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301  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 11:44:53 PM
Not to mention the fact that the Dark Souls multiplayer never worked quite as well as Demon's Souls.  It basically makes Dark Souls much much harder than it should be because certain boss fights practically require aid during a first playthrough (or, in the case of Four Kings, during NG+).  Playing Dark Souls now if a very different experience from when it first came out.  The game is far more frustrating because of the lack of help, and the black phantom population punishes you for even trying. 
302  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 11:10:04 PM
I still debate with myself about whether or not I want them to include a formal co-op system in the next game.  I love the anonymous nature of the current online portion, but the game is pretty much unplayable in places if the community stops playing.  I spent some time tonight with my new character and my level 130 starter, and there were hardly any summon signs to be found.  This made the archers section in Anor Londo a real chore and essentially made Lord Gwyn unstoppable.  It also seems like most of the players are playing as black phantoms anyway, so there's that whole mess to deal with.  I kinda hope they put in a system where if the population playing drops below a certain threshold (which should be easy to monitor with dedicated servers) you could summon friends much easier.  Any thoughts on that? 
303  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 03:24:26 PM
It doesn't help matters that I'm rusty as hell at this game.  Made some pretty stupid mistakes here and there that have gotten me killed.  Maybe I should stop starting as a pyromancer.  The extra fire spells help in a pinch, but his equipment is just awful at the start.

Also, forgot how bad the framerate can get in Blighttown.  Good God, is that ever awful. There's also a few parts in there where the geometry gets all wonky.  I ended up falling to my death because I was half trapped in the flooring.  Really bizarre stuff like that kills any flow you may build up with Dark Souls.  Going to take a break for a day or two to let the fail wash away from me. 
304  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 09, 2012, 12:24:44 PM
Replaying Dark Souls again, and I forgot how annoying some of the early parts of the game are.  I never had any trouble with Quelaag, but she put up a pretty obnoxious fight this morning.  She managed to spit lava everywhere, preventing me from even moving, and then swung her sword and caught me twice in areas that have always been safe before.  Then she jumped and landed on me (didn't even realize she could do that).  Managed to kill her on the second fight, but she caught me with a lava shot directly 90 degrees from her mouth, which I had never seen before.  Wondering if they changed some things with the Artorias patch. 
305  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 11:35:45 PM
Dude, every time I fight the Capra Demon is an excuse to drop the f-bomb.  I try your strategy and it fails me a few times before it works.  It's like that first dog on the left hits me every time I roll and ends up getting me killed.

Four Kings isn't bad on the first playthrough, but they are broken as all hell on NG+.  There's very little strategy, either, as you have to pour on the damage before too many of the damn things spawn.
306  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 10:25:41 PM
Another big thing I'm looking for with DSII is some more balance.  They managed to fix a lot with later patches, but there's still some stuff in Dark Souls that drives me up a wall:

-The Capra Demon
Honestly, I still can't believe this boss fight is in the game.  It's basically a game of chance as to whether or not you can survive the first attack once you enter the arena.  I usually die one or two times on this fight on each playthrough and then manage to take it out no problem. 

-Four Kings
This fight is just dumb on New Game+.  There are a few strategies, but most require a specific type of build.  Wearing a ton of armor and praying that you absorb all of the damage turns everything into a game of luck.  Thankfully, lots of people use this area to farm, so you can easily get help.

-Orstein and Smough
Yeah, no.

-Lord Gywn
They nerfed this fight big time with the first big patch, but it's still nuts without any help.  He never leaves an opening, though it's easy if you figured out the finnicky counter attacks.

Other things they should work on:
-Continue to work on the camera and lock-on.  Can't stand it when I lose the lock and turn my back suddenly for an attack.
-Dedicated servers for the love of God!
-Love the shortcuts and bonfire system, and it needs to stay in to cut down on some of the repetition and frustration from dying. 
307  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 08, 2012, 07:20:40 PM
Totally agree with Stephen.  Spelling out the mechanics of the game would go a long way towards accessibility.  I mean, I had to look at a Wiki to figure out why poise was so important in Dark Souls.  They could certainly spell things out a bit more.  That said, I hope they don't lose out on the ambiguity with the story and lore.  I'm really excited to hear that this is, apparently, a brand new world.  As much as I loved learning about Lordran, the mystery made it even more appealing and terrifying.  Let's hope they don't lose that with DSII. 
308  Media / Single-Player RPGs / Re: Dark Souls 2 on: December 07, 2012, 10:13:18 PM
No... words....

Should have sent a poet...

309  Media / Multiplayer RPGs / Re: Guild Wars 2 Server Selection on: November 29, 2012, 03:49:18 PM
Yeah, it's pretty much my bad on that one.  The game just didn't hold my interest nearly as long as I thought it would.  Sorry!
310  The Rest / General Discussions / Re: RPGFan Podcast Thread on: November 28, 2012, 11:24:10 PM
Get working on your physics homework, Crispy...
311  The Rest / General Discussions / Re: RPGFan Podcast Thread on: November 28, 2012, 05:22:58 PM
Episode 53 is live.  Enjoy!
312  Media / Single-Player RPGs / Re: Dark Souls on: November 09, 2012, 08:58:04 AM
You can buy another one from Laurentis (sp?) after you rescue him from The Depths.  That's how every other class can get the flame.  Just fire up a NG+ after you beat it to buy it again if you have to.

Just made the Artorias Shield for the first time.  WHY WASN'T I USING THIS BESTIAL SHIELD?!!!
313  The Rest / General Discussions / Re: RPGFan Podcast Thread on: October 31, 2012, 04:33:25 PM
314  Media / General Games / Re: Resident Evil 6 on: October 01, 2012, 11:04:26 PM
I'm all for people playing and enjoying the games they want to play.  More power to those that like RE6.  I personally don't see it, but that's just my opinion. 
315  Media / General Games / Re: Resident Evil 6 on: October 01, 2012, 09:40:36 PM
My thoughts on FF13 are well known.  Both series have moved in directions that I have no interest in playing.  I'm not sitting here expecting Square-Enix and Capcom to cater to my every whim.  They have gone in very different directions with their key franchises, and I am practicing my right to not buy their products. 
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