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1  Media / Anime, TV, and Movies / Re: Michael Bay talks TMNT movie! says, "They are from an Alien Race..." on: March 19, 2012, 06:27:18 PM
"When you see this movie, kids will believe one day that these turtles do exist, when we're done with this movie. These turtles are from an alien race--

...Did this man even read/see TMNT? Just... why? Not to mention, what can Micheal Bay do with this? About the only thing he specializes in is **** blowing up, but the TMNT's don't blow up much **** in general. Unless... Micheal decides that they can...

My god...

(Heaven forbid if he decides to make April the 'protaganist', ala Spike...)
2  Media / Single-Player RPGs / Re: Kat Bailey: Do Japanese RPGs need good stories? on: February 17, 2012, 05:42:28 PM
My personal stance on this is that while an RPG story doesn't need to be 'OMG- F***-S*** AMAZING' for me to enjoy it, the weaker the gameplay is, the better the story has to be. If the gameplay isn't all that great, (though it still needs to be decent, otherwise I won't bother with it,) the story had better pick up the slack. That said... at the least, a JRPG story should be bearable. If it's bearable, and the gameplay is great, then I can still trudge through it. However... if the story is absolute anus, (such as Persona 3; not everyone likes that game,) then I can only keep going if the gameplay's good, and even then, only 50& of the experience will still be enjoyable.

Let's look at an example; namely, Lunar Silver Star Story for the PSP. IMO, the gameplay itself was far from the best I'd experienced. It was somewhat slow, and the gameplay was just your basic JRPG fare, and fairly easy too. But, it was still decent. Now, if the only thing Lunar had was decent gameplay, then I'd probably have dropped it in favor of game's with great gameplay. But what separated Lunar from, say, Mario, or some other game that relies nearly solely on Gameplay, is that Lunar had an enjoyable story and a good cast of characters. (And Eternal Blue, when I played that, improved upon those elements in nearly every way.) This made the game that much better, and Lunar just wouldn't be the same without it's story&cast.

However, having a good (or decent, anyway,) story isn't exclusive to RPG's nowadays. For example, I finished the story mode of a Fighting Game, Blazblue Continuum Shift Extend, today. (More precisely, a retelling of the first game's story, Calamity Trigger.)  Now traditionally, Fighting Game stories are nothing to write home about. However, Blazblue's Story Mode actually lived up to it's name; it was practically a Visual Novel, which just happened to have a Fighting Engine on hand for the fight scenes. Mind you, the story ended up being rather confusing, but there's still a whole other game's worth of story, (Continuum Shift proper,) so maybe the questions will be answered. But even then, there were still plenty of enjoyable moments, and you can really get drawn in at times, and even invested in the characters, which isn't something you'd expect to see in a fighting game. My point is though, that JRPG's are far from the only genre that has the potential for decent-to-good stories these days, and that like all of those other genres as well, perhaps it doesn't always need such a focus on story either.
3  Media / Single-Player RPGs / Re: Question About ME1 PC, and ME2 PS3 on: January 26, 2012, 06:53:16 PM
Thanks everyone. I think what I'm going to do is just play ME1 on my PC, then jump to the PS3 with ME2. Again, thanks. :)
4  Media / Single-Player RPGs / Re: Question About ME1 PC, and ME2 PS3 on: January 26, 2012, 06:06:21 PM
The comic lets you make some choices that affect your game of ME2, though obviously not to the extent of carrying of save over. If your computer is really that bad, I recommend playing through ME, and then selecting the same choices when you get round to the comic.

Also, what are your computer specs? I don't know if you've tried playing it yet, but they may not run as badly as you think. Mine is a few years old but both games run at >50 FPS, and the recommended specs for ME3 are barely any higher than ME2.

I have tried ME1 on my PC, so let met clarify; it runs it decently, but it's still kind of choppy, and in order for it to run as well as it does, the graphics had to be set to the lowest setting, with filtering, shadowing, etc., turned off.
5  Media / Single-Player RPGs / Question About ME1 PC, and ME2 PS3 on: January 26, 2012, 05:49:01 PM
Hello there. So, I asked about the Mass Effect series a while back, and was going to play Mass Effect 1, and I own it for the PC... but I never actually played it. Now though, I have a PS3, (got it 4 weeks ago,) and while I was at Gamestop today, I saw Mass Effect 2, and decided to pick it up. I also have it for the PC as well, but, this will bring me to my point.

You see, I could just play both ME1 and ME2 on the PC, but there's 2 problems there. One is that my PC can run them, but not all that well, whereas my PS3 could probably run ME2 much better in comparison. The other problem is that Mass Effect 3 is coming out in a bit over a month, and if I just played ME1&2 on the PC, my choices wouldn't carry over to ME3 on my PS3. And that brings me to another problem. ME2-PS3 is supposed to have a comic that summarizes the events of ME1, but I also just have ME1 anyway. The problem is, aside from not running as well as ME2 likely well on my PS3, there doesn't seem to be as much of a point to playing ME1 in that case, because my choices won't carry over to either ME2-PS3, or ME3.

Now, some of you might be quick to point out that ME3 will be getting a PC release as well. However, when it comes to playing the games on my PS3, or on my PC, the PS3 is the much better choice. (Not to mention, I'm not even sure if ME3 will run on my PC at all.) So, I'm going to have to make a decision at some point, but I figured I'd see if I could get some advice first. Should I just read the interactive-comic that comes with ME2-PS3? Or should I just play ME1-PC anyway to get the full story, even though it doesn't run that well and none of my choices will carry over either way?
6  Media / Multiplayer RPGs / Re: Star Wars: The Old Republic (RPGFan Guild Edition) on: January 03, 2012, 04:19:00 PM
It's a subscription-based game, $15/month.

Ah. Thanks, though with that being the case, I'll have to pass on it.
7  Media / Multiplayer RPGs / Re: Star Wars: The Old Republic (RPGFan Guild Edition) on: January 03, 2012, 09:00:39 AM
I have a question about this game; does it have a monthly subscription fee, or is it free to play?
8  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 25, 2011, 09:05:15 AM
And I don't know why you were repeatedly clicking on enemies since you only need to click when you want to do something different.  If you just want your guys to keep attacking the same enemy they'll do so on their own.

I think I know why. Turn off the AI. It's junk.

That's...a really good point.  It's been long enough since I've played that I honestly forgot about the AI. I always turned it off.

Hm... Well, maybe if I try the game again at some point, I'll turn the AI off and see if that helps. Thanks.
9  Media / Single-Player RPGs / Re: Games You'd Like To Give Another Chance And Why? on: December 24, 2011, 11:18:00 AM
Shin Megami Tensei: Nocturne
This game has an amazing scenario BUT you gives you so little and asks for so much. It's like every random encounter can one hit KO you and your party. It comes to a point I decided to use cheats and even so the game is insanely hard. When I met Dante I knew I wouldn't be able to move on. On the other hand all the mistery keep me wanting to see more and more.

Sorry, but I never had that problem. Yes, I died once or twice in regular fights, but only throughout the whole game. (Boss fights are a different matter, however, though you usually get a save point soon before them, so they're not that big of a deal.) I never had a problem with the difficulty, so long as I fought strategically and knew what I was doing; I never even had to grind. It was challenging, but not to the point of throwing your controller against the wall, and was quite satisfying as a result. But it isn't easy, so I guess I can see where you're coming from.

As for me... Baldur's Gate 2. The story was interesting, the characters were interesting, the sidequests were interesting, everything was interesting... except for one thing; the combat. I hated the combat; it felt like you had absolutely no control over what your characters were doing, and that all you do was send them out, click repeatedly on the enemy, give them potions if necessary, and see if they win. And spells were another problem; instead of having MP, and instead of being able to use all of your spells, you could only have so many spells at a time, and each spell had limited use; if you ran out, you had run off and go rest until your spells are recovered. I'm sorry, but when I'm in a battle in a RP, I want full, complete control over my characters, (at least as much as can be expected in a Turn-Basesd RPG,) and that also extends to my spells. And while Baldur's Gate 2 was full of detail and good writing, if the combat's not worth it, I might as well play a Graphic Adventure or Visual Novel instead, or better yet, read a book. But, I don't know, maybe I was looking at the wrong way. Maybe there's something I 'm missing. In any case, I might take another look at BG2, just to see whether there was something I overlooked... or if I was right on the mark.
10  Media / Single-Player RPGs / Re: Show Me The Games - Indie RPGs on sale (including Laxius Force III) on: November 15, 2011, 09:26:47 PM
If I may say something...

First off, I never played the original Laxius Power games, but I can certainly vouch for Laxius Force; if you can get pest the generic RMXP stock graphics and music, (though there are still some original graphics used,) the're really pretty enjoyable games. However, back when I played them, I certainly had more time on my hands, and was able to spend a good chunk of time on them; not counting the sidequests, the dang trilogy altogether is at least over 200 hours long, give or take; the first 2 games are around 50 hours long each, with the third game being over 80 -- and again, this is without the numerous sidequests. And don't think about only playing one of them either; the entire trilogy tells one continuous story, so you can't just waltz into the second or third games without playing the previous installments, or else you might have a hard time understanding what's going on.  The actual story isn't exactly orginal, (DEFEAT THE DARK LORD AND THE EVIL FORCES, RAH!!!), but aside from the dialogue at times, (forgiven since LF1&2 were earlier works, and the author's from a foreign nation,) the story's really rather well told, and the characters (the ones that are important to the story; there are over 50 that come and go to and from your large assemblage over the course of the story, so like Suikoden, only some of them are actually truly relvant to the actual story; some are even just optional, and not required at all,) are well developed. And battles are fast and fun as well. But again, it's very time consuming; not just due to the length, but the pacing. The story takes it's time, which means section of the game that might only take 10 minutes to cover in any other RPG could take at at least 3 times as long, and maybe then some. In other words, feel free to play it, but only if you have the time to do so. Otherwise, you might be at this for at least a year...

Secondly, I can understand the whole time management issue. I still have a decent amount of time on my hands, but even then, I still don't have as much time as I used to, at least enough to make me of aware what everyone else has pretty much been echoing in this thread. Even now, I'm not sure if I'd be as keen on playing the Laxius Force trilogy if I hadn't gone through it when I did.

Still, there is one Aldorea series some of you might be able to try if you haven't done so already; Millennium. If only because it's released in 15-20 hour installments. I personally don't like it as much as Laxius Force, (less skills, some of relevant characters arn't all that fleshed out,) but it's still good fun, and much easier on time-management schedules.
11  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: September 30, 2011, 09:28:24 AM
Quote
Well, how many video game adaptions are good?


Gungrave was pretty nice, so that's another one.
12  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 30, 2011, 09:26:55 AM
Do we know if the English VA's are coming back for the dub?
13  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: September 28, 2011, 09:06:34 PM
Just an FYI for you folks; yes, Zero no Kiseki is not a prequel, but ''neither'' is it an entirely new story. From what my sources keep telling me, (as in, people who imported and played the game,) it's.. not exactly a direct sequel, but it's still very much related. Think of it as another installment in a continuing series; you have a somewhat new cast,
Code:
(oh, by the way, Estelle and Joshua are in this one too, just no longer the leads,)
a new setting, and a new plot-focus, but it also continues number of reoccuring plot-points from first three games. In short, while you could enjoy it on it's own, you'll get a lot more out of it you play the original Sora no Kiseki trilogy, and doing so is pretty much recommended.

ADMIN EDIT: Playing it safe here and marking that as a spoiler... as I did in my own posts.

I tried to do that... but the entire rest of the post after the spoiler gets Spoilered Out as well, no matter what I do.
14  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: September 28, 2011, 08:50:42 PM
Just an FYI for you folks; yes, Zero no Kiseki is not a prequel, but neither is it an entirely new story. From what my sources keep telling me, (as in, people who imported and played the game,) it's.. not exactly a direct sequel, but it's still very much related. Think of it as another installment in a continuing series; you have a somewhat new cast,
Code:
(oh, by the way, Estelle and Joshua are in this one too, just no longer the leads,)
 a new setting, and a new plot-focus, but it also continues a number of reoccurring plot-points from first three games. In short, while you could enjoy it on it's own, you'll get a lot more out of it you play the original Sora no Kiseki trilogy, and doing so is pretty much recommended.

ADMIN EDIT FOR REAL: Wow, messed up there.
15  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 23, 2011, 08:43:28 PM
You know... I really didn't expect this to be such a big issue. Yes, I know, they didn't put it in the options screen, and it would have helped if they had done so, but really, all it is is one simple button, which it isn't really hidden from view. What, is it suddenly taboo not to press Start? (Or to use it when designing your game, for that matter?)
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