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46  Media / Single-Player RPGs / Re: Dark Souls 3 on: June 05, 2015, 10:49:45 PM
Hmmm, I'm worried, gang.  I'm seeing the potential for a similar problem with annualized franchises by multiple development studios.  Do we expect to see the regen system and transforming weapons from Bloodborne in DS3?  If not, that's kind of a step backward, IMO.  I also highly doubt Miyazaki is working on DS3.  I'm more interested in where he goes next rather than getting another game with such a similar style. 
47  Media / Single-Player RPGs / Re: The Witcher 3: Poland's Finest Hour on: May 25, 2015, 06:05:19 PM
Didn't the original Deep Down "gameplay" demo end up looking for more impressive than what is actually getting worked on over at Capcom?  What about the Killzone 2 demo?  Fact is these demos were all running on consoles that hadn't even been finalized yet.  Witcher 3 looks damn good and is easily one of the most impressive games available now, IMO.

Really like the game, and we will be sure to talk about it on our next podcast!  

Also, all of the videos from last E3, including the demo we got to see, looked about as good as what we're seeing now.  I view what they showed in 2013 as similar to the Killzone 2. 
48  Media / Single-Player RPGs / Re: Pillars of Eternity on: May 11, 2015, 10:33:55 AM
Y'all are making it really hard for me to resist buying this damn game! 
49  Media / Single-Player RPGs / Re: Bloodborne on: May 02, 2015, 08:46:25 PM
You need 10 insight and then you can buy them from the shop right outside of the house in the Hunter's Dream.  It's on the second level right outside the window.

Be sure to ask if you have any other questions! 
50  Media / Single-Player RPGs / Re: Bloodborne on: April 23, 2015, 09:29:58 AM
Today's patch dropped the loading times a bit and added item descriptions during loading screens. 

Fear the old blood. 
51  Media / General Games / Re: Axiom Verge on: April 23, 2015, 09:28:46 AM
Two bosses in and I'm really liking it so far.  I love the old-school vibe, and the weapons seem neat and interesting.  I just got the address disrupter thingy, and that seems to change things up nicely. 
52  Media / Single-Player RPGs / Re: Pillars of Eternity on: April 20, 2015, 12:04:28 PM
Stephen keeps sparking my interest in this game, but I'm still feeling snake-bitten after Wasteland 2.  Man, I really wanted to like that game, but it felt so antiquated and lifeless at times.  Do y'all think I'll have a better time with Pillars?  Keep in mind I wasn't the biggest fan of Divinity either...
53  Media / Single-Player RPGs / Re: Bloodborne on: April 08, 2015, 11:32:55 AM
Sorry, it's an elevator by the Cathedral Ward lamp.  The Tomb of Oedon lamp is where you fought Papa G. 
54  Media / Single-Player RPGs / Re: Deus Ex: Mankind Divided on: April 08, 2015, 11:10:47 AM
I think we all asked for this. 

Make sure to play the director's cut if you get the chance.  They included the DLC missions (which is kinda neat) and they made some slight UI changes and massively improved the boss fights (by basically letting you skip them using straight stealth). 
55  Media / Single-Player RPGs / Re: Bloodborne on: April 08, 2015, 11:09:34 AM
Yup!  You can either buy the key or find a different route if you head over to the Upper Cathedral Ward.  There should be an elevator now open by the Oedon lamp. 
56  Media / General Games / Re: THE EVIL WITHIN (ZWEI) on: April 07, 2015, 08:44:31 AM
I'm just about at the end of the DLC and I'm liking it quite a bit.  The stealth sections aren't quite as open as the first few areas in TEW, so they are a little more focused and "traditional," for lack of a better term.  Very much in the old school Metal Gear kind of stealth, I suppose.  I really enjoyed all of the story revelations and sense of place. 

TEW is a very interesting game.  There are absolutely fantastic chapters that live up to Mikami's legacy, and then there are the action heavy stages that feel completely at odds with the mechanics.  It feels like two development teams worked on separate chapters and never really talked to each other about the game's pacing. 
57  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: March 27, 2015, 12:13:35 PM
I was in the process of reviewing Bloodborne but couldn't even mention it. 
58  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: March 10, 2015, 11:35:36 AM
Episode 92 is live.  Enjoy!!!!
59  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: March 04, 2015, 10:30:42 AM
Seriously, we're doing the whole "This is my last Metal Gear" again?  I really hope Kojima shifts focus to Silent Hill or something else. 
60  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: February 06, 2015, 11:46:06 AM
Good points all around.  Could be that we'll see real character development and some style once the game is actually out.  Sometimes a preview just sucks, right?  It shows off the worst aspects of the game without actually showing you what it will really be.  

Edit -
I will continue to champion the idea of a main character in this type of game over a player created avatar.  I miss Shulk terribly, and watching that kid sit silently while people talk at him has me genuinely worried.  Maybe they can pull it off like South Park: The Stick of Truth did, but I feel like some of that XC magic has been lost in the transition. 
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