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The Rest / General Discussions / Re: EA won worst company in the USA of 2012
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on: April 09, 2013, 09:57:03 PM
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Well, just the fact that they believe Mass Effect 3 ending and making Sim City online > foreclosing on people who don't deserve it and ruining the environment in terms of evilness makes a compelling argument for my postulate.
I'm forced to agree that when the name of the contest is "Worst Company" I have a hard time figuring that any gaming company, no matter how anti-consumer their practices, should even be nominated. But, yeah, silly contest meant to drive hits.
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Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch
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on: March 30, 2013, 03:03:49 PM
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I just finished the game a few minutes ago. I'll have to wait a bit for my final impressions to set in but overall I had a blast playing the game. And WOW, that last boss battle was intense! Damn spikes and satellite things drove me crazy!
Right now IMO it is a GotY contender, although I think I've got an uphill battle there... :-D Still not completed, no idea how far to go, but enjoying it immensely. Wonderful battle system with a fantastic mix of old and new, wonderful story... I keep waiting for it to all fall apart, but it just hasn't happened yet.
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Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch
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on: March 04, 2013, 04:36:22 PM
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How do you get the familiarity hearts up? From feeding them?
Yeah, they each have favorite types of food - hearts pop above their head when you give them something they like and that increases their familiarity hearts. Bit by bit.
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21
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Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch
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on: March 04, 2013, 08:38:54 AM
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Late to the party as usual, but after @15 hours in (and yes, I take my time playing games, just now "recruited" Esther) my early impressions are very favorable. The battles, so far, are fun, yet challenging. The various side quests and bounties don't seem to take too much backtracking (at least so far, I completed all in Ding Dong Dell and have only one more in Al Mamoon) and the animation style I am in love with! I do have one small question though. Should I hoard the treats for later familiars or are they pretty easy to come by (I know I can buy them but money does seem to be a bit sparse so far)? Anyhow, so far I am loving this game, and hopefully the love fest continues, although it seldom does it seems, lol.
Same here, absolutely LOVING this game so far. The combat system is just wonderful, the beautiful animation is just a bonus. But I know a lot of folks have issues later and I've got a long way to go. :-D But so far? It's just great.
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The Rest / General Discussions / Re: RPGFan Podcast Thread
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on: February 06, 2013, 06:31:26 PM
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Good points all around, Dave. I think Cage wants the medium to move forward, but he blatantly disregards current trends in the industry or flat out refuses to admit that other types of games exist outside of violent action games and kiddie stuff. And quite frankly, his nine main points could all be argued back and forth with counterarguments that prove this isn't a cut and dry issue. He says things like, "Games need to be more adult" or, "Most games have protagonists with guns" and never acknowledges the merits of either. I'm playing Spec Ops: The Line right now, and that is a violent action game that is trying to say something about war and its effects on soldiers. While Spec Ops may not succeed at everything it tries to do (much like Heavy Rain), I'm glad it exists and I think it shows that the medium is trying to move forward. And David Cage hasn't really done enough to push the medium forward with his two titles to start telling the industry what to do. This is the equivalent of Uwe Boll telling Hollywood what to do (Okay, maybe that's a little harsh. More like JJ Abrams telling Spielberg what to do).
I will 100% agree with Cage that gamers need to vote with their wallets. This is the reason I'm not buying Dead Space 3 and I plant on buying Amnesia: A Machine for Pigs at full price in the summer.
Really really good points Rob. Would Cage like Dark Souls or Torchlight 2? From this article it seems he might not but I can't tell. I just think we need to be careful distinguishing between the messenger and the message. More interesting to me is whether the message here is flawed. We already know Cage is. He readily admits it himself.
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The Rest / General Discussions / Re: RPGFan Podcast Thread
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on: February 06, 2013, 05:47:26 PM
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Also, could it be possible that Cage knows he is complicit in this issue he discusses? He was pretty forthright about the failings of his previous games, including Heavy Rain, vs what he originally envisioned for them.
He may be an ass hat but I guess I am not certain that just that link adds evidence to that.
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The Rest / General Discussions / Re: RPGFan Podcast Thread
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on: February 06, 2013, 05:32:31 PM
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So David Cage did this today: http://kotaku.com/5982205/its-time-for-video-games-to-finally-grow-up-by-doing-these-nine-thingsHonestly, I can't stand this asshole. Nearly every point he makes is contradicted in the one title he's released in nearly ten years of development. David Cage may claim to push the genre forward and I understand the points he's trying to make, but he comes across like a failed film major who was forced to make video games and will forever resent it. How can he argue these points when Heavy Rain violates nearly every one of them (rape scene, Madison's boobs, tons of violence, horrible storytelling that would be laughed out of any film class for lacking the basics of mise-en-scene, etc.)? I'm sick of people listening to this no talent assclown. Heavy Rain is not just David Cage. I know it's easier to just say "LOL Cage", but these things are more complex than that. It would be nice if more video games explored nuance, but even more important than that what video game DISCUSSION needs is nuance.
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The Rest / General Discussions / Re: RPGFan Podcast Thread
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on: February 06, 2013, 09:45:27 AM
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Really, you like Heavy Rain, Crispy? I think you need to go back and listen to one of our older episodes. I simply don't have the space to go into how fucking awful that piece of pretentious shit is.
All kidding aside, Heavy Rain tries really hard to do some cool things. I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things.
Eh, I'm not saying its far and away my favorite game, but I thought it did a very good job of creating tension. For instance, I'm really claustrophobic, so the crawling through the tunnel scene (besides the plot hole of him not pushing the glass aside like a normal person would) freaked me out. I don't think I've ever said "Oh HELL no!" out loud to myself that many times. But hey, maybe I'm confusing story-induced stress with QTE-induced stress. I thought it did a great job of this too. Some of the story problems are fair but I really don't see them as worse than the average game or even movie frankly. I thought a couple of the scenes were actually quite moving. It's also the only game my wife actually demanded I play to see what would happen next.
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The Rest / General Discussions / Re: RPGFan Podcast Thread
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on: February 06, 2013, 01:58:04 AM
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Really, you like Heavy Rain, Crispy? I think you need to go back and listen to one of our older episodes. I simply don't have the space to go into how fucking awful that piece of pretentious shit is.
All kidding aside, Heavy Rain tries really hard to do some cool things. I personally think it fails miserably at just about all of them (how it handles Madison sexuality/vulnerability, the giant freakin' plot holes, generally awful narrative, piss poor acting, etc.) but I think Thomas Wayne said it best when it comes to these things.
Don't worry Crispy, at least one of us on the staff really likes Heavy Rain.
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