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31  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 22, 2014, 04:17:46 PM
Oh, I still love the game.  Don't want anyone to think that my displeasure with the dragon battles knocks this game down in my book.  Easily my game of the year. 
32  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 22, 2014, 12:06:21 PM
The equipment thing is definitely a good point.  I was running around in the same armor for nearly thirty hours on my main character because I found something so insanely special that no other piece could really matched it.  Had to spend some time crafting to make things a bit easier.  It was never an issue since my mage and rogue do a great job of staying hidden during combat and the two warriors keep all the heat off of them.  The only real difficulty comes from enemies who spam attacks like the dragons that hit the whole party or those damn terror demons who jump attack back line party members out of no where.

Also, I think my Solas has a fucking deathwish.  He actually ran straight through the dragon's AOE lightning attack and died on the spot.  I'm still cleaning the spit off of my computer screen after that particularly loud rage session. 
33  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 22, 2014, 09:45:24 AM
Stephen and I had a huge argument about the dragon battles the other night.  I personally hate them and find that they're pretty weak on the design front.  Yes, they are quite difficult, but a lot of that difficulty comes from some cheap design.  The dragons that put a lightning aura on you, for example, cause instant damage, can't be dispelled when you know it's coming (unlike other spells in the game) and target every character on the battlefield.  It's like Bioware is saying, "Here's an unblockable, undodgeable, massive attack that's going to do some damage to you no matter what.  Have fun!"  My melee guys continually clip through the dragon's legs and spend most of their time running around instead of actually attacking.  Not too big of a deal since they can soak a ton of damage, but I find it massively annoying. 

And that windflap attack....  GOD, THAT IS THE MOST ANNOYING THING IN THE WHOLE GAME!  Again, another instant hit attack that throws all of your tactics out the window, and you have to just pray your mages and rogues can survive the massive damage. 

I know I have a tendency to rage in a game, but Inquisition's dragons just seem lazy to me.  I find it lazy to give them all of these different perfect attacks and no proper way to deal with them.  Back to the aura thing for a second, but why doesn't that behave like the fade rifts?  You see the aura as it begins to take shape on your character, so why not let players dispel it at that moment, rewarding awareness and tactics?  Instead, I tried to dispel it and found I had to wait until it actually took effect before anything could be done.  It's almost like the game taught me how to play the game and then said, "Fuck You" when I tried to follow through.
34  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: December 01, 2014, 04:22:59 PM
*slow clap of approval*
35  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: December 01, 2014, 01:12:37 AM
Lard, I really don't think it's fair to attack me as the JRPG hater.  True, I'm not a big fan of games like FF13, but I just spent some time on the last show arguing the merits of SMTIV, talking about how much I love Dragon Quest and want 7 brought to America, and on our newly recorded show I talk about how much I'd love to see an HD version of the three Xenosaga games.  Hell, I continually sing the praises of Xenoblade and talked about it in relation to another high profile release.  Just because I don't love every JRPG doesn't mean I hate all of them.  I'll be giddy as a schoolgirl when Persona 5 is released.  That's a fact.

And yes, I want to see games available for everyone to play.  It's great to see more JRPGs on Steam because up until recently there's been a giant gaping whole in the market for PC gamers interested in those types of games.  I'm platform agnostic, but I want games available to everyone.  I was happy to see FF13 on 360 so more people could play it.  And we have developers now asking gamers to speak out on the games they want to see released.  We all want to see Suikoden on the PSN store, and the game's director wants people to request it so it eventually comes out.  I want gamers to speak with their wallets and I want developers to listen.  I'd say that's a very positive agenda right there.

Now, to the anti-consumer accusation, that was in relation to a rumor about a game that wasn't even announced yet.  Click-bait articles were circling the web before Just Cause 3 was even announced.  That's called fishing for page views and retweets.  There's no news story there.  Are we supposed to have a news article for every idea that happens behind closed doors?  How can we be outraged over ideas and thoughts?  Hell, that's outrage over POTENTIAL ideas and POSSIBLE thoughts.  Wait until there's actually news before reaching for the torches.

Stephen was quick to point out that the practices by Ubisoft with AC: Unity were clearly anti-consumer, and I completely agree.  I believe there is a huge difference between obfuscation and rumor/conjecture.  And we started the entire discussion around the anger for FREE Witcher 3 DLC and I jumped on that with the Just Cause 3 story that was based around rumored screenshots. 

I don't mean to jump down your throat, Lard, but the accusation of being anti-consumer really hurt me both as a gamer and as a member of this site.  I would never try to persuade our readers/listeners on anything I don't completely believe in.  I wrote my review of Lords of the Fallen.  I didn't like the game, and I gave reasons for my dislike and disapproval.  That's more than enough from where I'm standing.  I don't feel the need to write a million click-bait articles to try and get more site hits.  I made my point in the most professional manner I could.  I don't understand the anger and rage over AC: Unity now because, from where I'm standing, the past three AC games had similar problems and lacked a great deal of polish.  This isn't news to me.  Where was all the outrage when ACIII had completely broken chase sequences?  Why weren't more people posting articles about the save bugs in Lords of the Fallen?  Again, I think there's far too much click-bait directed at high profile releases instead of properly informing consumers of the quality of a product. 
36  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: November 30, 2014, 11:27:56 PM
....why is it a problem that we love Steam?  Is it a bad thing that games like FF13 and Valkyria Chronicles are on a new platform for more players to experience and appreciate?  Is it wrong to want great sale prices that allow gamers to try out lots of different titles without having to pay full price or rely on trade-ins and used copies?

Trust me, the consoles will be getting a lot of love here in the next few months (Bloodborne, anyone?), but I don't really understand the hating on our love of a platform. 
37  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 25, 2014, 11:48:07 PM
To Yoda, unfortunately there's no chest for or storage place for items.  It's one of those massive oversights that seems odd and will probably come with a patch.  I can't believe they missed something like that. 
38  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 25, 2014, 10:52:19 AM
Not that I know of, Yoda.  You have to manually go in to change equipment in the inventory screen. 
39  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 25, 2014, 10:02:55 AM
Wow, I switched over from mouse and keyboard to a gamepad last night and, after some minor adjustments, I found the game plays BETTER with a gamepad.  The camera is so much more responsive and it's way easier to get around tight corners and raise and lower the z-axis (parallel to the ground) appropriately.  I wish there was a quick button to get my entire party to attack one target instead of having to use the radial menu, but overall the keyboard controls feel like an afterthought by comparison.  Very strange...
40  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 25, 2014, 10:00:50 AM
Hmmm, I think it might be really hard to go back to DS after Bloodborne.  This isn't even cannibalization since two different publishers are handling it, but Bandai Namco is kinda getting the shaft there.  Maybe they're hoping Bloodborne's release might push DSII sales?  In any even, I'm interested in the rebalancing of the main game.  I really like DSII, and maybe they can cut down on the more monotonous parts and even out the large enemy mobs and lack of variety. 
41  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: November 18, 2014, 10:44:56 PM
December 13th.  I feel like it's impending doom at this point...
42  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: November 14, 2014, 10:48:41 PM
Episode 87 is live!  Enjoy, and be sure to give us some ratings on iTunes so we can hit 100 this year! 
43  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 11, 2014, 09:23:27 PM
Running on an R9 280x, and the game looks pretty damn great.  I turned down textures and everything else to high so I get a good 60 fps unless i'm in an area with a lot of people.  Wouldn't surprise me if that goes up a bit when they release the Mantle API for ATI cards. 
44  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 06, 2014, 04:42:19 PM
^Going to have to slightly disagree on the above when it comes to DSII's DLC.  Some of those encounters are just annoying and lack some of the grace and elegance of the other two games.  I didn't find the murder pit in DLC2 to be all that great.  Just had to cheese the enemies to beat them by shooting arrows from above.  Also, the dudes who spit lava out of their shoulders were push overs using the same technique.  It just feels like some of those things weren't thought through during development.  That just my opinion, though, and I seem to be in the minority of fans who liked the main game of DSII but hated the DLC. 
45  Media / Single-Player RPGs / Re: Dark Souls 2 on: November 06, 2014, 08:18:16 AM
I just reviewed Lords of the Fallen for the site. 

Long story short, it's not very good.  Cool ideas but some serious balancing problems and the whole thing is mighty glitchy. 
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