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343978 Posts in 14034 Topics by 2230 Members
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61  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: June 02, 2014, 03:42:46 AM
Didn't get released on disc here, so unless I want to import I'm stuck on waiting for a PSN price drop (like that'll happen). I think it's $80 or so here on PSN too. Very pricey.
62  Media / Single-Player RPGs / Re: Surprise! Drakengard 3 (aka; how to damn "nier" lose your shit about old title) on: June 02, 2014, 02:20:18 AM
I kinda of want this game... but I kind of don't.

I think the premise, story, setting and character sound fascinating. I dislike really repetitive games though, so... I don't know what to do. :P
63  Media / Single-Player RPGs / Re: The Atelier Series on: June 01, 2014, 08:34:03 AM
The gameplay definitely could have used a bit of fine tuning in E&L (so could the localisation), but I was *relatively* happy with it. It kept me interested through the insultingly abysmal excuse for a story. I mean, literally nothing happens in the game until, pretty much, the end. And at that point I felt a bit lost. Don't even get me started on the supporting characters.

I actually DREADED when the exclamation mark would appear to indicate a new event in town. I did not want to talk to any of the characters, uch less care about them.

I don't understand what happened with the writers. Totori's story had me incredibly invested. Sure, the writing was still a bit wonky at times and a lot of the dialogue could have been cut, but I actually cared about Totori (and most of the supporting characters) and her story. Meruru was cute, but lacking, and while I personally wasn't a big fan of Ayesha, I liked that the story had more purpose again. E&L was neither cute nor interesting, and hugely disappointing in that regard.

64  Media / Single-Player RPGs / Re: The Atelier Series on: May 30, 2014, 06:35:10 AM
It would be a huge missed opportunity if they didn't show up.

Sadly, there are lots of missed opportunities in the series though; particularly in Dusk, so far. I'm just going to prepare to be disappointed. Hopefully I'll be pleasantly surprised instead.
65  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: May 16, 2014, 06:39:11 PM
Pokemon has never been balanced - its never even tried to be balanced. So I don't really see this as an issue.
66  Media / Single-Player RPGs / Re: Fruitbat Factory to Localize Eiyuu Senki for PS3 on: May 09, 2014, 10:34:09 AM
Also it is hard to find info on this game in English. Is it like Disgaea meets Katawa Shoujo?

Do you mean strategy RPG meets visual novel? Or those games specifically? If the former: yes. If the latter: no.

There's some info here on gameplay: http://eiyuuwiki.wikidot.com/wiki:gameplay
67  Media / Single-Player RPGs / Re: POKéMON OMEGA RUBY & ALPHA SAPPHIRE on: May 07, 2014, 09:32:39 PM
I'm not at all surprised by the announcement (I doubt anyone is), but the Hoenn trilogy is the weakest in the series, I reckon. So while fancy new graphics, new Pokemon, and updated mechanics will help a lot, it won't fix the odd world design and other niggles I have with it. I'm sure I'll get it... but I'm interested to hear more about the changes/updates.
68  Media / Single-Player RPGs / Re: Child of Light on: May 06, 2014, 03:12:30 AM
I finished this today after putting in some time,
I'm sorry to say that only this part will rhyme.

Just some general thoughts:

  • Loved Aurora and most of the characters. Some felt a bit more neglected than others, though, like classic fairy tales, I was never expecting any major character development.
  • Story had quite an interesting premise, though there were lots of missed opportunities to expand it further.
  • The ending was... fast. After the second-last boss I was getting myself psyched for a final dungeon. Apparently I didn't need to.
  • I liked the battle system, but it's so simple, especially towards the end. A couple of characters are pretty much useless.
  • I'm completely lost as to why they chose Austria as part of the setting, especially when you consider what happens at the end. Killed any believability.
  • Plenty of collectables - always a plus for me!
  • Fantastic art and music.
  • I decided it reminded me a lot of Paper Mario (particularly the one partner in battle thing).
  • I can only speak for the PS3 version, but awful trophy list - one of the worst I've seen. This isn't a major factor for me, but it's a bit disappointing I won't have anything to show when I finally collect everything or for beating the game on Hard.

So, great overall - just missed the mark a few times. Plenty of room for a full-length sequel, which could easily remedy all that.
69  Media / Single-Player RPGs / Re: Child of Light on: April 30, 2014, 08:09:52 PM
Is it worth playing on Hard the first time through? I enjoy a little bit of challenge, but don't want to be banging my head against a wall.
70  The Rest / The Helper Monkey / Re: Dice relents: Vita questions on: April 30, 2014, 07:10:15 PM
Ah, glad I asked! Thanks Klutz!
71  The Rest / The Helper Monkey / Re: Dice relents: Vita questions on: April 30, 2014, 12:01:58 AM
Piggybacking off this topic... if the Wi-Fi and 3G models are at the same price (they are here pre-owned, at the moment) - is 3G the only difference? And is there any reason to not get that model, even if I'd probably never use the capability?
72  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: April 29, 2014, 07:37:38 AM
Few people actually stick to their words. If the game is good they will buy it and eat crow.

I think Lard meant it differently than a boycott. I know that very few people who threaten to boycott a game actually follow through but losing interest in something is pretty different. Even if they hear it got good reviews they might wait until a sale to pick it up. Less of a "Stick it to the man" and more of a "Probably safer to buy something I know I will like"

This is my mentality with a lot of titles and series now. I'm very interested in FFXV, but there's no way I'm paying full price on release, simply because I haven't enjoyed the series as much as I used to, not because I have anything personally against SE.
73  Media / Miscellaneous Games / Re: JAST USA Licenses Steins;Gate Visual Novel in N. America on: April 20, 2014, 08:05:42 PM
Yeah, though I didn't explain it in the editorial, All-Ages is a hilariously terrible term. I've played one or two "All-Ages" titles that are still very violent and strongly sexual, even if there aren't any actual sex scenes.
74  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 20, 2014, 01:14:46 AM
I think it's the... Chapter 7 (?) fight against them where it is "explained".
75  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: April 20, 2014, 12:25:16 AM
From my experiences, Dark Knight is the most powerful of all damage-dealing classes. With Adversity, Gloom and Rage, outputting massive damage is pretty easy and reliable. If you've also got someone restoring BP to them (Merchant, Performer), then they're pretty much unstoppable.

That said, Spiritmaster is the most broken/OP class due to Stillness.
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