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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327435 Posts in 13407 Topics by 2163 Members
Latest Member: KashelGladio
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1  Media / Single-Player RPGs / Xenosaga 2 - Why all the hate? on: June 02, 2007, 01:06:06 AM
Quote from: "Bernhardt"
As far as I could tell, Episodes 1-3 were going to be Shion & Co., while Episodes 4-6 would've been the Xenogears crew, as I we knew them from the original PSX game, which was supposed to be Episode V.


Actually, the Episode layout for Xenosaga was completely fucked up in the very first game. Episode I was pretty much suppose to contain all the story elements from II and III. The game was suppose to end the same way Episode II did, expect it would also cover all the revelations from Episode III. So in reality, we only got just one, heavily compromised piece of Perfect Works.

Also, at the end of Episode III we sort of do see how it all eventually becomes Xenogears.
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At the end we have Abel and Nephilim both wielding anima and animus. There is also a large number of human consiousness who are all traveling to Earth in the Abel's Ark which transforms  into something that looks like the Eldrich.
It's a large discrepancy I know, but it makes sense in abstract way.
2  Media / Single-Player RPGs / Xenosaga 2 - Why all the hate? on: May 31, 2007, 10:43:44 PM
Honestly, they should have removed the "Stock" command to force people to utilize the battle system correctly.

If you constantly switch characters and attack enemies with their weakness (I'm talking about attribute AND element, not just zones) and rely on break bonus instead of stocking, the battle system becomes quiet engaging. The whole stocking tactic is really lame and unnecessary.

For all it's problems, it was my favorite Xenosaga game.
3  Media / Single-Player RPGs / Growlanser V Coming Stateside on: May 13, 2007, 08:13:08 PM
V is suppose to be really good. It might have an awkaward 3D style, but Growlanser's 2D sprites were always incredibly ugly.
4  Media / Single-Player RPGs / Square-Enix Press Conference on: May 10, 2007, 11:41:13 AM
Star Ocean is definitely a remake, so I don't think we have to worry about the typical PSP porting problems.

No word on Star Ocean 2 though.
5  Media / Single-Player RPGs / Persona 3 Release Date announced on: April 26, 2007, 08:26:12 PM
Quote from: Lard
Quote from: "Dice"
I'm not very pleased. We got the "Maniacs" version of Nocturne when it was released in English - why aren't we getting Fes? I will probably hum and haw and end up buying it anyway, just to have it...considering how Atlus print runs are.


Problem with this argument is that FES is not only a Directors Cut, it's also a sequel. Why should Atlus localize two games and give one out for free?

There is also nothing wrong with Atlus print runs. Pre-order your copy, or pick it up within the first few weeks of release and you'll never run into a problem. They ship out whatever gets order, stores don't anticipate the demands then your beef is with them.
6  Media / Single-Player RPGs / Persona 3 Release Date announced on: April 26, 2007, 01:16:44 AM
Quote from: "Eusis"
FES is so substantial they may just release it separately this fall.


Actually, this might be the exactly opposite.

A lot of the impressions seem to be saying that though it's a neat little fan service it's pretty much lacking everything that made the original Persona 3 so great. I'll take some comfort in that.

EDIT: Referring to the Aegis chapter, the main game additions sound great.
7  Media / Single-Player RPGs / Digital Devil Saga on: March 05, 2007, 11:14:32 PM
Quote from: "Bernhardt"

Again now, how much gameplay time, and how much cut scene time do you think DDS2 has?


I could be wrong, but I would say no more then an hour and a half. The game is first and foremost a dungeon crawler and frankly, comparing it to Xenosaga is laughable. The game is gameplay oriented and you can see that in the depth of the battle system and the intricate nature of the dungeons.

The story segments are quiet powerful and very well written but in comparison to the rest of the game they are quiet minimal.

EDIT: Not to there isn't a lot of story, it just relies more on understanding the subtle references and imagery.
8  Media / Single-Player RPGs / growlanser iv,v to usa on: January 31, 2007, 02:49:44 AM
Atlus USA has the name "Growlanser" registered. So, it's possible, but Atlus has yet to make an announcement.
9  Media / Single-Player RPGs / New Etrain Odyssey trailer on: January 10, 2007, 03:09:40 AM
It's also developed by Atlus R&D1. =P
10  Media / Single-Player RPGs / New Etrain Odyssey trailer on: January 07, 2007, 01:57:16 AM
Quote from: "Ramza"

The gameplay doesn't look that great (as stated, it's Wizardry-like FPoV dungeon crawling), but the character design, story, and !YUZO KOSHIRO! music will probably win me over.

Ramza


What the hell are you talking about man? That will be the best part.
11  Media / Single-Player RPGs / New Etrain Odyssey trailer on: January 06, 2007, 02:44:09 AM
Yes! Very excited.

This game is oozing Wizardry... and I don't mean that cheap, butchered version most JRPG developers went a long with. :)
12  Media / Single-Player RPGs / Persona 3 Release Date announced on: December 16, 2006, 04:09:49 PM
"Would you be willing to pay more for the extra content?"

That question was tossed around by one of the QA personnel at the official boards.  Most people who replies said they would be willing to pay extra (the content is not being offered for free in Japan after all).

If anyone is really interested in the content, you should be sending emails to Atlus letting them know.
13  Media / Single-Player RPGs / Dragon Quest IX on DS on: December 12, 2006, 01:51:10 AM
Insane.

Is this truly the end for console gaming in Japan?
14  Media / Single-Player RPGs / Final Fantasy XII on: November 07, 2006, 12:36:33 AM
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Plus, a majority of the characters are above 18. Vaan and Penelo are the only "young" characters, and Penelo seems pretty mature.


That makes it even worse in my opinion.  You could almost take Vaan and Penelo out of the game and the story really wouldn't suffer (keep in mind I've only played 20 hours).  Based on how old the series is, I think it's safe to assume that a good portion of the fans are 20+ years old.  Though FFXII does have a good number of adult main characters, a lot of the story is still told through Vaan's eyes.  Based on the importance he has on the plot, It's pretty hard not to assume it was done merely for the sake of attracting younger gamers.

Quote
I don't know I guess it's just me, but all the characters learning the same skills doesn't bother me too much. I mean, FF7 was the same way to an extent.


It's not the fact that everyone can learn that same skills that makes every character feel the same.  It's that statistic wise, they're pretty much the same.  A few modifier points of difference really don't seem to mean a lot.  The biggest difference I can see between characters is the HP/MP values.  Even that isn't really all that much.  Also, each character wields each weapon with the same level of skills... same goes for magic and other skills.

There is also the fact that the game design really doesn't encourage different character builds.  I could make an enfeebling magic character... but what's the point?  A meele/healing character does just as good in the same exact situation.
15  Media / Single-Player RPGs / Final Fantasy XII on: November 06, 2006, 07:53:52 PM
For the most part, I've enjoyed my time with FFXII.  Some of the appeal is really starting to wear thin though.

I'm really starting to hate the lack of structure in character building.  Basically, all my characters are almost identical in terms of abilities.  All their Gambits are pretty similar.  I can pretty much just sit back and watch them kill everything on the screen.  I have no problem with that kind of gameplay.  The problem I'm having is that just about any setup works for just about everything.  It really makes me miss the kind of tactics that had to be used in FFXI.

I'm enjoying the story and I also like the older main characters.  I really can't stand Vaan or Penelo.
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It's only been 18 hours and it already feels like their development is over.  Especially Penelo who has had no real purpose.
 One day, I would like to see a Final Fantasy game with an adult audience in mind.  I really hate how they just tacked on a typical teenage male hero.
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