Welcome, Guest. Please login or register.
April 27, 2015, 01:05:46 PM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
352729 Posts in 14360 Topics by 2254 Members
Latest Member: dharkhades
* Home Help Search Login Register
  Show Posts
Pages: 1 [2] 3 4 ... 73
16  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 18, 2015, 03:01:46 PM
Something about the world design has always rubbed me the wrong way though. I can't really put my finger on it, but Woodfall/Snowhead/Great Bay/Ikana Canyon feel a bit... jumbled, maybe? Like they're not laid out in the smartest way. Clock Town is great though.
.  

But level design definitely felt strange for the N64 era in general (have you played Mario 64 recently??  Same deal).  Still, the Zelda games did 'alright' when it came to dungeons, and so far I've had a good time there (I've heard bad things about Great Bay though, and Stone Tower is pretty 'infamous' as far as Zelda Dungeons go).

I think that's true, there's definitely some levels of SM64 that are a bit roundabout. Though a lot of the level design is awesome. The pinnacle of level design for that console, in my eyes, is Banjo-Kazooie (ironically with Conker's Bad Fur Day as some of the worst).

I am actually not a big fan of Termina field. I think maybe it is the strict quarter layout that makes it feel weird for me - it doesn't feel like a real field. I guess it must be nostalgia, but I actually quite like Hyrule Field in OoT. I agree it's a bit bland, but I always felt it did an awesome job making you feel like you're really travelling from place to place, something Termina doesn't manage.
17  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: Majora's Mask 3DS released!) on: February 18, 2015, 04:47:18 AM
I totally disagree about the graphics; I think the improvements are awesome in basically every way. The comparison shots from Dice show exactly that.

The game is about the same as I remember it - good, but definitely not as good as the best in the series (OoT, ALttP, Oracles - IMO). I'm curious as to whether some of the fanatical fans who have been asking for the remake for years now are disappointed now that they actually remember what the game is like. Don't get me wrong though, I am enjoying it and it is a good game.

Something about the world design has always rubbed me the wrong way though. I can't really put my finger on it, but Woodfall/Snowhead/Great Bay/Ikana Canyon feel a bit... jumbled, maybe? Like they're not laid out in the smartest way. Clock Town is great though.
18  Media / Single-Player RPGs / Re: Bravely Second on: February 09, 2015, 04:27:36 PM
Someone on Facebook suggested "Friend Slayer."
19  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 08, 2015, 06:05:10 AM
That was fast, I knew I came to the right place. Thanks Aeolus! :)
20  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: February 08, 2015, 05:54:43 AM
I need to enlist the help of the image experts here!

I'm looking for an image I saw ages ago based on an older Final Fantasy game (I think V). Except instead of the party characters being tiny and monsters huge, it was reversed to make the party look like the bad guys. Anyone know that one?

Disclaimer: I'm planning to post this to the RPGFan Facebook page.


Oh, and in the interests of contributing to this topic...

Home run!

21  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: February 03, 2015, 04:25:47 AM
Dice: Danganronpa!
22  The Rest / General Discussions / Re: Crazy Good Club Nintendo final hurrah deals on: February 02, 2015, 03:40:30 PM
This just reminds me that Australian Club Nintendo is embarrassingly awful.

We don't get games. We get sticky notes, folders, and ringtones. >.>
23  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 07:28:39 AM
I'm curious how TOX2 disappointed you, actually.
I know it was the recycling that really put a damper in my end-reactions (I was fine WHILE I was playing, but felt pretty jilted afterwards).

That was probably the biggest factor for me. I enjoyed the new areas, but felt completely ripped off by how much content was recycled. Obviously, since there wasn't much time between the two, it's not surprising, but it is disappointing. The original cast also felt unnecessary; they get next to no development outside of re-meeting them where we find out what they've been up to between the two games. The dungeons were really bland too, though no worse than Xillia 1 (except I'd already done them before :P).

That said, I liked the dark "bad" ending, and I was quite fond of Ludger and Elle. The battle system was slightly better than Xillia 1, but I'm still sour they didn't stick with a more Graces-style system.
24  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 26, 2015, 10:49:24 PM
Xillia 1 was a disappointment, as was Xillia 2 in different ways. I really, really want Zestiria to be good, but I'd be nervous about picking it up on Day 1. I don't want to blow my money on another meh game.
25  Site Related & More / RPGFan: The Boards / Re: I'm getting redirected to weird ads when I try to edit posts. on: January 09, 2015, 08:33:27 PM
We've noticed this too. We're currently working out how to resolve it. Will hopefully be fixed very soon.
26  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 14, 2014, 01:46:07 AM
Weirdly enough, I just did too, Neal!

I enjoyed it, but found the story too simple, even for a kids movie and I didn't really like any of the chatracters. Though I appreciated the

Code:
real life aspect towards the end.
27  Media / Game Journals / Re: A Game Journal Reborn on: December 11, 2014, 09:25:31 PM
Finally made it to World 6 in Four Swords Adventures on Gamecube. It's taken me nearly two years to get this far. I pretty much loathe this game; it's horrible and I wish I didn't feel like I had to beat it. >.>
28  Site Related & More / RPGFan: The Site / Re: Specifying regions in news articles on: December 08, 2014, 04:34:18 PM
Actually, it's today here and yesterday in America. ;)

I post news from the future to the past, since all dates on the site are North American!
29  Site Related & More / RPGFan: The Site / Re: Specifying regions in news articles on: December 08, 2014, 05:58:45 AM
I agree! Though I think we do this mostly.

I'm Australian, and I proof and post almost every news article that goes up on the site. I generally do try to keep an eye on it, but some do slip past me. Also, unfortunately, we often are only given a NA release date when we get sent press releases/research info, so information for other regions just isn't available. I suspect there have been some articles though where, when we only have a NA date, we don't specify a region.

We've actually made a concerted effort over the past year or so to include more dates for other regions. 2+ years ago, it was pretty much exclusively NA dates posted. We'll continue to try and up our game! Thanks for the feedback, Maxx.

Edit - Oh, to clarify: Getting release dates for regions other than Europe/NA is pretty much unheard of. So, when I'm saying we "already to this mostly" they're what I'm talking about. Though Europe and Oceania tend to share release dates.
30  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: December 07, 2014, 08:58:59 PM
I've always been very confused by the great features they've chucked out over the years. Pretty much every Pokemon game seems to be two steps forward, one step back - it's incredibly confusing. I bet we'll lose Soaring and the DexNav in the next games, which is a shame.
Pages: 1 [2] 3 4 ... 73


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!