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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327153 Posts in 13391 Topics by 2163 Members
Latest Member: KashelGladio
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31  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: April 15, 2014, 06:34:45 AM
The problem with Escha and Logy localisation was the inconsistency, particularly with missions. I can't recall specific examples, but I know there were times when a task would require you to "Make [this] item" or "Imbue with [this] property," but the word they used in the task was different to what it said when you were synthesizing. Pretty sure there was one that was completely different (Meteor -> Lava Cube? Or something like that).
32  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 10, 2014, 06:37:53 PM
If you're a completionist, you get multiple chances to get every "missable" (I think) - just make sure once you unlock the Thief class that you steal from bosses each time you encounter them.

Other than that, like Greig said, just enjoy!
33  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 10, 2014, 07:54:18 AM
I realised the other day that I'm now quite a few years passed the average JRPG hero's age. I was younger than them when I first started playing them. That's the first time I've ever started to feel old. :P
34  Media / Miscellaneous Games / Re: Hyperdimension Neptunia PP is getting localized on: April 04, 2014, 08:02:26 AM
3) There are only 5 songs.  Yes, 5 songs.  In the whole game.  No secret unlocks or anything.  It's a music game (sort of...) with only 5 songs...

I had to do a double-take on that. Only 5? Wow... I just finished Shiny Festa (which was pretty much just another cash-in for iM@S) and it still had 21 songs (though only one or two were brand new, I guess).
35  The Rest / General Discussions / Re: A Game Journal Reborn on: March 31, 2014, 07:30:23 AM
An aside: Can anyone recommend an exploration focused-game with a Myst-like feel to it? In the mood for playing in a world I can explore, but with a notebook and pen by my side as I discover things and take notes for potential puzzles. No/limited combat would be good. Just an adventure.
36  The Rest / General Discussions / Re: Import Friendly PS3/Vita Games on: March 29, 2014, 06:45:30 PM
It won't ever be localised. Too many issues with who owns the rights to what series overseas.
37  Media / Single-Player RPGs / Re: Final Fantasy X/X-2 HD Remaster, Listen to his story again... on: March 28, 2014, 01:23:44 AM

Edit: That teaches me to innocently browse threads.
38  Media / Single-Player RPGs / Re: The Atelier Series on: March 27, 2014, 10:47:51 PM
That's one of the many reasons I preferred Totori (it's my favourite of the PS3 titles). But it's probably a case of being more comfortable with whichever style you played first.
39  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: March 25, 2014, 12:02:39 AM
Finally beat this today. Did everything except max the levels out for all jobs for every character. Maybe I'll do that one day...

Overall, I liked it a lot. Ch 5+ was overkill, and the game would have been near perfect if 5-8 had been reduced to a single chapter, but I still had plenty of fun with it.

That Bonus Movie at the end is amazing. Fantastic use of technology.
40  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: March 24, 2014, 05:48:40 PM
There's also other references to it with characters, such as "Braev Lee."
41  The Rest / General Discussions / Re: What's the haps? on: March 23, 2014, 09:45:22 AM
Laptop is working again for no apparent reason.

Story of my life.

Wow, I was literally about to post that word-for-word, Kael. Ha.
42  The Rest / General Discussions / Re: A Game Journal Reborn on: March 22, 2014, 02:11:18 AM
Atelier Escha & Logy: Alchemists of Something to do with Dusk.

My experience playing this game is an incredibly odd one. I abhor the characters (except Logy, I like being able to play a male alchemist), and I feel like all of them (bar Escha and Logy) are pretty much irrelevant to the game as a whole (I'm in year 3, so I might still be missing some). The story is, uh, there isn't one, just a series of tasks. While I have less of a problem with that than the characters, it'd be nice to have more interesting motivation other than "MARION SAYS GO DO THIS."

All that said, the gameplay is still good. The changes from Ayesha (and Arland) are great, and I actually just sat and played for nearly 3 hours--which is a massive period of time for me to play at once. So I'm definitely enjoying all the alchemy and combat, though I feel like there's less exploration in Dusk than Arland, which is not so good.
43  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 17, 2014, 07:29:37 AM
I miss Sterk. :(
44  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 17, 2014, 06:27:16 AM
I think Tomara is more getting at it was a nice change, rather than "I like these cause I hated the others."
45  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 17, 2014, 05:00:08 AM
To be fair, I am only about half-way through Escha & Logy, but other than the titular characters, no one else has had any development aside from occasional random scenes that do nothing for them. I mean, when you first meet them all for the first time, they're pretty much just dumped on you as "here's a party member." There's no build up or intrigue about any of them at all. If you took away all their visuals and replaced them with the words "Party Member 1" etc., it really wouldn't change anything. I feel like they're pretty meaningless to the game.
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