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Have a great 2015 from all of us at RPGfan. :)
352652 Posts in 14358 Topics by 2254 Members
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1  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 24, 2015, 01:52:37 AM
Imma let you finish, but Warrior of Light is the most story irrelevant FF character ever.

Who the hell plays a team with a Warrior in it? Its 4 White Mages all the way (to White Wizards).

Not just story irrelevant, but also gameplay irrelevant. Poor guy.
2  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 23, 2015, 08:24:15 PM
I played #1 in... 2010ish on PSP for the first time and really enjoyed it. #2 I could never get into.
3  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 23, 2015, 08:17:05 PM
Lol! That is amazing.
4  Media / Single-Player RPGs / Re: The Final General Fantasy Discussion Thread on: April 23, 2015, 07:49:50 PM
Imma let you finish, but Warrior of Light is the most story irrelevant FF character ever.
5  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: March 31, 2015, 08:28:02 PM
As someone who started playing Pokemon myself around the age of 8, I think you'd be surprised how easily she might catch on to X & Y.

Yes, there are a ton of new and complicated features available in the later entries in the Pokemon series (Blue/Red are definitely the simplest). However, most of it is optional - there's actually very little you must know/understand to progress through the game. Heck, when I was playing the early entries when I was little I didn't even understand attacks that inflicted status effects properly - I'd just give my Blastoise 4 water attacks. Terrible strategy, but I had a really good time.

Still, I would advise Omega Ruby/Alpha Sapphire over X/Y. I think they're a bit less overwhelming with their features and take a more traditional approach to game progression. If she's used to seeing modern games, handing her anything older than Platinum might not be that fun for her, and the 3D models in ORAS/XY are way more fun.
6  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD, Rated M on: March 20, 2015, 05:18:59 PM
Combat reminds me of Crisis Core more than anything else.

The first 2ish hours of the game I was not impressed. I was completely confused as to what was happening, too many gameplay mechanics were thrown at me, and the terrible writing/voices didn't help.

Fortunately, another 2-3 hours in, I'm now really enjoying it. I feel I finally understand what's happening from a story/gameplay perspective.
7  Media / Single-Player RPGs / Re: The Atelier Series on: March 16, 2015, 03:36:07 AM
I'm really sad to say I won't be buying Shallie. The Dusk Trilogy has just been continually disappointing for me, and I'm just not willing to take the risk with Shallie. Plus, it sounds even more boring from a gameplay perspective and Eschatology was.
8  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: March 02, 2015, 02:22:09 PM
I have played MM on N64 back in the day, but I don't remember the moon very well. I'll keep that in mind and prepare myself!
9  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: March 02, 2015, 04:28:25 AM
I am! Well... was. Just went through again... but got stuck after getting the boss key and ran out of time. ...So, third time's the charm, I guess? :/
10  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: March 02, 2015, 03:22:06 AM
I was playing really late last night and got a fair way through Stone Tower Temple. Since I had to get up early for work in the morning I just closed my 3DS lid to put it to sleep so I could come back tonight.

Opened the 3DS and I stupidly, instinctively, tapped the power button.

"SOFTWARE CLOSED."

Fuuuuuuu
11  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 23, 2015, 01:18:49 AM
Of all the confusing things about that temple though, freezing isn't high on the list. But I do see what you're saying. I'm more disappointed that I can't have fun just creating lots of platforms now. :P
12  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 22, 2015, 09:25:59 PM
You can now only freeze small areas of water that sparkle. Enemies can still be frozen though.
13  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 22, 2015, 03:07:01 PM
Yeah, that's not a bad idea, really. Would have made more sense. Great Bay is basically home of annoying respawning enemies: fish in the water and leevers on the beach. Such a pain.

I'm in Great Bay Temple now, and I'd forgotten how frustrating it is. And now you can't freeze water anywhere! That makes me a bit sad.
14  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 21, 2015, 07:17:37 AM
(I've heard bad things about Great Bay though, and Stone Tower is pretty 'infamous' as far as Zelda Dungeons go).

From what I've heard, it isn't the Temple itself that's the problem, its what they've done to the Zora Mask.

As in, it now functions more like the Goron Mask in terms of transportation, except the speed you're used to in previous versions is now the dash (that now burns meter). I can only imagine it making certain stretches really annoying since you're not going any faster but you're now under added pressure to get there faster (though I suppose it might help with the Pirate's Den stealth sequence, not that said sequence really needs the help, players can easily navigate it just by taking their time).

Just did most of this section today. The Zora mask definitely feels weird; I found it a bit unwieldy most of the time. Running out of magic is a pain too, because it renders you basically useless if you're trying to do a lot of swimming, especially because of those damn respawning skeleton fish. Unlike the Goron Mask which, sure, if you run out of mana you're reduced to slow walking, but you still pack a punch and can also take off your mask and be regular Link, a convenience that isn't available to you underwater.

Still feeling the jumble, too. Great Bay is back and forth and back and forth and back and forth, made worse by no fast way to get across the beach unless you can be bothered calling Epona. I tended to unmask and put on Bunny Ears.
15  Media / Single-Player RPGs / Re: Tri-Ace bought out, to re-focus on mobile games. on: February 21, 2015, 07:07:40 AM
I always find discussion about who likes which Star Ocean games very interesting. See, I played them backwards. My first experience with the series was 4, followed by 3... well, then 1 then 2.

I really enjoyed 4, I thought it was an awesome game... aside from a terrible cast and some horrendous voice acting. But I loved the gameplay, the battle system especially, enough that I could put that aside.

3 I liked too, but it didn't hit quite the same notes with me; I felt it dragged a bit at a time. Still, solid game.

1 was meh. It was fine, and I beat it, but I didn't really *enjoy* it.

2 I hated. I know it's a favourite for a lot of people, which is why I find discussing it interesting. There is absolutely nothing I liked about it, though, admittedly, I didn't make it all the way through. I also played it on PSP, not PS1, and I think it wasn't as well received that time around.
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