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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341284 Posts in 13946 Topics by 2222 Members
Latest Member: XanTehMan
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346  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 28, 2011, 10:27:04 PM
We stay almost completely away from spoilers.  We definitely don't talk about the point in the game where a furry gets nailed to a cross.

Wait, that might be another Xeno game...
347  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 28, 2011, 09:04:57 PM
BAH!!

Hope y'all enjoy the podcast!
348  Site Related & More / RPGFan: The Site / Re: Podcasts in Navigation Bar? on: September 21, 2011, 08:21:09 AM
We've talked about that quite a bit on staff.  Currently, you can subscribe to the podcast through iTunes or our RSS feed.  Hope this helps!
349  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 20, 2011, 08:38:27 PM
Thanks for defending me, Stephen.

We've talked about FF12 before, and I loved the concept for the game so much.  I just felt like it lacked balance and relied on physical attacks.  Great idea marred by poor execution, imo. 
350  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 19, 2011, 08:14:41 AM
Thanks so much for the kind words, Alhizzy.  It's important to go out there and try something new and exciting.  I remember listening to podcasts back in college and wishing that I could be on one some day.  I put a writing sample into RPGFan on a whim, and look what happened!  Hope to see more of you on the boards!

So what did everyone think of our interview with Darren Korb and how excited are you for our big Xenoblade podcast?!
351  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 14, 2011, 06:54:12 PM
A new podcast with another awesome developer interview is on the horizon.  Stay tuned!
352  Media / Single-Player RPGs / Re: Dark Souls on: September 08, 2011, 09:14:57 AM
World tendency was terribly convoluted.  I did like how Atlus went out of their way to create some tendency events to give players a chance to see everything in the game, though.  I'm glad that it's gone from Dark Souls.  It'll be interesting to see how the new humanity system changes things up. 
353  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: September 08, 2011, 09:13:07 AM
I found the typhoon to be practically useless during the regular game, but a lot of people argue that it works wonders during boss fights.  Playing on PC, I found it difficult to adjust my hand in the middle of combat to hit F2 (or whatever the hell the button was) before I was a bullet-riddled corpse. 
354  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 04, 2011, 11:26:14 PM
So what are your thoughts on the interview at the end of our last episode?  Is that something y'all want to see more of in the future?
355  The Rest / General Discussions / Re: RPGFan Podcast Thread on: September 01, 2011, 07:10:54 PM
Episode 30 is live on iTunes!
356  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 28, 2011, 11:44:53 PM
Just wanted to give you guys a heads up and tell you that our Deus Ex: Human Revolution podcast will be going up later this week.  And don't worry, we were sure to avoid story spoilers!
357  Media / Single-Player RPGs / Re: Dark Souls on: August 20, 2011, 07:05:43 PM
PS3 for me!
358  Media / Single-Player RPGs / Re: Dark Souls on: August 19, 2011, 08:14:40 AM
Indeed.
359  The Rest / General Discussions / Re: RPGFan Podcast Thread on: August 17, 2011, 10:37:05 PM
Gotta love how Liz gets the update up on the boards for the podcast she was on!
360  Media / Miscellaneous Games / Re: Catherine from Persona team on PS360 on: August 07, 2011, 01:49:05 AM
On the final boss fight for real this time.  I've got to say that the game has gone to absolute hell.  The story jumped the shark, the level design is just awful, and I'm just not having fun with this thing anymore.  Honestly, I'd love to talk to people who are giving this game 9/10.  I've started hitting undo on the random blocks.  How is that great game design?  Am I supposed to be happy when all of my progress is halted because of chance?  I'm so pissed right now I can't even see straight. 
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