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31  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: September 14, 2015, 10:37:52 AM
....yeah, the big twist is kinda stupid.  Not trying to toot my own horn, but I actually managed to guess it after watching the first real Phantom Pain trailer nearly three years ago.  It was pretty obvious. 
32  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: September 10, 2015, 10:34:36 AM
Well, this game has completely taken over my life.  Must say that it took me a little bit to get used to all of the mechanics and tools available to Snake.  The power progression is pretty neat, too.  I felt completely helpless against tanks and helicopters in the early stages but now I have C4, rockets and the good ol' fulton balloon to keep them off my back. 

I'm really interested to see where the story goes.  The Giant Bomb crew talked about how crazy things get when the credits roll...
33  Media / Multiplayer RPGs / Re: Diablo 3? on: August 21, 2015, 12:10:12 PM
Mike nailed it with his explanation.  D3 is as casual or as hardcore as you want with no need to respec your character. 

And yes, jars of spiders and flamethrowers made of bats are usually the best way to handle most problems.  Don't listen to people like Stephen who argue about fucking wizard shit. 
34  Media / Multiplayer RPGs / Re: Diablo 3? on: August 21, 2015, 12:06:09 AM
Trust me, with all of the text it would be an absolute pain for a split screen mode.  It's not really comparable to an online experience, but it's still one of the best couch coop games out there (and they don't make many nowadays). 
35  Media / Multiplayer RPGs / Re: Diablo 3? on: August 20, 2015, 11:38:17 PM
Nope, every player shares the same screen when playing couch coop, Andrew.  I would recommend bringing a book or something because only one player can use the menu screen at a time to change gear, skills, etc.  Jacque spends a lot of time in menus and it can get a little annoying when you just want to throw spiders at monster.  ;)
36  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 29, 2015, 07:54:30 AM
Is jank a bad word to day these days? 

Nightcrawler was amazing!  Derek was right to point it that it was a reductionist argument to say that movies are targeted towards children, but I really feel like television is pushing narrative structure, characters, and themes in a way that most (again, I say most) movies simply aren't interested in even attempting.  Sure, you have Ex Machina pushing the ideas of what it means to be human, but for everyone one or two of those "under the radar" films you have tons of audience pleasers designed to bring in a lot of cash.  Nothing wrong with that, of course, but I love how television shows like The Sopranos, Breaking Bad, The Americans and Game of Thrones attempt to try new things in the medium.  It's also way easier to have these "slow burn" stories when you have hours and hours to tell them. 

And The Mark of Kri was amazing.  Real shame what happened to the sequel...
37  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 28, 2015, 07:38:18 PM
Episode 98 is live.  Enjoy! 
38  Media / Single-Player RPGs / Re: Zero Escape 3 official on: July 04, 2015, 07:57:42 AM
39  Media / Single-Player RPGs / Re: Dark Souls 3 on: June 06, 2015, 12:35:11 PM
Those are all definitely good points.  I'm kinda, I don't know, burnt out on this style of game right now.  I even felt a little apprehension at the idea of a Bloodborne expansion, and I love that game!  This all comes across as too much, too fast for me, and I don't really know if I'll be ready for another game of this type (Bloodborne is different from Dark Souls which is different from Demon's Souls, but I'd argue they all fall under the same umbrella) so quickly. 

But hey, we may get a crazy good trailer and demo at E3 that makes me forget all of these worries!  Just have to wait and see, but for now I'm a little wary of this potential announcement. 
40  Media / Single-Player RPGs / Re: Dark Souls 3 on: June 05, 2015, 10:49:45 PM
Hmmm, I'm worried, gang.  I'm seeing the potential for a similar problem with annualized franchises by multiple development studios.  Do we expect to see the regen system and transforming weapons from Bloodborne in DS3?  If not, that's kind of a step backward, IMO.  I also highly doubt Miyazaki is working on DS3.  I'm more interested in where he goes next rather than getting another game with such a similar style. 
41  Media / Single-Player RPGs / Re: The Witcher 3: Poland's Finest Hour on: May 25, 2015, 06:05:19 PM
Didn't the original Deep Down "gameplay" demo end up looking for more impressive than what is actually getting worked on over at Capcom?  What about the Killzone 2 demo?  Fact is these demos were all running on consoles that hadn't even been finalized yet.  Witcher 3 looks damn good and is easily one of the most impressive games available now, IMO.

Really like the game, and we will be sure to talk about it on our next podcast!  

Also, all of the videos from last E3, including the demo we got to see, looked about as good as what we're seeing now.  I view what they showed in 2013 as similar to the Killzone 2. 
42  Media / Single-Player RPGs / Re: Pillars of Eternity on: May 11, 2015, 10:33:55 AM
Y'all are making it really hard for me to resist buying this damn game! 
43  Media / Single-Player RPGs / Re: Bloodborne on: May 02, 2015, 08:46:25 PM
You need 10 insight and then you can buy them from the shop right outside of the house in the Hunter's Dream.  It's on the second level right outside the window.

Be sure to ask if you have any other questions! 
44  Media / Single-Player RPGs / Re: Bloodborne on: April 23, 2015, 09:29:58 AM
Today's patch dropped the loading times a bit and added item descriptions during loading screens. 

Fear the old blood. 
45  Media / General Games / Re: Axiom Verge on: April 23, 2015, 09:28:46 AM
Two bosses in and I'm really liking it so far.  I love the old-school vibe, and the weapons seem neat and interesting.  I just got the address disrupter thingy, and that seems to change things up nicely. 
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