without having to restart with a knight and witch combo. 
11  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 09:06:12 PM
I think I like a little more structure in my character classes, to be honest.  I have a tendency to dabble in a bit of everything when given this much choice, and it's leading me into serious trouble with Original Sin.  It's like a big 'ol chemistry set of player choice and agency, but it leaves me feeling very overwhelmed.  That's more my own individual style than a fault of the game, though. 
12  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 04:14:52 PM
Yep, I figured Dave would love it!  It's certainly impressive, but I think Wasteland 2 will be more my speed. 
13  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 01:01:13 PM
I've spent about five hours with it, and I think I'm going to walk away respecting and hating it in equal measure.  It's very intricate and represents a wonderful openness that's lacking in the genre.  At the same time, the game is brutal and punishes any mistakes, making me a part in many failed experiments when it comes to character building.  It's also way more linear than I think anyone is willing to admit.  Sure, you can spend hours stealing paintings and getting rich, but when it comes to leveling you have to seek out mobs that are close to your level or you end up hosed in combat.  I want to try a new set of main characters but I have little desire to spend so much time on this again.

Glad people like it, but I don't think it's for me. 
14  Media / Multiplayer RPGs / Re: Destiny on: July 08, 2014, 09:52:28 AM
I'm in the same category, Max.  Really bummed there's no PC release.  I've been playing mouse and keyboard for nearly six years now, and there's just no going back for me.  I'll probably still pick up Destiny (going to need something to play on my PS4 when I buy it at the end of the summer) but I'd rather have it on my PC.  Maybe that Steam database listing that surfaced a few months ago will lead to something...
15  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 07, 2014, 02:06:46 AM
^
I don't think there's anything wrong with that! 
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