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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327636 Posts in 13412 Topics by 2169 Members
Latest Member: KopeAcetic
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451  Media / Single-Player RPGs / Re: About Digital Devil Saga 1 & 2... on: September 02, 2010, 01:15:07 PM
I just recently picked up DDS1 myself having never played, and so far I must say that the hype around this game was and is justified. Great game so far and thoroughly enjoying myself.
452  Media / Single-Player RPGs / Re: Why are popular RPGs given bad reviews? on: August 24, 2010, 08:22:39 AM
After watching both Buffy and Firefly, I just think he's an extremely crap and overrated writer.

http://xkcd.com/386/
453  Media / Multiplayer RPGs / Re: Torchlight 2 on: August 20, 2010, 12:54:19 PM
Torchlight was my favorite game in many, many years.
454  The Rest / General Discussions / Re: Facts About You! on: August 02, 2010, 04:10:31 PM
I play in a wiffle ball league and a kickball league in the summer.
I play in a dodgeball league in the winter.
I will be playing in a matball league this fall - it looks confusing and fun. http://en.wikipedia.org/wiki/Matball
I dig visits to the spa and am not above the occasional pedicure.
Everybody calls me solely by my last name, even my wife despite taking it (Yeager, not Thunderbrew).
455  The Rest / General Discussions / Re: drunk thread on: July 27, 2010, 11:02:13 PM
in keeping with the first post

here
456  The Rest / General Discussions / Re: drunk thread on: July 27, 2010, 05:29:12 PM
Neal Softlips has entered a strange mood. Neal Softlips is demanding obsidian. Neal Softlips has built an ornate legendary obsidian statue. It is decorated with shards of tortoise shell. On it is a picture of Max Thunderbrew. Max Thunderbrew is embracing the cow.

MeshGearFox, Metalsmith cancels Bring Item to Shop: Could not find path.
MeshGearFox, Metalsmith cancels Bring Item to Shop: Could not find path.
MeshGearFox, Metalsmith cancels Bring Item to Shop: Could not find path.
MeshGearFox, Metalsmith cancels Bring Item to Shop: Could not find path.
457  The Rest / General Discussions / Re: drunk thread on: July 26, 2010, 11:03:30 PM
If it's healthy then bonus. I like a drink to unwind after a rough day or relax on the weekends or out to dinner or at a party with friends or whatever.

It has been said that a fine beer may be judged with one sip, but it is better to be thoroughly sure.

Your pal,

Max Thunderbrew
458  The Rest / General Discussions / Re: drunk thread on: July 26, 2010, 09:21:00 PM
The amount of thought that has already gone into this made me get a drink.
459  Media / Anime, TV, and Movies / Re: Inception on: July 19, 2010, 09:36:23 AM
Loved it.
460  The Rest / General Discussions / Re: Games With Lots of Exploration.... on: July 02, 2010, 01:12:27 PM
Fallout 3? Although in fairness that could essentially fall under "Elder Scrolls" games. ;-)
461  The Rest / General Discussions / Re: I have a PS3 (finally). Reccomend me stuff!!!!!! on: July 02, 2010, 12:55:36 PM
Heck keep 'em coming I'm enjoying hearing the suggestions!
462  The Rest / General Discussions / Re: I have a PS3 (finally). Reccomend me stuff!!!!!! on: July 02, 2010, 10:47:55 AM
Personally I am LOVING Super Street Fighter IV right now. If you dig fighting games it is hard to miss.

But with LBP you'll have tons of fun on your hands, it's a game you'll find yourself going back to again and again.

:-)
463  Media / Brush and Quill / Re: Some RPG monster sculptures I made recently on: July 01, 2010, 10:36:01 PM
Super cool!
464  Media / Single-Player RPGs / Re: A game with memorable storyline and characters on: July 01, 2010, 05:08:33 PM
Storytelling can be done in many ways, I don't doubt that. But the reason that SOTC and Ico were so good to me, is that they don't need to have a good story to be good games. To say they had a good story, I just can't agree with that point, especially when they have an obviously shallow story in the game in the first place.

Fair enough. I think this may be an issue regarding what we think of as "story" - I remember the old school debates about whether The Lady or the Tiger? (http://www.eastoftheweb.com/short-stories/UBooks/LadyTige.shtml) really qualifies as a story, since what you the reader decide explicitly defines a lot about the characters. By your definition these characters would fairly lack development, but I don't think that means it doesn't qualify as a story.

SOTC is different insofar as the characters are defined even more by what you project onto them - the protagonist, the horse, these are largely blank canvases about whom we know very little except that we are on this journey with them, only to later discover that perhaps the journey doesn't go where we want. That in and of itself is a powerful story because we invest these blank canvases with meaning.

I totally see your point that the lack of character development by the creators makes that game a weaker "story" in the sense you are discussing "story". I just think the definition you are talking about is too narrow, but I do see your point.

Incidentally, while we're talking about abstract stuff like this, did everybody see that Ebert admitted he might be wrong about games?

http://blogs.suntimes.com/ebert/2010/07/okay_kids_play_on_my_lawn.html
465  Media / Single-Player RPGs / Re: A game with memorable storyline and characters on: July 01, 2010, 04:11:41 PM
Let's take a look at some examples:

Mass Effect: Arguably has some of the most excellent characters and character development in gaming. Storyline wise it supports itself with a good science fiction plot. This is what I would consider "by the book" good storyline and characters.

Dreamfall Adventure game series: Excellent characters and excellent story. You really learn and care about the main characters and the story will engage you the whole way through. They develop well and the plot is well written.

Oblivion: A mute main character, completely controlled by the whim of the player. The storyline can be good and the characters around you can be considered well written (such as Lucien) but this does not mean the main character is a good character just because you made decisions with him.

Portal: An anonymous non-speaking main character. The game's storyline is simplistic, but it's supported by GladOS and a humorous yet engaging atmosphere. This game, I feel, would be a better argument for a more 'different' take on characters and story. The antagonist is the one who gives the player character a personality through direct interactions together.

Overall, I could see how someone would appreciate and enjoy the characters in ICO and SOTC, but to call their characters and storyline good is kind of an insult to games that really get it right.

All good games and great examples of telling a story in different ways, no argument here on those points. The only thing I disagree with is the notion that giving ICO and SOTC some kind of credit for conveying a different kind of narrative in yet another different way somehow devalues the examples you provided.
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