Welcome, Guest. Please login or register.
October 31, 2014, 05:44:00 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Persona 3 FES Quiz is now OVER!
Winner was user: Monsoon!
335292 Posts in 13728 Topics by 2200 Members
Latest Member: Rgeneb1
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 71
1  The Rest / General Discussions / Re: A Game Journal Reborn on: Today at 08:21:05 AM
Dice, Aeolus: Thanks guys! Maybe if MM gets a 3DS release I'll give it a shot. ;) Can't be bothered to pull out my N64 these days.
2  The Rest / General Discussions / Re: A Game Journal Reborn on: October 29, 2014, 07:37:09 PM
Ganon's Castle
And.... DONE!

Fighting my way up the tower and then taking on Ganondorf was cake. With only half a magic meter I had to resort to a spin-attack to deflect his big energy attack thing, rather than use Light Arrows, but that's not very hard to time.

Escaping the castle wasn't too bad, but I made a few stupid mistakes against the Stalfos and died two times in total, sadly.

Ganon: I was really silly. So, my preferred strategy is usually to roll between his legs then attack. I stupidly decided this was too risky with only 3 hearts (1 hit kill), so I opted to instead go for the Light Arrow stun, followed by running around his back. That works perfectly fine, but I only have enough magic to do that about half the battle. I suffered a few humiliating deaths before discovering that DEKU NUTS ARE THE BEST ITEM EVER. They not only temporarily stun Ganon, but they actually deal damage to his tail! But then I died and had no Deku Nuts left...

Ultimately, I returned to my usual rolling strategy and beat him straight away. :P

3 Heart Challenge... COMPLETE!
3  The Rest / General Discussions / Re: A Game Journal Reborn on: October 29, 2014, 07:34:22 AM
@Aeolus: Oops, that's a typo on my part! I did use Blue Fire in my bottle. The tunics were more about going as minimalist as possible, rather than adding much challenge.

@Dice: Many, many years of practice, haha. Avoiding Map and Compass is actually surprisingly straight-forward, even if you don't know their placement. All you have to know is where the dungeon's major item is, since there are only 3 large chests per dungeon (1 for equip, 1 for map, 1 or compass). I'm not as familiar with MM (only beat a few times), so I'd definitely have more trouble with that one!

And, UPDATE TIME!

Shadow Temple
This was a doozy; I got lucky a few times. I didn't have any real issues until I got to the part with the moving invisible platform. There is absolutely no way to tell where it is without the Lens. As a result, I just leapt out with my Hover Boots when I felt like it and, on a fluke, landed on it first try. *phew*

With the Mirror Shield on hand the Stalfos were no longer an issue at all (hooray!) and the rest of the temple didn't turn out to be too challenging, until...

Bongo Bongo Actually, the room before him. All the platforms are invisible, and while I roughly knew the layout, I didn't know it well enough considering how small they are. I actually died there the first time after 3 falls, but got it on my return. Bongo Bongo was tricky though. Stunning the hands wasn't a major issue, but, since his eye/body is invisible, hitting it with an arrow took a bit of practice. The other problem: his body rush deals 3 hearts damage. So, if my arrow missed, I died. :P Took me 3 tries, but finally took him down.

Ganon's Castle
Ganon gets to be pink.

I'm currently working through this. I've just dispelled all the barriers, so just the final few fights up the tower + Ganon/dorf to go. I had a few very, very interesting experiences in the barriers. Forest was the same as always (aside from the invisible enemies); Fire was normal; Water was normal; Light had invisible enemies, but otherwise normal.

Shadow: So without the Fire Arrows I couldn't hit the first torch. Instead, I long-shotted out to it then used Din's Fire. Next problem? The timer ran out before I could launch back then cross the platforms. Then I reaslied that the Like-Like on the next ledge could be grappled to. So, in fact, you can get away without lighting the torch at all! After that I just used the Hover Boots to cross the gaps, rather than guess where the invisible path was.

Spirit: Without Fire Arrows, I couldn't burn the web in the ceiling. This stumped me for a while, and I was about to throw in the towel and go get the arrows, then... INSPIRATION! I ran back to the previous room, since it had lit torches. I then tried to position myself so I could light and arrow through the torch and hit the webbed ceiling the next room over. It took ages, and about 15 arrows, but I managed to *just* clip it and burn it. It was an awesome feeling.

Ganon, here I come!
4  The Rest / General Discussions / Re: A Game Journal Reborn on: October 28, 2014, 08:38:13 AM
So I've been doing the 3 Heart Challenge in Ocarina of Time 3DS over the last week, with a few added rules:

- Max 3 hearts (no pieces/containers).
- No Deku/Hylian Shield (burned the Deku Shield immediately after leaving Kokiri Forest and never purchased/found a Hylian one).
- No unnecessary equipment (Farore's Wind, Nayru's Love, Biggoron's Sword/Giant's Knife, Fire Arrows, Ice Arrows, Masks, Gold Scale).
- No capacity upgrades (sticks, nuts, seeds, bombs, arrows, wallets).
- No unnecessary songs (Sun's Song, Epona's Song, Song of Storms).
- Max 1 bottle and can't be used for anything other than fish (so no potions, fairies, etc.).
- No maps/compasses.
- No Lens of Truth.
- Cannot use/exploit glitches.

Right now I only have one temple to go: Shadow. In case anyone is interested, I'll do a bit of a run-down of my experience so far (it's had heaps of interesting surprises).

Inside the Deku Tree
Very standard, obviously. I avoided picking up the dungeon map and compass, but played it pretty much like I would on any playthrough.

Dodongo's Cavern
Burned my Deku Shield up as soon as I encountered Fire Keese. The Lizalfos were slightly more difficult than normal without a shield, but dodging them is easy enough. The second room they appear in has smaller platforms though, so I had to be careful as I side-stepped/back-flipped.

Inside Jabu-Jabu's Belly
Pretty standard. Barrinade is not tough, so 3 hearts weren't much of an impediment.

Forest Temple
Holy crap I underestimated this. I never realised how important my shield is.

Fighting Stalfos without a shield was hard. I'm so used to blocking them and the countering that I had to develop a couple of new strategies. The first room of them I simply tried to dodge, but my back-flip usually didn't go far enough and they'd hit me on their jump attack (2 hearts damage). I died a few times when I had to take on two at once.

When it came to fighting three of them for the Fairy Bow, I employed an item I always thought basically useless: Deku Nuts. Stalfos can be stunned by them, so I threw one as soon as they dropped their shield and then attacked. I still died a few times before I emerged victorious. I was surprised by the challenge.

Fire Temple
I initially attempted this without the Goron Tunic. However, with only 3 hearts, I get just 24 seconds of time before insta-death. If I had 4 bottles with 4 fairies it would have been doable... but I stuck to max 1 bottle for this run. So, eventually, I gave up, got the tunic, then dominated without much trouble. Poor Volvagia didn't know what hit him.

Water Temple
Tried this without Zora Tunic and made it half-way through before 24 seconds of air wasn't enough. Would only need a couple more hearts/fairy to pull it off though, so I'll try a tunic-less run another time. Water Temple was fairly unremarkable with 3 hearts otherwise. There's a lot of enemies, but nothing very hard.

Spirit Temple
The real challenge was getting through Haunted Wasteland without the Lens of Truth/Poe guide. You take 1 heart damage for leaving the path, and I died 5 times. So, including restoring my health with the fairy beneath where the Poe Guide waits, that means I had 30 attempts before I managed to follow the path to Desert Colossus.

After that, Spirit Temple was pretty easy. I didn't have Bombchus yet, but turns out you can blow up that one rock on the wall with a well-timed bomb. Good stuff. I was a bit nervous fighting Iron Knuckles, since any hit from them would kill me instantly, but I didn't mess up.

Shadow Temple
I'm pretty terrified of attempting this without the Lens of Truth. I know it very well, but I don't know if that'll be good enough. I started it tonight and just got the Hover Boots without any trouble, but there's far harder challenges to come. It will certainly be interesting!

Thoughts So Far...
Turns out that 3 hearts is really not that hard. Well, I have played a lot of OoT over the years though, so I'm sure that helps. Still, it's on the easier end of Zelda games and the reduced health hasn't been much of an issue. Being without my shield has made a number of encounters much more difficult, and no Lens of Truth is a headache for Haunted Wasteland and Shadow Temple. So, I guess, in order of difficulty:

No Lens of Truth > No Shield >>> 3 Hearts >>>>>>>> No unnecessary equipment > No using/acquiring bottles >>>>>> No capacity upgrades >>>No unnecessary songs >> No maps/compasses

I'll be interested to see how much trouble I actually have with Shadow Temple. And I'm looking forward to Ganon's Tower. At some point in the future, I'll try this same challenge on Master Quest, I think.
5  Media / Anime, TV, and Movies / Re: Doctor Who on: October 25, 2014, 11:57:05 PM
Only a few episodes from this season I've enjoyed so far. I just... I don't like the story or the script. I'm not a big fan of Clara either. It's bumming me out because I really want to enjoy it. I'm just... not.

Maybe it's just because I loved Tennant/Piper so much, I've struggled to adjust. I wasn't a fan of Matt Smith.
6  Media / Single-Player RPGs / Re: Dark Souls 2 on: October 17, 2014, 06:31:56 PM
I still like Demon's Souls the most.

What get me the most is how the lore in Demon's was much easier to follow and (IMO) had a lot more heart to it and meaning when everything was said and done than Dark I or II.

I absolutely agree.
7  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: October 13, 2014, 10:31:14 PM
It's very similar. You revisit the entirety of Xillia 1 with only 2-3 new towns and, maybe, 4-5 new field areas? It's incredibly recycled.

It is good, but I'd probably suggest a break first.
8  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 20, 2014, 07:10:56 PM
Agreed that it was great ending even if it was for shock-value....

Very much so. I bought it, too. I really believe that, if it came down to it, Ludger would

Code:
kill the others to protect Julius. I liked the blood; you're right, it did make it personal. It would have been even better if, when they zoom out, we saw the party's bodies lying around. That would have really brought it home for me.
9  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 19, 2014, 09:13:35 PM
Just (intentionally) got the bad end in Xillia 2. So awesome!

Spoilers:

Code:
Not that I've seen the good/normal endings yet, but I kind of wish the Bad end was the true one. So atypical for a JRPG and I loved the emotion of having to kill characters I've spent two games with.

I might change my mind when I see the other endings. We'll see!
10  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 12, 2014, 05:56:09 AM
Ludger takes on a whole new personality for me when I dress him like this:

11  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: September 11, 2014, 01:00:42 AM
I hope mega evolutions don't make it to Generation VII.
12  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: September 10, 2014, 07:18:07 AM
Agent, I'd recommend stuff off this list that's 80% or above:

http://www.rpgfan.com/reviews-3ds.html

:)
13  Media / Single-Player RPGs / Re: Megami Tensei Topic on: September 07, 2014, 09:03:11 PM
I haven't liked many recent Zelda dungeons (later than Twilight Princess), but I think the series as a whole is exemplary in terms of dungeon design.
14  The Rest / General Discussions / Re: Best First Towns in an RPG on: September 03, 2014, 02:03:49 AM
Earthbound had some interesting towns

Moonside! ...Craziest RPG town I've ever seen.





15  Site Related & More / RPGFan: The Site / Re: Reviews section for iOS only? on: August 30, 2014, 07:20:13 PM
This is a WIP. We've already started doing some work on making it happen. No ETA yet.
Pages: [1] 2 3 ... 71


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!